Glory Riding and Cutting
: Properties of Yatan and Aldridge
"Wolf Tamer" Yatan
Rank: LV35
Strength: 18
Stamina: 20
Agility: 23
Intelligence: 15
Charisma: 15
General Skills: All skill levels cannot exceed 1/3 of the main attributes
Iron Bone: 5
Strong Strike: 3
Strong roll: 5
Strong Bow: 7
Shield Defense: 1
Running: 7
Riding: 2
Riding and shooting: 0
Medical: 4
Exploration: 5
Tracks: 5
Persuasion: 3
Domination: 3
Features:
Animal affinity: Yatan was raised by wild wolves since she was a child. She can feel the emotions of animals and can get along well with animals.
Sharpshooter: Yatan has a very high talent for bows and arrows. She seems to be a natural archer, and she can almost hit a hundred shots within an effective range.
Son of Wolf: Growing up drinking wolf milk, Yatan was able to establish a peculiar bond with wolves.
Beast Intuition: Twelve years of life like a beast made Yatan have the same keen intuition as a beast.
Skill:
Vision Sharing: Yatan is able to share the vision of her Dire Wolf companion Moon Shadow.
Equipment: Wolf Fang Bow (Excellent) Angry Bear Suit (Leather Armor, Excellent)
Animal Companion:
Moon Shadow
Dire Wolf
Level LV29
Specialty: leader of the wolf pack, coercive roar
"The Pale Disaster" Aldridge Norton
Rank: LV77
Strength: 35
Stamina: 48
Agility: 32
Intelligence: 25
Charisma: 40
General Skills: All skill levels cannot exceed 1/3 of the main attributes
Iron Bone: 20
Strong Strike: 15
Strong Throw: 2
Strong Bow: 4
Shield Defense: 10
Running: 10
Riding: 10
Riding and shooting: 0
Medical: 1
Exploration: 1
Tracking: 1
Persuasion: 10
Domination: 20
Spells: 7
Spirituality: 7
Anti-magic: 10
Spellcasting Skill: 7
Features:
Cruel Ruler: Dominance attribute +5, allowing the Dominance attribute to exceed the upper limit, and the troop salary is reduced by 20%.
Invincible Body: Allows iron bone skills to break through the upper limit, reduce pain, reduce the impact of injuries, and speed up wound healing.
Well-trained: Increased pain tolerance, skilled use of standard weapons.
Shield Master: Aldridge is extremely good at using his shield to defend and counterattack.
The living death knight: The product of evil experiments, the winner is one in a thousand, Aldridge can drive the power of death in the form of the living. It also means that once he dies from mortal wounds, he becomes a more terrifying true death knight.
Anti-Magic Physique: Normal spells are hard to affect or damage Aldridge.
Night Combat Expert: Night combat has a wider field of vision, faster magic power, and all attributes +1.
Reflex Block: Aldridge's body is faster than reaction, and can subconsciously resist sudden attacks.
Strong Will: Aldridge's will is strong and will not be affected by any spells and skills.
Fear comes: As long as Aldridge appears on the battlefield, he can drastically reduce the morale of the enemy.
Oppressive diplomacy: The weak-willed can easily be "persuaded" by Aldridge.
Death Lord: Aldridge can control undead creatures lower than his level, and other characters such as mages who use the power of death will also be suppressed by Aldridge.
Skill:
Strengthen: Run magic to strengthen the body, enhance strength and defense.
Corrosion: Aldridge invokes the power of death to corrode the enemy's weapons, armor and even body.
Healing: Activate the power of death to repair other undead creatures, which will have the opposite effect on the living.
High-level black magic: including some black magic from 1 to 7 levels, mainly killing. At present, the magic power of the world is weakened, and the power has decreased to varying degrees.
Spiritualism: Awaken the corresponding undead or summon the corresponding alien creature according to the skill level.
Equipment:
Abyssal Bulwark (Artifact Shield)
Blood Drink (Artifact One-Handed Sword)
Abyss Conqueror (Artifact Plate Set)
Death Gaze (Artifact Helm)
Mount:
Black Thunder (Mixed Nightmare Warhorse)
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