Chapter 141 The difficulty of the difficulty of experts (one more)

At the beginning of the game, the difficulty is quite low. It can be regarded as a teaching level, which mainly allows players to familiarize them with various parkour operations.

But Liu Liang soon realized something wrong.

How is this platform obviously more difficult than the previous common difficulty?

Why is this jumping distance so big? Can I really jump over?

How does this climbing route significantly longer than before …

Depend on! It fell down again!

Liu Liang was stunned. I haven’t seen the zombies who first saw the killing. Just fighting against the obstacles in these routes, he fell easily for five or six times. It has been taken here for half an hour. Still failed to enter the next platform.

“No right?

“Well, it seems that the difficulty of experts is really not small, but it may be that it is not adapted at first.

“When I get familiar with this kind of parkour, it should be fast later.”

With the support of this belief, Liu Liang gritted his teeth and continued to persist.

As a result, he finally couldn’t help but encounter the first zombie, which is commonly known as “dismissal brother”.

What is the difficulty of this special expert? This is simply another game!

It is too different from the previous conventional difficulty!

This is not just a problem of increased difficulty.

In fact, for developers, the difficulty of experts has only made two changes compared to conventional difficulties. The first is to cancel the dynamic difficulty. Everyone played with the default maximum difficulty; the second is that they can choose conventional maps and Random map.

In fact, in normal words, if the player is a bit in your heart, you should first choose a conventional map to run the experts.

After you are particularly skilled, consider random maps.

However, after the routine difficulties, these anchors were all confidently expanded, and fans couldn’t wait to choose expert difficulties and random maps to play.

This fell into the invincible deep pit!

Liu Liang was in such a state at this time, and now he wants to change the fixed map, it is obviously impossible, and the audience will not agree.

You can only run down with your scalp.

For players, the changes of expert difficulties are not a little bit more difficult than ordinary difficulty.

The first is that the difficulty of parkour has increased.

If the player originally had a short board, for example, some players could not climb rock climbing, and some players were not good at jumping … These shortcomings will basically be made up under dynamic difficulty.

The player can’t jump once, and can’t jump over twice, but as long as it falls several times, he can always jump over.

This aspect is because players do have become stronger in the attempts again and again, but the more important reason is that dynamic difficulty will slightly shorten the distance of obstacles, making it easier for players to succeed.

After the player jumps, the dynamic difficulty will basically record the corresponding data, so that the player can still jump successfully within the acceptable number.

In this way, the game is equivalent to making up for the player’s shortcomings, and the player is not conscious.

When it comes to the difficulty of experts, a shortcoming is enough to get the player to death. If you do n’t overcome the shortcomings, you ca n’t live this threshold at all.

Secondly, the AI of the zombies has also improved.

Under the influence of dynamic difficulty before, if the player repeatedly attacked by a zombie or mechanical hunter, the dynamic difficulty will slightly adjust the speed and desire of this zombie. It is enough to produce qualitative changes.

There is no dynamic difficulty now. No matter how many times it falls on a specific zombie or mechanical hunter, they will not show mercy, and for players, they collapse.

You are not in the conventional difficulty!

Again, the difficulty of solving puzzles has improved.

Originally, the basic difficulty is the basic puzzle mode. Basically, as long as the players move their brains a little, they can soon be solved. Basically, they will not pass too long.

But in the difficulty of experts, even the same puzzle has upgraded with ordinary difficulty. For example, the circuit can pass the three power supplies only need to adjust the route to activate the route, and the difficulty of experts needs to adjust the line to activate the five power supply to pass.

Coupled with random maps, random puzzle solving incidents, random monster generation mechanisms …

Players will never know what will happen next second, and every second is a new challenge.

In fact, these changes simply take out one, which may be acceptable.

But all these changes are put together, it is easy to have a chemical reaction.

Imagine that the player wants to pass the level, but finds that the random parkour route is not yellow paint, and the road does not know the road. The difficulty of the parkour has improved. And this puzzle has become more complicated than the one you have solved!

In this case, there are a few players who do not collapse.

But Lu Zhixing had never considered this at the beginning of the design. The routine difficulty has giving it compassionate. The difficulty of the experts … It is what you want to enjoy it, so you can’t blame me.

In this way, countless anchors just came out of the tiger’s mouth and entered the wolf nest.

Originally thought that the conventional mode of “Together with the Darkness” was almost finished, and it was almost time to escape. As a result, I did not expect that the expert mode fell into a new hell again!

Fall again to garbage mountains.

Liu Liang looked up at the familiar scene. The outline of the building that was vaguely exposed in the darkness above. He could roughly recognize which chapter of each building was specifically in the subsequent process, but like the end of the world, he couldn’t climb up.

He is a little regret now.

At the beginning, it was difficult to let go of the thirty -hour customs clearance experts … Is it a bit too confident?

Nympho

Not just Liu Liang, most anchors and players are suffering the same torture.

At this time, players understand why the conventional difficulty of this game seems to be “equal”? No one is particularly difficult to play, and no one is particularly simple to play?

Obviously because of the existence of a dynamic difficulty mechanism!

Now, the forum’s popularity is frying again.

“Damn! This game is too insidious, it can’t be prevented!”

“There was no dynamic difficulty in conventional difficulty before!”

“Actually, everyone should have noticed it! I haven’t found that the game progress of many vegetables forced anchors and great god anchors is actually almost the same? This is a very unreasonable thing in itself!”

“Yeah, the game’s dynamic difficulty has been adjusted, so the players who compare the dishes will feel good at themselves. Scam! Scam!”

“This is to deceive the pig in and kill … First of all, let the Cai force the anchor think that his talent is different. It is almost the same as the talent of the great gods in this game. Then the expert mode is directly revealed …”

“But there is one to say one, is it quite interesting, isn’t it? Looking at the anchor’s second defense, it is quite effective!”

“But playing too much!”

“Survival? When you don’t choose Yunzuan in this kind of game, you should understand when you choose to play yourself. Isn’t that suffering?”

“So in this way, big guys like four leaves are more advantageous? After all, in the conventional mode, the dynamic difficulty is close to the full. , Adaptation should be faster. ”

“Is this game a bit unfair? One week forcibly let the rookie and big guy make a progress.”

“If there is no expert mode, yes, but with the difficulty of the expert mode, it is fair!”

“Yes, the routine difficulty of customs clearance can only prove that the psychological quality is good, the ability to withstand frustration is strong, and the courage is okay; but the difficulty of customs clearance experts can prove that you are a real god!”

“Yes, continue to play more anchors to play the expert mode! No one can be less!”

Nympho

The popularity of “Together with the Dark” one wave after wave.

The cover of the major live broadcast rooms was almost replaced by the original paintings of “Together with the Dark”, and the sound of the anchors once again continued to sound.

And the defense of these anchors is also rewarded.

Not only the popularity of all the live broadcast rooms of all the broadcasts of “Together with the Dark” is soaring, and the popularity of other games is completely squeezed. More importantly, more and more anchors have begun to bear the pressure of the audience. Start experience the highest difficulty of one week, or the highest difficulty of two weeks.

Of course, among the popular anchors, there are also some anchors’ style of painting.

After all, no matter how difficult games, there are always people who are born good at it.

Several well -known domestic catcher and Parkour God have also experienced the game, which is of course much better than ordinary players.

However, they did not complete the dimension reduction strike in this game. After all, the difficulty of the game was determined by many other elements, such as solving puzzles, such as the fighting wisdom of the zombies, and the tolerance of terrorist subjects.

It really depends on the highest level, or it still depends on those top fast -moving players.

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