So far, the outward iris has been united within the tissue.

In hierarchy, Jinwoo is, of course, the highest, except for him, in order from top to bottom, Iscilia - Noah - Perisha - Harin, Riellus - Iri.

Abandoned by the love of Uk-Il-Seong and his loyalty to Japan, Iri treated Harin kindly as her older sister, and Harin had a somewhat... somewhat embarrassing look on her face because an enemy who had just blown his life towards him came close to him.

No matter how confused the memory was, not long ago, we couldn't kill each other, so we didn't know how to react.

Others seemed perplexed by Iri's whimsical attitude, but time will solve that problem on its own.

Meanwhile, Jin Woo was rotting his head in some worries.

"Hnng... How do I get experience points?" How the hell are we supposed to create an organization? '

What Jin Woo has done so far is not a normal thing from one to ten.

However, because of the system that can't gain experience by killing an enemy, you have received less than 1 XP even if you kill a huge enemy and cause an incident.

Moreover, I checked the status window of the slaves and found that the organization to which they belonged was marked (unaffiliated). In other words, I don't see any of the organization names that I've mentioned!

If you feel bad, Jinwoo will also

- Jin-woo.

-Level: 6

-Exp: 45530/80000

-Fullness: 99%

- Citizenship: Korea

- Occupation: D rank mercenary

- Public: Mercenary mercenaries, 12150/2000

It says "mercenary" in the job description!

By the way, everyone seems to have forgotten about it, but the reason it exceeds the maximum is because Jinwoo didn't get promoted intentionally because she was annoyed.

I only used it temporarily anyway, but I couldn't find the need to raise my rank as a mercenary.

Anyway, if it was any other game, it would have been between levels 30 and 40, based on the behavior you've done so far, or the experience of killing your enemies.

Jinwoo, who thought he had to level up and increase more abilities and formalize the organization, began to reflect on how he could meet these two conditions.

Let's just look at the manual. '

It's a very simple problem, but Jinwoo has a reader's disposition that he must read at least half of once to be satisfied.

The problem is I like to get to know the system by playing the game myself, so I never look at the manual unless it's armed with a new system I don't know about.

There seems to be some unification, but since you have such complex minds, you may be able to show a variety of hypothetical behaviors.

After all, it was the organization that put experience first, and first.

So far, he has decided to give up and check the manual after just naming the organization, thinking it would be easy to do something about it, and not knowing how to create the tissue.

And I found out....

"An organization is founded when you have to collect at least 3 characters who have a favourable feeling for any player, and you have to get the answer to join more than a majority of them as subordinates? '

When I think about it, some people initially disagreed with the name of the organization under the middle two pathological names of the Fraternity. After that, he renamed it Sam Tai drama, but at this time he just said he would change it like this, not saying he would form an organization.

Since I thought that if I had named the organization three Tai Pole from the beginning, natural tissues would have been created, Jin took a deep breath and immediately acted.

When they got all the slaves together and told them that they were going to formalize an organization called the Three Taiji Pole, they all voted for it as if they had waited.

and a pop-up message window.

- You created a Triple Pole organization. -

- With the command 'Organizational Status' you can create a mission with the organization's detailed situation, the details of its subordinates, and various commands and determine the experience for the reward for success. If your subordinates succeed in a mission, your subordinates will gain Reward EXP, 50% of the Mission EXP will be Organization EXP, and the other 50% will be Organization EXP. -

-There is no limit to creating missions, but organizations are given maximum reward XP based on their level. You can set this EXP as a mission reward. -

- Reward EXP will automatically recover in a week. -

- "Loyalty" is added to the feelings of all members of your organization under you. The more you feel favorable towards a player, the easier it will be to raise your loyalty. The members of your organization will automatically determine their loyalty based on how they feel about you. -

'Organizational status.'

Having checked all the message windows, Peugeot immediately opened the status window of the organization to check the status of the organization.

- Samtaegeuk -

-Organization Level: 1-

- EXP: 0/20000-

- Reward EXP: 20000/20000-

- Number of Organizations: 7 Persons-

Organizational status was a brief picture of the current state of the organization.

The command 'Position', 'Mission', and 'Dissolution' were written next to the status window, and when I pressed the position with my finger, I remembered the message window again.

- Positions give authority to subordinates per row. If there is no position, no matter how skilled he is, the other henchmen underestimate his orders and do not move properly. -

-The title of the position can be set by the head himself or you can use the default name that has already been created. -

When I read all the message panes, I remembered several words in front of Jinwoo's eyes.

'Military, Mafia, Roman ranking....'

There were modern parts, and there were many basic names listed, including the ancient military hierarchy, or Iraq or Egypt hierarchy.

'Hmm... I'd like to go to the ancient Korean Peninsula's national hierarchy...' '

However, the problem was that if I used an organization name that I did not usually know, my partner decided to create an intuitive and understandable name.

'There's no reason to make a name that looks difficult.'

The allies who decided to create the organization's name began to create the organization's title by giving orders to the slaves to do so.

About half an hour later, a simple title of Jinwoo style was born.

[Boss Class]

Total: Jinwoo Sun

Minor Total:

[Commander Class]

Supervisor:

Stash:

Advisor:

Guard Commander:

Administrator:

Production Manager:

Head of Research Team:

[Intermediate Executive]

Decimal:

Action Captain:

[Elite Agent]

Inflator:

Gunfighter:

Shadow:

Factor Escort:

Researcher:

Armored:

[Agent General]

Tier 1 Solver:

Secondary Solver:

Tier 3 Solver:

.

.

.

Grade 9 Solver:

'Well, that's roughly it.'

He had created quite a lot of titles on only seven topics, but he expected to be able to fill all these titles shortly.

"Done."

Then when I pressed the Finish button, I remembered the message window again.

-You have created a title. You can assign multiple positions to a character, but keep in mind that you may be less efficient because you need to be commanded to be that efficient. It's also important to remember that you can have multiple duplicates for the remaining positions, except for the head of the organization. -

-You can always add, rename, and more in the future. -

'Well, it doesn't make sense to give a job to tens or hundreds of people every day.'

Jin Woo nodded his head as if accepting, and decided to leave the title this far and add or rename it later to fit the situation.

After completing his title, he unhesitated to appoint Iscilia as a minor gunman.

If she betrayed him, his faith in her was limitless because Jiwoo would lose interest in this game, not jokes.

For reference, among the Soldier classes, elite agents specializing in melee combat, Gunfighters similarly, elite agents using ranged combat or firearms among the Soldier classes, Shadow agents specializing in assassination, infiltration, and Factor escorts are heavily responsible for protecting important officers and commanders.

Armored soldiers are advanced diseases that need to play in a variety of situations with power suits, and Soldiers are not just ordinary members who are stumbling around in a word, more or less.

For reference, we have established a production position because we cannot always move to make our own products.

It's because we had to move east and west to conquer the world, and we didn't have time to waste, and if we had a production base, we wouldn't have to do it ourselves.

Well, if it's so urgent, we'll have to do it ourselves.

And creating a research-related title is also because of Shavat (Sabbath day), now the main weapon of Perisha.

It was to develop new kinds of weapons and equipment that could be used to increase their combat strength as an organization, so they were going to develop new kinds of weapons while pushing resources to the research team at a later opportunity.

And Ferrissa appointed an assistant to advise her by her side, and Noah, Harin and Iris appointed action commanders.

'Tis time!' Appointed as premium power to be dispatched when they want to, or when things don't work out well.

Finally, Riellus decides to join the Watchers and Shadows.

She's the kind of person who moves so stealthily that even an ally won't notice her. She's perfect for shadows and watchers.

As soon as Jinwoo gave his subordinates a proper position, he immediately checked the stats window of the slaves.

- You, Noah...

Level: 32

EXP: 358310/1320000

Citizenship: United Kingdom, United States, Korea

Ability: Brainstorming Grade 5

Rank: A Rank

Age: 22 years

Affiliation: Samtaegeuk

Emotions: Obedience 100, Love 100

- Ycilia Maxwell...

Level: 53

EXP: 547271/4500000

Citizenship: United Kingdom

Ability: Brainstorming Grade 8

Rank: S Rank

Age: 46

Affiliation: Samtaegeuk

Emotions: Baby NTL 100

- Pericia Rictoend-

Level: 11

EXP: 219942/290000

Citizenship: Sweden, USA

Ability: -

Rank: -

Age: 24

Affiliation: Samtaegeuk

Emotions: pleasure addiction 98, obedience 94

- This Harin--

Level: 49

EXP: 1279379/3900000

Citizenship: Korea

Ability: Wind Power Grade 8

Rank: S Rank

Age: 20

Affiliation: Samtaegeuk

Emotions: pleasure poisoning 89, obedience 97

- Riellus...

Level: 0

EXP: 0/0

Nationality:??

Ability:??

Rank:??

Age:??

Affiliation: Samtaegeuk

Emotion: Obedience: 100

- Kiritani Iris...

Level: 37

EXP: 1811650/1941000

Citizenship: Japan

Ability: Physical Strengthening Grade 5

Rank:??

Age: 21

Affiliation: Samtaegeuk

Emotion: Love: 100

Status: Memory Confusion

There's one strange thing about being here.

Why are they so high-level? '

From the player's point of view, Isilia's level was the level at which five abilities could be mastered to the 10th grade, but the difference between NPCs and players can be seen here.

Players can increase their abilities by 1 point each time they level up starting from 1, but not characters.

As we later learned, NPCs are divided into complete, intermediate, and growth forms. Since Isiana Harin had already developed the maximum number of abilities, she forced the number of levels to be higher, making it difficult to grow by raising the EXP limit. Since the intermediate type is still under-growth, the level is lower than that of complete form, but higher than growth.

The growth type is low in level and low in ability, but it can grow as fast as the level is low and grow this ability.

However, there is a system that is not visible to the eye, and talent is assigned to each NPC.

Depending on talent, 10 levels may go up to stop growth, 2 levels may stop growth, and 100 levels may go up.

When growth stops, EXP suddenly rises exponentially and normal play makes growth nearly impossible.

To be honest, if you are willing to raise the finished ones, Isilia and Harin, you can level them up to become a Grade 9 Talent, but if you just translate your experience into dozens of growth characters, you can make them into Grades 3-4.

One peculiar thing is that the level and experience of Riellus are zero, which is a reflection of the fact that she needs to eat the nucleus of another monster to grow up to be a monster.

However, he later found out, once he silenced the questions before his eyes, he turned his gaze towards the mission.

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

Finally, we have a formal organization.

From now on, we move on to the Ranged Character.

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