Kumo Desu ga, Nani ka?

Ninety-eight, look me in the eye!

I got the cursed evil eye LV1 -.

Wow.

I got it because of you, and I need to find a demon here that can serve as an experimental bench.

So let's look for those things in Detective's information.

Mm-hmm.

Mmm.

Looks like there's something over there.

I can't get accurate information because I'm still at a distance, but it looks like I'm going up to land.

Just fine, and let's get this guy to be an experimental bench.

"Ellow Gear Frog LV4

Status

HP: 85/85 (green)

MP: 75/75 (blue)

SP: 68/68 (yellow)

: 68/68 (red)

Average Attack Capacity: 67

Average Defense Ability: 59

Average Magic Ability: 46

Average resistance capacity: 46

Average speed capacity: 43

Skills

"Toxic Synthetic LV3," "Acid Attack LV3," "Injection LV4," "Swimming LV2," "Dark Vision LV7," "Toxic Resistance LV2," "Acid Resistance LV2," "Incendiary Disabled" "

Oh, it's the evolutionary system of frogs.

This guy seems to be the evolutionary figure of a nostalgic frog now.

I don't feel like I've gotten stronger, but I think I've evolved to adapt to the environment in this middle-level area.

The fever is not working.

And the one who's bright on one side of the magma but has dark vision, maybe, but I think it's an evolutionary group from the upper levels.

The upper and lower levels are dark.

Evolutionarily driven by the need to get lost in the upper management.

It's like coming up from the lower level to the middle level, I hope not.

It would be horrible if those were evolving to adapt to the middle-class environment.

And then I looked at this frog's skills and realized that the attack I thought was saliva, apparently the same poison synthesis as mine.

They're flying that with their ejection skills.

Fine - that skill.

I want that too.

Then you can have a powerful poison bullet that's not comparable to this frog's.

Wouldn't it save you proficiency if you were putting yarn out of your butt?

Let's just do this while the intelligence guy's thinking about some crap.

Start by minimizing all damage systems that are weakly poisoned by toxic synthesis.

Paralysis is maximal.

Frogs are poison resistant, and this doesn't mean you're going to die of weak poison.

Sudden proximity behind the frog, weak toxicity synthesis.

Yes, I can experiment with frogs.

Oh, good job for the body.

Now you can experiment with the evil eye of the curse without worrying.

All right, then, evil eye activated!

Yeah.

You were able to activate without any problems.

What's it like?

Oh, oh.

Frog's HP, MP and SP are slowly decreasing.

I knew Level 1 would slow down the damage.

The SP is both yellow and red, but the yellow one recovers faster and has no effect.

Maybe if the level goes up, the damage will be higher than the recovery?

Then can I always be out of breath?

Egg.

Oh, but before that, does HP run out and die?

It's about the same number as HP and SP.

Oh, the status's down, too.

Next to the number, a letter is added that says it is falling.

Also, you see the maximum value with the cool next to the current number.

Ho.

Does eating an attack that degrades your stats make this kind of a notation?

If you look at this, you'll know you ate something in one shot.

That's right, appraiser, no plucking in everything.

So, just so you know, this evil eye is not a passive skill without consumption.

MP is down.

But the way it decreases isn't that fast either.

About one less every ten seconds.

Frog damage is one every five seconds or so. So it's not inefficient, is it?

From my current MP, I can activate it for more than fifty minutes, and that seems cost-effective.

The higher the level, the faster the damage will go, too.

Oh, the paralysis of the frog is about to cut.

And when I thought about it, my body manager added another poison synthesis.

That's me.

Quick response.

Hmm.

HP and stuff keep decreasing steadily, but my status is getting worse.

Until about half of each status, it was down at the same rate as HP or something, but it's barely dropped since then.

Does the status have a lower limit value?

Well, come to think of it, that's right.

If we keep falling back, if we suck, we could have a zero defense or something.

What paper?

You're so frail that you can no longer even call it paper.

But it's pretty big if it goes down to half.

Miscellaneous fish like frogs have no effect on you, but if the status of a strong demon such as eel is halved...

Demons rely more on stats than on skills, so a weakening of stats means a significant weakening of him as it is.

Eels also become very different from catfish when their status is half.

This could be a trump card against a powerful demon.

We need to raise the level of skills as a priority in the future.

Hmm?

Is that it?

Frog dead!?

Is that it?

I'm sure he still had his HP, huh?

Something's rapidly decreasing my HP, but without?

Oh, before my HP goes down, I'm out of red SP.

Uh, so what?

When the red SP stops, the HP starts to decrease rapidly.

Scared!?

Wow.

It was very dangerous right after the evolution.

Good. - There's rice.

Thanks to binge eating, yes, yes. I won't lose my red SP, but I'll be careful in the future.

Whatever it is, the evil eye of the curse seems quite usable.

I wonder if I can activate it and earn proficiency when I can afford an MP.

Yeah.

For when something happens, the MP leaves at least half, so let's assign the other MP to the evil eye.

Evil eyes can activate even on the move.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like