Kumo Desu ga, Nani ka?
118 What it means to kill a dragon
Shh, skills skills.
Solid confirmation of skills is important.
Really important.
Why?
Because I've never noticed the all-purpose yarn grant before!
Already, that's it.
My idiot.
I wonder why I miss something so important.
One of the effects of universal yarn, resistance granting, is that, as its name suggests, the effect of the skills of the resistance system that I possess can be imparted to the yarn intact.
In other words, fire resistance can be granted.
I can't help but grant resistance to the state abnormal system such as poison resistance, but if I grant acid resistance or something, it will be very strong around the frog.
I stumbled across the resistance grant after checking my skills again the other day.
Yeah, I was surprised.
To my surprise that it worked that way, and to my detouring that I accidentally missed it.
Oh, if I'd discovered this effect a little sooner, I might have had more yarn turns.
That said, adding fire resistance didn't make a difference to burning easily, so I guess it didn't add that much dramatically to the show.
I guess that's salvation when it comes to salvation.
And now it's a confirmation of newly acquired titles and skills.
I guess that means dragons.
I can't believe you got the title just by knocking one down.
How does it work?
"Dragon Killing: Acquisition Skills" Heavenly Mission LV1 "" Dragon Power LV1 ": Acquisition Conditions: Destroy Dragon Species: Effect: Increased Damage inflicted on Dragon, Dragon Species Opponents: Description: Title given to defeated Dragon Species"
I wonder if it feels like a top dragon killer compatibility.
Skills look like that, too.
"Heavenly Mission: Skill Level x 100 minutes HP multiplied by positive correction. Also multiplies skill level by 10 minutes of growth correction when leveling '
"Dragon Power: Gaining Dragon Power Temporarily"
You did it!
I got the skills to make up for my low HP!
I wasn't as soft as I said thanks to patience, but I figured HP was only because it was HP.
Sometimes I use MP like this one.
Uh, but the leveling was quicker this time, so I'm a little wasted on four levels.
If the title acquisition process had come before the level up process, it would have been even more know-how with the growth correction.
Hmm, well, no choice.
Is Dragon Power an Evolutionary Skill of Dragon Power?
Then it's a simple temporary stat enhancement skill, but I'll have to verify later how much difference it makes with dragon power.
This is important.
Very important.
I'm trying abyss magic. I didn't have time to bump into it. It was the real deal, but it's still important to check the effectiveness of your skills.
Ah.
Abyss magic.
Even after level two, he was really my cousin when I tried to shoot him, but this doesn't make me any more powerful.
'Cause even level one magic is magical enough to change the terrain, right?
Talk about what the hell happens when you get to the level.
MP consumption can't be foolish, and it's not as magical as shooting a wheel effortlessly.
No matter how vast you say it is, you can't even look at it if it crashes down by magic in the abyss worse than this place is underground in the labyrinth.
So far, it's even a hell of a power at level one, and I'm a little afraid to try it on top of that.
Unless there are strong enemies out there that don't seem to be able to deal with them at the Hell Gate, I guess after level two of Abyss Magic, they'll seal it until they escape the Elroe Great Labyrinth.
Well, after that, you were evolving and deriving some skills from this level up.
Probability correction is derived from evasion and hitting.
3D manoeuvres evolve into spatial manoeuvres.
Probability correction is the one the eel or something had.
Well, I was looking at the skill composition of eels and stuff, so I guess this is derivative as expected.
I canst both evade and hit, so all I have to do is stretch this probability correction.
That way both dodging and hitting are raised to the bottom.
This skill is going to get lucky.
Let's just pray.
I want to live a little more peacefully, please.
All right.
I guess I'm curious about the space manoeuvre where 3D manoeuvres evolve.
Which one?
"Spatial manoeuvre: able to move freely in all spaces"
Hmm?
That sounds like an awesome explanation, but I'm not sure.
Every space?
Like in the air?
Can you do a bunk jump or something?
You'll have to check this later.
Skills are often more user-friendly when they evolve.
Sometimes the skills that were unfortunate evolved and suddenly evolved, and space manoeuvre might be a good skill.
If you can do a bunk jump or something, the range of tactics is going to widen.
Is this the place?
Yeah.
You've got a lot more power in your skills.
But I need to level up one more level to make it.
Even though further leaps are possible.
Too bad.
"One dragon destroyed? Is this the Elroe Grand Labyrinth? Did he do it? No, you're not. He and I have an implicit understanding of non-combat. He shouldn't be moving himself. If so, what? Administrator privilege activated.... What's this? You think he's the ruler? Plus, three? What's this all about? I don't know who you are, do I? Is it D's fault you could do this? But why? What is this skill? … do we need to be sure"
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