Isekai Rohan
29
[Skill unlocked:]
After a few more days of hard honest work. I unlocked the skill [Psychic Phantom] I once again began to work my brain. Either Kozumi's normal stabs are so lethal that she can one shot her enemies regardless, or mana is so lethal and although the skill only states an increase of 80% it should be considered as both a buff to damage dealt and penetration? If not, I wouldn't be able to explain why she was able to cut through the [Rigal Bomb]'s armour like that.
After spending days with Kozumi, I've found that I'm become quite close with the girl. She was open with her thoughts, playful and cheerful. Even though she's literally stranded here miles away from home. I've come to respect her strength. I know for sure if it was me, I would suffer from loneliness. Humans are social creatures you know!
...
It was time, we were prepared, well rested and ready.
Approaching what seemed to be the entrance, blocked by dirt and rocks. Kozumi started our exit.
[Psychic Phantom]! I watched as she performed the skill, her crimson mana slicing through matter. The rocks and dirt seemingly dematerializing. Which went against common sense. Seeing my confusion she was quick to explain.
"We're inside a dungeon, it's basically a different dimension with different rules. The pathway walls, ceiling and floor are strictly undestroyable. Only certain parts, like the crystals and resources are destroyable."
"But that still doesn't make sense. The explosives were man made were they not? Yet it still damaged the dungeon." We continued walking onwards, her [Psychic Phantom] had literally carved away meters of dirt, opening up a tunnelway towards the surface.
"Mm. In normal cases you would be correct but, the dungeon boss is basically one and the same with the dungeon itself. The rigal exploding is what broke Craut''s protection on the ground, the explosive later encouraged the grounds fracture. Does that make sense?"
"If the dungeon boss is basically the dungeon itself then how were we able to damage it?"
"Well~ Because Craut allowed it. Any other question, you should ask Craut not me." Wait, she's basically telling me to ask my questions after I'm dead? What the fuck.
"Your turn." Upon reaching the end of her skill's range. I readied myself.
[Psychic Phantom]! The skill activated as intended. However my form was slightly off. The strike ended up cleaving away dirt in a crooked line. Our path way now wiggly and imperfect. I immediately felt my energy sap.
Status!
[Asai: Lvl 26]
[HP: 100 MP:100]
Mm. HP/MP values aren't moving, even when I bleed the HP stat doesn't move. I can only theorize that those numbers are my maximum value.
Kozumi was quick to head on up and cast her skill again.
[Psychic Phantom] Again, she cleaved a beautiful path ahead. At the end I saw sunlight beaming through the cracks. The golden rays of light, so beautiful, so holy. A surge of fear shot up my spine. I noticed Kozumi preparing a battle stance. She turned to me.
"Quick hide!" Without thought, my body delved towards the side. Thanks to my crooked path way. I had a small area in which I could conceal myself with. I glanced down to see my hands semi transparent.
[Hide] Good to know I can use this thing now.
At the very top of the tunnel, the last remnants of rock and dirt exploded inwards. Kozumi braced herself as pebbles and shards flew into her direction.
[Istvan: Lvl 50]
Fuck! He's double my level!
"Ha, to think there were rats hiding in here. Your highness was correct to send me here." A man in silver armour entered the tunnel. His eyes had a golden shine within them. The mace in hand radiated holiness. His gaze landed on Kozumi. "You must be the Elven spy, foolish of you to underestimate us!" He swung his mace from a great distance, from his weapon, golden mana shaped like his weapon flew out in a flash towards Kozumi.
A skill! I immediately realized.
Kozumi!
kophzi
Dear reader.
The way the developers of Rohan coded the game was that two different types of attack values existed. Stats gained from leveling up gave RAW stat, whilst +5 strength/agi etc from accessories gave INFLATED stat. When the player's character attacked a target, the system would first calculate the player's raw atk against the target's raw physical defense stat, if negated. The rest of the player's inflated atk stat would be negated to a minimum.
However on the other hand, if the RAW atk stat beat the targets RAW PDF stat, then the remaining raw atk multipled, and then the rest of the players inflated atk stat would come crashing down on the target resulting in hard hitting nukes.
RAW ATK was hard to come by though, RAW PDF was easier to obtain via multiple pieces of armour. However, skills. Skills were coded in as RAW ATK. This explains why psychic phantom although having a low multiplier, gives the user enough raw atk stat to destroy targets.
This is why the Templar class in rohan was broken. Their Mace mastery skill was simply broken due to the code. It gave the class insane amounts of raw atk stat.
After a few more days of hard honest work. I unlocked the skill [Psychic Phantom] I once again began to work my brain. Either Kozumi's normal stabs are so lethal that she can one shot her enemies regardless, or mana is so lethal and although the skill only states an increase of 80% it should be considered as both a buff to damage dealt and penetration? If not, I wouldn't be able to explain why she was able to cut through the [Rigal Bomb]'s armour like that.
After spending days with Kozumi, I've found that I'm become quite close with the girl. She was open with her thoughts, playful and cheerful. Even though she's literally stranded here miles away from home. I've come to respect her strength. I know for sure if it was me, I would suffer from loneliness. Humans are social creatures you know!
...
It was time, we were prepared, well rested and ready.
Approaching what seemed to be the entrance, blocked by dirt and rocks. Kozumi started our exit.
[Psychic Phantom]! I watched as she performed the skill, her crimson mana slicing through matter. The rocks and dirt seemingly dematerializing. Which went against common sense. Seeing my confusion she was quick to explain.
"We're inside a dungeon, it's basically a different dimension with different rules. The pathway walls, ceiling and floor are strictly undestroyable. Only certain parts, like the crystals and resources are destroyable."
"But that still doesn't make sense. The explosives were man made were they not? Yet it still damaged the dungeon." We continued walking onwards, her [Psychic Phantom] had literally carved away meters of dirt, opening up a tunnelway towards the surface.
"Mm. In normal cases you would be correct but, the dungeon boss is basically one and the same with the dungeon itself. The rigal exploding is what broke Craut''s protection on the ground, the explosive later encouraged the grounds fracture. Does that make sense?"
"If the dungeon boss is basically the dungeon itself then how were we able to damage it?"
"Well~ Because Craut allowed it. Any other question, you should ask Craut not me." Wait, she's basically telling me to ask my questions after I'm dead? What the fuck.
"Your turn." Upon reaching the end of her skill's range. I readied myself.
[Psychic Phantom]! The skill activated as intended. However my form was slightly off. The strike ended up cleaving away dirt in a crooked line. Our path way now wiggly and imperfect. I immediately felt my energy sap.
Status!
[Asai: Lvl 26]
[HP: 100 MP:100]
Mm. HP/MP values aren't moving, even when I bleed the HP stat doesn't move. I can only theorize that those numbers are my maximum value.
Kozumi was quick to head on up and cast her skill again.
[Psychic Phantom] Again, she cleaved a beautiful path ahead. At the end I saw sunlight beaming through the cracks. The golden rays of light, so beautiful, so holy. A surge of fear shot up my spine. I noticed Kozumi preparing a battle stance. She turned to me.
"Quick hide!" Without thought, my body delved towards the side. Thanks to my crooked path way. I had a small area in which I could conceal myself with. I glanced down to see my hands semi transparent.
[Hide] Good to know I can use this thing now.
At the very top of the tunnel, the last remnants of rock and dirt exploded inwards. Kozumi braced herself as pebbles and shards flew into her direction.
[Istvan: Lvl 50]
Fuck! He's double my level!
"Ha, to think there were rats hiding in here. Your highness was correct to send me here." A man in silver armour entered the tunnel. His eyes had a golden shine within them. The mace in hand radiated holiness. His gaze landed on Kozumi. "You must be the Elven spy, foolish of you to underestimate us!" He swung his mace from a great distance, from his weapon, golden mana shaped like his weapon flew out in a flash towards Kozumi.
A skill! I immediately realized.
Kozumi!
kophzi
Dear reader.
The way the developers of Rohan coded the game was that two different types of attack values existed. Stats gained from leveling up gave RAW stat, whilst +5 strength/agi etc from accessories gave INFLATED stat. When the player's character attacked a target, the system would first calculate the player's raw atk against the target's raw physical defense stat, if negated. The rest of the player's inflated atk stat would be negated to a minimum.
However on the other hand, if the RAW atk stat beat the targets RAW PDF stat, then the remaining raw atk multipled, and then the rest of the players inflated atk stat would come crashing down on the target resulting in hard hitting nukes.
RAW ATK was hard to come by though, RAW PDF was easier to obtain via multiple pieces of armour. However, skills. Skills were coded in as RAW ATK. This explains why psychic phantom although having a low multiplier, gives the user enough raw atk stat to destroy targets.
This is why the Templar class in rohan was broken. Their Mace mastery skill was simply broken due to the code. It gave the class insane amounts of raw atk stat.
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