Game within game of online games

Chapter 938 Geographical Advantage

In Wei Bin's view, their strength is definitely not as good as Chongzi and Li Ge. Therefore, regardless of whether Wei Bin has a higher chance of counting money, in fact, the chance of winning is still greater, because Chongzi and Li Ge My chances of winning are definitely higher than the other three!

Similarly, in the prize pool for betting on second place, Wei Bin's bet was exactly the same as the bet on the champion. Each of these five people bet 50 million gold. The same principle is the same!

As for the bet on third place, Wei Bin did not participate, because in his eyes, Chongzi and Brother Li could take the top two places, and the chance of falling to third place was basically 0. Since it was not If he would fall to third place, then he would naturally have no need to bet on third place!

Wei Bin now has a total of 900 million gold, and he bet this time for a total of 500 million gold. This time he is not like the bet he made with Xiong Ba before whether he could pass Yanziwu. In that bet, Wei Bin had an absolute Be sure, and this time, although Chongzi and Brother Li have a very high chance of winning, looking at so many contestants around the world, there are still some variables, so he can't put all his money into it!

Wei Bin bet a total of 500 million gold. As long as he bets the top two spots correctly, he can turn 500 million gold into 800 million gold. Overall, the return of this level is still very generous!

The final match map is a map called Unfair Land 11. This is also an 8-player melee map. However, this map is very small compared to Qian Duoduo, and not only is it very small , still very poor, with lots of money. The map is full of mines, but the unfair land 11 is different. There are only two mines in this map, and they are very small. Most of the players' income comes from At the beginning of the system, three oil fields are given to the player. These three oil fields are invincible and cannot be destroyed. At the same time, each oil field can give the player a salary of 10 yuan per second. For three oil fields, it is 30 yuan per second. The salary is 1,800 yuan per minute, which can build two basic tanks! In addition, at the beginning, each player will be given an initial starting capital of 15,000!

Ordinary people may not be able to see the setting here at all, but in fact, there is a big mystery hidden in it!

Take, for example, the issue of initial funding! Why not only give 5,000 at the beginning like Qian Duoduo?

Unfair Together 11 is a map. In fact, you can choose the initial capital at the beginning, which are 5000, 10000, 15000, 20000 and 30000. It is just a competition requirement and is forced to be 15000! So why is it set at 15,000 instead of 5,000 or 30,000? ??

This depends on the layout of this map!

An unfair piece of land 11, it is simply unfair 11, this map is divided into eight locations, and eight players' random countries are randomly born in one of the locations!

These eight places are not just simple geographical differences. Why is this map called Unfair Land 11? This piece of land means that this map is very small, each player's area is also very small, and the distance between the major players is very close, and this 11 refers to the version of the map, and the official one is this one It’s just a version of the map, and this unfairness refers to the fact that each birth position has its own characteristics. It is precisely because of these differences in characteristics that this map is unfair. Some positions are naturally restrained by others. , some positions require you to hit a designated person at the beginning, etc.

Among them, position 1 was born in the center left of the map. The feature of this position is that it will give out 6 additional oil fields. In other words, others only have three oil fields, but position 1 has nine oil fields. What does this mean? ? You must know that the minerals on this map are very rare. Players all live on the wages of oil fields. But at this time, you own three times the number of other people's oil fields. Then your economy can be said to be very, very bad. OK!

And what is the purpose of the competition limiting the starting capital for this map? That's right, it's just to protect the characteristics of the No. 1 position! The birth position of position 1 is close to the center of the map, very close to several players. In addition, his economy is ahead of other players, so he is likely to be the first to be attacked by others in the early stage, because others consume However, the longer he delays, the more obvious his economic advantage becomes, and other players will naturally want to get rid of him first! In order to protect the No. 1 position from being wiped out in the early stage, the officials deliberately set a starting capital of 15,000! The 15,000 gear happens to be the middle gear among the five gears!

Let’s take a look at the other levels of starting capital. The lowest level is 5,000. If you choose this lowest level to start, it will undoubtedly confirm your dominance at position 1, because in the early stage, players need to build buildings. After the construction, the players will not have much money to send troops. If the players cannot send troops, they will naturally not be able to destroy the No. 1 position. As time goes by, the economic advantage of the No. 1 position will be highlighted, and his soldiers will There will be more and more people than others, and slowly the No. 1 position will dominate. It can be said that the less starting capital at the beginning, the greater the advantage for the No. 1 position. No one has money and cannot build troops. But my salary was high, and I quickly rose to prominence!

Let’s look at the starting position of 30,000. If it starts at 30,000, players can send out a lot of soldiers in the early stage. At least these soldiers are enough to destroy the No. 1 position. In this way, the economic advantage of the No. 1 position is basically eliminated. If you can't show it, you will be destroyed by others before you can show it!

That’s why the official chose a starting price of 15,000, so that all players will not be very poor, but not too rich, so that other players can build some soldiers, but if these soldiers want to destroy the number one position, there are still some difficulties. You need to wait a little longer to destroy position 1!

This is the origin of the setting of 15,000 at the beginning!

In addition, at the start of position 1, the player will be given two base vehicles, one Allied base vehicle and one Soviet base vehicle. In other words, he can build Allied tanks and soldiers as well as Soviet tanks and soldiers, and even Soviet tanks and soldiers, if allowed to develop, he could build a replication center and then blast the flying soldiers! In this map, because players are short of money, their air defense capabilities are relatively weak. If you can attack a group of flying soldiers, you will basically be invincible!

As for the position of position 2, compared to position 1, oh no, relative to the positions of all players, this geographical location is a bit better. It can be said that this geographical location is an isolated paradise. Position 2 is on the far left of the map, which is the nine o'clock position. This position is already at the edge of the map, and all players are very far away from it. , at the same time, there is only one road leading to the center of the map from position 2. This road is not too wide and can only accommodate six or seven tanks side by side. There is the sea on both sides of the road, and there is also a building on the road. Bridge, this bridge is right next to position 2. It can be said that as long as position 2 blows up the bridge, it will be difficult for other players on the mainland to pass. It can be said that this position is very comfortable, and the chance of survival to the end is It’s also huge!

In addition, there are some ore pillars at this location. The ore pillars can continuously produce ore for players to mine. The economy is relatively good in this map!

The most important thing is that at the start of the second position, a spy and a neutral Soviet combat laboratory will be given as gifts. The spy can be used to steal stars, just like the game money in the audition. If the spy steals If it is a barracks, then all the soldiers you build next will be one-star. If you steal the tank factory, then all the tanks you will build next will be one-star. In this map, it is not like Qian Duoduo. In that map, two spies are sent to you at the beginning to steal the barracks and the tank factory respectively. This map does not have such treatment. Players

\u003c/di\u003e

The soldiers and tanks came out without stars! And what about position 2? The system gives the player in position 2 a spy and a neutral Soviet combat laboratory. This combat laboratory will be owned by the player in position 2 in ten seconds. The reason why it is neutral at the beginning is in fact It is prepared for the players, just for the second player to steal it. After the spy steals the Soviet combat laboratory, he can build a special unit, that is-Yuri Kai!

Yuri Kai is a very powerful unit. Each player can only produce one. If you have a copy center, you can produce two! The function of Yuri Kai is the same as that of ordinary Yuri, which is to lure other people's soldiers or tanks into becoming your own! The difference from ordinary Yuri is that Yuri's range is farther. How far is it? About two screens away, its range is further than that of aircraft carriers and missile ships. As long as there is Yuri Kai in the second position, whoever wants to attack him will be more difficult than climbing to the sky!

Not only does Yuri Kai have a long range, but its upper limit of temptation has also broken through the sky. It has increased from one unit to ten units. This is simply invincible. This map is not worth more than money. You can easily build a few units. It might be possible to attack someone with ten tanks, but it would take a long time to save money!

Why is position 2 said to be a paradise without any competition from the world? Its geographical location is one aspect, and the other aspect comes from this Yuri Kai!

Next, let’s take a look at position three. Position three is a bit awesome. Position three gives you two super weapons at the beginning, namely nuclear bomb attack and lightning storm. They are also the only two offensive weapons in Red Alert. Super weapon. What will be the effect of combining these two super weapons into one? If these two super weapons are used to attack a person at the same time, then that person is basically useless. If two super weapons land, except for relatively durable buildings such as shipyards and anti-aircraft guns, no building can withstand it. One hit and indestructible! In other words, two super weapons can basically destroy a country. Even if it cannot be destroyed, it will be difficult for it to develop again!

This is the awesomeness of position three!

In addition, the place where No. 3 was born also gave away several anti-aircraft cannons, a giant cannon, and several power plants. This is simply a solid defense. The Air Force has anti-aircraft cannons for sanctions, and the Army has giant cannons. To deter, it can be said that at least in the early stage, few people will think of playing the third position, because they have two super weapons in their hands. Although the two super weapons are still counting down at the beginning, but you It's okay to be able to kill him, but if you can't kill him, how can you withstand the two super weapons?

However, there are advantages and disadvantages. While he is extremely powerful, his territory has become his fatal injury. Position 3 is located at the lower right of position 1, and is also located near the center of the map. His birthplace is on a high ground. Above, there is only one road from the high ground to the bottom. This geographical location may seem safe at first glance. Anyone who wants to attack him must use the air force. If it is the army, he must go up from the only road. It works, but in fact, while it is safe, it also gives him a huge disadvantage, that is, the territory is too small! This highland area is really too small. It is not a big territory in the first place. At the beginning, a nuclear bomb silo, a giant cannon, a base vehicle, several power plants and several anti-aircraft cannons are given, leaving it to the players to play freely. There really isn’t much open space! The territory is very important. In a place like position 3, when you get to the back, there is not even room for a tank!

Furthermore, the more powerful a person is, the more enemies he has. Isn’t your No. 3 position powerful? Don’t you have two super weapons that can destroy a country? Then you are definitely the target of everyone's siege. Maybe no one dares to be a standout, but you also don't dare to use your super weapon indiscriminately, because once you use it, no one will be afraid of you. Why don't others Dare to touch you? Isn’t it because you have nuclear weapons in your hands? It is precisely because of your nuclear deterrent that others dare not touch you. But once you use your super weapon, who will be afraid of you? Is your site unique? Does other people’s territory have no characteristics? The feature of your territory is just a super weapon, but once your super weapon is used, you will be a useless person! Nuclear weapons are only useful when you hold them in your hands, and others will be afraid of you. Once you use them, they are useless and others will no longer be afraid of you! This is nuclear deterrence!

At the same time, position three is actually far less safe and powerful than imagined. Perhaps when your super weapon has finished reading and is ready for launch, others will be wary of the super weapon in your hand. But you must know that at the beginning At that time, these two super weapons were in the countdown. If they were not in the countdown, wouldn't you be about to destroy the country at the beginning? What others are afraid of is you after you finish counting the seconds and before launching. Others are not afraid of you while you are counting the seconds! Maybe most people don't have the ability to destroy you at the beginning, but there is one person who does!

That's position eight!

The player in position eight has the ability to destroy you at the beginning!

Let’s take a look at the unique geographical location of No. 8!

Position 8 will be given eight air finger units at the beginning, and then four Black Hawk fighter jets will be given out at regular intervals. In other words, if position 8 never participates in the battle and is not beaten by anyone, then he can save three There are more than ten Black Hawk fighter jets, and they are all given away for free, without costing players a dime!

Among the eight gifted empty finger parts, the system will give the central one the effect of the Iron Curtain every once in a while. The so-called Iron Curtain comes from the super weapon in Red Alert. There is a defensive super weapon called the Iron Curtain. The effect of the Iron Curtain is invincibility. The system will add an Iron Curtain effect to the central empty finger every half a minute. The effect lasts for 10 seconds. If When the system applies an iron curtain to this air finger, if there are aircraft parked on this air finger, these aircraft will also be given the invincible effect, even if these aircraft fly after being given the invincible effect. Yes, the invincibility effect also exists. With four invincible aircraft, even if they have anti-aircraft cannons, it will not help!

The feature of regularly giving away airplanes means that No. 8 is destined to be a very aggressive position, and No. 8 is located in the lower left corner. He is relatively close to No. 1 and No. 3. Therefore, under normal circumstances, Next, position 8 will definitely attack one of them at the beginning. As for who to attack, it depends on who the operator thinks is a greater threat. Generally speaking, the player in position 8 will most likely take the lead. Attack the super weapon position because his super weapon is too strong. No matter how strong position 1 is, it is very difficult to attack position 8 because the geographical location of position 8 is similar to that of position 2. On the island, there is a bridge connecting the island to the mainland. As long as position 8 blows up the bridge, position 1 will be difficult to attack. In contrast, the super weapon of position 3 is different. Whoever the No. 8 position wants to attack doesn't even need to build a bridge at all. They can do it directly with two super weapons. So generally, the first target of the No. 8 position is the No. 3 position, which has two offensive super weapons. This is In a game where only one person can win in the end, No. 8 must be the first to kill the person who poses the greatest threat to him!

Moreover, at the start of the game, position 3 really had no good way to defeat position 8, because his super weapon was still counting down the seconds, and he had no tanks or soldiers. He could only defend position 8 by building anti-aircraft cannons like crazy. , In fact, even the anti-aircraft cannon is not easy to use, because position 8 can completely bypass the anti-aircraft cannon and avoid the attack of the anti-aircraft cannon as much as possible. As long as position 8 blows up the base vehicle in position 3, If he blows up two more power plants, position three will be useless. At that time, position three will be unable to continue counting seconds due to lack of power. At the same time, due to his

Without the base vehicle, it is impossible to build a power plant to generate electricity. Basically, position three is out!

The most important thing is that if position 8 kills position 3 at the beginning, no one else will get involved, because everyone wants the super weapon to die. If the super weapon exists for one day, their heads will be like hanging It's like holding a knife, making it difficult for them to sleep soundly!

Next, let’s talk about position 4. Position 4 is located in the three o’clock direction. It is not close to the center of the map, but it is not far from the center of the map. It is farther from the center of the map than positions 1 and 3, but it is farther from the center of the map. It is closer to the center of the map than positions 2 and 8. The geographical advantage of this position is that the system will give players some soldiers and tanks every once in a while, and the types of troops and tanks given are very comprehensive, including engineers. , there are radiation engineers, anti-aircraft vehicles and tanks, as well as terrorist robots, and even Kirovs and warships. In addition to sending troops, some anti-aircraft cannons and power plants will also be sent here at the beginning! Since this map is short of money, this location for sending troops is actually quite good, because it can save players a lot of money for sending troops! And some of the units given away are actually very important!

The location of position 4 is also a highland, but the boundary between its highland and the open space below the highland is not very clear. Many players often occupy the lower position to build buildings. No. 4 The high platform here is different from the high platform at the super weapon position at position 3. Position 3 is closer to the center of the map, and there are several ore pillars in the center of the map. No matter who occupies this ore pillar position, someone will definitely occupy it. , this directly leads to the fact that it is basically impossible to extend the building below the high platform at position 3, because the force that occupies the mine pillars cannot allow your building to be built near there, so the site at position 3 There is only the high platform where he was born!

On the other hand, the open space under the No. 4 platform is different. There is no big dispute with other forces here, so other forces allow him to build buildings there!

Next is position 5. Position 5 is adjacent to position 4. Position 5 is directly above position 4. They are about the same distance from the center of the map. Between position 5 and position 4, there is A river, if both of them want to reach each other's homes, they must go by land, or by navy!

Position 5 is surrounded by the sea on three sides, with only one road leading to the center of the map. His geographical location determines that he will take the naval route, because his road to the center of the map is easy to defend, and he only needs to send troops to guard it. From that place, you can then conquer the world through the navy!

The map Unfair 11, to a certain extent, is actually the world of the navy, because every force in this map is surrounded by an ocean, or in other words, these eight forces themselves are surrounded by an ocean. The eight forces add up to a large island! Since every force can build a navy, and the navy is more powerful than the army, basically most forces will choose to build a navy. If you don't build a navy, you have to build an air defense system, because such as aircraft carriers or missile ships The navy is very powerful. If you don't have enough air defense system, it will be difficult to survive in front of a powerful navy!

The geographical advantage of position 5 is that some boxes will be refreshed from time to time in his birthplace. You know, on the entire map, only his territory can refresh boxes, and these boxes are omnipotent and can open anything. , as long as players send troops or tanks to pick up these boxes, they can obtain tanks, base vehicles, money, etc. It can be said responsibly that this position is definitely a late-stage position. His early strength is very average, but as long as he survives In the early stage, if you keep picking up boxes, you will be able to develop sooner or later! Boxes are versatile!

But he also has a shortcoming, that is, he is too close to the fourth position. The fourth position is the position to farm soldiers. Their soldiers are free of charge, and they start to farm him in the early stage! As the neighbor of position 5, position 4 cannot ignore the development of position 5, because once position 5 develops, the first one to suffer will be position 4. These two positions can be said to be They are a pair of life-and-death enemies, each wants to destroy the other, but position 5 is unable to destroy position 4 in the early stage, but position 4 is capable of destroying position 5, so position 5 is still very dangerous at this early stage. of!

Next, let’s talk about position 6. Position 6 is awesome. If we talk about the aura of ridicule, then among these eight people, except for position 3, who has nuclear bomb attack and lightning storm super weapons, this position 6 belongs to him. More ironic! Because position six has the same two super weapons as position three, but the two super weapons he possesses are different from position three. The super weapons of position three are nuclear bomb attack and lightning storm, while the super weapons of position six are nuclear bomb attack and lightning storm. The super weapon at position 6 is the Iron Curtain and Time and Space Transformation. The function of the Iron Curtain has been mentioned before. It can make tanks and buildings invincible. The iron curtain at position 6 is more powerful than the iron curtain at position 8 Black Hawk. Powerful, the Iron Curtain of the Black Hawk fighter plane is cast every half minute and lasts for ten seconds after being cast. The system automatically casts it to the player. It can only be cast to the empty finger in the middle and is not controlled by the player. !

The Iron Curtain at position 6 is different. The iron curtain at position 6 has a longer cooling time, and its duration has doubled to 20 seconds. Moreover, his Iron Curtain is actively released by the player. If the player wants to give Whoever uses it can use it, even hostile tanks and buildings can use it! In terms of autonomy, it is obvious that the Iron Curtain in position 6 is the authentic Iron Curtain, and the Iron Curtain in position 8 is just a pirated version!

In addition, the Iron Curtain also has a function, which is to instantly kill soldiers. The Iron Curtain is only invincible when used on tanks or buildings. If used on soldiers, it will have an instant kill effect. This First mechanism, position six is ​​often used to deal with Yuri Kai in position two, because Yuri Kai is a soldier, and ordinary people have nothing to do with Yuri Kai, but with the existence of the Iron Curtain in position six, it is different. Now, position 6 can kill Yuri Kai in position 2 first and then attack him. That would be much easier!

Another super weapon at position 6 is time and space transformation. The function of time and space transformation is to teleport tanks to a designated location, but it can only teleport tanks, not soldiers. If soldiers also want to be teleported, they need to be teleported first. Load it into the anti-aircraft vehicle, and then use the time-space transition to teleport the anti-aircraft vehicle over!

After the time and space transition and Iron Curtain are paired together, the routine is here. The player in position 6 can completely teleport his tank to the target's home, and then put an Iron Curtain on his tank. In this way, he can use The invincible tank goes to attack the target's home! Basically, within 20 seconds of being invincible, although it cannot demolish all the buildings in the target's home, there is still no problem in demolishing some key buildings!

This is the attack method of position six! And you can't prevent his surprise attack. Do you know when he will teleport? Even if you react after being teleported, you still have nothing to do, because their tanks are invincible...

How can the No. 6 position with such unsolvable means of attack not become a thorn in everyone's side and a thorn in the flesh? Therefore, although position 6 is very strong, his hatred value is very high. Basically, if the player chooses one of the two, he will definitely give priority to position 6!

In order to strengthen the defensive ability of position 6 in the early stage, the system will send several bunkers and four Yuri to position 6 at the beginning, and use the bunkers and Yuri to help the defense of position 6!

Finally, there is position 7. Position 7 can be said to be the natural enemy of position 6! Position 6 is located in the direction of twelve o'clock, and its distance from the center of the map is about the same as position 4 and 5. Similarly, position 6 is also on a high platform, but the road to this high platform is very wide. If you want to attack position 6, It’s not that difficult!

And among those who have the ability to attack the sixth position at the beginning, they must be counted as the seventh position no matter what!

It can be said that No. 7

\u003c/di\u003e

Bit was born to destroy Number 6! Because No. 7 is located to the left of No. 6, about 11 o'clock, below the high platform! The geographical advantage of position seven is that it gives you two tank factories, a barracks and a replication center at the beginning, which is very powerful!

You know, position 7 is the only one among the eight people who is given a troop dispatching building at the beginning. Even the troop dispatching building given is very invincible, because he is given two tank factories directly as a gift, which makes him produce tanks faster. Quite a few, and at the same time, he was also given a copy center, allowing him to create two soldiers from one soldier, which directly destined his ability to explode soldiers in the early stage to be very powerful!

Yes, position 7 is an early-stage force, but if you think that the early-stage ability of position 7 is just like this, then you are wrong! Position 7’s early abilities are far more than that!

Because at the beginning of the game, two spies were given as gifts at position seven, and the tank factory and barracks are also neutral. The intention is already obvious, that is, to let you steal stars! Position 7 already has one-star tanks and soldiers at the beginning! How to fight this? How can other forces play with this?

Yes, that's it. Position 7 is invincible in the early stage. Position 7 will destroy whoever it wants! Position 7 is not only the natural enemy of Position 6, he is also the natural enemy of all forces. As long as Position 7 wants to destroy anyone in the early stage, no one can escape! This is an unfair piece of land! It's just so unfair!

The player in position 7 can hit whoever he doesn't like at the beginning. Even the mine in the middle belongs to position 7, because no one can beat position 7 in the early stage, and no one dares to touch the brow of position 7. Basically, in the early stage, even if other forces left the mine, they would just let the mine cart hang up at home, and they would not dare to mine in the center of the map, because the super weapon positions at position 7 and position 3 are far away from the center of the map. Same, it can be said to be one of the two forces closest to the mine pillar in the center of the map. The mine pillar in front of someone's house must belong to that person. If you dare to step on my mine, I will beat you, no negotiation!

The above are the positions and geographical advantages of these eight players. Soon, the game officially begins!

Compared with the previous audition mechanism, this Unfair 11 finals map is slightly different. Any competition mechanism is determined based on the characteristics of the map. On Qian Duoduo's map, every player has a different match. Neighbor, if no one opens up the situation, then to be honest, no one is willing to take the initiative, because no one is afraid of being attacked during the expedition, so they are more willing to hang up, but if everyone hangs up, then the game How else to proceed? That’s why the points system came into being!

The map of Unfair 11 is different. The map of Unfair 11 is unfair in itself. Players in some places are invincible. For example, position 5 who can refresh the box will be invincible in the later stage. , in this case, others are not willing to delay with him. Everyone wants to end the battle as soon as possible, and everyone will have priority to attack. In this map, there is basically no sneak attack, so it is unfair. 11In this map, there is no points system, there is only one winner! If there is more than one player after the time limit is up, then everyone is out!

In fact, Wei Bin is actually very good at this map. Wei Bin played the unfair 11 very smoothly. However, the reason why he did not participate was because he did not play well with Qian Duoduo. You know, Qian Duoduo is a big player in Hainan. Choose, if you want to compete with others in unfair 11, then you must first pass the audition. With Wei Bin's strength, he cannot pass the audition, then even if he plays unfair 11 No matter how good it is, what's the use?

In a game open to billions of people around the world, its game mechanism cannot be perfect or fair. If you want to stand out among billions, you must not only be proficient in unfairness11, but you must also be proficient in money. A lot goes a long way, both are indispensable!

Even more, you not only have to be proficient in Unfair 11, you also have to be proficient in every position in Unfair 11, because the positions in this map are inherently unfair, and some positions are very weak in the early stage. If you don’t have the skills, , without some defensive ability, you will definitely not be able to advance!

Red Alert Unfair 11 finals officially begins!

Bug battlefield.

The geographical location of Chongzi is really good. He was born in position 6, which is the position where he has the two super weapons of Time Transformation and Iron Curtain. To be honest, this position is quite strong!

After the start of the game, Chongzi's luck was so good that he randomly arrived at Qu Guo. Qu Guo is definitely a country in the Unfair 11 map, because the characteristic of this country is giant cannons! The giant cannon is definitely an artifact in the Unfair 11 map, because the map is very small. Basically, any country that builds a giant cannon can attack neighboring countries. However, due to lack of money, , it is difficult for players to build many soldiers to destroy the cannon. At least before destroying the cannon, the cannon has already destroyed a large number of your buildings, and the money has been paid back!

However, there are advantages and disadvantages. When the insect has the giant cannon, his hatred value is higher. Qu Guo's defensive ability itself is very strong, and his hatred value is very high, plus two super weapons. , that is what people must get rid of!

But the bugs are not afraid at all. If they want to attack me, you must survive first! The insect's first target is naturally his old neighbor No. 7. You know, No. 7 is invincible in the early stage. If he doesn't destroy No. 7 as soon as possible, or suppress No. 7, then No. 7 will Sooner or later he will be pushed away!

But it is not easy to destroy position 7, because position 7 gives away one-star soldiers and tanks at the beginning, as well as two tank factories, a barracks and a replication center. These buildings, in the early stage, it is basically impossible for the bugs to compete with them as soldiers! If the bug wants to win, it can only rely on the giant cannon!

After the start, the player in position 7 played very sharply, and his goal was very clear, which was to kill the bugs in one wave. Who let the bugs go to the country? If the bugs don't die, then He will feel uncomfortable after a while!

In addition to the above buildings, position 7 also received two mine carts and a mine field as gifts. In addition, he was very close to the mine pillar in the center of the map. It was obvious that these two mine carts were given to him for mining!

But what about No. 7? He just didn't. As soon as the game started, position 7 pulled two mine carts and drove towards Chong Zhi's house. That's right, he was going to use the mine carts to attack Chong Zhi!

To be precise, he was Yuri who pulled two mine carts to fight the bugs, because the tanks and soldiers would be attacked at position 7 next. If he didn't take advantage of the fact that no buildings had been built in the bugs' house. He went up in advance and killed the four Yuri of the insect. Then when he finished his troops and attacked the insect later, he would be under great pressure, because the four Yuri could lure him to four tanks, plus Even if he can defeat some of the insect's defensive buildings, he will still lose a layer of skin, and he will probably make a wedding dress for others!

And what about Yuri if he gives up mining now and directly pulls the mine cart to kill the bugs? That would be different. At most, he only lost two mine carts, but he could save a lot of troops for the next attack! Overall, the price/performance ratio is very high!

This is the difference between an expert and a novice. If he is a novice, when he sees the mine next to him and his two mine carts, he will be unable to walk on the road! I will definitely pull the mine cart to mine, put the money in my pocket first!

And what about the masters? For a master, masters will never care about temporary gains and losses. Compared with immediate interests, they value long-term interests more, and Yuri who destroys the bugs is the long-term interests of No. 7!

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like