Game Making: The Latest Chapter Begins With Healing the Player
Chapter 345 1 piece of hymn
Listening to the slightly sad BGM in the headphones, Zhang Yi let out a long breath.
I didn't choose to quit the game immediately as before, because Zhang Yi's mood at this moment has not completely calmed down.
Successfully killed Makarov, and the game's plot has also been cleared.
But at this time, he didn't feel the joy of getting through a game like before.
Because all the comrades who fought side by side with him in the game can no longer come back.
Soap, Xiaoqiang, Ghost...
Recalling the experience in the game, Zhang Yi's heart was a little complicated at this moment.
This was the first time he had finished the game, and he had such a strange feeling.
Looking at the list of producers that ended, Zhang Yi knew that the story of Modern Warfare had ended.
But there is so much more to think about in the whole story.
Every character has its own ending.
Call of Duty: Modern Warfare is, like the movie, a one-way linear ending.
It doesn't give as many endings as Dark Souls.
Just like a movie.
Call of Duty: Modern Warfare simply tells a story.
There is no absolute protagonist in this story. Soap and Xiaoqiang are not the protagonists of this war, including Price, who lived to the end and witnessed the beginning and end of this war, but he is not the protagonist either.
But in this war, everyone is the protagonist, Soap, Xiaoqiang, the Rangers and all the soldiers who died, no matter which country they belonged to.
There are so many things I want to feel, but I can't start.
The only thing Zhang Yi can be sure of is that "Call of Duty: Modern Warfare" is undoubtedly a real masterpiece.
The entire game process of "Call of Duty: Modern Warfare" is about 22 hours.
Most 3A games based on linear plots,
One of the plot flows is at this time. Of course, if you choose the easiest difficulty, you will go straight to any level.
But for Zhang Yi, it feels like a long time has passed.
The plot of the entire game is spread across many countries in Europe and Asia, and the story starts from the Bering Strait and ends in Arabia.
The scenes during the period are also different, including cities, tropical rain forests, small towns, and snow-capped mountains.
Thinking back on the comrades along the way, Zhang Yi was filled with emotion.
"In the end, only Captain Price survived."
Withdrawing from the game, Zhang Yi expressed one of his emotions.
SAS to Special Forces 141.
In the end, only Captain Price was left.
It's not just Zhang Yi who is very emotional.
All players who have experienced "Call of Duty: Modern Warfare" have such a feeling.
Bewitched by the shocking war scenes from the start.
But as the plot progresses, the international situation becomes complicated.
There are also various conspiracies of the careerists.
And the sacrifices of the 141 Special Forces and the heroic soldiers of other units.
It made countless players cry.
All players, without exception, are infected by the plot of the game.
Even at the end, I saw Captain Price lighting a cigar with trembling hands.
The eyes of countless players are a little wet, this is an emotion that only players who have played Modern Warfare can feel.
And such an emotion can only be achieved by games, which are different from books and film and television, and can truly allow players to interact with the story and the characters.
When telling the story, the player manipulates the protagonist in the game and interacts with the characters around him.
A sense of substitution will be more intense.
This is why many people call video games the ninth art.
………………
After the game's trilogy was fully launched, major media participated in the scoring of "Call of Duty: Modern Warfare".
All the high-score evaluations, and even some media have given full-point evaluations.
At the same time, in the comments of players on the Nebula game platform, the score of "Call of Duty: Modern Warfare" is also as high as 9.5 points.
As for some of the scores that dragged down, it was mostly because emotional players hit low scores.
After all, the sacrifices of Soap, Xiaoqiang, Ghost and others can be said to have broken the hearts of many players.
But this happened to also prove that "Call of Duty: Modern Warfare" has a great success in narrative, it successfully mobilized a feeling of players.
Different from other FPS games, a character is just a one-man show from the beginning to the end.
In Call of Duty: Modern Warfare, players don't control just one character, but multiple characters.
At first, players thought that the protagonist was Soap, but behind it was the Lighthouse National Line and the Russian Federation Line.
It's fair to say that Call of Duty: Modern Warfare is not a one-man show for one character.
Just like the word 'war' in the game, this is war.
a brutal war.
And sacrifice is inevitable.
And as players discuss because of the game's plot, game industry designers are amazed at the design of "Call of Duty: Modern Warfare" for FPS games.
Both the level and the narrative are eye-opening.
For game media, it is to dig deeper content.
The original version of "Call of Duty: Modern Warfare" is actually still mixed with some content that beautifies the United States, otherwise it will not become a propaganda game for American military recruitment.
For example, Makarov gas attacked Europe, and then the US Triangle Forces saved the world.
In the parallel world, for some details and plots, Chen Xu made the performance of the game more neutral.
At least it's not for anyone to sing praises for, it's just about the SAS and the 141 Special Forces, and what happened in this catastrophe, that's all.
GameSpot, a veteran media in the industry, commented this way.
‘Modern FPS-themed games are actually not uncommon. But there are few games like Call of Duty: Modern Warfare. ’
‘The huge visual experience brings only shock after personal experience, especially the well-designed levels, which fully demonstrate what is called modern warfare. ’
‘It doesn’t mean that modern weapons such as planes, tanks, and rocket launchers are modern warfare. Elite warfare, information-based network operations, and immediate containment of the enemy’s information network can make the war one-sided. ’
'And excitement and tension are the main theme of the game. The battlefield full of bullets, the fall of the White House, the collapse of the city, the collapse of the Eiffel Tower, all kinds of shocking scenes, make players feel like watching a blockbuster. ’
'Those are the interesting things about Call of Duty: Modern Warfare, but it's the story that really elevates it. ’
‘In the game, the Nebula game made us think about war. ’
'It didn't tell us what we can do and what we can't do, UU Reading www.uukanshu.com just uses the most direct plot of the game to tell us what the war will bring. ’
'The death of 30,000 Marines, and the deaths of countless innocent people in the United States, the Russian Federation, and many European countries, from the SAS to 141, there is only one Price. ’
'The war has taken countless lives, but what has it brought? The answer is nothing. ’
'And the player is not the omnipotent protagonist in the movie. Without the halo of immortality, he cannot save the danger every time. Soap, Xiaoqiang, Ghost, and Yuri are all victims of this war. ’
Accompanied by GameSpot's review.
Many other authoritative media in the industry have also issued relevant evaluation articles.
The main thing is to focus on one direction, anti-war thinking.
You don't care if there are or not, but as long as everyone says so, there must be.
\u003c/div\u003e
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