Entertainment: My Game Life
Chapter 395: motion capture
Fang Yuan glanced at the character clues.
Many plots that have not been dealt with in the previous life have been improved.
Although it can not be said to be perfect.
At least he gave an explanation.
Rather than being unclear, I feel that the story has some loopholes and the plot is a bit procrastinated.
After all, Fang Yuan's plan is to make "The Night of Detective Marry" a horror game.
Then the main line is naturally to solve the mystery clues, and the unfolding action is the main line.
"The Night of Quest" has a favorability system.
The game is in the late stages.
Will also enter the love development mode.
And this time.
If you let the game's plot development begin to develop some plots around love.
The protagonist in the game.
Show affection for each other.
Who can bear this sour smell?
This kind of plot will also reduce the player's tension.
The atmosphere in front is not terrifying.
Suddenly it became the sour smell of love.
Some players will feel embarrassed.
if.
The heroine of the game is beautiful and very beautiful.
This is not unacceptable.
But this change is out of the theme of the game.
Even if you want to brush favorability.
It should also be combined with the main line.
After all, the favorability of the heroine of the game has something to do with the ending.
Therefore, the action to solve the mystery is the main line.
Other storylines that have little influence on the plot.
For example, the stories of some other characters.
It becomes a branch line.
When most players are playing games.
They are all taking the fast customs clearance route.
Some information is meaningless to the player.
They are also reluctant to pay attention to other things besides the main line.
Visual game.
It was originally explained with a lot of text.
Players are not interested anymore.
Continue to explain.
This will make many players feel disgusted.
It's as if you had a conversation with an NPC accidentally.
But I just accidentally pressed it wrong.
It's not just cancel the conversation.
Nor can he leave directly.
I must say the last sentence: It’s okay, goodbye, to leave.
There are still arguments in reality.
But this kind of operation is placed in the game, isn't it a bullshit?
If the players are interested.
You can also choose to take a branch line for a detailed understanding.
There are more than 20 endings in "The Night of Quest" produced so far.
In the previous life, "The Night of the Detective" had some endings, which were deleted later.
Different choices will lead to different development of events.
There will also be a different distance.
The ending is also different.
And the hardest ending is to explore the spirit.
Know the whole truth of the whole thing.
If the player quickly clears the level after the perfect ending.
Naturally, there are some things that are not very clear.
Players will selectively enter the game again.
Look at the stories that I missed.
I want to hear the stories of other characters.
Also, if the player plays carefully enough.
Seriously think about some clues of the game.
It may feel confusing, but there is no clear explanation in the game.
Because there are four stories in the whole series of "Detective".
Night marriage only has a second story.
The first story is "The Compass".
......
......
There is no problem with the script and the story of the game.
That step is to dub the characters of the game.
Besides.
The heroine of "The Night of Quest" is called Tianxia.
Is a resident singer.
In certain endings.
The world can sing.
If you play the game, you have not seen the story of singing in the world.
That can only mean that you don't know how to make girls.
Favorability is not brushed up.
The world disdains singing to you.
And this song is called "Talking to Oneself".
Although Fang Yuan has forgotten this song.
But with the help of the system, this is not difficult.
Fang Yuan directly chose to exchange.
Then a memory appeared in his mind.
Fang Yuan picked up the pen on the table and quickly recorded it.
Time is too long
Far away hard to expect
Xiaoxuan Window
Moonlight
Where does it reflect
......
......
After writing the song.
Then there are character dubbing.
After all, if you use the VR side to run.
The characters in the game are all three-dimensional.
It is impossible to pop a chat bubble out.
Frame what the character wants to say.
This is too much drama.
Fortunately, Houlang has maintained a good cooperative relationship with most voice actors.
The dubbing of characters is naturally not a problem.
In addition, the big beard of the company's music director is also very reliable.
The background music of the game should have been dealt with long ago.
As for the 3D scene of the game, it has been built.
The only difficulty is the facial expressions of the characters in the game.
This is a lot of trouble.
After all, you want to get a better immersive experience.
The facial expressions of the characters are not like game scenes such as houses and floors.
Just build a shelf.
Then just do the rendering.
A little bit of details will be added later.
It can be lifelike.
But the movements in life look different.
The awkward movement is still a problem of wrong mouth shape.
It's easy for the player to spot it.
Rich character expressions are naturally indispensable.
Only in this way will there be a sense of reality.
More than just a paper man.
Characters' facial expressions and gestures.
Want to achieve the effect of a real person.
It can be made using a computer.
But not perfect.
As long as the player observes carefully, many details will be found.
After all, the mouth shape is wrong when speaking.
Sometimes the expression is too exaggerated, or the expression is not in place.
Especially the subtle expressions.
All were adjusted by hand little by little.
It's okay if it's just a short film of one or two minutes.
But the whole game takes several hours.
The performance of game characters, like reality, is changing anytime and anywhere.
Tune little by little.
This is simply nothing to do for leisure.
It's okay if it's just a flat animation.
Only a few pictures are needed.
Or there is a gesture of opening your mouth to speak.
But this certainly does not meet the definition of a boutique game.
In the previous life, when many game companies were making triple-A masterpieces.
Will use motion capture technology.
Motion capture, as the name suggests, is to capture the movements and expressions of real people when they are speaking.
There are also movement details of all aspects of the whole body when walking, climbing, running, and jumping.
These actions and behaviors will be recorded using instruments.
And transformed into the role data in the game.
The effect of this game.
It seems more real.
It's much better than a little bit.
This technique was first applied to movies.
For example, "Nezha's Devil Boy Comes into the World" and "Jiang Ziya" that were on fire some time ago.
Have used this method.
In addition, blockbuster films such as "Top Player" and "Avatar".
All also use motion capture technology.
Fang Yuan will naturally also set up a motion capture department.
After all, it doesn't matter whether it's "The Night of Quest", "After Tomorrow" and "Resident Evil" currently being produced.
It's the triple-A game afterwards.
Motion capture will be used.
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