It's not impossible, but it's very unlikely!

What's more, the guard's lower tower only has the last trace of health left. As long as the ancient technique uses Nether Explosion, it can be easily taken away and a wave of benefits will be given to everyone. Why not? Furthermore, now that there are two people in the bottom lane, he and Mystery, it is obviously too easy to demolish this tower!

"Okay, hurry up!" The Paladin glanced at the defense tower with residual health in the bottom lane, and suddenly became greedy!

However, just as they approached the defense tower of the Guards and Gufa had just used Nether Blast, the Guards directly chose to use Invincible!

That's right, whether it's the Guards side or the Natural Disaster side, there is a pit that allows all buildings to enter an invincible state. This state makes all the buildings in the house invincible for five seconds, and the cooling time is as long as five minutes. Due to this invincibility The effect offset the damage of the ancient method, so this defense tower was not demolished by the ancient method! ??

But Gufa and Mystery are not discouraged, because all this is too expected by them. Konoe's invincible skills have not been used yet, and they will definitely be used at this time. If it were him, he would also choose to use it at this time. Time to use invincible! And he will deny this tower after his invincibility ends!

However, the Divine Ox cannot deny this defense tower, because the invincibility time of the defense tower is five seconds, and the cooldown time of the ancient method's Nether Blast is also five seconds. In other words, the invincibility effect of this defense tower has to wait for When he disappeared, the cooldown time of his Nether Explosion had just ended. He could just use another Nether Explosion to demolish the tower first. The divine cow's judgment of this invincible time was definitely not as good as the ancient method. It's very accurate. Shenniu can only judge the countdown to the invincibility effect of the defense tower by mentally counting five seconds, but what about the ancient method? His Nether Explosion is a natural stopwatch, and his accuracy in grasping this invincible time is definitely far superior to that of the Divine Ox!

Therefore, the ancient method must be determined to win this defensive tower, even if Jesus comes, it will not work!

But just when Gufa was staring at his skills, a teleportation array suddenly appeared in the woods below the defense tower. Although this teleportation array was already very hidden, Gufa still noticed it. It has to be said that as a world-class The level of the top players is really more than one and a half stars higher than the others! Because they have no vision in this forest, if they are ordinary players, they will definitely not discover this teleportation array, but Gufa discovered it!

And what does this teleportation array mean? Under what circumstances would this teleportation array appear?

Obviously, this teleportation array is the symbol of the scroll to return to the city. Only when someone comes here will the symbol of this teleportation array appear, that's right! Someone from the Guards side is coming!

"Run, they're coming!" Gufa yelled, and ran away from the defense tower at random. He couldn't care less about demolishing the defense tower now. Compared to the defense tower, Obviously your life is more important! The person who teleported here is most likely Xiao Xiao. If it is really Xiao Xiao, then not only will they not be able to demolish this defense tower, they will even lose their lives here!

However, after seeing this scene, Chongzi's Divine Bull decisively made a bold decision. Not only did he not chase in the direction of the ancient method and mystery, he instead ran in the direction of the teleportation array that Brother Li was about to teleport over. Passed by!

Some people were immediately confused after seeing this scene. If you don't quickly use the gully to control the mysterious ancient method, why are you running back? Didn't you see that Xiaoxiao was about to be teleported over soon? Why does Xiaoxiao want to go down the road? Aren’t you here to capture ancient magic and mysteries? Good guy, Xiaoxiao has traveled thousands of miles to come here to help you catch someone. It's better for you to not step forward to save someone, but he actually shrank back. What kind of trouble are you trying to make? You are such an idiot!

However, in the next second, Chongzi's earth-shaking sacred cow and Brother Li's Xiaoxiao used practical actions to prove why the sacred cow had to retreat!

The moment Xiaoxiao landed, he threw the insect's sacred cow with T!

This little t can be embarrassing. If this t is used against a specific target, and if the little one is next to the target, then what this t will throw is the target itself, and it will throw the target into the air and then Fall down while dealing tons of damage!

And if Xiaoxiao is too far away from his target, then Xiaoxiao will randomly throw a person who is within reach past him. This is the scene in front of him. Xiaoxiao just threw the sacred cow over! It was thrown to Enigma, who was standing further to the left, and after the Shenniu was thrown over, he used his ultimate move the moment he landed, keeping Enigma and Gufa in place!

The ultimate move of Shenniu is Echo Wave. This skill itself does not have a control effect. However, Shenniu has a passive skill. His passive skill is called Aftershock. Its effect is that every time a skill is used, it can cause damage to the surroundings. It causes dizziness to people. Why is the control ability of God Bull ranked in the top three among the more than 100 heroes in Dota? It is because of the existence of this aftershock skill. You must know that Shenniu has three active skills. The ravine itself has a control effect, and the second skill totem and the third skill echo wave have the bonus of this aftershock skill. It also has the ability to control, and it can control level four aftershocks for two seconds, which is very abnormal. With the control skills of this sacred cow, can it not have strong control ability?

Immediately afterwards, the Divine Ox created another ravine, blocking the mystery and the ancient method on its own side. After the mystery and the ancient method woke up, if they wanted to escape, they could only go around him because of the ravine. On the other side is the woods, a dead end!

After Gufa and Mystery woke up, when they were about to bypass the ravine from the sacred cow, the sacred cow used another totem move to control the two of them in place. The aftershock skill learned by the insect's sacred cow master, Now his aftershocks have risen to level three and can be controlled for more than a second!

When the two woke up again, Linlin's ice girl emerged from the guard jungle area. She had been waiting for a long time. The ice girl controlled the mystery on the left with just one freeze. Then, the ancient law crossed the mystery. He ran past the mystery.

However, just when Gu Fa was complacent and the Ice Girl was controlling Mystery instead of him, Xiao Xiao jumped over with a jumping knife, easily taking away Gu Fa and Mystery, and once again won the double kill!

The reason why Ice Girl controls the mystery instead of the ancient method is because the mystery is closer to the exit. If he does not control the mystery but chooses to control the ancient method, the mystery will probably escape in the end. , in the end, he can only kill Gufa alone, but what if he controls the mystery instead of Gufa? That's different, because the ancient method is further away from the exit, and it takes another one or two seconds to reach the location of the mystery, and this invisibly buys Xiaoxiao a second or two!

Now you know why after the sacred cow discovered the ancient magic and the mystery and retreated, instead of pursuing it or leaving someone behind, it ran towards the teleportation array, right?

Because he knew very well that just by chasing, he would never be able to catch up with the mystery and the ancient method in his life. Even if he crossed the ravine, he could only control it for more than a second. This time was not enough to delay the small Arrive, because Xiaoxiao needs three seconds to land. After Xiaoxiao lands, Mystery and Gufa have already run away. Even if Xiaoxiao is equipped with a jumping knife, he cannot catch up with them!

But what if she gets close to Xiaoxiao? What if he uses himself as a medium for Little T? That's different. Xiao Xiao's T is far away. As long as Xiao Xiao throws him over, he can control the opponent for at least five seconds. Five seconds is enough for Xiao Xiao to catch up!

This is why Brother Li is retreating. He is not retreating, but retreating to advance!

Afterwards, the Ice Girl successfully denied her own defense tower with remaining health!

"you

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The two of you, don't go to the bottom lane anymore, just come to the jungle to hug together. Wait for me to summon a few jungle monsters, and we'll push together! Nowadays, the little boy is extremely capable of catching people. Basically, whoever is caught will die. Only by teaming up can this problem be solved! "said the paladin.

Next, the natural disaster side changed their strategy. After the Paladin summoned four large wild monsters, the five people began to push up the middle tower, while the Li Ge team of the Guards side ushered in the first big attack in this game. Difficulties!

That is the problem of guarding the tower!

Now Brother Li's team has no way to push the opponent's tower. What do you think Brother Li and the others should do? When it comes to the ability to clear troops, Lady Bing learned Brilliant Aura, but she only learned it at level one, which is of no use to clearing troops!

And what about the sacred cow? He also mastered the passive, and even if he didn't master the passive, he wouldn't be able to master the skill of gully, which can clear troops from a long distance! Because there are two ways to add points to the sacred cow, one is active and passive, and the other is the main totem. The active and passive sacred cow is for control, while the main totem of the sacred cow is for output, because the skill of the totem is The effect is to increase one's own attack power. A level 1 totem can increase the base attack power by 100, a level 2 totem can increase the base attack power by 200, a level 3 totem can increase the base attack power by 300, and a level 4 totem can increase the base attack power by 300. With a basic attack power of 400, the increased attack power can only be sustained for one attack, or it will disappear automatically after five seconds! The cooldown time of the totem of the sacred cow is very short, which means that if it is an output-type sacred cow, then he can use the totem first before entering the battlefield, and then jump into the battlefield with a jumping knife. During the big stun period, follow up with a basic attack to knock out the 400 attack power brought by the totem! Next, follow up another move with the gully, and take advantage of the control time of the gully to follow up with another basic attack. At this time, the totem's cooling time should have been completed. At this time, use this move with the totem again. During the dizzy period, follow up with a basic attack to take out the damage from the totem. After such an operation, few people can survive! This is the play style of the output-type God Bull!

However, the output-type Divine Bull should go in the middle, because he urgently needs a jumping knife and a hero level, and the Bug's Divine Bull obviously cannot go in the middle, because the Xiaoxiao in the middle is stronger than his output ability and cannot move. The bugs in the middle can only learn to control passively!

And what about the captain? His main subject is marking, because the marking skill has a very short casting distance at low levels. You need to get close to the target before you can mark the opponent. But you are not a fool. Who would stand there stupidly, waiting for you to come? What about markers? Therefore, if the captain wants to take the lead, he must increase the level of the mark. Only when the opponent can be marked from a long distance can he play the role of the first move!

The captain is only at level 7 now. He has learned level 4 marks, level 1 torrent, level 1 water knife and level 1 ultimate move. The level 1 torrent is obviously very powerless when used to clear troops! And what about the first-level water jet? The first-level water sword adds very little attack power, and the cooldown time is very long. This obviously cannot clear the soldiers!

Speaking of the captain, we have to mention the captain’s style of play!

In fact, if the captain wants to focus on control and initiative, he must learn Mark first, then Torrent, and finally Water Knife!

And if you are a captain who plays damage, then you have to learn water jet!

Because the water sword skill can add a certain amount of attack power to the captain every few seconds, this attack power can only be sustained for one attack. After you launch the attack, the timer will start again. After a few seconds, Add another attack power to you. As the skill level increases, the increased attack power will become higher and higher. At the same time, the interval between increasing attacks will also become shorter. At the shortest time, the attack power can be increased every three seconds! This is very powerful!

And if it just increases the attack power, then to be honest, this skill is not enough for the captain to learn, because obviously for the captain, a stable control is still very important. If you can't control the opponent, then even if No matter how high your attack power is, what's the use? Therefore, since the captain who focuses on output has chosen to learn the skill of water jet, it is enough to show that the skill of water jet is worth giving up the skill of marking!

So what is the strength of the water jet skill?

The reason why Water Knife is strong is that it has a splashing effect. Not only the target you attack will lose blood, units behind him within a certain range will also be harmed. Moreover, the damage received by these units is higher than that of the target being attacked. The target the captain attacked received even more damage! Because the splash damage of the water jet ignores defense! It's like Wei Bin's god descending to earth!

It often happens that the target attacked by the captain did not die, but the targets he splashed died. This is a bit embarrassing!

If the target's armor is very high, then you don't have to attack the target directly. You can attack the target next to it first, and use this target to deal damage to the captain's water jet! This can cause more damage to the target!

Regarding the application of this water jet, there has been such a video in ten, which is the so-called classic video!

In the video, the captain is chasing a local hero in the natural disaster jungle, but the two move at the same speed. In addition, the captain does not have the vision of the natural disaster jungle, so it is difficult for him to mark this hero. He can only pass the opponent's hero. The direction of escape was predicted and its approximate location was predicted. At this moment, the captain came up with a plan. He no longer chased the opponent's heroes needlessly. When he passed by a bunch of wild monsters, he headed directly towards this The wild monster hit him, and due to the skill mechanism of the water knife, the splash naturally dealt higher damage to the target hero. Next, the captain followed the hero according to the escape direction, and passed by the next pile of wild monsters. , the captain came towards these wild monsters for a while, and then splashed the hero in the face. To be honest, he was actually fooling at this time, because he was doing it by seeing the direction of the opponent's hero's last scene. Prediction, he actually doesn't know whether the opponent's hero has walked from here, or whether his water jet has splashed onto the target hero!

Then, based on his own prediction, the captain ran to the next pile of wild monsters, and used a water knife to kill the opponent's hero. The opponent's hero did not know what happened until he died. What happened!

And why was the captain able to kill the opponent's hero with three water jets? In addition to the captain's heaven-defying consciousness, the splashing effect of the water jet also plays an important role. The two can be said to be indispensable!

It is precisely because of this that this video was posted on Ten. After all, the captain's sense of anticipation is so incredible that people who don't know it think he is cheating!

Let’s talk about the last Brother Li. The cooldown time of Brother Li’s Little T is pretty good and can barely be used to clear troops. However, its ability to clear troops is still somewhat insufficient. After all, the opponent has too many soldiers. It's a wild monster, a line of troops, and a little mystery. How can I clear troops with just one T? And? This skill absolutely cannot be used to clear troops, because the cooldown time is too long, so it is obviously not cost-effective to use it to clear troops!

There are four heroes like this. Heroes with no ability to clear troops, how to deal with the army line? If the four of them are very capable of demolishing towers, then maybe they don't need to pay attention to the troop lines at all. At worst, they can switch to another line. Can everyone switch towers with each other? You demolish one of mine, and I will demolish one of yours. If I demolish one faster than you, Then you may not even dare to switch towers with me! But the key point is that their lineup has no ability to demolish towers. The only one who has the ability to demolish towers is Xiao Xiao, but he needs the help of A Account to achieve it, but Xiao A Account can only

He was just halfway out, and he had just sent over the Blade of Joy, another component that combined the A account. It was still some distance away from the A account. Without the A account, how could he dismantle the tower?

Let’s first talk about the composition of Account A and why Xiaoxiao bought the Ogre Ax and the Blade of Joy first!

To synthesize Account A, you need four components: Ogre Ax, Blade of Joy, Magic Staff and Ball of Essence. Once you have these four components, Account A will be automatically synthesized. After synthesizing Account A, , will bring different effects to different heroes. Of course, some heroes have no a-account effect. After synthesizing an a-account, it will not bring bonuses to any of his skills!

For Xiaoxiao, after synthesizing the A account, his ultimate move can be strengthened, which will change Xiaoxiao's attack mode from hero attack to siege attack. This is why it was just said that Xiaoxiao has the ability to push towers. The reason is because siege attacks can cause extremely high damage to buildings! ??

In addition to changing the attack mode, the a account can further enhance the damage bonus of the small ultimate move to the t skill, making the small t damage even higher!

So let’s talk about which component should be purchased first among these four components.

This purchase order is also different for different heroes. For example, for intelligence heroes, they like to buy the magic staff first, because the magic staff increases intelligence, and for intelligence heroes, intelligence can Increase the attack power and magic limit, which are good attributes for intelligence heroes! After the magic staff comes out, the second small item should be the ball of energy, because the ball of energy can increase the upper limit of blood and magic, and the third small item is the ogre's ax, because the ogre's The ax can increase strength, and strength is blood volume. Finally, there is the Blade of Joy, because the Blade of Joy increases agility, and agility is not very useful for intellectual heroes!

For agile heroes, they must give priority to buying the Blade of Joy, because the Blade of Joy increases agility. For agility heroes, agility is attack, agility is armor, and agility is attack speed! Next is the Essence Ball. The reason is the same as above. The Essence Ball can increase the blood limit and the magic limit at the same time. The blood limit can increase the survivability of agility heroes, while the magic limit can allow agility heroes to release more skills. After all, agility heroes also need to release skills, and since agility heroes and strength heroes lack mana, the energy ball is still very important! Next, there is the Ogre Ax, because the Ogre Ax can increase the blood volume. Compared with the magic staff, the blood volume is definitely more important. They already have the magic limit of the Essence Ball. Now, the intelligence brought by the magic staff is no longer so urgent!

For strength-type heroes, the Ogre Ax is definitely the first choice. The increase in the Ogre Ax is strength. For strength-type heroes, strength can not only increase the blood limit, but also increase attack power. Obviously this is the first choice! Next, there will be disagreements!

For general power-based heroes, after the Ogre Axe, there must be the Ball of Essence. Even the Ball of Essence is still the first choice, because the Ball of Essence can not only increase the upper limit of blood, but also increase magic. The upper limit, and power heroes are very short of magic. No matter who ranks first between the Ball of Essence and the Ax of the Ogre, the third one will definitely be the magic staff, and the last one will be the Blade of Joy, because of joy The blade is the same for strength heroes and intelligence heroes. The blade of joy only brings them armor and attack speed, and does not increase attack power. However, most of the strength heroes and intelligence heroes have this ability. If we don't rely on physical output, what's the use of attack speed? And the armor is definitely not as cost-effective as the other three components!

But there are no absolutes in the world, just like the hero Xiaoxiao! Xiaoxiao will definitely buy the Blade of Joy first. Some people will choose to buy the Blade of Joy as the second piece of equipment, and some people will choose to buy the Blade of Joy as the first piece of equipment. Why?

Because the small ultimate move can increase the basic attack power, without any equipment, the small attack power is definitely the hero with the highest attack power in the entire Dota circle! In other words, Xiaoxiao can do physical output, and the price/performance ratio of physical output is very high!

The Blade of Joy can increase attack speed. Obviously, it is very cost-effective for Xiaoxiao! This is why some people buy the Blade of Joy as the first small item instead of the Ogre Ax!

Okay, after talking about the propulsion ability of Brother Li, let’s take a look at the propulsion ability of the natural disaster side. Why is it said that it is the biggest difficulty for the Guards side right now? It's because the heroes of the natural disaster party have such powerful propulsive abilities!

First of all, Mystery. Mystery has reached level six and has learned the ultimate skill of Black Hole. Mystery’s Black Hole is an unsolvable skill. The Black Hole can bring together hostile units within a certain range and control them. At the same time, it will also cause damage to the target. The most important thing is that the black hole of the mystery is immune to magic. This means that even if you have bkb, you will still be controlled by the mystery. The ultimate move of the mystery But for a big control player with no solution, if you want to solve the mystery of the black hole, you can only rely on a teammate with control skills to interrupt him outside the black hole. In other words, among all your teammates, there must be at least one hero who cannot. He participated in the war because he needed to stay and interrupt the black hole of the mystery. The black hole of the mystery undoubtedly improved the security of their propulsion ability, so that their lineup not only has the ability to advance, but also has a certain fighting ability!

The third skill of the mystery is a skill called Death and Withering. Death and Withering has a very large range of action and can cause all enemies within the range to lose blood based on a percentage. This is very buggy, especially in the later stages, when heroes When their blood limit is very high, the damage of death and decay is even higher!

Enigma's second skill is where Enigma's propulsion ability lies. He can use it on one's own or the opponent's minions to kill the target instantly, and then three small Mysteries will come out from the target's corpse. The three small Mysteries are attacking. After a certain number of times, splitting can also be performed. Split into six small mysteries, this is more than a wave of soldiers on the line. There are only four soldiers in a wave. If you catch up with the soldiers with siege vehicles, there are only five units. Moreover, the attack power of the little mystery is much higher than that of the minions, and its propulsion ability is definitely very powerful!

The first skill of the mystery is an unstable control skill. After this skill is used on the target, it will stun the target for one second, then two seconds later, it will stun the target for another second, and after another two seconds, it will stun the target for another second. , you can be stunned four times in total, which is four seconds! This is considered a fighting skill!

Let’s look at the ancient method again. The first skill of the ancient method is Nether Blast, which can cause a lot of damage to targets within a certain range and is effective against buildings. This is also the source of the ancient method’s propulsion ability! It can clear troops and push towers, and the cooldown time is short. This is a magical skill for pushing towers!

The second skill is void. The ancient method can annihilate the opponent or friendly forces. After the void, the target will not be physically attacked, but at the same time, the magic damage received will be increased by 50. For the output-type ancient method, this skill is obviously It is used on the opponent's hero. First, the opponent's hero is emptied into nothingness, then connected with the Nether Blast, and finally uses the ultimate move to suck blood. With the help of emptiness, the target will suffer great damage! And if it is an output-type ancient method, you also need to equip an A-Account, because the ancient method equipped with an A-Account can reset the cooldown time of the ultimate move to zero. In other words, you can suck the target's blood infinitely. . As long as you have blue, you can keep sucking, who can stop this? The hero on the opposite side fights you hard. If you suck blood, he will lose blood. Although he will lose blood when he hits you, all the blood you lose is from you, so in the end you won't lose much blood at all, unless the opponent's output is extremely high. Otherwise, few people would be able to stand up to an ancient method that had a bad record! \u003c

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br\u003e

The third skill of the ancient method is the magic wand. As mentioned before, the magic wand is the nemesis of the mage, because the magic wand can respond magically to local heroes. Every time the opponent's hero releases a skill, it will be required by the skill. The amount of magic multiplies the damage, and the multiplier increases with the level of the magic wand. Why is the magic wand said to be the nemesis of the mage? Because the skills of mages are generally high-mana-consuming skills, and some skills even cost 600 or 800 mana. If it is a level 4 magic wand, and the magic response will give you twice the damage at once, then you will suffer 1200 at once. , 1600 damage, is your skill damage that high? In the end, the damage of your skills is not as high as the damage you received. If the opponent is not dead, you will die first!

However, for this game, the only one in Brother Li's team who was restrained by the magic wand was the Ice Girl, and the effect was not very great!

Next is Xiaowai. Although Xiaowai and Xiaowai are only level five, they will soon be upgraded to level six! As long as Xiao Wai reaches level six, their ability to push towers will rise to a higher level, because once the snake stick is inserted, no one in Li's team can deal with it. If they want to deal with the snake stick, they must It has to be long-range, because only long-range heroes can knock out the snake sticks one by one without being attacked by them! If it's melee combat, your hero will be dead if the snake club fires three volleys! However, the only long-range person in Brother Li's team is the weak Ice Girl. By the time the Ice Girl cleans up Xiao Wai's snake stick, the defense tower will have long been lost!

It can be said that every time Xiaowai inserts a snake stick, he can knock down a defense tower!

Moreover, Xiao Wai also has the ability to push the line. His first skill is a group attack skill, which can kill more than half of the minion's health in one go. If Xiao Wai and Gu Fa are allowed to cooperate, then each person can have one skill. , the wave of troops disappeared, this is their advancement ability!

In addition to the ability to push the line, Xiaowai also has extremely powerful control ability. His rope can control the target for four seconds, and the sheep can also control the time for three seconds. This control ability is absolutely leveraged. These two controls Skills invisibly provide a reliable guarantee for their advancement!

Next is tk. Tk is a hero whose ability to push the line is even more abnormal, and it is very safe when pushing the line. He does not need to stay on the line for a long time at all, because tk’s ultimate move is refresh , refresh can refresh the cooling time of flying shoes and all his skills. After he comes out of flying shoes, he can fly all over the map, and tk's propulsion ability comes from his summoned robot, and his third skill can Summon a large group of robots. The robots can cause damage to the soldiers. Tk only needs to fly to a soldier line, release a wave of robots, and then use his ultimate move to refresh the cooldown time of the robots and flying shoes. In this way, he will After releasing a wave of robots, you can go home. Two waves of robots are enough to push away a wave of soldiers! And all of this only takes a few seconds. The first-level refresh requires reading the bar for three seconds, the second-level refresh requires reading the bar for two seconds, and the third-level refresh only requires reading the bar for one second. , that is to say, after tk reaches level 16, he will not stay on the line for more than five seconds at most, which is very safe for his line!

The first skill of tk is laser. In addition to causing damage to the target, it can also blind the target for two seconds, reducing the hit rate to zero within two seconds!

The second skill is to launch two missiles. This skill is very powerful, because this skill not only does high damage, but also has a range of up to 2000 yards. Tk can stand in a very safe place to shoot missiles. Use it After the missile skill is refreshed with the ultimate move, and then continue to release the missile, unless the opponent does not show his head, otherwise, you will be waiting to eat the missile. After the wind tk is out of mana, he will directly fly home to make up the basket. Next Then fly back to the army line and use missiles to consume the opponent's heroes. It can be said that tk is a master at consuming the opponent. You can't not show up. If you don't show your head, I will push you home!

And what if tk makes a mistake? That's even more unsolvable. TK can only launch two missiles without an A-account, but what about after it is equipped with an A-account? Four missiles can be launched. If a few rounds of missiles are launched before the war begins, then the opponents are not allowed to go home and soak in hot springs together? Then who can stop their advance? It can be said that the selection of the natural disaster side's lineup is perfect. TK uses missiles to make the guards unable to defend, and then they can advance. Even if the opponent wants to attack quickly, it doesn't matter. They still have As for the mystery of the backhand and the control of Xiaowai, it is not easy to defeat them!

Unfortunately, for now, these five heroes from the natural disaster side are still unable to achieve their expected effects and effects! Because their levels and equipment have not yet reached the standard, the Paladin and TK have not come out yet, and Xiaowai has not reached level six!

Finally, let’s take a look at their Paladin. Although he hasn’t made it to the top yet, he has summoned four wild monsters. Among these four wild monsters, there is a white wolf. This white wolf has a command aura. , the command aura can increase the basic attack power of nearby friendly forces by 30. It can be said that this increase is very terrifying. This is the basic attack power of 30. There are so many minions, small mysteries and paladin summons on the opposite side. This 30 The basic attack power is very useful!

For the other three wild monsters, the Paladin chose three centaurs, because centaurs have a control skill of stepping on the floor. If the opposing hero does not have a jumping knife and walks up, the three adults can control you three times in a row. Got it!

Moreover, there is a temple on the opposite side of the mystery. This temple can create a halo for nearby friendly forces. Under this halo, it is a pity to speed up the magic recovery speed and armor of friendly forces. This is definitely an indispensable equipment for advancing the lineup. !

And what about the ancient method? Although Gufa died several times, he finally gave Macon out. Macon can restore 300 HP of surrounding friendly troops. At the same time, he also has a passive aura that can increase the HP recovery speed and armor of friendly troops. It can be said that with the blessing of the Temple Halo and the Macon Halo, even the survivability of the natural disaster party's soldiers has been improved to a higher level! This has undoubtedly improved their propulsion capabilities to a new level!

Facing such a group of menacing troops, yes, it was an army, which undoubtedly put a lot of pressure on Brother Li's team on the Guards side! But they had no choice. They couldn't change the towers, so they had to defend head-on!

"Brother Li, tell me how to keep it safe!" Wei Bin asked.

"Let's hurry up while Xiao Wai hasn't reached level six yet! Otherwise, when Xiao Wai reaches level six later, we won't be able to fight anymore!" Brother Li said.

"I'm going to take the lead. I'll go up first and kill Gu Fa. You guys should follow up. Niutou should be careful to hide behind and interrupt the opponent's mysterious big move at any time!" Brother Li said, and then he jumped directly next to Gu Fa. One move and two moves reached the ancient method in seconds. He didn't even have time to open Macon and fell on the spot!

Why does Brother Li target ancient magic instead of Paladin, Mystery, Xiao Wai and TK?

First of all, the damage of the hero Paladin is not very high. His ability is mainly reflected in summoning wild monsters, so it doesn't make much sense to drop the Paladin instantly!

And the mystery? The mystery of the natural disaster party is very clever. He is far behind the team. Xiaoxiao can't jump that far at all. Brother Li wants to get rid of the mystery in seconds, but he can't!

As for Xiao Wai, if this is a level 6 Xiao Wai, then he will definitely be Brother Li’s top priority to kill, because Xiao Wai’s snake stick is so powerful, whether it is used to push the tower or use it to Come to fight, it is a help that cannot be ignored, but for now, this little crook is only level 5, and does not pose much of a threat to them, so Brother Li will naturally not choose to kill him!

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