[Get regular milk*1] [Ordinary milk: a very common milk
] [Get: Object C-28 - "Noklip"*1]
[Object C-28 - "Noklip":
A magical quick-cut prop that claims to be able to cut into everything, you can try to stick it to your brother's body and then cut into it. 【Friendly
reminder: Don't try to attach Object C-28 - "Nocklip" to yourself, and then cut into yourself. [
Mission: Deliver milk instead of Linta (0/1) (not completed)]
"By the way, from Level 11, you can jump back to the backroom radio studio." Linta prompted, "You just need to find a radio studio through the quick-cut terminal and jump back to the backroom radio studio in Level 4.
"Okay, I see."
Lu Weiwei nodded, and then followed Lin Ta's prompts to locate the quick-cut terminal in the radio studio.
This distance is not very far, just over two kilometers.
Soon, Zhou Mei called Lu Weiwei.
After asking Lu Weiwei about the situation, the two agreed to meet at Level 4.
Ten minutes later, Lu Weiwei returned to the backroom radio studio of Level 4.
"Hey, uncle, I'll get back the milk you want for you~"
[Completed the task 'Quick Cut Player']
[Get Quick Cut Guide*1] [You have new Quick Cut Skills to Unlock]
Lu Weiwei opened the Quick Cut Guide, and a large number of words appeared in front of his eyes.
[This guide is for all quick-cut players! ] 【
Whether you are a new rookie
】【Or a veteran
cutter】【This guide will help you in your
quick cutting journey】【Its content contains various quick-cutting techniques and their advanced content
】【As long as you learn it
】【You are the next speed-cutting master!】 After
seeing the content on the quick-cut guide, Lu Weiwei did not hesitate to share the guide with all the viewers in the live broadcast room.
Friendly reminder: The quick cut guide is smelly, long and boring, readers who are not interested in quick cutting should go directly to the next chapter, skipping this chapter will not affect subsequent reading.
【Basic skills
】【1.】 Lighter, lighter, ultra-light"]
[Did you find out?]
Even though survival guides recommend that we have plenty of supplies, there's no denying that the fewer items you carry, the higher the probability of cutting in/out.
This is critical, as the more rudimentary your equipment is, the greater the risk of traversing the tiers.
At the same time, in a linear and finite hierarchy, the probability of cutting out from the boundary is higher than from elsewhere. 】
【2.“ Skill, borrowing, purpose"]
[For cutting in/out, most of the way of wanderers is to rush to one place.
This is inappropriate, there are already vagrants who pay for it.
The correct way is to lean sideways against the obstruction and exert force in the direction of the obstruction, with a feeling of "I'm going to fit in."
However, this method generally requires a lot of force to successfully cut in/out, so we recommend that novices prepare boosters, such as 'pointing resin', before the practice. 】
【3.“ Bet, Emergency, Try"]
[This method is similar to the previous one, it is also achieved through physical collision, the only difference is that the object becomes an entity.
Taking the death moth as an example, when the wanderer hits it, there is a probability of achieving a short distance of cutting, and the successful cutout of the wanderer will not feel the pain caused by the process.
It should be noted that before practice, distinguish the entity in front of you to see if its physiological characteristics and danger degree value are not worth your impact, so as not to cause irreversible consequences. 】
【4.“ Extreme speed, speed, god speed"]
[In fact, when the speed of movement is fast enough, generally more than 12m/s, there will be a probability of cutting in/out, but the probability is extremely small.
And the faster the speed, the higher the probability of cutting in/out.
The danger is that after successful cutting/exiting, due to too fast acceleration and inertia, it may cause the wanderer to be unable to stop or be injured in a short time.
Therefore, this method is not recommended for frequent use.
However, if the conditions are sufficient, you can practice as safe as possible.
Laying this foundation will add security to your later training.
If there is no special need, only for preventive effect. 】
【5.“ props, shameless, cheating"]
[Take out the nocklip sticker you carry with you, stick it on the item in front of you, good brother, and cut into it. 】
【6.“ Trust, friendship, human affection"]
[Establish as good relations as possible with all organizations and entities in advance, although the rules clearly state that "any prior conversation with intelligent life on the quick-cut route is prohibited." "
But who cares if you helped the Eye of Argos catch a murderer a few years ago, or became the secret boyfriend of a certain level of voodoo bee queen?
Make more friends in the backroom, and even if you can't get immediate help, you can often know some routes that no one cares about!
For example, if you make a relationship with Mark and bring him a special drink, you'll be able to pass Level 89 as quickly as possible.
This tip doesn't apply to nerds and non-social dead houses. 】
【7.“ Good luck, opportunity, strength"]
[Luck is also part of strength, and having a good luck is also the key to quick cuts.
Some wanderers have accidentally cut only half of their bodies during quick cutting, resulting in the head being outside and the waist down inside the wall.
There are also wanderers who succeed in one level when they cut in.
Of course, these are probabilistic events, and good luck to all quick-cut players! 【
Advanced Skills】
【1." Reverse, roundabout, memory"] [Reverse
cut, as the name implies, is to cut into the entrance of the wanderer when entering this level to achieve the means of returning to the previous level, but the probability of success is small, and once it fails, it will cut to the random level, which requires extremely tricky techniques, such as the need to remember the direction when entering, and the application of empty cuts.
This method generally only works with linear spaces. 】
【2.“ Desperate, sprint, odd path"]
[When you are in the endless layer, it is extremely difficult to find the exit, but it is not practical to cut out from the floor, and it is difficult to achieve, and then we have to use the upper cut.
The specific practice is to sprint forward, jump up and fall when the physical strength is about to be exhausted.
Then you will cut to the level adjacent to this level, which is an empty cut.
If you enter a level this way, your entrance will be anywhere on the next level after you leave the level and move on to the next level.
This method is generally used only in linear spaces.
In addition, if the acceleration reaches certain conditions during your descent, a hollow cut will also occur. 】
【3.“ Repeat, round trip, jump"]
[Repeatedly cut back and forth between the two levels to achieve the purpose of jumping several levels.
And the interval between each entry/exit should not be more than 5 minutes, if the specified time has passed, it will not be possible to continue to cut in/out between the two levels.
After the jump is completed, the wanderer may experience symptoms of dizziness, shortness of breath. We call this method a cut.
This method is generally suitable for avoiding some one-way entrances or very dangerous levels. 】
【4.“ Backtracking, refreshing, changing points"]
[DNA cutting is an operation that constantly cuts in/out between two levels that can be repeatedly entered and exited to constantly change its own "birth point", generally used to find a fixed position exit of a finite level, named because its theoretical model is similar to the double helix structure of DNA.
This operation requires extremely fast reaction force to confirm one's position, and at the same time requires relatively strong in/out capabilities, such as a strong body, which is relatively difficult to achieve.
In contrast, the physical load of this method in a single use is much smaller than that of the cut, but considering that the number of times it is required is often measured in thousands of times and its benefits, the cost performance is not possible.
Since most of the levels in the backroom are limited, it is still extremely difficult to find a specific location, so this method relies on a great degree of luck. 】
【5.“ Carry, use, master"]
[According to statistics, there are many layers with abnormal characteristics, very distorted, and unstable in the back room, and it will become more difficult to rely on walls or floors such as empty cutting and cutting at these levels, and even some people cause mistakes because of the characteristics of these levels, resulting in tragedy.
Therefore, there is a need for a cut-in/out method that does not require walls and floors - object cutting: using objects to get rid of the cut-in/out method of using walls and floors.
Applies to empty tiers, unstable tiers, and levels with anomalous properties.
The specific practice method is: sprint forward, and when the speed reaches the limit, immediately throw any object directly in front, jump to the item, and curl up and hold the item and fall to the ground, you can cut into the adjacent level, after the object is cut, the pain of the fall will begin to spread, but as long as it is successful, everything is deserved.
This method is more difficult, and it is recommended to practice it several times at a safe level until you can complete the object cutting skillfully.
If you can grasp the object cut well, then you can try to complete the double object cut, double object cut on the basis of the object cut to add another action, curl up and hold the object, throw the item to the ground and grab the item again when the item bounces, and hit the ground hard to complete the double object cut, which will make you go through two levels in a row, but the pain is twice as painful as the object cut.
Double cutting is more difficult, it is recommended not to try easily before fully mastering the object cutting, but as long as it is mastered, it will be very convenient to cut quickly at any level. 】
【6.“ Stop, freeze, backtrack"]
[For most players, backcutting is a relatively difficult operation to complete, especially when you fall into some level that cannot return to the entry point, or a level that will make you scared, then a single frame backcut TAS can play a good role.
During the process of cutting into the hierarchy, maintain the movement and orientation, and quickly recall the "falling feeling" when cutting in.
After the field of view appears, quickly tilt the body back and make a cushioning posture, you can complete the reverse cut effect in the instant after cutting. 】
【7.“ Spiral, twist, self"]
[Sometimes, for the hierarchy with extremely strong abnormal nature, in order to avoid the influence of the level on itself as much as possible, or to reduce the consumption of materials, it is necessary to use self-cutting. Although it is high-risk, it has a good response.
In theory, the principle of self-cutting has certain similarities with object cutting, in the cutting process needs to perform a front flip as fast as possible, while bending the body and clamping the legs in the process, using a diving action similar to the front body to hit the legs at a faster speed, and rotate completely to achieve the purpose of cutting out.
Throughout, the influence of hierarchy on the wanderer diminishes as the action is further refined. However, if any step is missed, the impact will be restored.
It should be noted that many wanderers often have splits due to improper operation in the process, including not rotating for a week, hand contraction, legs not closed, slow speed and other reasons, resulting in splitting, and causing disability or even death.
Or get into a bigger dilemma because of the randomness of the cut out.
Therefore, unless you are skilled enough and mentally prepared, it is not recommended to try this method.
【Final Technique
】【Tip 1: "Information, Plan, Investigation"
】【Have you ever wondered why those first places on the leaderboard can always make a quick cut in a tricky route?】
Reverse cut in the mouth of a seven-layer thing?
Getting into the toilet?
Or give a flying kick to the window of the Hundred Window Court from a special angle?
Repeating their route and doing it better shows that you are faster, luckier, and more powerful than them, but when you find a route that kills the race, it shows that you are better than everyone else!
Charting new paths requires more than just reading through all the data on the text, you can give it to nerdy friends you like to read, and you can even set up an extracurricular interest class for them to set up a "quick-cut theory research group" or something.
The point is, you have to be familiar with what exactly each level is: where do they lead? Can they reverse cut? What are they not documented, what are the almost unattainable exits?
When your mind has built a net, a map of the entire backroom, you can understand what the phrase "a long detour is a shortcut" is.
Try your hand at bouncing yourself on the moon with a super slingshot or leaping straight off a cliff face, these crazy ideas and ideas must be tested for yourself to find that Frankenstein madness!
Starting from the basics, going to those levels yourself, stepping on the floor, glancing at the gaps in the wall, or simply finding the author of the article for an exclusive interview, there's nothing more enjoyable than learning about a prey's weakness step by step and killing it, isn't it?
Don't be a rampage rhinoceros, be a cunning falcon. [
Tip 2: "Believe, Reject, Rebel"]
[When you are proficient in some cutting techniques, you can try to climb to a higher cutting path, but please remember that you must be proficient, and novices should bear the possible consequences of trying this article rashly.
When practicing, you must believe that this place is real, believe that you can cut out from here, as long as you believe enough, the probability of cutting out will also be greatly increased, such as the entrance and exit mode of the M.E.G. Archive, which is to enhance the concept of "believe" for the wanderer, making it more likely to be cut out and more controllable.
Sometimes it doesn't hurt to add some psychological cues to yourself.
But the backroom itself, at least for the time being, is a mistake in reality, which means that some levels of the underlying construction are completely disordered, at this time you will definitely not feel that you can leave here, rejection is a better way out, reject all logic, refuse all thinking, empty your brain, leave the result alone, find a good place, cut.
As mentioned above, cut out, try to have a feeling of integration, now, throw that feeling behind your head, experience the fear in your heart when you cut out, panic, contradiction and the pleasure of final success, crush the skills taught by others, experience your experience, practice is the best teacher, sprint through the bug! 】
【...】
] [Get: Object C-28 - "Noklip"*1]
[Object C-28 - "Noklip":
A magical quick-cut prop that claims to be able to cut into everything, you can try to stick it to your brother's body and then cut into it. 【Friendly
reminder: Don't try to attach Object C-28 - "Nocklip" to yourself, and then cut into yourself. [
Mission: Deliver milk instead of Linta (0/1) (not completed)]
"By the way, from Level 11, you can jump back to the backroom radio studio." Linta prompted, "You just need to find a radio studio through the quick-cut terminal and jump back to the backroom radio studio in Level 4.
"Okay, I see."
Lu Weiwei nodded, and then followed Lin Ta's prompts to locate the quick-cut terminal in the radio studio.
This distance is not very far, just over two kilometers.
Soon, Zhou Mei called Lu Weiwei.
After asking Lu Weiwei about the situation, the two agreed to meet at Level 4.
Ten minutes later, Lu Weiwei returned to the backroom radio studio of Level 4.
"Hey, uncle, I'll get back the milk you want for you~"
[Completed the task 'Quick Cut Player']
[Get Quick Cut Guide*1] [You have new Quick Cut Skills to Unlock]
Lu Weiwei opened the Quick Cut Guide, and a large number of words appeared in front of his eyes.
[This guide is for all quick-cut players! ] 【
Whether you are a new rookie
】【Or a veteran
cutter】【This guide will help you in your
quick cutting journey】【Its content contains various quick-cutting techniques and their advanced content
】【As long as you learn it
】【You are the next speed-cutting master!】 After
seeing the content on the quick-cut guide, Lu Weiwei did not hesitate to share the guide with all the viewers in the live broadcast room.
Friendly reminder: The quick cut guide is smelly, long and boring, readers who are not interested in quick cutting should go directly to the next chapter, skipping this chapter will not affect subsequent reading.
【Basic skills
】【1.】 Lighter, lighter, ultra-light"]
[Did you find out?]
Even though survival guides recommend that we have plenty of supplies, there's no denying that the fewer items you carry, the higher the probability of cutting in/out.
This is critical, as the more rudimentary your equipment is, the greater the risk of traversing the tiers.
At the same time, in a linear and finite hierarchy, the probability of cutting out from the boundary is higher than from elsewhere. 】
【2.“ Skill, borrowing, purpose"]
[For cutting in/out, most of the way of wanderers is to rush to one place.
This is inappropriate, there are already vagrants who pay for it.
The correct way is to lean sideways against the obstruction and exert force in the direction of the obstruction, with a feeling of "I'm going to fit in."
However, this method generally requires a lot of force to successfully cut in/out, so we recommend that novices prepare boosters, such as 'pointing resin', before the practice. 】
【3.“ Bet, Emergency, Try"]
[This method is similar to the previous one, it is also achieved through physical collision, the only difference is that the object becomes an entity.
Taking the death moth as an example, when the wanderer hits it, there is a probability of achieving a short distance of cutting, and the successful cutout of the wanderer will not feel the pain caused by the process.
It should be noted that before practice, distinguish the entity in front of you to see if its physiological characteristics and danger degree value are not worth your impact, so as not to cause irreversible consequences. 】
【4.“ Extreme speed, speed, god speed"]
[In fact, when the speed of movement is fast enough, generally more than 12m/s, there will be a probability of cutting in/out, but the probability is extremely small.
And the faster the speed, the higher the probability of cutting in/out.
The danger is that after successful cutting/exiting, due to too fast acceleration and inertia, it may cause the wanderer to be unable to stop or be injured in a short time.
Therefore, this method is not recommended for frequent use.
However, if the conditions are sufficient, you can practice as safe as possible.
Laying this foundation will add security to your later training.
If there is no special need, only for preventive effect. 】
【5.“ props, shameless, cheating"]
[Take out the nocklip sticker you carry with you, stick it on the item in front of you, good brother, and cut into it. 】
【6.“ Trust, friendship, human affection"]
[Establish as good relations as possible with all organizations and entities in advance, although the rules clearly state that "any prior conversation with intelligent life on the quick-cut route is prohibited." "
But who cares if you helped the Eye of Argos catch a murderer a few years ago, or became the secret boyfriend of a certain level of voodoo bee queen?
Make more friends in the backroom, and even if you can't get immediate help, you can often know some routes that no one cares about!
For example, if you make a relationship with Mark and bring him a special drink, you'll be able to pass Level 89 as quickly as possible.
This tip doesn't apply to nerds and non-social dead houses. 】
【7.“ Good luck, opportunity, strength"]
[Luck is also part of strength, and having a good luck is also the key to quick cuts.
Some wanderers have accidentally cut only half of their bodies during quick cutting, resulting in the head being outside and the waist down inside the wall.
There are also wanderers who succeed in one level when they cut in.
Of course, these are probabilistic events, and good luck to all quick-cut players! 【
Advanced Skills】
【1." Reverse, roundabout, memory"] [Reverse
cut, as the name implies, is to cut into the entrance of the wanderer when entering this level to achieve the means of returning to the previous level, but the probability of success is small, and once it fails, it will cut to the random level, which requires extremely tricky techniques, such as the need to remember the direction when entering, and the application of empty cuts.
This method generally only works with linear spaces. 】
【2.“ Desperate, sprint, odd path"]
[When you are in the endless layer, it is extremely difficult to find the exit, but it is not practical to cut out from the floor, and it is difficult to achieve, and then we have to use the upper cut.
The specific practice is to sprint forward, jump up and fall when the physical strength is about to be exhausted.
Then you will cut to the level adjacent to this level, which is an empty cut.
If you enter a level this way, your entrance will be anywhere on the next level after you leave the level and move on to the next level.
This method is generally used only in linear spaces.
In addition, if the acceleration reaches certain conditions during your descent, a hollow cut will also occur. 】
【3.“ Repeat, round trip, jump"]
[Repeatedly cut back and forth between the two levels to achieve the purpose of jumping several levels.
And the interval between each entry/exit should not be more than 5 minutes, if the specified time has passed, it will not be possible to continue to cut in/out between the two levels.
After the jump is completed, the wanderer may experience symptoms of dizziness, shortness of breath. We call this method a cut.
This method is generally suitable for avoiding some one-way entrances or very dangerous levels. 】
【4.“ Backtracking, refreshing, changing points"]
[DNA cutting is an operation that constantly cuts in/out between two levels that can be repeatedly entered and exited to constantly change its own "birth point", generally used to find a fixed position exit of a finite level, named because its theoretical model is similar to the double helix structure of DNA.
This operation requires extremely fast reaction force to confirm one's position, and at the same time requires relatively strong in/out capabilities, such as a strong body, which is relatively difficult to achieve.
In contrast, the physical load of this method in a single use is much smaller than that of the cut, but considering that the number of times it is required is often measured in thousands of times and its benefits, the cost performance is not possible.
Since most of the levels in the backroom are limited, it is still extremely difficult to find a specific location, so this method relies on a great degree of luck. 】
【5.“ Carry, use, master"]
[According to statistics, there are many layers with abnormal characteristics, very distorted, and unstable in the back room, and it will become more difficult to rely on walls or floors such as empty cutting and cutting at these levels, and even some people cause mistakes because of the characteristics of these levels, resulting in tragedy.
Therefore, there is a need for a cut-in/out method that does not require walls and floors - object cutting: using objects to get rid of the cut-in/out method of using walls and floors.
Applies to empty tiers, unstable tiers, and levels with anomalous properties.
The specific practice method is: sprint forward, and when the speed reaches the limit, immediately throw any object directly in front, jump to the item, and curl up and hold the item and fall to the ground, you can cut into the adjacent level, after the object is cut, the pain of the fall will begin to spread, but as long as it is successful, everything is deserved.
This method is more difficult, and it is recommended to practice it several times at a safe level until you can complete the object cutting skillfully.
If you can grasp the object cut well, then you can try to complete the double object cut, double object cut on the basis of the object cut to add another action, curl up and hold the object, throw the item to the ground and grab the item again when the item bounces, and hit the ground hard to complete the double object cut, which will make you go through two levels in a row, but the pain is twice as painful as the object cut.
Double cutting is more difficult, it is recommended not to try easily before fully mastering the object cutting, but as long as it is mastered, it will be very convenient to cut quickly at any level. 】
【6.“ Stop, freeze, backtrack"]
[For most players, backcutting is a relatively difficult operation to complete, especially when you fall into some level that cannot return to the entry point, or a level that will make you scared, then a single frame backcut TAS can play a good role.
During the process of cutting into the hierarchy, maintain the movement and orientation, and quickly recall the "falling feeling" when cutting in.
After the field of view appears, quickly tilt the body back and make a cushioning posture, you can complete the reverse cut effect in the instant after cutting. 】
【7.“ Spiral, twist, self"]
[Sometimes, for the hierarchy with extremely strong abnormal nature, in order to avoid the influence of the level on itself as much as possible, or to reduce the consumption of materials, it is necessary to use self-cutting. Although it is high-risk, it has a good response.
In theory, the principle of self-cutting has certain similarities with object cutting, in the cutting process needs to perform a front flip as fast as possible, while bending the body and clamping the legs in the process, using a diving action similar to the front body to hit the legs at a faster speed, and rotate completely to achieve the purpose of cutting out.
Throughout, the influence of hierarchy on the wanderer diminishes as the action is further refined. However, if any step is missed, the impact will be restored.
It should be noted that many wanderers often have splits due to improper operation in the process, including not rotating for a week, hand contraction, legs not closed, slow speed and other reasons, resulting in splitting, and causing disability or even death.
Or get into a bigger dilemma because of the randomness of the cut out.
Therefore, unless you are skilled enough and mentally prepared, it is not recommended to try this method.
【Final Technique
】【Tip 1: "Information, Plan, Investigation"
】【Have you ever wondered why those first places on the leaderboard can always make a quick cut in a tricky route?】
Reverse cut in the mouth of a seven-layer thing?
Getting into the toilet?
Or give a flying kick to the window of the Hundred Window Court from a special angle?
Repeating their route and doing it better shows that you are faster, luckier, and more powerful than them, but when you find a route that kills the race, it shows that you are better than everyone else!
Charting new paths requires more than just reading through all the data on the text, you can give it to nerdy friends you like to read, and you can even set up an extracurricular interest class for them to set up a "quick-cut theory research group" or something.
The point is, you have to be familiar with what exactly each level is: where do they lead? Can they reverse cut? What are they not documented, what are the almost unattainable exits?
When your mind has built a net, a map of the entire backroom, you can understand what the phrase "a long detour is a shortcut" is.
Try your hand at bouncing yourself on the moon with a super slingshot or leaping straight off a cliff face, these crazy ideas and ideas must be tested for yourself to find that Frankenstein madness!
Starting from the basics, going to those levels yourself, stepping on the floor, glancing at the gaps in the wall, or simply finding the author of the article for an exclusive interview, there's nothing more enjoyable than learning about a prey's weakness step by step and killing it, isn't it?
Don't be a rampage rhinoceros, be a cunning falcon. [
Tip 2: "Believe, Reject, Rebel"]
[When you are proficient in some cutting techniques, you can try to climb to a higher cutting path, but please remember that you must be proficient, and novices should bear the possible consequences of trying this article rashly.
When practicing, you must believe that this place is real, believe that you can cut out from here, as long as you believe enough, the probability of cutting out will also be greatly increased, such as the entrance and exit mode of the M.E.G. Archive, which is to enhance the concept of "believe" for the wanderer, making it more likely to be cut out and more controllable.
Sometimes it doesn't hurt to add some psychological cues to yourself.
But the backroom itself, at least for the time being, is a mistake in reality, which means that some levels of the underlying construction are completely disordered, at this time you will definitely not feel that you can leave here, rejection is a better way out, reject all logic, refuse all thinking, empty your brain, leave the result alone, find a good place, cut.
As mentioned above, cut out, try to have a feeling of integration, now, throw that feeling behind your head, experience the fear in your heart when you cut out, panic, contradiction and the pleasure of final success, crush the skills taught by others, experience your experience, practice is the best teacher, sprint through the bug! 】
【...】
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