When I woke up in the morning, I put on Mozomozo and VR equipment, and I went to the commercial union first.
Feels like I saw the commission. Regardless of the dirt, the water of memory seems to be out there. If I die with my stuff in it, if I smoke it back, it will be somewhat money.
But this, the players are about as good as the Condition or maybe the Cuisine group buys. Besides, it's easy to pick it up.
Underworld products will be bought more expensively than players and sold to residents. Perhaps those who realize that are silent though.
I found that my house… that is, what I can pick around the castle all night, is of higher quality than at the end of the underworld where the players can act.
Quality C will come out, but any more quality... says you need to ask the Immortals to complete the Trial Event.
And the cooking system seems to be out there too. You're not going to make as much money as you did before. Shift to the Alchemy system as planned.
I saw what I saw, so I lined up what I made yesterday for consignment and then logged out once.
Log in after your morning actions, such as breakfast.
"Ah! It's Tasha!
"Good day, Abby"
"Good day! I had high demon clay when I did it!
"Have you bought it yet?
"Not yet!
"Then drop me off a little more? Because I want to improve my quality."
C + is too bad in that environment, so I'd like to at least put it on grade B... and if possible on grade A.
But that seems to require not only the Alchemy system, but also the Magic Skills system, right? [Magic manipulation] is that way.
Talk to Abby a little and say goodbye. You seem to enjoy it. It comes with Mr. Dory, and you won't have anything to worry about.
Drop him off and fly to Welstedt in the north with a silver key.
From here continue along the road north and take the divide to the right and there is a town. Area Map Sounds like a diagonal intrusion into a 3-2 area in the northeast.
Continue northwest on the left to Bella Font. The area number is clockwise, so 3-16 is.
There seems to be a town to surround 2-2, the old Grand Temple area, but it's pretty tough to break through that map, so if you go diagonally.
As there's a way, that's the regular route, isn't it?
Summon Wyburn and fly along the road. There's no flight in this area, so you're safe. Let's get to the third area.
The shade isn't green as usual, it's a lot of brown. The terrain also climbs and descends slowly, a path that the carriage seems to have a hard time on. There's a horse with a carriage to be exact......
Before Wyburn, it doesn't matter to me that I use servants. Because I don't have the concept of stamina, so I'm not tired.
Would you like me to make a saddle instead? I can handle even the "riding" skills, because it's better to have tools. Would you mind if Mr. Dantel logged in?
Aerial warfare is hard, so let No. 1 fly low. Iron is gobbling on the ground, but of course it is the enemy. If you're not the enemy, you'll be taking it with you for a while.
Iron Tortoise, Iron Golem. Is the Golem finally emerging as a normal enemy? And the sky is Acid Hawk.
Let's hope Tage doesn't come from Acid Hawk and move on.
You have a PT fighting the Golem.... That, can you collect iron from the golem? I'm shaking it so tight......
Uh, bulletin board search...... Iron Golem. The golem drops a certain number of iron ingots when attacked with a Tsuruhashi. Is Tortoise a drop of iron ore during the crusade…?
So you can pick iron ingots when you fight. Since iron becomes steel and steel is needed for cobalt highs, consumption is considerable. Isn't it bad because it would also be a gold measure? Sounds like you don't need a "mining" system.
While watching the people fighting, head straight to the Central Square statue and open the portal.
Ferforge's portal is now open.
"It can be set to the resurrection point. Yes/No >
Of course it's no.
Now that the transfer is possible, you are first to buy storage before… quickly. Go to the store and check mineral storage and jewelry box oversized. I'll put down 120,000 in the union and buy it. My savings are now half a million. You have to make money.
Ask the person at the store who bought the mine and Yuka Tsukiya.
Holes for digging ore from mines...... I mean pits, right? The pits used by the players are largely after the inhabitants have already dug and have been discarded, which is not currently in use.
It's iron. What is needed as a country, so it will definitely be under control. 'You're going to be negative any more on the budget...' and then that pit will be destroyed. Start digging new places.
I mean as a game setup......
'It's subtle to dig as a town, but you can still pick it for personal use. Except the demons will be living there, and there's no light. If that's okay with you.'
That is.
Sometimes demons live there because they don't control it, and the lights aren't just there, so they're removing it, right? That's a really convincing reason.
Adventurers in the sense that we, the players included, go digging, and there will be no overflowing demons from uncontrolled pits. So it can be a little easier as a town, too.
Well regardless of the settings around there, I don't need a light source for me to have a dark vision, rather the dark one gives me a higher status, so I'm not particularly prepared to go with just Tsuruhashi.
In the end, it's a game, so there's quite a few mining points there.
The minerals that you dig and roll from the wall to your feet, sounding like cans, cans and cans, will be picked up by the workers. The task of picking it up is quite a billion, isn't it? Really convenient.
The companions are Armour and Wolf, as well as the workers.
Let the workers dig when the enemy arrives. I wish I could fight too, but if you don't have an enemy, dig it yourself. I'm free.
When I dig it, I'll have it picked up, and when I'm done digging it, I'll receive it. You forgot to let me have a bag item...... Shall I order with the saddle? Do you have enough money?
I will be digging with a newly bought steel tulle hash as I snap the bronze tulle hash that was dying yesterday.
You're just molybdenum and vanadium. Where will be the Maggia Iron? Isn't it the shallow part that we haven't found before?
...... hmm? Was it iron ore containing magic? What are the possibilities for ore to be affected by mana concentration? It's possible you won't come out in this mine.
... Unfortunately, the main thing is to improve your Mining skills, so let's say good.
Are you the enemy? You're a goblin minor and a goblin bomber.
Helmet and tulle hash gear minors to the servants. He's got a round bomb. I'll deal with Bommer.
I'll leave the mining to the workers. Production and sampling skills are common to me, and skill experience points are linked.
Shoot magic into the bommer and take the tage. Minor number one will come by [Appeal].
Bombs that have flown into the mountains will of course reflect. If possible, you want to target a direct hit, or even a close bullet. Explosion by letting it strike straight or hit somewhere. I mean, he said I should shock him.
The bomb sounds like a one-off range attack. The range is quite narrow, but if it drops to close range, the damage will go. Needless to say, direct hits are more damaging.
That being said, sink with the magic of shooting between reflections. Ranged enemies are easy and good.
Put [bind] on the minor and take in the bomber watching him get hit by an octopus. Minor's dead, so I'll take you in.
Then I picked up the ore from the worker. Next.
If you see more than one collection point nearby, put armor on the worker and break up with me with a wolf to dig.
I'm not saying efficiency is everything, but we should do something that can be streamlined. Not if there's no risk.
The shallow spots seem to be goblin minors and bommers, so you should be able to afford them. Even though the level is thirty, if you don't become a dominant class, the goblin you're looking for is a goblin...
Go deeper and deeper as you dig.
Oh, silver. Oh, you'll get the money, too. Sounds like you should sell these to residents. Normally I would dig up gold and silver...... well, it's a game.
Hmm... Skills go up. Sounds like you should have decided not to see the wear and tear of the tsuruhashi. Gradually, it will also reduce wear and tear, and dig more and more.
Is everything around here redeemed...... I have run out of gut savings in the housing, so I definitely want it to turn into money.
Demons take in, so you can't sell drops, can you? That said, capacity matters. If possible, I just want to make sure I get a ride and a summons.
But both minors and bombers are usually goblin sized, so the increase is three. That's a little sad......
Although goblins are better taken in because of the soggy drops.
If you're cannibalizing, Wolf's number two becomes a combat attitude, and Armor's number one also goes into a combat attitude. I will also switch to Asamei and the worker will dig on.
Oh, you're here. Mardermantis. It's a black kamakiri who disappears and sounds, sneaks in and hunts his neck.
Depending on the build, you may die instantly due to unintentional strikes and forced criticals due to weakness areas if you are focused on digging.
I'm an unintentional build in the first place with Intuition and Hazard Sensing, but sometimes I can't handle low skill levels, so I can't be overconfident, can I?
Although I haven't had any trouble at the moment because I have strengthened them with the Wild Survey and Weak Meat Eating.
As for Mardermantis, you're already just a big kamakiri if you prevent even the first unintentional blow. It would be full bocco if I were the first to magically shoot and show up.
It also seems to come in one in combat style, so it's all about whether you can discover it before you're approached. It's no big deal if you notice.
I guess the most troublesome thing would be if you came in combat with the others.
Besides Mantis, Plague Mouse. You seem to be making it poisonous and debilitating. It's not strong, but unlike Mantis, it seems to come in groups of at least four or more.
That is, the troublesome one that is shredded by abnormal condition, not by damage caused by the attack of the body. Poison is slower to decrease compared to fierce poisoning, etc., but HP itself takes it firmly. That's what we take more than ferocious poison depending on the abnormal strength of the condition.
Of course it has nothing to do with the undead and us, so it's just a lot of trouble with the numbers.
The debilitation will result in a decrease in all stats... I think I'm saying it's time to take serious action on the condition anomaly...
Oh, that's the first ore you see.
[Material] Haltium Ore Rare: Ra Quality: C +
The output is relatively high, but it is difficult to process, and the equipment needs quite a few things.
However, because it is much easier than Adamantite, very hard ore is often substituted.
I see. Is this why they say there are Adamans? So haltium is a lower compatibility of adamantite.
Machining is easier than Adaman as described, and the equipment is adequate there. When haltium is commonly used, including output. It must be suitable for mass production.
Well, rather than that, "Can it be used for gear" is everything for the player. Though they say it's probably over Cobalt Heiss.
The problem is that there is no real ore, so any alloys are unknown. The blacksmiths' trial and error will begin.
Shall I fly Cobalt Heiss and make my servant's gear Halthium? Some hands say they use attribute metal...... the question is how many?
Shall I sell the attribute metal to Mr. Ertz and buy Halthium gear?
Let's just have lunch or cage until the tsuruhashi breaks.
Return to the outhouse using [Return].
Keep going around the back and dig the reviving mineral veins with the workers. Two days in the game...... I mean, you seem to be back in real life half a day. I can dig 40 times in a real day.
I don't like molybdenum and vanadium. I don't like molybdenum and vanadium...... vanadium.
Right, I knew. Just magic iron and gems, please. Gems can also be dug at Ferforge, so just Demon Iron is fine though.
Hmmm...... you have an outgoing demon iron. I have one left of the tsuruhashi, so I have to buy it as I go to sell it.
Well, let's log out for lunch first.
Sometimes it's good to be a couple ramen. Hmm... Nana noodles.
"Oh no!
Pick one.
"Instant! I wonder what it is."
I'll eat it for a while, but it's delicious, isn't it? Well... if it wasn't delicious, I don't think I'd be selling it.
"With that said, your sister PK is here?
"... you know me well?
"Someone from PKK said"
Looks like there were PKK people further behind the PKs, who were tracking them while they were recording.
He said I wanted to return the favor to join the war. There were servants, so you'll find out when you approach them poorly.
I don't know, I think PKK would be nice to find out... was it subtle in the circumstances?
So, it looks like that video was posted on my personal board.
"I heard the light is no longer a weakness, but can you prevent exploration with a burst?
"They can prevent it if it's a counter-attribute. I tried it because the Chancellor of the Underworld said so, but I think it worked, right?
"Heh! But don't you think you can use it..."
"Well, because the situation is too limited."
"That's right."
Sipping cheats and ramen, talking about the game.
Isn't it a good thing that we have a common topic?
"I've changed my mind, but what's that?
"That's a pretty special rare skill."
"Heh! I care!
"Hmm... well, okay. Maybe there's a lot more."
I will tell my sister that I have skills in the 'genre' system. Speaking of rare skills, I'm sure you're not very good at this.
"I mean, if you go into some sort of dojo place, you'll unleash your rare skills?
"Right. Provided that the dojo is some sort of genre."
I don't think it's the only one in the underworld, and there should be more than one, because there was a text on the ground that seemed to have a "Ancient Now Double" genre. You won't mind if I tell you.
There will be some conditions for apprenticeship, but I don't know that far.
"Arts is molded. It triggers the motion. I need to remember to move, but I don't have cool time or anything"
"I see... sounds like a choice of people, but it sounds like fun"
"The genre must be splitting you up, so let's start by looking."
"Do you have a dojo-breaking event?
"I wonder what that is? Worldview would be more of an arena than a militant club, right?
"Kill!"
The weakness of this genre skill would be the bind system. If you can't move, you won't be able to take the mould action, so you'll be crushed.
Aside from the bind, there seems to be an impact from the terrain. If the scaffolding is bad, it would be the worst compatible with a genre like the one that moves big.
The terrain can only tell you to do your best to locate it, but the bind is the problem. Isn't the current state of affairs bind control the only way to even increase the magic resistance system? You should talk to the Chancellor or Larna about this when you log in.
"Sister Light Etc?
"Yeah."
"Isn't that magic from the four of us in equal measure... more than half a burst?
"Magic defense by my spirit and equipment. I guess it's because of the Dark Magic Enhancement Correction."
"Sister, aren't you already a Reid boss?
"I guess coming from a long distance is the losing cause. Instead, if you're surrounded by proximity, you'd die normally, wouldn't you?
The versus distance is pretty easy because it has a [mirror shape].
But you won't be able to do it when you're pinched from front to back by a line of proximity. Considering the bind, one will be able to stop, so is it three? A line of firepower should be able to sharpen it. One burst will be bearable.
Zombies have a lot of health after armor, but unlike armor, in fact, zombies have no weakness weapons. I'm not even good at that instead.
Armor is vulnerable to blows and is otherwise strong. Skeleton is vulnerable to blows and resistant to spikes. All zombies are equal.
That said, the strongest against proximity would be the spiritual system. The health itself is small, but it is the spirit body that is strong against all slashing processes.
It's a magic attacker who can also subtank me. I can't play or retreat, though.
"Oh, but right. Proximity, even proximity, activates Aura's instant death if it sucks."
"... aura enhanced? It didn't have an immediate effect."
"It evolved from" Aura of Darkness "to" Things Involving Death ". Feels like I'm doing it. Is instant death about 5%...?
"Well, that's the instant death effect,"
If the probability of instant death is too high, it is as a game...... If it's cool-time long instant death magic or something. Still, that won't work with the Aura system.
"Speaking of which, sister, you were rarely north."
"To raise the Mining, to equip the servants, to take care of the gold."
"Oh, I see. There's a mineral vein."
"At one level, and a few days north?
"I have to change my weapon too...... shall I wait for silk for my protective gear?
"Didn't I say armor or something?
"I was going to, but I was wondering if it would be lightweight."
"Leather system?
"He said I should ask for a uniform-style piece. Because if you reinforce it to some, it should be lightweight."
"Hmm... Oh, that's the system. Have a cape?"
"Mochi!"
Did you put it that way, not the knight? Probably a matter of agility. My sister is a guerrilla posi.
A piece that looks like a military uniform, as the name suggests. Is it Halbad on that one? Well, isn't that good?
The cape must be because it's cool anyway. Seems like a pretty must have from the adventurers of the residents. Mostly as wild boarding bedding and rain gear.
Unless it's like a camping event, players don't basically go wild.
"The game!
I'm gonna clean up and go to the butterfly room. While I drop off my sister, I'm off for a little while, and then I log in too.
Mr. Ertz won't be here yet, and is he anti-binding to the Chancellor and Larna first?
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