Idle game leads to another world
Chapter 573 The Devil's Remains
In terms of the complexity of the situation, Yang Yiyi's side is no worse than Viola's, and it can even be said that it is even worse.
It is no longer a simple matter of the rivers and lakes. Although Yang Yiyi herself has no awareness, it is easy to find that the situation in the world has been stirred up by connecting one thing after another.
But no matter what, Yang Yiyi is at least seven or eight days away from Ning Xianer and the others. It is unknown whether she can catch up. Basically, she is all on the road.
Li Chengxi mostly just glanced at it occasionally, or said hello to Yang Yiyi or something. The most concerned issue now is indeed the underground adventure of Aoerdai and the other two.
Among the three Demon King Rings that Li Chengxi currently owns, the process of obtaining two of them is not complicated. It took less than a day to complete it. One of them has even been hanging on Viola's neck all the time, but she herself does not know that the difficulty of obtaining it is so low that she can just reach out and take it.
This gave Li Chengxi an illusion that it seemed that going to the ruins to explore and adventure was not a matter of spending too much time.
But in fact, this is a completely wrong idea. It is normal for adventurers to spend ten days or half a month exploring the ruins, especially adventurers who hope to explore the entire ruins and take away the most valuable things, which will take longer.
I asked Eilistraee, and she said that if this is really a dwarf ruins from the Five Kings Mountains, there may be about ten underground floors, which is still a very conservative estimate, because some super-large dwarf ruins have nearly a hundred floors...
These dwarves are really good at digging!
Moreover, this ruins seems to have been regarded as a good place to hide things by many people for a long time, such as the stolen holy relics of the drow.
These people are likely to expand this ruins, and it will be more time-consuming to fully explore it. Even if you only aim at the Demon King's Ring, you still need to run around aimlessly when you don't know its exact location.
O'erde obviously knew it, and she stuffed a lot of supplies into the magic bag before she came.
Even if Li Chengxi didn't send them food, the three of them would definitely not starve, but the food would not be as delicious as what Li Chengxi gave them.
Early in the morning, the three of them extinguished the campfire, got their gear ready, and set out on their journey again.
The fifth floor is the mining floor. At first glance, it is a huge underground cavity. In fact, if you look closely, you will see that there are still a lot of traces left on the ground when the dwarves were busy here.
Aoerdai confirmed the map. The three of them at least have a clear direction to go. The problem is that it is too long...
According to the instructions on the map, the three of them need to walk along one side of the underground rift for five hours, walk to the other end, cross a bridge across the rift, and then continue along the rock wall to reach the entrance to the sixth floor.
In the era of the dwarves, such a long route was moved by means of transportation such as mine carts.
Although the dwarves' creations are so tough and durable that they can still be used even now, Aoerdai and the other two looked at the mine cart they sat in when they came down and decided not to do it.
Walking slowly on your legs is slower, but it is safer.
Along the way, they didn't run into the drow or the wild bear mercenaries. Aoerdai and the others rode the mine cart from the third floor to the fifth floor in an instant, leaving the drow and the wild bear mercenaries behind.
The only thing to worry about is the monsters.
The underground, which seems to have nothing but mushrooms, actually has a lot of monsters, such as the Horror Claw, the Dark Sound Blind, the Dark Curtain, the Thor, etc. You can even see the rock octopus soaking in the ground with its tentacles.
What scared Aoerdai and the other two the most was actually the underground rift not far away.
They didn't know how deep this rift was, but occasionally there would be sharp winds blowing up from the bottom of the valley, which could easily scare people and make them think it was a monster.
It is estimated that the "roar of Moradin" encountered before was connected to this rift.
They continued to move forward cautiously, crossing the stone arch bridge across the rift valley. The strong wind blowing from below was like countless wronged souls dancing around them. Even if they returned to the solid ground, it was hard to say whether there was a wriggling tentacle hidden in the shadow that could not be illuminated by the phosphorescence of the giant mushroom.
The whole journey was not a very comfortable experience. It can be said that it was laborious and laborious. The three of them set out early in the morning and walked until the afternoon.
Fortunately, they finally saw something other than stones and mushrooms.
Along the rift valley, walk to the end, and you can see a doorway on one side of the rock wall that is large enough to accommodate two carriages driving side by side.
Its originally huge door panel with a dwarf-like pattern carved on it has now been slapped on the ground, and it was knocked down a long, long time ago.
"It's the trace of a heavy blow. The one who blasted open this door must be a wizard."
This place was originally separated from the mine. According to the habit of the dwarves to hide the more important things, the deeper they are, it can be roughly seen that the mine and the area above are places where dwarf civilians can move freely.
And further down...
That's a bit interesting.
The three of them cheered up and rearranged their formation. Then they lit up the Dancing Lights and walked into this huge doorway.
The light of the Dancing Lights gradually dispelled the darkness. The first thing that came into view was a huge dwarf statue.
The statue wore the classic angular armor of the dwarves, half-kneeling, with a war hammer hanging on his waist and a shield standing in front of him. It looked like he was holding up a shield to resist foreign enemies, and it also looked like he was praying to the dwarf gods.
The sculpture itself has only this much artistic value, but its size is ridiculous, and it is estimated to be almost 15 meters high.
It is strange to say that the average height of dwarves is about 1.3 to 1.5 meters, but they particularly like big things, whether it is a statue, a house, a weapon, or a wine glass, the bigger the better.
This may be because they like to shout about whatever they lack.
Aoerdai checked the statue and found that there were traces of magic on it. It may be that the dwarf priest had enchanted the statue a long time ago, but now all the magic has disappeared.
After confirming that it would not suddenly come alive and attack, the three people walked around the statue and continued to move forward.
At this time, a broken fountain slowly emerged from the darkness.
Dwarves like fountains very much, especially when there is sufficient groundwater. They will use mechanical structures to make water supply systems comparable to tap water pipes.
Of course, it will not spray water now, maybe the water source has been diverted.
It is not strange to find a fountain in the ruins of the dwarves, but what really attracted the attention of the three people were the two bodies on both sides of the fountain...
They can't be considered corpses, but now they can only be considered as debris.
If you look closer, you will find that they are two things with insect-like shells, but they are taller than humans. Judging from their body structure, they should be able to walk upright. There are also strangely shaped black round shields and almost corroded spears with only hooked tips left.
"Insect people? Is there such a race? Or are they the remains of some monster?"
The only remains of the remains are shells, and the flesh and blood inside have all disappeared in time.
Zora and Nimia have never seen such creatures, while Orde came closer and poked the shells with his staff and said:
"No, they are not the product of the mortal world, but from the outside world."
Orde frowned rarely:
"This is an evil demon, to be precise, an ice demon, a cruel devil."
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