Game Entertainment Empire

Chapter 690: Welcome to-Luo Shengdu

The development speed of "GTA" is much smoother.

After Yang Chen released the "GTA" promotional video on the official blog, Apex also announced their new game two days later.

"Sin City"

The main plot content is not as much as the "GTA", the only information revealed is that "Sin City" is also a crime-type game.

When this information was revealed, the players were still not very good.

All media have been excited.

Reminiscent of the previous "Battlefield" and "Star Wars", this means not to lose!

In Apex, Depp looked at the contention of various media on the Internet but was not so good.

Because in the previous war between "Star Wars" and "Battlefield", he was a loser.

And this kind of hot propaganda can be said to tear his wound and sprinkle some salt on it. After all, in all media and players, he is a loser.

But in addition to such a method, a higher degree of heat is created in a short time, but Depp does not have much.

Prior to this, their propaganda strategy was based on an open-world game with a modern urban theme, and a crime theme as a traffic heat.

But all of this was preempted by Nebula's "GTA".

If we continue to focus on the theme of modern cities and crime, we have already fallen behind, and we will inevitably be discussed by players and various media.

As people often say, the best way to face fear is to face it with a smile.

Anyway, it must be discussed. Instead of losing control, it is better to put it in your own hands.

Passive propaganda, more will be mentioned how miserable they are played by Nebula games.

But if you take the initiative to promote this, although it will be mentioned as failure.

But at a deeper level, it can have another meaning.

Apex and the northern storm are unwilling to fail.

Work with the Swedish Magic Gate to create a huge open world head-to-head nebula game.

Although the content is a content, the meaning is completely different!

…………

At the time when "Vicious City" has also begun to carry out publicity,

In the Nebula game, Yang Chen is developing "GTA" with Wang Ye and his team.

However, it is not the content of the single-player plot, but the content development of the multiplayer mode.

The story mode of the entire game has been developed, and only after internal testing and subsequent bug fixes can it be launched.

The single-player plot of "GTA" is sculpted in the dream memory named R star, which can be said to be quite excellent and wonderful.

Especially the shaping of various characters in the game is even more memorable, especially the details in the game are full of satire on the realities of various countries in politics.

It's not just other countries, including R Star's own country, which is ironic in the game.

Of course, this is hidden in the plot of the game, as well as the content under various details.

Really let players linger and forget to indulge in the luminous metropolis called Luo Shengdu, not relying on all kinds of irony, nor just single-person plots.

I really feel that I am a part of life in Los Santos, robbing the bank for a big vote, or playing against friends, drag racing, and triathlon events.

Purchase apartments, luxury villas, create your own company, build bunkers to sell arms, open bar casinos, and live in sky villas.

The endless stream of multiplayer content allows players to make a lot of money in the game from one of the most common characters, and to cooperate with a truly phantom world in Los Santos. This is what makes players endlessly addicted.

Various gameplays, related errands, and robbery.

But on the premise of abandoning the pig teammates, except for the drag racing and other modes of confrontation content, the errands and robbery tasks, but not like "League of Legends" or "Monster Hunter", will not have a different experience for each game.

It can be said that "GTA" is a half-brush game, and all the purposes are only one, that is to make money.

After earning money, whether it is buying an apartment or buying better weapons, starting a company, selling arms, creating gangs, and pulling goods, these goals are still one goal, that is, to make more money.

In "GTA", money is the most important thing.

This is the core of the main gameplay of "GTA".

But there are also some problems, that is, all the content revolves around the money and money in the game, which gives players another kind of attention.

Whatever the reward income is high, the players play more modes.

For example, an ordinary drag racing event, a robbery with a Pacific bank, in addition to not bad money, or ordinary people don’t understand anything new just after entering the game, most players will choose a more profitable Pacific bank robbery The most important reason for the task, not the drag racing errand, is that the task dividend of robbing Pacific Bank is much higher than that of ordinary leisure and entertainment events.

Time and income are not balanced, which leads to many modes. Except for players playing when they just came out, most of the cases are of the kind of pendants.

Of course, in order to avoid this situation, there will be double rewards similar to a certain mode.

The fundamental reason for this is to maintain the price in the game. In simple terms, it is a single means for players to make money. They can only choose robbery missions, want to experience more fun in a short time, and can also make money. When it comes to money, that kryptonian gold is the best way to buy a shark card.

Especially in the game, if you want to make money quickly, it is really rare for the lone wolf player. The lone wolf task that can make more money basically needs to be invested before it is output.

But before investing in output, the bulk of the revenue comes from multiplayer tasks.

This kind of semi-mandatory social is basically a kind of player selection for games.

First of all, there is a social circle, and then there will be the psychology of showing off, thereby driving krypton.

In addition, there are sticky cultivation of players, and the subsequent development of cutting leek.

At the same time, because the game itself is a paid game, even if this part of the lone wolf player is dismissed, this will not have much impact on the overall income, because if the player is dismissed because of these points, Basically, I wouldn't pay for Krypton Gold in multiplayer mode.

Of course, if the player has enough liver, he can continue to accumulate all the facilities, luxury homes, luxury cars and unlock content without krypton gold.

But in this way, regardless of the BUG brush circle, or some technological means, the player's game experience is bound to be a punch card game experience like daily work, and this will be a very long accumulation.

The development of the game is a model, and with the lifelike Luo Shengdu, it can be said that it is very good.

But in the online mode and the robbery mode, Yang Chen and his team will make some numerical adjustments. This part will be the main income, which is beyond doubt.

But the income of the rest of the errands will not be so low.

In addition to reducing the task requirements, players can also choose to become a solo rider and slowly save money while playing the task, playing multiplayer mode into single player mode, giving those players who like to play the game alone a choice.

Yang Chen understands that the lone player group can be said to be quite a part of the group, and this part is not only able to be a lone player, but they do not want to contact other players' circles.

For these people in the game, they will have their gameplay.

After all, the game is always for the players to play. Without saying anything, Lone Ranger is not worthy of having a game experience. Lone Ranger is destined to enjoy no more content in the game than others, even if it is a multiplayer game.

Just like "League of Legends", some players just don't like to rank, match, or even fight.

I like to play with man-machine by myself, or open a small room and play with my own computer.

Yang Chen was in the office, watching the development of the "GTA" network model.

As a buy-out game, Yang Chen did not want to add too much induced krypton gold to "GTA".

For example, in a truly profitable robbery mode, players must be forced to socially form a team, so that the lone player must either passively accept the team or choose krypton gold to buy the card.

"Mr. Yang, don't wait for the multiplayer mode of "GTA" to be completed before going online?" Inside the Nebula game, Wang Ye said towards Yang Chen.

"No, the single-player plot of "GTA" is already enough for players to experience ~www.readwn.com~ and it was also just before the launch of Apex's "Sin City"." Yang Chen said with a smile.

The previous "Battlefield" was paid by UEgame, and naturally it was a fight with the Apex game.

But "GTA" is purely a project of Nebula games. For Yang Chen, it's not necessary to fight against Apex games.

Even if you have full confidence in "GTA", it will definitely have some impact on "GTA" if it is launched at the same time as "Sin City".

…………

In the expectation of global players, there are also discussions about the media of "GTA" and "Sin City".

On the same day, Yang Chen and the official blog of Nebula Games also sent an updated message.

Only a short sentence.

"Welcome to-Luo Shengdu"

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like