Nightstar teleported directly back to his territory with Gretel, who had been staring in the direction of the Tree of Life since he landed.
"I'm going to go—"
Gretel's blue crystalline eyes were about to fall out.
TNND...... , That big tree has a soul??? or is it a soul of the Holy Rank?!Ignoring
the stupid Gretel, Yechenxing opened the territory panel in his personal information
: [Territory Level]:
Level 1 [Territory Facility
] [Lord's Mansion] (Level 1
)
[Tree of Life]
(Wonder Level).
[Main Nest] (Wonder Level)
[Defense Level]: Level 1.5
[Territory Resources
]: [Wood]: 4372
units [Stone]: 2087 units [Iron Bars]: 1072 units [Copper Bars
]:
807 units
[Magic Crystal]: 812 Units
Tips: Please build a warehouse as soon as possible to store resources.
[Comprehensive evaluation of territory]: The territory with deviation in development direction lacks infrastructure, but it is still a difficult bone to gnaw.
*[Constructible Facilities
] [Junior Labor Department]
Resource Requirements: 500 units of wood, 200 units of stone/5 units
of magic crystalsRole: You can recruit 10 laborers for free every day, and you can also consume resources to recruit more laborers, if your territory can afford it.
[Primary Recruitment Station]
Resource Requirements: 100 units of wood, 50 units of stone (80% reduction in resources required for the first construction)
Role: The basic unit of the initial race of the recruit liege, and the level of the recruited unit will not exceed 5 levels.
[Primary Houses]
Resource Requirements: 200 units of wood, 50 units of stone/2 units
of magic crystalsFunction: A shelter for the people can improve the sense of belonging to the territory to a certain extent, and improve the sincerity.
[Primary Farmland]
Resource Requirements: 50 units of wood, 20 units of stone/1 unit
of magic crystal Role: Rough cultivated farmland
, barely able to grow some extensive crops.
[Well
] Resource Requirements: 20 units of wood, 100 units of stone/1 unit
of magic crystalsFunction: Provide stable potable water resources for the territory, and the water storage in the well is refreshed at 0:00 every day
[Primary Warehouse]
Resource requirements: 1000 units of wood, 500 units of stone
/
Magic Crystal 20 Unit
Function: The facility that stores the resources of the territory can play the role of preserving resources, as long as the warehouse is not completely destroyed, the resources stored in it will always be maintained in the original storage state.
[Primary Training Ground]
Resource Requirements: 1000 units of wood, 400 units of stone/25 units
of magic crystalsRole: Labor can be trained as militias, and the level and combat quality of soldiers can be slowly improved through training, and the trained soldiers will have the characteristics of "recruits".
[Wooden Fence]
Resource Requirements: Wood 500 Unit
Role: A low-level defense facility for the territory, which can provide a certain amount of defense for the territory.
[Wooden Parapet]
Resource Requirements: 1000 Units
of Wood Role: A low-level defense facility for the territory, which can provide more effective defense capabilities for the territory.
[Tower]
Resource Requirements: 100 units of wood, 10 units
of stone Role: A low-level defense facility in the territory, which can play a certain role in guarding after stationing troops.
[Wooden City Wall]
Resource Requirements: 5000 units of wood / 80 units
of magic crystalsRole: Can play a good defensive role, and is relatively vulnerable to fire attacks.
[Wooden Gate]
Resource Requirements: 2000 units of wood / 30 units
of magic crystalsRole: Heavy wooden gates, which can effectively block heavy siege weapons, but are more vulnerable to fire attacks.
[Stone Wall]
Resource Requirements: Stone 5000 units / Magic Shard 100 units
Role: A strong wall that can defend against heavy weapon attacks, one of the good choices for city defense battles.
[Iron Gate]
Resource Requirements: 5000 units of stone, 1000 units of iron ingots/150 units
of magic crystalsRole: The metal gate made of iron is almost indestructible, and can resist almost all heavy siege weapons, and even high-power magic below the ninth order.
[Golem Factory]
Resource Requirements: 100 units of iron ingots, any type of drive machine*1, 80 units of copper ingots, 200 units of stone/50 units
of magic crystalsFunction: Consume resources and energy to create golems, and the golems produced are related to the type of resources consumed.
[Night Elf Building
] [Tree of Life]
Resource Requirements: 3400 units of Gold, 1850 units of Wood, Pixies*1/500 units of Shards, Pixies*1
Purpose: The core building of the Night Elves, which can produce pixies and upgrade several technologies, and if needed, the Tree of Life can even stand up and become a powerful combat unit.
[War Ancient Tree]
Resource Requirements: 1500 Gold Coins, 600 Wood Units/150 Magic Crystals Single
Action: The Night Elves' basic barracks, which can produce the Night Elves' basic troops and make several upgrades, if necessary, the War Tree can even stand up and become a powerful combat unit.
[Hunter's Hall]
Resource Requirements: 2100 Gold Units, 1000 Wood Units/200 Magic Shards Role
: A key technology building for the Night Elves, which can be upgraded for all classes of equipment and some unique technology upgrades for the Night Elves.
[
Moon Well]
Resource Requirements: 1800 Gold Coins, 400 Wood Units/100 Magic
Crystals Effect: A magical structure that stores spring water at night, the spring water of the Moon Well has a powerful health and magic regeneration effect and a spiritual recovery effect, and can provide healing to allies within a certain range.
[Follow-up Building] (Not unlocked yet)
[Fallen Star Zerg Building] [Main Nest]
Resource Requirements: 2000 units of high-energy matter, any Fallen Star Zerg unit*1
Role: The core building of the Fallen Star Zerg, responsible for the unified command and technological upgrade of the Fallen Star Zerg
unit, as well as serving as a certain incubation function.
[Hatching Nest]
Resource Requirements: 200 units of high-energy matter, any Fallen Star Zerg unit*1
Role: A building that performs hatching functions in place of the main nest.
[Small Worm Tower]
Resource Requirements: 75 units of high-energy matter, any Fallen Star Zerg unit*1
Function: A biodefense tower that can fire exploding chitin biobombs in the form of projectiles, with a certain degree of air defense.
Nightstar clicked on the icon of the Labor Department, and a floor plan popped up in front of her, which was the floor plan of her own territory, and after some consideration, Nightstar built the Labor Department closer to the north entrance.
Subsequently, a palm icon representing
the Labor Department appeared on the floor plan, and a string of times were displayed on the side: 00:05:
58
did not wait for the Labor Department to be built, and Yechenxing consumed resources to take pictures of all the buildings, such as houses, farmland, wells, primary training grounds, and the Golem Factory.
Four houses were built, each of which could accommodate five people, and farmland was built not far from the primary houses.
Two wells, one near a house and one near farmland, provide easy access to water.
The primary training ground is located opposite the Labour Department, and the Golem Factory is located next to the primary training ground.
After doing all this, the basic resources in Yechenxing's hands have shrunk a lot, as for the magic crystal, Yechenxing did not move, because the magic crystal can be used instead of gold coins, and each unit of magic crystal can be used as 50 units of gold coins, these magic crystals can allow Yechenxing to build some of the infrastructure of the Night Elf clan, and at the same time, the operation of the golem factory also needs magic crystals to operate, although I don't know why magic crystals can be used as fuel for steam engines, but as long as they are useful, she will not bother with such unimportant things。
The series of constructions almost exhausted the resources collected by the raiders who had been staying at the base during this time, but it was worth it, except for the temporary difficulty in building facilities such as walls and watchtowers as defensive facilities, everything else was fine.
Now the shield provided by the official lord of the battle can still exist for four days, which is enough time for the night star to build the city walls and gates, because the rock walls on both sides of the territory save most of the resources for building two walls, and these two rock walls only need to be transformed to become very good walls.
As a lord, as long as the location of the city wall is set on the rock wall, as long as it takes a small amount of resources and time, it can be directly transformed, saving a lot of manpower and material resources to build, from this point of view, the lords of the other world already have a lot of advantages.
What's more, as long as the Otherworldlord has enough resources, he can explode troops, while the local forces need time to accumulate, so the rise of the Otherworldly Lords is almost inevitable, unless the local forces here can realize the huge threat that the Otherworldly Lords will bring in the future, otherwise, they will face a large number of opponents who will emerge from nowhere.
However, this is obviously not possible.
After a while, Yechenxing's mind continued to sound beeps.
"Ding!Construction Completed: Primary Labor Department
", "Ding!Construction Completed: Junior House
", "Ding!Construction Completed: Water Well",
"Ding......
"...
"Ding! Congratulations to the lord for being the first among all the lords to put the development of the territory on the right track, and the region will be announced, and some of the lord's benefits will be determined by the system, and the only rewards will be obtained: Falling Star (green) (growable weapon), permanent reduction of territory construction resource consumption by 15%, 10% reduction in class training speed, +1 number of junior labor offices and recruiting houses that can be built every time you upgrade the lord's house, and the achievement 'Welcome the Dawn', get the title' 'Leader', is the only bonus content hidden?"
"Hidden. 」
"I'm going to go—"
Gretel's blue crystalline eyes were about to fall out.
TNND...... , That big tree has a soul??? or is it a soul of the Holy Rank?!Ignoring
the stupid Gretel, Yechenxing opened the territory panel in his personal information
: [Territory Level]:
Level 1 [Territory Facility
] [Lord's Mansion] (Level 1
)
[Tree of Life]
(Wonder Level).
[Main Nest] (Wonder Level)
[Defense Level]: Level 1.5
[Territory Resources
]: [Wood]: 4372
units [Stone]: 2087 units [Iron Bars]: 1072 units [Copper Bars
]:
807 units
[Magic Crystal]: 812 Units
Tips: Please build a warehouse as soon as possible to store resources.
[Comprehensive evaluation of territory]: The territory with deviation in development direction lacks infrastructure, but it is still a difficult bone to gnaw.
*[Constructible Facilities
] [Junior Labor Department]
Resource Requirements: 500 units of wood, 200 units of stone/5 units
of magic crystalsRole: You can recruit 10 laborers for free every day, and you can also consume resources to recruit more laborers, if your territory can afford it.
[Primary Recruitment Station]
Resource Requirements: 100 units of wood, 50 units of stone (80% reduction in resources required for the first construction)
Role: The basic unit of the initial race of the recruit liege, and the level of the recruited unit will not exceed 5 levels.
[Primary Houses]
Resource Requirements: 200 units of wood, 50 units of stone/2 units
of magic crystalsFunction: A shelter for the people can improve the sense of belonging to the territory to a certain extent, and improve the sincerity.
[Primary Farmland]
Resource Requirements: 50 units of wood, 20 units of stone/1 unit
of magic crystal Role: Rough cultivated farmland
, barely able to grow some extensive crops.
[Well
] Resource Requirements: 20 units of wood, 100 units of stone/1 unit
of magic crystalsFunction: Provide stable potable water resources for the territory, and the water storage in the well is refreshed at 0:00 every day
[Primary Warehouse]
Resource requirements: 1000 units of wood, 500 units of stone
/
Magic Crystal 20 Unit
Function: The facility that stores the resources of the territory can play the role of preserving resources, as long as the warehouse is not completely destroyed, the resources stored in it will always be maintained in the original storage state.
[Primary Training Ground]
Resource Requirements: 1000 units of wood, 400 units of stone/25 units
of magic crystalsRole: Labor can be trained as militias, and the level and combat quality of soldiers can be slowly improved through training, and the trained soldiers will have the characteristics of "recruits".
[Wooden Fence]
Resource Requirements: Wood 500 Unit
Role: A low-level defense facility for the territory, which can provide a certain amount of defense for the territory.
[Wooden Parapet]
Resource Requirements: 1000 Units
of Wood Role: A low-level defense facility for the territory, which can provide more effective defense capabilities for the territory.
[Tower]
Resource Requirements: 100 units of wood, 10 units
of stone Role: A low-level defense facility in the territory, which can play a certain role in guarding after stationing troops.
[Wooden City Wall]
Resource Requirements: 5000 units of wood / 80 units
of magic crystalsRole: Can play a good defensive role, and is relatively vulnerable to fire attacks.
[Wooden Gate]
Resource Requirements: 2000 units of wood / 30 units
of magic crystalsRole: Heavy wooden gates, which can effectively block heavy siege weapons, but are more vulnerable to fire attacks.
[Stone Wall]
Resource Requirements: Stone 5000 units / Magic Shard 100 units
Role: A strong wall that can defend against heavy weapon attacks, one of the good choices for city defense battles.
[Iron Gate]
Resource Requirements: 5000 units of stone, 1000 units of iron ingots/150 units
of magic crystalsRole: The metal gate made of iron is almost indestructible, and can resist almost all heavy siege weapons, and even high-power magic below the ninth order.
[Golem Factory]
Resource Requirements: 100 units of iron ingots, any type of drive machine*1, 80 units of copper ingots, 200 units of stone/50 units
of magic crystalsFunction: Consume resources and energy to create golems, and the golems produced are related to the type of resources consumed.
[Night Elf Building
] [Tree of Life]
Resource Requirements: 3400 units of Gold, 1850 units of Wood, Pixies*1/500 units of Shards, Pixies*1
Purpose: The core building of the Night Elves, which can produce pixies and upgrade several technologies, and if needed, the Tree of Life can even stand up and become a powerful combat unit.
[War Ancient Tree]
Resource Requirements: 1500 Gold Coins, 600 Wood Units/150 Magic Crystals Single
Action: The Night Elves' basic barracks, which can produce the Night Elves' basic troops and make several upgrades, if necessary, the War Tree can even stand up and become a powerful combat unit.
[Hunter's Hall]
Resource Requirements: 2100 Gold Units, 1000 Wood Units/200 Magic Shards Role
: A key technology building for the Night Elves, which can be upgraded for all classes of equipment and some unique technology upgrades for the Night Elves.
[
Moon Well]
Resource Requirements: 1800 Gold Coins, 400 Wood Units/100 Magic
Crystals Effect: A magical structure that stores spring water at night, the spring water of the Moon Well has a powerful health and magic regeneration effect and a spiritual recovery effect, and can provide healing to allies within a certain range.
[Follow-up Building] (Not unlocked yet)
[Fallen Star Zerg Building] [Main Nest]
Resource Requirements: 2000 units of high-energy matter, any Fallen Star Zerg unit*1
Role: The core building of the Fallen Star Zerg, responsible for the unified command and technological upgrade of the Fallen Star Zerg
unit, as well as serving as a certain incubation function.
[Hatching Nest]
Resource Requirements: 200 units of high-energy matter, any Fallen Star Zerg unit*1
Role: A building that performs hatching functions in place of the main nest.
[Small Worm Tower]
Resource Requirements: 75 units of high-energy matter, any Fallen Star Zerg unit*1
Function: A biodefense tower that can fire exploding chitin biobombs in the form of projectiles, with a certain degree of air defense.
Nightstar clicked on the icon of the Labor Department, and a floor plan popped up in front of her, which was the floor plan of her own territory, and after some consideration, Nightstar built the Labor Department closer to the north entrance.
Subsequently, a palm icon representing
the Labor Department appeared on the floor plan, and a string of times were displayed on the side: 00:05:
58
did not wait for the Labor Department to be built, and Yechenxing consumed resources to take pictures of all the buildings, such as houses, farmland, wells, primary training grounds, and the Golem Factory.
Four houses were built, each of which could accommodate five people, and farmland was built not far from the primary houses.
Two wells, one near a house and one near farmland, provide easy access to water.
The primary training ground is located opposite the Labour Department, and the Golem Factory is located next to the primary training ground.
After doing all this, the basic resources in Yechenxing's hands have shrunk a lot, as for the magic crystal, Yechenxing did not move, because the magic crystal can be used instead of gold coins, and each unit of magic crystal can be used as 50 units of gold coins, these magic crystals can allow Yechenxing to build some of the infrastructure of the Night Elf clan, and at the same time, the operation of the golem factory also needs magic crystals to operate, although I don't know why magic crystals can be used as fuel for steam engines, but as long as they are useful, she will not bother with such unimportant things。
The series of constructions almost exhausted the resources collected by the raiders who had been staying at the base during this time, but it was worth it, except for the temporary difficulty in building facilities such as walls and watchtowers as defensive facilities, everything else was fine.
Now the shield provided by the official lord of the battle can still exist for four days, which is enough time for the night star to build the city walls and gates, because the rock walls on both sides of the territory save most of the resources for building two walls, and these two rock walls only need to be transformed to become very good walls.
As a lord, as long as the location of the city wall is set on the rock wall, as long as it takes a small amount of resources and time, it can be directly transformed, saving a lot of manpower and material resources to build, from this point of view, the lords of the other world already have a lot of advantages.
What's more, as long as the Otherworldlord has enough resources, he can explode troops, while the local forces need time to accumulate, so the rise of the Otherworldly Lords is almost inevitable, unless the local forces here can realize the huge threat that the Otherworldly Lords will bring in the future, otherwise, they will face a large number of opponents who will emerge from nowhere.
However, this is obviously not possible.
After a while, Yechenxing's mind continued to sound beeps.
"Ding!Construction Completed: Primary Labor Department
", "Ding!Construction Completed: Junior House
", "Ding!Construction Completed: Water Well",
"Ding......
"...
"Ding! Congratulations to the lord for being the first among all the lords to put the development of the territory on the right track, and the region will be announced, and some of the lord's benefits will be determined by the system, and the only rewards will be obtained: Falling Star (green) (growable weapon), permanent reduction of territory construction resource consumption by 15%, 10% reduction in class training speed, +1 number of junior labor offices and recruiting houses that can be built every time you upgrade the lord's house, and the achievement 'Welcome the Dawn', get the title' 'Leader', is the only bonus content hidden?"
"Hidden. 」
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