Chapter 439
Fang Zheng still has time to pay attention to the inner curiosity of the players and the jealousy of the two media on the market.
Now he is busy making new movies~
Yes, the news reported by Xinyou Appreciation and Game Daily is correct. Fang Zheng is indeed making new movies and making game adaptation movies for players to watch before the new game is released.
And these days, Fang Zheng is basically directing the shooting on the set. After all, no one but Fang Zheng knows more about the effects of the film.
Fang Zheng’s upcoming movie is “Resident Evil”.
When it comes to movie adaptations of games, “Resident Evil 1” is definitely the first to open the world.
Not that it is the first one, but before him, game adaptation movies have always been a pain in the hearts of game fans.
Game fans are eager for the refreshment and horror that have been exchanged with sleepless nights against the strategy or repeated SL to be reproduced in the movie, but they are disappointed again and again.
Although Jason Gorda Statham is supporting the scene, “Dungeon Siege” is still a bad film that game fans can’t wait to “dungeon siege”.
“Life and death”, “King of Destruction”, “King of Fighting”, “Street Fighter”, “Dungeon Siege”… have all swelled the appetite of game fans, and then used perfunctory quality to make game fans. Enthusiastically consume everything.
The first glimmer of light in this mudslide was “Resident Evil” directed by Paul Anderson in 2002.
As for the entire series of “Resident Evil”, it is an electronic series of stand-alone games launched by Neon CAPCOM in the past.
Since its appearance in 1996, it has been a popular work in the game industry for 20 years.
Even today when COPCOM’s financial situation is not optimistic, “Resident Evil” still maintains an impressive record of surpassing one million sales.
Fang Zheng also studied the map with his friends back then, looking for herbs, and threw the handle again and again in fright.
Following the “Resident Evil” game, Paul Anderson has withstood such a huge pressure under the prestigious name, brought a group of game fans and young actors to achieve great success.
“Resident Evil 1” received the highest evaluation in the entire series, and its success has boosted the confidence of latecomers.
However, many people would not think that the cost of “Resident Evil 1” is only 30 million US dollars.
What’s interesting is that its helpless constraints fit the theme of the game.
The scene gets bigger and bigger, and the more and more capable protagonist Alice dilutes the sense of suspense and fear.
“Herbs” and “bullets” are the only sources of security, although they are few and pitiful.
If you haven’t opened the “Gold Finger” shamelessly, then you must have been squeezing sweat, holding a gun without bullets, and looking for the limited “herbs” and “bullets” in a claustrophobic space where zombies may be infested at any time. “.
Many scenes in “Resident Evil” reproduce the embarrassment of lack of ammunition and medicine.
With only one bullet left, the soldier looked at the bullet in his hand and hesitated whether to kill himself with a bullet or give another shot to the zombie.
Michelle’s mouth was crooked with anger.
Not only do they do not have unlimited firepower, the director even saves on props, costumes, and scenes in order to save costs.
To ask how poor the crew is, just look at the pitiful little cloth on sister Alice.
If you look closely, the metal cabinet in the distance is fakely made of cardboard.
Then walk in and take a look, and you will find that, yes, it is made of cardboard!
In addition to these, the crew can also save money in other places.
The crew directly found a person who could walk on his feet, saving money for special effects.
By the way, this actor can also dislocate his shoulders. It is economical for two people.
Alice turned handsomely and kicked the dog that was made of rubber.
According to the budget at the time, it costs 8,000 dollars for a computer to synthesize a dog, and 30 dollars for a rubber dog. The director is really happy.
Alice avoided the bite and closed the iron door. The zombie dog was still jumping and jumping, because a crew member squatted under the door, holding a stick with a rubber dog’s head up and down.
In the end, Boss licked his grandfather and was very handsome. In fact, he was also made by actors playing and then synthesizing special effects.
This actor has already appeared in previous plots. In the sewers, he took the lead in announcing that “the big wave of zombies is coming”. ……
The reason why he was chosen to become Lord Licking is: He is the tallest!
The bonus given to him by the director is: dying happily (should die again) between the legs of sister Alice.
Ahem, thinking of this Fang Zheng can imagine the envy of the players when they see this scene.
However, at this time, problems arise.
So where did the director Paul Anderson, who wished to split a penny into two pieces, spent the money?
He made a train model just to restore the scene in “Resident Evil 2” (game).
He set up a camera on Alice’s head, just to reproduce the viewing angle of the gun that game fans are so familiar with.
For the players who have played this game, many people should have similar experiences. Are they also afraid that he will violently violently take out the gun from the arms of the policeman tremblingly?
The director also took some thought and named the heroine: Alice (the character is not in the game), which corresponds to the supercomputer “Red Queen”.
This suspense story adds a bit of mystery to “Alice in Wonderland”.
Alice’s appearance is borrowed from the game’s Ada Wang.
The director is not reluctant to do special effects. In this picture from the perspective of the Red Queen, the nasty production team deliberately made Alice’s upper body much larger.
At least it can be seen from this spoof that the director and the 0.3 group of the play did not complete the movie as a task.
Although after that, there were more zombies, more firepower poured out, and the clothes of Goddess Mira was destroyed time and time again, but the original thrilling in the primitiveness was never restored.
Perhaps this is the reason for the success of “Resident Evil 1”.
This may be why Fang Zheng wanted to make a movie for players to watch even before the game was made.
Perhaps this is also the reason Fang Zheng asked the director on the set to do what he knew in his previous life on the set these days.
Not to mention, Fang Zheng’s poor and sour level once made the director wonder if Palace was in an economic crisis again.
PS: I beg for your support, please! ! ! .
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