Imperfect Entertainer

Chapter 557: Onmyoji

The game experience on the Switch, as long as anyone who has played it, basically knows it, and is used to it, it is really much better than the keyboard, especially when the two Joy-Cons on the Switch can also form a large handle, it is easy to play. The game is really cool!

If PUBG Mobile could run on the Switch platform, it would be really incredible.

Not to mention anything else, a few of them will definitely buy them anyway, that is, if they are outdoors, there is no way to connect an external screen. If you only look at the small screen of your own, some things will indeed not be displayed so clearly.

"Bobo, how are you over there? It should be almost the same, right?"

"It's been over long ago, and now we are inviting internal testers to try it out, but the probability of winning the lottery is really too low, I think the mode should be changed, otherwise, this game can only be supported by high-end players. "

"What do you think should be changed?"

"Instead of letting one person charge 100,000 yuan, it is better to let 100,000 people charge 10 yuan, don't you think?"

"Tell me what you think."

Huang Bo then told Ye Zhi some of his thoughts on adjusting the game parameters. He felt that a game should not be a game for a few people. Once it loses the favor of most players, the game will almost go its way. dead end.

On Earth.

The game of Onmyoji has also created very brilliant achievements, but the good times are not long, and it will die soon. It is a turn-based RPG mobile game of development type.

There may not be many players who have played this game, but once they come into contact with this game, many people will go crazy!

Taking a closer look at this game, it is indeed very good in the same type of game, with a high-quality painting style, special effects are also outstanding, and the game card drawing mode is also better than the same type of FGO, but...

Compared to FGO, Onmyoji is a younger brother.

Why can't it really catch fire?

Ye Zhi thinks that there are actually three reasons. First of all, this game is turn-based. Generally, the turn-based game will make people feel fresh when passed in the early stage, but it will definitely be a bit boring to be a daily player in the later stage. The problem arises here. .

Because this game can't be skipped even if it is a daily clearance level!

Too liver!

This makes many obsessive-compulsive patients feel a little uncomfortable, and they can't finish the task without the liver. Such an approach is obviously contrary to the essential purpose of game leisure and entertainment.

This may also be due to the 'bad habits' left by NetEase in turn-based games such as Fantasy Westward Journey.

Also, the probability of winning the SSR Shikigami is really low!

too low!

Even if it is krypton gold, it is very difficult to win the lottery. If you meet a rich non-chief, maybe even if you charge a million, you may not be able to draw a few SSRs, which leads to many krypton gold players. Very upset.

After all, I recharged and you told me that I still need to look at the odds to become stronger?

Who can stand this?

The second is that the game has a single form, just blindly crazy, and most people will abandon the pit after playing for a long time.

so……

The solution that Huang Bo came up with was to add new gameplay, and many of the new gameplays he proposed were really eye-catching. He actually thought of adding a battle chess-style gameplay, which was a bit similar to the self-propelled gameplay of DOTA2. chess.

This idea really shocked Ye Zhi. To tell the truth, he really never thought that he could play like this!

However, it does look interesting.

Each shikigami actually has its own rank (similar to attributes), and rank can be mutually reinforcing, each rank has its own strengths and weaknesses, even shikigami of the same rank may have their own advantages disadvantage.

Combat power mainly depends on the level of training, and even if the strongest shikigami is trained, if it is restrained, it will appear very powerless, which also makes some poor people see hope.

Otherwise it's really just a rich man's game.

And the most important thing is that, whether it is liver dog food or liver soul, this mechanism is really stupid in Ye Zhi's eyes. The purpose of playing games is for leisure, to pass the usual spare time.

However, such a gameplay design obviously deviates from this goal, and players can only improve their strength through continuous liver.

At the beginning, players may think that this is a feature of the game, but day after day, the liver will only make the player exhausted physically and mentally, and finally leave in disappointment. If you continue to play, you will really lose your life!

Really play the NMB series.

What's more, Onmyoji is a game in which the effort is completely disproportionate to the income. Instead of making some people particularly strong, it is better to change some ideas and increase the probability of brushing some good souls (equipment), so that a large number of people can achieve it. highest level.

And then supplemented with half-flag, half-auto chess form of play...

It will be a fire!

"That's right, Bobo, I didn't expect you to be so creative. You don't usually talk much."

"I really like the game Onmyoji, but when I tested it, I felt that it would be too tiring to play the game according to the original logic, and it would cost too much money. If I were a player, I might like it no matter how much I like it. give up."

Indeed, it is impossible to finish brushing characters every day.

Obsessive-compulsive disorder series.

"Then how are you doing now?"

"good."

"I'll help you with this battle flag mode. First of all, I think you can make some algorithms based on your rank and attributes..." Ye Zhi said, and quickly opened a graph making tool on his computer, Some of his thoughts just now were written down.

Although the idea of ​​​​the battle flag is good, the gameplay that Huang Bo said is still too rough.

He followed this line of thinking and prepared to improve the gameplay of the game~www.readwn.com~ Just a crude framework is far from enough, and a lot of details are needed to fill in, but once he has an idea, for Ye Zhi , it fills up nicely.

Huang Bo was stunned when he finished writing the outrageously huge sketch.

"It's true that no matter how many times you're acting like this, you'll still find it incredible. It's really..."

Huang Bo's shock was not faked. He really didn't know how to describe the shock in his heart. He just gave a general direction and framework of the game, but Ye Zhi's thinking seemed to be quite different from his, so For example, the gameplay of the battle flag...

Ye Zhi has a lot of ideas of his own, and doesn't follow his own ideas completely.

Even Huang Bo felt that if he followed Ye Zhi's line of thinking, the game would be super interesting. The most terrifying thing was this guy, who had already considered a lot of details from the very beginning.

It can be said that it is very thinking from the perspective of the player.

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