Game Making: The Latest Chapter Begins With Healing the Player
Chapter 282 Hold On, We Can Win
With the launch of "Warcraft", the popularity of the game has also skyrocketed.
After all, "Warcraft" can be described as excellent in all aspects.
Whether it is the picture, the plot or the gameplay, it gives players a novel and amazing feeling.
In addition to the increase in popularity, it is sales.
Especially overseas, although "Warcraft" was slightly weaker than the domestic week, it also caused quite a stir.
After all, the production is too sophisticated, no matter foreign or domestic, there is no RTS game that has reached the quality of "Warcraft".
As for the sales volume, Warcraft has already returned to its original budget as early as the first week.
Looking at many designers in the game industry, they are full of amazement and envy.
Of course, envy is envy, and astonishment is astonishment.
But there are really not many designers and game manufacturers who have the courage to do it.
After all, "Warcraft" was a success, but what if it failed?
High risk and high reward, but the risk is too great. For many game makers, once it fails, it is doomed.
During the period when "Warcraft" was launched, basically the market of RTS games could only hear this voice.
Whether it is players or the media, the evaluation of this game is quite high.
The game media and the players' public comments are all maintained at around 9.5 points.
'RTS ushered in a brand new change due to "Warcraft"! ’
'What is the charm of "Warcraft" recommended by more than 90% of well-known RTS players? ’
‘Buy CG animation and get the game, the shocking plot and CG of “Warcraft”! ’
‘Redefining RTS gaming, no doubt it did! ’
'Simple analysis of Arthas's character change and Jaina's mental journey. ’
Various press releases and topics are all related to Warcraft.
About sales results, about game quality, and about game content.
For a while, "Warcraft" was in the limelight.
Compared with the scenery of "Warcraft", "Human War" on the other side of Heroes Entertainment is a bit miserable.
A week after the launch of "Warcraft", "Human War" also bit the bullet and released an update about the reset.
In fact, this should be considered a relatively good news.
Because before that, "Human War" said that it was reset for free, which reset the game for players and brought better picture performance.
There is also an update of the content of the new version, with the "Human War" itself being the first RTS game in China before "Warcraft".
This news still made many players excited and expressed their anticipation.
But that was before, and now it is completely different.
Before everyone was written, no one knew who was bragging and who was really awesome.
But now the quality of "Warcraft" has come out.
In comparison, the performance of the reset screen on the "War of Humans" side is a bit appalling.
Of course, compared to the boss, it is indeed a lot better, and there are some detailed improvements.
But the key is that during this time, players' tastes have basically been raised a lot by "Warcraft".
Not only is the CG well-made, but the game modeling in Warcraft itself is also very delicate.
In front of the reset of "Human War", the first reaction of many players is to use "Warcraft" for comparison.
But this comparison is a big deal.
"Although it is free, I still want to say that if you don't want to reset it, you can not reset it."
"The higher the expectations, the greater the disappointment. What is this! Compared with "Warcraft", it is completely crooked!"
"To be fair, the reset of "Human War" is still very good. It mainly focuses on nostalgia. From the reset screen, I can feel the feeling when I first came into contact with the game five years ago. Thanks to "Human War" for bringing me a wave of memories Childhood Memory!"
"Seriously, hurry up and release a new version, or if you delay it for a while, I feel like I will never play "War of Humans" again."
"+1, the multiplayer battle in "Warcraft" is also very interesting! By the way, who can help me and "Human War" if I can't go back and don't come to me, I'm afraid of misunderstanding by Warcraft."
The Internet is full of all kinds of feedback, and even if you are a fan of "Human War", you have to admit that this quality has indeed been exploded by "Warcraft".
The reason why players reacted so much is mainly because the attitude of "Human War" is too high-profile.
Looking at that posture, many players thought that "War of Humans" would have a wave of imperial city PK with "Warcraft".
Then the quality of "Warcraft" appeared, giving players a very amazing feeling, and subconsciously raising the performance expectations of "Human War".
But when it was really revealed, this expectation immediately fell into the abyss.
In Hero Entertainment, Zhou Qi was helpless for a while.
The quality is better than he doesn't know?
But it has been done, and it is indeed better than there is, so it is impossible not to update and pretend to be dead, right?
As for the new version?
Not to mention a major version change in RTS, even a little value change will have a significant impact on the balance of the game, not to mention adding various units, you have to test it slowly!
"War of Humans feels like a complete loss!" Yang Hong, the president of Hero Entertainment in the office, sighed.
There is a row of figurines on his table, namely Tyrande style, Sylvanas Windrunner, Illidan's little fan girl Nagawashi, and Maya Shadowsong. As for why there is no Jaina? Because he doesn't like it.
Listening to Yang Hong's words, Zhou Qi, who was sitting next to him, glanced at the figure on the other side's table, and was hesitant to say anything.
Now he really wants to say, 'I'm waiting to fight to the death, why did you come down first, boss! ’, although he also registered a Nebula game platform account and bought a copy of “Warcraft”, and the play time was as long as 30 hours.
"Half lost, but not completely lost." Taking a deep breath, Zhou Qi said.
"Huh?" Yang Hong looked at Zhou Qi.
Although he also plays "Warcraft" in private, it does not mean that he does not want to win.
After all, this "Warcraft" is a competitor's game!
"In terms of quality, the plot is incomparable, and the gameplay is novel..." Zhou Qi paused when he said this, after all, he was a little embarrassed himself: "But the most important thing in RTS is balance, At present, "Warcraft" has just been launched, and players are still in a groping state, and they don't know much about the game's mechanics and gameplay."
"After everyone understands the gameplay of this game, there will inevitably be disputes about balance. At that time, this is the opportunity of "Human War"! Emphasize the competition and fairness of RTS!" Zhou Qi's voice gradually became louder stand up.
Yes, the quality can't compare.
The gameplay doesn't seem to be new to you either.
The attraction of "Warcraft" to ordinary players, UU reading www.uukanshu.com completely surpassed "Human War".
But this is an RTS game!
But Human War has one of its biggest strengths, and that is that it's very well balanced.
In the past, it was not without RTS games that wanted to challenge the status of "Human War".
But in the end, he had the last laugh, why?
It's all about balance!
Although the dark horse of "Warcraft" is very dark, there is still a chance.
And once there is a balance problem, it will take time to solve it.
Not to mention an RTS game with such rich mechanics as Warcraft.
Once there is a balance problem, it will affect the whole body.
This gap period is the key point for "Human War" to turn defeat into victory.
Hold on, we can win!
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