Not fully explained to the curious crowd.

After a brief chat, Chen Xu went back to the office first.

Leaning on the chair, Chen Xu looked at a piece of platform data that Lin Rou had just sent him on the computer, then narrowed his eyes and thought.

The Nebula Game Platform currently has 91 million registered users.

The number of daily active users remained at around 17 million.

Among them, the peak of the highest number of simultaneous online users was the peak of 4.1 million when "Jelly Bean Man" was launched after the exhibition last year.

Of course, this number is not a game, but the accumulation of multiple game users.

If you talk about a single platform, this number is already very exaggerated.

But compared with the channel platform, it is nothing.

At present, the first-line competition in domestic channels is mainly dominated by the two giants Tenghua and NetDragon.

Some of the second- and third-tier channels maintain their own operations.

But also a lot of them have joined the two camps.

And after the launch of "Dark Soul: The Age of First Fire", both Tenda and NetDragon have proposed to acquire a part of the equity of Nebula Games and join them, but Chen Xu shied away.

And now Chen Xu also felt that it was time to take another step forward.

But this is definitely not an easy step.

In Chen Xu's plan, the next games they will launch will focus on the connection between players.

It is not a pure multiplayer game, but it needs to allow players on the platform to have functions and content that can be experienced with each other's players.

Among them, the words of "Famine" can be regarded as a multi-faceted test of the water.

A test of players' purchasing power when only the Nebula game platform is online.

At the same time, it is also a test of whether parallel world players can accept sandbox gameplay.

Now it has sold 1.9 million in two weeks. It is not difficult to reach 4 million in the first month, and the sales trend has remained relatively stable. Various mods for players have also begun to be slowly launched.

Whether it's "Naughty Kitchen" or "Jelly Bean" players have shown their creativity,

And for Nebula game platform players, the creative workshop has also become a very distinct platform selling point and feature.

In this case, taking into account various aspects, Chen Xu felt that it was almost time to launch a sandbox game that could be popular among players.

And this will also be Nebula Games' killer weapon in a push-up platform.

So Chen Xu's choice is: "Minecraft".

The reason for choosing this game is very simple.

There are three main aspects.

The first point is that it is simply too successful.

How successful is it?

In terms of business performance, the global sales of "Minecraft" in the previous life reached over 200 million in ten years.

Whether it is mobile phone, PC, console, VR or handheld, almost every place has the shadow of "Minecraft".

The second point is the unique charm of "Minecraft".

In "Minecraft", the world presented is not about gorgeous pictures and special effects, but focuses on gameplay.

For example, building blocks, most people should have played with building blocks. Even if they have not played with building blocks, they will have similar thoughts and ideas to create a world that only belongs to them.

Build with blocks, on paper with a paintbrush, or in your mind with your eyes closed.

And "Minecraft" is like this. He provides players with such a channel in a very simple way.

Players can create and destroy blocks in the game in the three-dimensional space of the game, creating exquisite buildings, creations and works of art.

Of course, if only this is the case, then "Minecraft" cannot have such a height.

Virtually unlimited modes allow players to create on a variety of multiplayer servers or in their single player mode, and there are even many special features such as redstone circuits, minecarts and rails that include logic operations and remote actions .

In addition to these, players can also take risks in the game, defeat terrible bosses, and play as an RPG game.

But no matter how it is played, Minecraft revolves around a point.

That is creation.

It is not only built with building blocks, but also more scientifically created, with redstone circuit gameplay that contains logic operations and remote actions.

It can be said that "Minecraft" is not only as simple as a game, even if you don't have aesthetic design and spatial thinking, you can't even build a beautiful house.

For example, the base of other people's homes is always a luxurious mansion.

And your house looks like a prison from the outside, then walk in and have a look... man, it's more like it!

Just like the previous life of Zelda Ocarina of Time, which defined 3D games, "Minecraft" defines what a sandbox game is.

So much so that when people talked about sandbox games in previous lives, they inevitably substituted it into "Minecraft".

Even if the so-called sandbox game is not the first of "Minecraft", its success and perfection almost bound the sandbox game to itself.

In the words of many MC players, playing MC is not simply to treat it as a game, but to treat it as a toy, and providing games as a toy is its essence.

What kind of game this is depends entirely on what the player thinks it is.

As for the third point, it is naturally to further promote the influence of the Nebula game platform through "Minecraft", and at the same time it can be said to be the most suitable game for MOD.

At present, the operation of the creative workshop on the Nebula game platform is enough to support this masterpiece.

………………

After confirming the selected game, Chen Xu in the office of UU Reading www.uukanshu.com is also writing the concept draft of "Minecraft".

Although this is a hugely successful game, in fact, writing a concept draft for Minecraft is even simpler than the previous "Dark Souls".

Because the overall game is mainly about creativity.

Everything revolves around this point.

Compared with "Dark Soul", all aspects of art, numerical value, plot, and combat system are involved.

Although the part of "Minecraft" cannot be said to be simple, it is not as troublesome as it is thought.

In about two days, Chen Xu also wrote the first draft of the design concept of "Minecraft".

During this period, Ruan Ningxue, Qin Yi and the others were still maintaining the MOD community related to "Famine".

After confirming that there was nothing wrong, Chen Xu called Qin Yi and Ruan Ningxue, who were still working, into the conference room for a meeting.

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