I made some random characters, they might have stuffed them.
First smooth play
I hunted 30 kick rabbits by the time the last one of my legs came out. How come it doesn't come out so much when it's the easiest item to drop. An appetite sensor is a horrible thing. I'm tired today because of everything, so report clearance and log out at the right inn to sleep. Good night!
"... hmm, heh, over there"
I woke up in the heat of the room. Even though it's still mid-April, you've been working too much sun since the morning. You can't even adjust the room temperature like a boulder Ω. I looked at the clock and it said 13: 00.
......... don't do it in the middle of the day! That's why it's hot. Eat something appropriately and play games.
Yes, login. I'm going to master the researcher today for now and take other production jobs. And then, yeah... I could get an appraisal and identification, and a handheld stone? Or grass? Let's see who it is. Why don't we do it in the inn? May the rare items be mixed.
No, appraisal!
Item
-Stone
Ordinary stones everywhere
-Beautiful stone
Beautiful stone with a subdued touch
They say the maniacs are collecting it.
-Beautiful round stone
Round and beautiful stone
Sometimes used for accessories
- Obsidian shards
Black and glossy obsidian shards
The size is small, so machining is only possible.
- Some kind of raw stone
Gems
I don't know what kind until I polish it.
Isn't that quite an accomplishment you just picked up there?
What a surprise to be able to pick up even the jewels, albeit the raw stones. You worked plain for me, Mr. LUK. Give me all the stat points that have been increased to rewards. Add more rare items at this rate.
Item
- Herbs
Very bitter grass
It'll be the ingredient for the medicine.
-Lyapalyapa
It's like grass at first sight, but one of the vegetables.
Shaky texture whether boiled or baked
- Thousand Years Grass
Grass growing everywhere
Though they say they live in a life force that won't wither after a thousand years of abandonment, the truth is uncertain
- Spice leaves
Strange leaves that vary in flavor depending on how they are processed
Taste is fixed when finished processing
Well processed items are traded at high prices among spices
-Bone of the Beast
Animal Monster Bones
I can't tell until the type because time has passed.
-Beautiful bones
Some kind of white, beautiful bone.
We can use it as a weapon material.
- Tai Ancient Dragonbone Piece
Some of the bones of a dragon that fell long ago.
I can't insult you with shards.
The power of dragons strips even the gods of their fangs, whether they become shards.
It doesn't taste good to pick it up at the beginning of the last one!?
But, but. Even strip God of his fangs? Bene! Di malto, Bene!
Reinforce the material and the interior will be a fine weapon.
It's a precious item to say I could pick it up. Let's raise the job level before we use it.
This one is not enough, and I need to challenge the dragon breed to provide fresh material before I can challenge the goonut.... but can you win, me?
Well, that's what happens when you go, let's be prepared for that.
Looks good on other items...... spice leaves? You're picking up quite a few, and you're going to be able to improve your cooking skills with Lyapalyapa. The dispensing may also be increased during the processing phase. Shall we try everything?
I'll just hang on. Does it sound like pepper? My tongue tingles.
I carved it. Sweet and sweet. Will the taste change even raw?
I tried to crush it. It tastes like mint ice cream.
I held it with my hand and slapped it. The refreshing acidity is pleasant.
Try to broil in the magical fire of life. Spicy! Looks like I caught some chili.
Just trying it out properly would be quite a variation. It's going to be quite a repertoire with just a combination of spice leaves.
But I'm not sure I can remember everything, am I? Do you have any good hands......
Oh, you can use the researcher's job skills! I have two job skills that I remember now. Research and reports.
Research is a skill that allows you to see more information that was not visible in appraisals or identification by using it for items, etc. And if you use it on the same item over and over again to make the research rate 100%, the report becomes available.
The report is a skill that brings the research results together on paper. They also sum up other things they've done so far.
With these two, you can round naked the strange properties of spice leaves! When that happens, I don't even have trouble funding my activities by selling finished spices to cook-based players. Cook, it's perfect... I can do it!
Job levels were maximized while research was hanging on the spice leaves. Looks like the researchers were the biggest at level 20.
The spice leaf research rate is now 100% and just fine. Let's go out and buy tools for processing when we report. Fortunately, there are plenty of other materials besides kick rabbit leg meat. Sell this and you can buy it. I guess I'll stop by the temple on the way and change my job, too.
I walked out of the inn to the temple. I didn't mean to get it done earlier, but it's been a long way through the last two days, so my legs were meant for nature. Perhaps the greatest number of times you've returned to death in a player.
"Hello, Father."
"Oh, you have certainly crossed the trials of the god of war, Gounut..."
"It's Riley Leaf. You didn't name it."
"You're Lord Riley. What did you do today?
"I was going to change the job. Should I touch that tablet?
"Yeah, if you do, it will transfer between career changes. It's an independent space for each and every one of us, so we can slowly decide on a job. When the change of job is over, we will move to the square behind the temple."
"I see. Are priests and priests fit for priests?
"Yeah? Is it philosophy?
"Call yourself a priest. What, this is a temple, and isn't the priest right? And suddenly it flashed."
"Oh, was that it? You've been asked by other players. In my case, it fits both because the main job is a priest and the subjob is a priest. In large cities, temples are built, and in small villages, etc., churches are built, where job changes are made, so both are no different."
"Heh, did you"
I had a light chat with the priest and then headed for a job change. When I touched the stone slab, I was bouncing into a white space. You look like some kind of character made up place.
A window appeared in front of me when I was thinking about that. Apparently, I can change it to what's shown in this.
"Which one? Set aside basic jobs for warriors, bowmen, swordsmen and magicians. It just shows how weird it is again..."
Current Job
Main researcher LV20 MASTER!
Subadventurer LV1
Changeable Job List
[Warrior Lv1] [Bowman Lv1] [Swordsman Lv1]
[Mage Lv1] [Gambler Lv1] [Runner Lv1]
[Collector Lv1] [Necromancer Lv1] [Batterer Lv1]
[Neat Lv1] [Housekeeping Lv1] [Cook Lv1]
Only a cook can be a production system.
I had no idea there were more jobs out there that couldn't tell the difference between pedigrees. I guess gamblers are because of the high LUK. Others seem to have been freed by their previous actions rather than by their status?
I don't see a job that seems to be able to modify the interior into a weapon, and grow up in a big, basic position? Um, I'm worried.
Let's just make it a cook. I'm going to be processing spice leaves, and I might get a higher level.
If the level goes up and the status goes up, other production jobs will come out as well. If you don't come out, well... let's just say we ask the right blacksmith for an apprenticeship.
Well, I changed my job, too, and do you want to go shopping next!
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