Iron Power And Sorcerer Chapter 8

2021-02-13

The character card of the protagonist of the extra part of Chapter 8 (as of now)

(Probably according to "Eternal" The character card of "Pillar" is written with the character card of the protagonist, and it may be interesting to update with the plot.

But don't take the attribute part too seriously, because the sorcerer still relies on the brain to fight, not the attribute. .)
Name: Winters ·MontagneGender: Male

Occupation: Warrior (Level 3) Sorcerer (Level 2)

Innate Ability : Never tear the card

Sharp hand: right hand

Height: 1.82 meters (barefoot)

Origin:

Dawan Confederate States/the Confederate States of Great Sinus
(Enlightenment: The people don't need the emperor, the emperor needs the people. Resolve +1.)
Ocean Blue Republic/Honorable Republic of Veneta
> (Mercantilist: everything in the world has a price. Diplomacy +1)

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Educational Background:

Army Infant School Vineta Branch

Army Officer School Preparatory School
Army Officer School
(Ivory Tower Officer: Street Wisdom -4 Tactics +3 Strength +1 physique +1)

(The Army's morbid enthusiasm for schooling has resulted in the overwhelming majority of Army Officers' academies coming from within.)
Standard Confederate sorcerer officer training

(Mass-produced Magical Warfare Toolman: Unlock Alliance sorcerer skill tree. Religious knowledge -4)

(If you believe that wine can be turned into blood and bread can be turned into meat, you is not a qualified sorcerer.)
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Courses taken:

p>

General Studies: Rhetoric, History, Mathematics, Geometry, Law, International Law, Old Languages, Ancient Languages;

Military Studies: Tactics, Fortifications, Fortress Tactics, Military Maps Drawing and use, history of war, topography, horse science, hygiene, meeting
Military academic subjects: equestrian, sword technique, weapons, field surveys, field tactics, war history travel, annual exercises, routine duties.

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Active Ability:

long sword (A is good at) (Because he is beaten by S-Rank swordsman all the time, he is actually strong in a sense.)
matchlock gun (B master) (Here, this is the shooting rod, the muzzle Facing the enemy, you can go to war.)
Equestrian (B master) (I like horses, but I am too lazy to shovel manure, brush hair, and feed carrots.)
General weapon science (D roughly understand) (Oh ~ ah ~ oh ~ it turns out to be like this, I understand.)
Equipment (A is good at) (You need to add two more sets of gears to balance the force, the planetary gear will not be damaged so easily.)
Blasting (B Mastery) (art is explosion, who doesn't like to shoot guns?)
Alchemy (E know a little bit about the fur) (heard...it seems...seems...)
old saying (B mastery)( tre seul n'a pas d'importance )

Ancient (C rusty) (Ancient is a dead language, I can look it up in a dictionary.)
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Passive ability: (The standard for ordinary people is 3, and the passive ability equal to 3 is not specified)

History Knowledge 6 (History +1 War History Lesson +1 War History Travel +1) (Partial History Knowledge)
Diplomatic Communication 4 (Mercantilist +1) (Trust me, this is good for us Both are beneficial.)
Religious Knowledge-1 (Standard Cenas sorcerer Officer Training-4) (Shit!)

Street Wisdom-1 (Ivory Tower Officer-4) (If I If I lose my wallet, I'll go to the guards.)
Tactical literacy 6 (military graduate +3) (hold the weapon tightly! Don't look back! Don't back!)
Survival in the wild 2 (Ten fingers don't touch the spring water -2 city child -2 Military school cafeteria exercised stomach +3) (Is this wheat? Oh, this is not wheat.)
Insight 5 (military training +2) (From the tattoo on your arm, I judge You are a sailor.)
Intimidation Threat 4 (military status +1) (Teach you one more thing: big blade!)
————————————————— —————————

spell Ability Rating:

Fire Element Magic: Medium

Kinetic Magic: Weak

Sound Magic: Weak
——————————————————————————— p>

Can effectively use spell:
(Just like a five-year-old child can lift a 100-pound barbell, as long as you know the principle spell, you can use it, but the question is whether it can be used effectively)

Antoine-Laurent's Fire
Antoine-Laurent's Vaporization
Tesla's Light

Davy's Flash
None yet The Namer's Iron Melting

The Parachutist's Arrows

Wright's Brother's Wind Ride
Ludwig's Amplification
Axel Hair Burning
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Character Traits:

The Alliance Leader of the Alliance

Although he was born in the Hailan Republic, Winters studied in the Republic of the United Provinces since he was a child, and was deeply influenced by the Alliance Leader of the Alliance. He agreed that the Alliance government should have more power.

(Are you a patriot or a traitor?)

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The genetics of the Veneta

Ferocious as fire is a character inscribed in the Veneta DNA.

(Don't carve everything into your DNA, bastard!)

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Respect professional knowledge and skills

Winters admire people with specialized knowledge and skills, such as mathematicians or swordsmiths.

(You can do what I can't.)
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Atheist

sorcerer’s abilities From the knowledge of the laws of all things, Winters does not believe in the existence of gods.

(Listen, I'm too lazy to spread atheism to you, and don't even try to inculcate religious beliefs in me.)
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Lawful Good
Winters is willing to do good things, but his military school education also made him respect order.

(It's a good thing to put a sword in a bad guy's mouth, but it's better if the judge allows me to do so.)
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Boys Gang

Winters has lived in a boys' boarding school for ten years, and he is very good at getting along with men and relatively bad at getting along with women.

(What kind of school are you! You are really hurting people!)
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Carefree
Winters Lively by nature, even in the darkest and most tragic situations, he likes the fun and uncertainty of life, and likes people with a sense of humor.

(expresses the uncontrollable desire to complain)
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world is a grass team
Winters thinks that the entire world is a grass team, This is a bad world not a good world.

(It doesn't matter if I am miserable, the enemy is worse than me)

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I love animals
If there are no cats in heaven, I want to go where there are cats.

(Of course it would be better if they were lint-free.)
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Very imprecise character attribute: (add a little point according to the rules of PE, plus the skill points provided by the character background)
Strength 12 (basic 11 military school background +1) (Winters Loves sleep and avoids all unnecessary physical activity)
physique 13 (basic 12 military school background +1) (physique 13 means less sickness)

agility 14 (basic 13 sword technique training + 1) (Agility without strength is meaningless, except to run away.)
Wisdom 15 (Base 13 sorcerer training +2) (Intuition is the most accurate thing in hindsight.)
Intelligence 18 (Base 16 sorcerer training + 2) (Do you think my sleep is for nothing?)

Resolution 14 (Basic 13 Enlightenment +1) (Is 14 resolution really that much?)
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(End)

The character card is meant to be played. Originally, a lot of values were stipulated, but I felt that it was not very good. Because I really like the character setting of "Pillars of Eternity", I used the rules of "Pillars of Eternity" instead of DND's character card template.



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