Great country technology, I have a system where hard work pays off!
#71 - Penguin's "Counter-Strike Heroes" is online, a battle between the real and fake
Shenzhen, Tencent headquarters.
"Boss, something bad has happened."
A beautiful secretary wearing glasses, professional women's attire, black stockings on her jade feet, and alluring long legs, rushed慌慌张张 to Ma Huateng's面前.
"What's going on?"
Ma Huateng asked with a slight frown.
"Geek Computer Company... Geek Computer Company's 'CrossFire' has exceeded one million concurrent online users!"
The panting beautiful secretary uttered words that caused Ma Huateng's expression to change drastically.
"One million concurrent online users?!"
Ma Huateng was greatly shocked, and then hurriedly took the intelligence file handed over by the beautiful secretary.
At this time, the intelligence file contained the announcement published on Geek Computer's official website, followed by reports from other internet media.
"It actually has one million concurrent online users!"
Looking at the intelligence file in his hand, Ma Huateng's face turned pale and then red.
What made Ma Huateng even more uncomfortable was that he had previously ridiculed Gao Nian's 'CrossFire' as not worth fearing.
But now, Geek Computer Company used its actual achievements to slap him in the face, telling him how strong the 'CrossFire' he once looked down upon was!
Faced with this situation, how could Ma Huateng not feel as if his face was being slapped loudly?
"Hold a meeting, quickly gather the company's executives for a meeting!"
After a long time, Ma Huateng, having calmed down his embarrassing mood, decided to convene a company executive meeting to discuss countermeasures.
......
On the other side, the news that 'CrossFire' had exceeded one million concurrent online users was spreading like wildfire in the online game circle.
Because reaching one million concurrent online users is not a small number.
After all, it is not a few years later, and the scale of the online game market is not as large as it will be in a few years.
Currently, 'Fantasy Westward Journey', which ranks first, occupies the top spot with 1.66 million concurrent online users, only 660,000 more than 'CrossFire'.
Then there is 'Zhengtu', which ranks second with 1.52 million concurrent online users.
The third is 'World of Warcraft', which ranks third with 990,000 concurrent online users.
At this time, 'CrossFire' exceeding 1 million concurrent online users means that it has directly entered the top three in the domestic concurrent online rankings!
Of course, having a large number of concurrent online users does not mean that your company is strong or has a strong profit-making ability.
In terms of actual profitability, 'CrossFire', which only sells game character skins and weapon skins, cannot even enter the top three.
After all, 'World of Warcraft' is a paid online game, and players have to pay for every minute and every second.
And many people in the 'CrossFire' game are freeloaders who may never spend money to buy game character skins and weapon skins for 'CrossFire' in their lifetime.
In this case, in terms of game profitability, 'CrossFire' is indeed weaker.
But even if it is weaker, the total number of players is there, and more people means more money can be earned.
Moreover, in his previous life, the game 'CrossFire' contributed 80 billion yuan in profit income to Tencent in fifteen years.
It can be said that the continuous profit income contributed by 'CrossFire' is a major factor in why Tencent is so awesome.
And at this time, this 80 billion yuan will naturally be accepted by Gao Nian with a smile, and even the income may exceed 80 billion!
After all, Tencent missed the opportunity to make 'CrossFire' a mobile game in its previous life, and it was not until 2015 that it was made into a mobile game.
At that time, the popularity of 'CrossFire' had already declined, although it did have a very high popularity due to feelings.
But the problem is that at that time, it was the world of gunfight chicken games and 'Honor of Kings' and other games.
Therefore, the sales potential of 'CrossFire', which was launched so many years later, was actually quite limited, missing out on a lot of money.
Gao Nian in this life will naturally learn from the experience of 'CrossFire' in his previous life.
Therefore, it is very likely that Geek Computer Company will earn more than 80 billion in profits through 'CrossFire' in 15 years.
Therefore, 'CrossFire' in this life will only be stronger than in the previous life!
And this point, people at this time do not know, now the various online game companies are also highly nervous looking at the menacing 'CrossFire'.
Subsequently, within a few days, major games such as 'World of Warcraft', 'Zhengtu', and 'Fantasy Westward Journey' also launched preferential discounts and game activities, attempting to keep players in the game and not be pulled away by 'CrossFire'.
After all, the number of domestic players is limited. When they are attracted to a new game, the number of players in other games will decrease synchronously.
Therefore, in the face of the menacing 'CrossFire', they have given many preferential discounts and game activities, attempting to keep players in their own games.
As for whether there is an effect, there is indeed an effect. After all, many players have already established their own circle of friends in the game.
They also have their own game levels and game equipment that they have worked so hard to upgrade, and these things cannot be abandoned if they want to.
Therefore, their actions did have a good effect, successfully reducing the growth rate of concurrent online users of 'CrossFire', staying at 1.37 million concurrent online users.
However, just when those game companies breathed a sigh of relief, Tencent also made a move.
On April 10, 2008, Tencent launched an online game codenamed CF, commonly known as 'Counter Terrorist Hero'!
This 'Counter Terrorist Hero' is actually the 'CF CrossFire' of the previous life!
Speaking of Tencent last year, they wanted to find a Korean game company to purchase the game agency rights for 'Battlefield Online'.
As a result, the Korean game company asked for too high a price. Tencent did not buy the 'Battlefield Online' they wanted, but only bought a 'CF CrossFire' that was not favored by both parties.
After getting 'CF CrossFire', Tencent did not pay much attention to it, but treated it as an ordinary game, and then started online internal testing in December 2007.
The result of this internal test was also a flop, because the number of concurrent online users was not very optimistic. Apart from the high popularity of game discussions, there was nothing outstanding.
After that, Tencent's game development team began to make major changes to the internally tested 'CF CrossFire' based on player complaints.
It directly changed the original somewhat dark game style into the later bright game style.
Then they added hit areas and reduced the recoil of guns, and finally, according to the original historical trajectory, it would be officially launched on April 28, 2008.
At this time, the time they released 'Counter Terrorist Hero (CrossFire)' was a full 18 days earlier than in the previous life.
It can be seen how much the 'CrossFire' launched by Geek Computer Company stimulated them.
As for how effective the 'Counter Terrorist Hero' launched by Tencent is?
With Geek Computer Company's 'CrossFire' in front, Tencent in this life has given the game the top-level traffic push resources!
For a week in a row, every time users log in to Tencent QQ, there will be a small pop-up window GG inviting them to play 'Counter Terrorist Hero'!
With the powerful diversion effect of Tencent QQ, which now has as many as 800 million registered users and 40 million concurrent online users.
'Counter Terrorist Hero', like 'CrossFire', directly started a surge in concurrent online users!
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