Game Entertainment Empire

Chapter 612: ‘The Witcher: Gamblers’

Like Quincy, there are many players who are immersed in "The Witcher: Wild Hunt" as soon as it is online.

Including a lot of anchors, although as a 17R game, some special processing needs to be carried out during live broadcast, such as a 10-minute delay to open, and jump directly when there is some undesirable picture.

However, there are still a lot of anchors to broadcast "The Witcher: Wild Hunt".

As a professional user of Nebula Games, Chen Xu naturally broadcast the live broadcast of "The Witcher: Wild Hunt" for the first time.

In the beginning, Chen Xu was still a little worried. After all, everyone knows his game technology.

Although he later successfully cleared "Soul of Darkness" and "Wolf: Shadows Die Twice", it was completely a matter of life and death through the backplane.

So he was still a little scared before starting "The Witcher: Wild Hunt". What if it was a more toxic game?

Even before this, Yang Chen has publicly stated at a press conference that the difficulty of this game is not very high, at least at the lowest difficulty.

But before playing the game, Chen Xu actually remained skeptical.

But after starting "The Witcher: Wild Hunt", Chen Xu found out that Mr. Yang really didn't lie to himself!

"The Witcher: Wild Hunt" chooses the simplest mode, the battle can be said to be very simple, as long as you do not have to kill a group of monsters, it is basically difficult to die.

Like the games with relatively high action elements such as "Dark Soul" and "Wolf: Shadows Die Twice", "The Witcher: Wild Hunt" also has the elements of rebound, roll, and dodge.

But it is much simpler. With the high tolerance of the Quinn Seal, coupled with unlimited tumbling, it can be said that as long as it is not really a player who does not have a little action element game foundation, it is difficult to be in the "Witcher: Wild Hunt" 》Death inside.

But what most attracted Chen Xu was not just the plot in the game. Although every choice and every choice seemed to be like a white wolf Geralt, he made one in the face of the future. select.

But the most interesting thing about Chen Xu is some special mini-games in the game. Of course, it is not a special service that Geralt can enjoy after going to some cities.

It was the Kunt card learned in Baiguoyuan at first. After he played this little game, he suddenly felt very addicted.

In the white orchard where he began to look for Ye Naifa, he first came into contact with this small game, but he didn't care too much about it.

But when his plot advanced to the Scarlet Baron in the back, while looking for news of the Baron's wife and daughter, he unexpectedly found in the village that some NPCs could even play Quint against them.

And not only can you play cards, but there are also some bets, winning can get some money from these NPCs, but if you lose, you have to give some money to these NPCs.

The rules of the game are also quite simple, that is, fight for the size of points, whoever wins the first two will win, the main gameplay is almost similar to Tian Ji horse racing.

Use a small card to play the opposite big card and finally get a total victory.

In fact, this is just a small built-in game in the game, just like Texas Hold'em in Wilderness: Redemption and Blackjack.

However, in "The Witcher: Wild Hunt", there are some NPCs that have some particularly cherished Kunt cards, and this NPC will disappear forever after the mission is over.

In addition, these Kunt cards actually have some connection with the main story, such as the Uma in the **** baron plot, the strange deformed creature, which is related to the existence of Shirley.

And this strange creature called Uma is the bet that the **** baron won with the Kunter card.

At first, Chen Xu didn't feel much fun, but after pondering how to play the Quinte card, he started to go a path of no return.

The baron’s wife and daughter were too lazy to find it for the time being. Her daughter, Hiri, was missing anyway and was chased by wild hunting for so long. It’s not a while. Princess Zelda next door was still trapped in the royal city and was fighting hard What about Kennon.

Finding someone to play cards and collecting all kinds of cherished decks is king.

Although your wife ran away with others, the child is still missing, and his men have betrayed, but it does not matter let us play a plate of Quinte.

Of course, Yang Chen has also made some changes. For example, in the main main mission story, the player will not trigger the option of the Quinte card.

Although it is indeed very good for the effect of playing stalks, it is easy to destroy the immersion that the player has just risen. At the same time, "The Witcher: Wild Hunt" is also a game that attaches great importance to the substitution of the immersion in the plot. .

So in the game, the setting of the Kunt card is more put into the plot after the end, or some other side missions.

For example, originally in the plot of Bloody Baron, the baron’s wife was captured by the witch, and her daughter joined a fanatical church. At this time, the option of the Quint card suddenly appeared. It can be said that there is still a sense of immersion in the plot. Little bit cut.

I was also very worried about my wife and daughter on the last leg. As a result, after you proposed to play a Quinte card, you were immediately safe and disregarded by your loved ones, saying that he is the most powerful player in this area, even after you lose the game. It will also guide you how to play cards.

As a small game, the Quinte card is still interesting, and as a dramatic effect, it is indeed not bad for playing and watching.

But for the immersion of the plot, this is completely counterproductive.

It feels like you are watching a super blockbuster such as'Avengers', just at the moment when the entire hero team is going to fight against the final boss. A prompt appears suddenly telling you to enjoy it before watching the final battle.' Cat and mouse'.

Although ‘Cat and Mouse’ is really interesting~www.readwn.com~, there is no doubt that this sudden appearance has some play.

However, although some changes have been made, Yang Chen added some elements of the Quinte brand to the game.

For example, some merchants, players can play Quint with them and set bets.

Win some props from the merchants, and if you win too much, the merchant will refuse to play with you.

Similarly, if you lose, then you have to pay some price, such as money on your body, or some props.

Separating the Quinte card from the intense plot, so that players who like the casual game of the Quinte card can feel more content, and for players who do not like playing the Quinte card, they are not allowed to appear in the dialogue. The option creates a feeling of play.

This is a design concept when Yang Chen and his team designed the Kunter cards and missions, but after they are actually formed, for players, especially those who like the Kunter gameplay.

The game really became "The Witcher: Gamblers".

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