I am a god in another world
Chapter 741: Hidden Treasures of Colossus City
One party is naturally the hobgoblin of Blood Gorge City.
On the other side is the Trolloc tribe, as well as several orc and troll tribes in the north of the Giant Plains, who are willing to become its vassals to avoid the fate of being forced to annex.
Finally, there are the other Giant Plains tribes who united together.
After lengthy consultations, the three parties reluctantly reached a consensus.
Blood Gorge City abolished two pastoral areas closer to the middle of the Giant Plains, and shrank its overall power to the south of the Giant Plains in exchange for the promise that the Conqueror's Road will be an absolutely neutral area. Not only can all monster tribes not harass this place, but they are also responsible for ensuring that there are no If wild monsters do this, whoever's territory has problems will be held accountable.
The Trollocorg tribe Urkluna got what they wished and gained the right to expand in the northern part of the Giant Plains. The price was to surrender to Blood Gap City and play according to the rules they set. The most important thing is to pay tribute, each person or one horse every year. War horses, or two oxen, or ten sheep.
The remaining dozen monster tribes gathered in the central area of the Giant Plains, becoming a buffer zone between the two forces. From the beginning, they had no choice. Their weak strength was their most fatal weakness, and they could only be conquered by the two major forces. Coerce and obediently obey their arrangements.
Otherwise, their fate will be as tragic as those of the monster tribes that did not attend the meeting. Although they did not participate in the meeting of all races in the Giant Plains, their fate has already been decided. They were divided up completely by the monster tribes that attended the meeting. .
[Schematic diagram of the march on the Road of the Conquerors, with arrows]
The meeting of all races in the Giant Plains was held in the name of peace, but three days after it ended, the flames of war broke out across the entire Giant Plains.
All the monster tribes are working hard and expanding crazily. This Ten Thousand Tribes Conference has made them deeply understand the truth. Everything else is empty. The only way to be strong is to make yourself and your tribe stronger.
The current peace is just an illusion. Everyone is preparing for a greater war. At that time, what awaits them will be the annihilation of their race.
If they didn't even have such a little bit of consciousness, they wouldn't have to wait until the all-out war broke out in the Giants' Plains before they would have been annexed and devoured by others.
The only one who got peace in this process was Blood Gorge City. Not only did they get peace, but they also got a lot of benefits. These monster tribes had to pay this year's tribute no matter what.
Anyway, these animals do not need to be raised by themselves. They are all spit out from the hands of the annexed tribes. It is not too distressing. At most, the gains from the annexation war have become smaller.
The Conference of Ten Thousand Races represents a change in strategy and tactics in Blood Gorge City, from waging war directly in the Giant Plains to selling and controlling wars here, letting the situation here follow their own will. This is how they gradually come here A sign of standing firm.
From the beginning to the end, Gavin just watched, neither letting the cloud ray fall down, nor showing up in person. They were just passing by, and their destination was the City of the Colossus.
Gavin attached great importance to the information provided by Shanobah, and once again invited the legendary blacksmith Jihalin to conduct a detailed survey here, confirming the accuracy of the information.
There is indeed a dwarven iron-smelting production line underneath the Colossus City.
This fundamentally changed the nature of the matter, making Gavin determined to win underground.
Although he had reached a cooperative relationship with the wandering dwarves of the Tethyama Mine, before the war to regain the Tethyama Mine was actually launched, this cooperation existed more in trade, at most in some transactions. Priority and certain discounts are given, but it is not free.
Gavin has a stable purchase channel for a large number of mid- to low-level equipment.
But this approach is not a long-term solution.
Weapons and equipment are vital to all forces and must not be completely left in the hands of others.
If you want to grow and develop, independent research and development and mastering your own iron and steelmaking and equipment manufacturing production lines are the way to go.
If Colossus City could realize automated iron smelting and even equipment forging, it would be of great significance, and anyone with a discerning eye would be able to see it.
At least the hobgoblins in Blood Gorge City will have stable equipment support, laying a solid foundation for the next step of completely unifying the Giant Plains.
The army of conquerors can also be armed with more elites.
Not to mention the amount of steel used in infrastructure. Whether it is stone shaping or biocement, if steel load-bearing columns are added, the strength and construction height of the building will be greatly improved.
All in all, the importance and priority of this matter were directly mentioned by Gavin as the first priority.
He hasn't taken any action yet because he is waiting for information from the Shadow Wing task force.
If you know your enemy and yourself, you can fight a hundred battles without danger.
This kind of war thinking mode is not so much that Gavin was influenced by Ms. Strategy, but rather that Gavin relied on the knowledge inheritance of the thousand-year-old country to forcefully instill it into Ms. Strategy's priesthood.
For an enemy like this that didn't even know he existed, it would be all in vain if Gavin didn't use his mental calculations and unintentional calculations to the extreme.
This Shadow Wing task force was very powerful. In just five days, they had already detoured back to the underground of the Giant Plains and brought back the information Gavin needed.
"There are large areas of upper and middle dark areas below the Giant Plains. Many of them can connect the Troll Mountains and the Giant Running Mountains. There are only three passages we have found, all of which are located in the middle dark areas."
The one who was reporting information to Gavin was not a drow elf, but a naga with a human face and a snake body, the former vizier spirit of the Lizard King's Court, Naga Alhashan, who was the leader of the Shadow Wing Task Force this time.
This snake has been working under the capricious Lizard Queen for so many years, not by flattering, but by possessing super powers. He is at least half of the credit for the current appearance of the Lizard King's Court.
If Gavin had not mastered the cheating immortality before, he might have escaped.
He has strategies, forbearance, and ability.
The only loyalty worth worrying about is not to worry about because his soul essence is mastered.
As for whether he is just loyal on the surface like he did to the Lizard Queen, but secretly planning to escape again.
Gavin didn't care much. His way of controlling the spirit naga was different from that of the lizard queen. He didn't carry his naga stone with him, but hid it. It could be the Vizeme Manor or the dragon oak mother tree.
If the spirit naga wanted to escape, he had to first determine where his naga stone was.
Before that, he had to be conscientious and do his best to be loyal to Gavin.
He and the dog demon Andrew, now known as Gavin's snake dog, were the most loyal. If Gavin pointed east, they would never go west. If they could use 100% of their strength, they would never use 80%, at least on the surface.
Because they knew clearly that their origins determined that Gavin could have no taboos with them. No matter how dark the means were, they would not arouse public anger, but only applaud.
Their new master was more cunning than the devil, as cruel as the devil, and as good at disguise as the gods.
"The main passage is located in the middle Underdark, which is good news. It will greatly facilitate our blasting operations. However, if we want to succeed in this operation, the key is to find all the passages, whether it is the middle Underdark or the upper layer."
The Underdark is a general term for the underground world used by the surface residents of Faerun.
The Hollow Earth Theory has many believers in the continent of Faerun.
They firmly believe that the earth of Toril is hollow, and there is another world there. As for what this world looks like, there are many different opinions.
Some say it is a paradise, where peace and beauty are comparable to heaven.
Some people firmly believe that it is hell, a cage, sealing ancient evil creatures that are more evil and terrifying than demons and devils. When they break free from the cage and rush out of the earth, it will also be the time for Toril to be destroyed.
The numerous underground caves are a strong support for the Hollow Earth Theory.
However, those mages also have their own explanation for the Underdark - elemental pulsation.
This is the trace and gap left by the elements gathering and pulsating here when Toril was formed. This pulsation still exists today.
Each pulsation will cause devastating disasters for intelligent life, such as earthquakes, tsunamis and volcanic eruptions.
This process will give birth to new underworlds, but will also destroy old ones.
No matter which statement is correct, there is only one thing that can be confirmed, that is, the underworld has existed in Toril for a long time, just like this world.
This area was really known to the surface residents of Faerun, or the rebellion of the elven pantheon, which led to the settlement of the drow elves.
Under the guidance of the spider queen Lolth, the drow elves abandoned the elven pantheon and migrated to the dark and humid underworld to avoid the curse imposed on them by the elven god Corellon - they are extremely sensitive to sunlight. Although they are not killed by sunlight like vampires, they are at a disadvantage in all aspects and have severe allergic symptoms.
Under the leadership of the evil gods of the drow elves, they rule the land here with conspiracy and enslave the residents here with tricks.
After tens of thousands of years of development, they have occupied an absolute dominant position in the Underdark, at least in the eyes of the surface residents. When people mention the Underdark, the first thing they think of is the drow.
However, since anyone who has a deep understanding of the Underdark knows that the drow at best occupy a certain degree of advantage in a small part of the Underdark, the evil existence here is far more numerous and powerful than people imagine.
Every name mentioned is like a nightmare to ordinary people, such as the mind flayer, the bottom demon fish, and the eye demon.
Fortunately, for most people, the Underdark is still relatively far away.
The Underdark is divided into three types: upper, middle, and lower.
This division is not very accurate simply based on how far they are from the surface. There is also an important factor that cannot be ignored, that is, whether this Underdark has a direct exit to the surface.
If so, then even if this Underdark is thousands of meters deep underground, it must be counted in the upper passage.
If there is none, even if it is only a hundred meters or even dozens of meters deep, it is considered to be the middle-level dark area.
Such exceptions do exist, but they are few after all, and most of them are based on the distance from the surface.
The upper dark area is close to the surface, and there are passages directly connected to the surface. The number and depth vary, ranging from tens of meters to hundreds of meters.
The Underdark, which is familiar to the surface residents, mostly refers to this layer, because the residents here have the most frequent contact with the surface residents. Compared with trade, there are more conquests, plunder, raids and slavery.
Most of the Underdark is in a state of eternal darkness. It is a barren world with scarce materials. If you want to survive here, there are two overwhelming principles-survive and destroy the enemy.
The consideration of good and evil is something that people who have nothing to do need to consider.
This situation becomes more serious as you go down. If you say that in the upper Underdark, good and evil are evenly matched, and there are kind races like dwarves.
Then in the middle Underdark, evil is the dominant force. It is generally located hundreds to thousands of meters underground, or completely closed and isolated tunnels and caves, or connected to the upper Underdark. Naturally, there is less output here, and food and water are difficult to find. Everyone is working hard to survive.
As for the lower Underdark, it is difficult for surface residents who have not been there to imagine how weird and twisted it is. It is full of weird societies and cultures, and is usually dominated by Aboleths, Dormant Pseudo-Monsters, Derro and Mind Flayers.
They are full of hostility and malice towards any creature that is different from them. Food and water are very scarce. These races kill each other and enslave each other for survival. They are extremely adaptable to darkness, and new unique organs have appeared on many monsters.
In short, the Underdark is definitely not a friendly existence for surface creatures. The ubiquitous darkness alone keeps most surface creatures out.
Holding a torch in the Underdark is not a wise choice. Regardless of whether you can see the hidden enemies clearly, those predators can see you clearly, and will attract many monsters and predators who originally didn't notice you.
"How much information have you collected about this Underdark?" This is what Gavin is most concerned about.
"I wonder if the Lord has ever heard of Shanatar?" The spirit naga asked instead of answering.
"Shanatar? The earliest and greatest shield dwarf kingdom? You mean, the Colossus City was created by them?" Gavin's spirits suddenly lifted. If the Colossus City was related to this dwarf kingdom, then their legacy would be even more extraordinary.
Whether it was the automated ironmaking production line below or the Heart of the Mountains, which was the treasure of the clan.
This shield dwarf kingdom was very, very old. Even before the establishment of the ancient Imaskar Empire, the Vihon Sea was still a piece of land, and the human psychic empire Zardamus had not yet been established on this land.
It once had a very vast area, including Amn, Tethyr, Calimshan, and all the upper underdark along the shores of the Steam Lake. It was opened up by the great dwarf pioneer Tak * Shanatar and his eight sons in 12,000 years.
A good father will have a good son.
The eight sons of Shanatar were not ordinary people. They founded their own sub-kingdoms. Only when the eight united could they form the real Shanatar Kingdom.
This ancient dwarf kingdom has experienced many ups and downs. It has stood on this land for thousands of years and has influenced the entire history of dwarves in the North.
It is no exaggeration to say that the entire Northern Shield Dwarves were split off from this ancient dwarf empire.
In the later period, they even established the dwarf kingdom of High Shanatar to the north of the Marching Mountains. More than 7,000 years ago, they fought a war with the giant empire of Nederheim.
According to legend, the dwarves of High Shanatar killed at least 5,000 giants from the Kingdom of Nederheim. At the end of the war, more than half of the giants south of the Giants' Running Mountains were wiped out.
The giants of the Kingdom of Nederheim degenerated into a fragmented giant tribe.
This is consistent with the legendary history of the Giant Plains that Gavin had previously learned.
The Giant Plains was once a huge battlefield for giants, where tens of thousands of giants died, giving rise to the unique law of gigantism in the surrounding area.
The dwarves of the Colossus City were destroyed by their archenemies, the stone giants who transformed themselves into immortal beings.
The answer of the spirit Naga Alhassan confirmed this: "Yes, this dwarf city is a border city built by the Kingdom of High Shatana to defend against the giants of the North.
The village of Cairnheim, located below the Giant Run Mountains, was built by a group of stone giants who escaped from the dwarf massacre of the giant kingdom of Nederheim. The stone giants of this tribe will not step into death. They will transform themselves into undead beings before that.
The undead stone giant chieftain who now rules there is named Duokong, and is said to be the last king of Nederheim, the giant empire.
Although I couldn't get close to Cairnheim Village, I could feel that the place was filled with a strong breath of death, as if a large army of death was sleeping there.
Under the Colossus City, there is not only a dwarf iron smelting automatic assembly line, but also a new dwarf city. Those stone giants enslaved a group of Duergar dwarves to mine and forge equipment for them."
"Duergar dwarves? How many are there? How many troops are stationed by the stone giants here?" Gavin was not surprised but happy.
Duergar dwarves are also called gray dwarves or evil dwarves because they worship the dwarf evil god Duergar, hence the name.
The Durga dwarves actually have a very deep connection with the Shanatar Kingdom. They were once a branch of the Shanatar Kingdom. However, they dug too deep in their city and connected to the lower underworld below their city, where there are more ancient and powerful beings - the mind flayers, also known as the mind suckers.
This group of future rulers from Faerun have powerful mind manipulation abilities. They manipulated and enslaved these dwarves for generations. It was not until with the help of the evil god Durga that they had the ability to fight against this mind slavery, overthrew the rule of the mind flayers, and regained their freedom.
However, years of mind slavery have forever changed this branch of dwarves, making their blackened spirits as evil as their former tyrant princes. In addition, they are angry at the indifference of the dwarf gods to their tragic experiences. They spurn the dwarf gods and no longer call themselves dwarves, but Durga people. Therefore, when they attack their dwarf relatives, they will not hesitate at all.
But the gray dwarves are also dwarves. They have all the skills and techniques that the dwarves have, and they are not as stubborn and pedantic as ordinary dwarves. If they can be taken down together, it will not only be a large iron and steel mill, but also a complete weapons and equipment factory.
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