The Great Devourer has devoured many extragalactic galaxies and has seen many magical life, which can be summarized into two categories.

One type is that it will lose biomass when swallowed, such as fighting with space necromancers; One is to earn biomass, such as fighting humans; Strangely, there is a third category, that is, orcs, who can obtain a lot of biomass by fighting with them, but they are very difficult to fight, and the more difficult they are, the swarms often suffer heavy losses under the attacks of orcs.

The strangeness of the galaxy is also second to none, not only the civilization of the material world is very peculiar, but there is also some kind of subspace demon in the soul realm.

These demons are made of energy, conceived by the emotions of life, exist to harvest the souls of mortal things, and often compete with swarms for food!

The Kronos swarm fleet is a method devised by the Great Devourer, and this swarm fleet, unlike other swarm fleets, is specially used to deal with subspace demons.

The swarm units in the fleet are mainly long-range attacks, equipped with a large number of psionic zerg units to suppress the impact of subspace on the real world. In recent battles against subspace demons, such a method of warfare has proved to be very effective.

Previously, when the Chaos Warlord Abaddon destroyed Kadia, the crazy expansion of the Great Rift had a major impact on the real universe, and it happened that the huge Zerg fleet was on the road to the expansion of the Great Rift, which caused the Zerg fleet to suffer a lot of losses.

Originally, the size of the swarm fleet was enough to deal a fatal blow to the human empire, and because of the Great Rift, the Great Devourer had no choice but to continue to hoard biomass and expand the fleet again.

For the Great Devourer, in the battlefield of the Orc Star Domain, the situation of the insect swarm is not very good.

The swarm fleet needs to distribute a lot of biomass to the Kronos fleet, so that the Kronos swarm fleet can suppress the subspace and avoid things like the Great Rift from hitting the swarm fleet again.

On the other hand, it is necessary to maintain the continuous attack of the Zerg fleet and maintain the suppression of the Orc Star Domain to avoid the situation where the Orcs begin to counterattack and break the Zerg fleet.

Third, the Great Devourer should also be careful of other forces around the battlefield, who are just as hostile to the swarm fleet and look at the tiger.

The Tyren Zerg's way of fighting seems to be wide open, punching and rushing, and unreasonable. However, its core is very meticulous, from strategic deployment to small swarm combat cooperation.

This is the advantage of groupthink, this is the advantage of the Great Devourer, who wants to strangle the unstable factor in the cradle.

The zerg fleet of more than a thousand biological warships should be able to easily devour the target galaxy, and according to the range, it will not be long before it arrives.

An acceleration had been carried out before, making the already hungry swarm even hungrier, and they couldn't wait to start a gluttonous feast.

The people on Euronia III had no idea what future they would face, and in Fort Glory, the capital of the planet, thousands of people greeted the arrival of the astral army at the gate of the city.

As the most prosperous and industrialized city on Euronia III, Fort Glory also presents the Chaodu style of imperial cities.

Located at the highest and highest top of the city are the Planetary Doge's Palace and the Anglican Church, these buildings are resplendent and extraordinarily gorgeous, one representing the physical belonging of the imperial people and the other representing the spiritual belonging of the imperial people.

From these two buildings down is the domain of various nobles, guilds, who represent the ruling power of the city and even the entire planet.

Only those areas at the bottom, dirty, dilapidated and difficult to reach the sun below, belonged to the people of the empire.

And the people of these empires are gathering in front of the gates of the city, cheering the arrival of the astral army.

The streets were swept spotless, some places were sprinkled with flower petals, planetary guards cordoned off onlookers from both sides of the road, and Anglican priests with incense burners chanted blessings on the road.

One by one, the interstellar army lined up in a phalanx of tofu blocks walked in from the gate of the city with neat steps, their steps and muzzles were exactly the same, and the lifting of the fallen boots was like thunder hitting the ground, and the entire Fort of Glory seemed to vibrate.

This uniform voice shocked the onlookers, such an aura they had never seen on the Planetary Guardians.

Is this the emperor's warhammer, the Astral Army?

The cheers of the people were like waves of the sea, like waves, and some of the agitated people even knelt down and prayed to this army.

But no amount of noise and cheers could affect the marching Astral Army, their footsteps were still uniform, and their eyes were still tough and resolute.

An army like this should be able to defeat the green-skinned monsters that plundered on Euronia III. Many onlookers couldn't help but think that their hearts were also full of security.

This is the ceremony specially organized by Commissar Kester to enter the city, in order to boost morale and the confidence of the people of the empire on the planet, of course, not only that.

An astral army stationed at Fort Glory can also deter and supervise the planetary governor Cornwall, and if the governor has a bad act such as timidity, he can also strike at any time.

"Your Excellency Commissar Kester, the astral army you lead is so powerful and majestic, it is easy to sweep away the green-skinned monsters in the south of the planet."

Beside Kester, Cornwall's words of praise did not stop, but it seemed that he was not really a layman's, he was a knowledgeable governor for those armored troops who followed the astral army into the city.

"Indeed... If casualties are not counted, the Astral Army can drive Greenskins into the rainforest. However, such losses cannot be exchanged for a decisive victory, the lost astral army cannot be replenished, and the green skins in the rainforest continue to flow. Commissar Kester said objectively.

"I'm planning to launch an attack to at least take back Pioneer City, which was built near a mine deposit, and such a place should not be left to the greenskin." Kester looked at Cornwall.

"Of course, it is not enough to rely on the Astral Army, but also the cooperation of the Planet Guardian Army, after all, they are more familiar with the local terrain."

Obviously looking for other troops to bear the casualties together, of course, Cornwall just thought so in his heart, like a fox, he smiled and said: "Of course, it is my duty to cooperate with the astral army to fight." "

Suddenly, the communicator on Kester's body rang, what would bother him on such an important occasion as the entrance ceremony?

Pressing the question in his mind, Kester connected the communication.

"Sorry to disturb you, Your Excellency Commissar, there is intelligence from Commander Pex that the orcs have launched an attack on them."

"Leading the team is the orc warlord Gobad, and there is a lot of pressure on Commander Pex's side, and he asks for support as soon as possible."

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