On April 20, Wednesday.

Tengda gaming department.

Hu Xintin is working on a station, while drinking coffee while taking a tonna, while death, "struggle" plot.

The R & D work of "Struggle" is in synchronous, and Yan Guangjian's raceline studio is still in the original painting of the role. After Hu Xunbin confirmed that there is no problem, it will be transferred to the outsourced art team to make fine modeling, then let the actors Go to the action capture studio to capture ...

Hu Xianbin is to finalize the script of the entire game as soon as possible.

This doesn't seem to have a particularly complicated thing. After all, I have always given a clear story, but Hu Xianbin truly made it, but found that it is too difficult than you think.

Although the main content is to go to school, exam, approve, marriage, giving birth to the subject matter, but it is because it can be seen everywhere, there must be a thousand people.

There are hundreds of millions of people in the world with complete different lives. There are all kinds of miserables in the poor, and there are all kinds of cases. If you choose what case, you can represent "poor" and "rich" "Class"?

Because the level of society is complicated, the same is the poor, some in the mountains, some in the slums of the city; some clothes are not covered, food is not enough, some can eat full, just life is very traditional.

There is a lot of difference between the poor and the poor, there is also a big difference between the rich and the rich, and even the same poor, it is difficult to understand each other.

Then this game, you want to use the individual to represent the whole, you can test the designer's ability.

If you run, you will definitely say that "the poor is not like this," this game has collapsed from the root.

How to make the case will be universally in the premise of ensuring authenticity, can trigger a resonance of various classes ...

Hu Xianbin felt that he received an unprecedented arduous challenge.

There is no Li Yida to pave him now, and everything can only rely on himself, and the pressure is high.

I was thinking about her hair, and Yan Jing came to the side and gently knocked his desk.

"GOG's activities have already come out, do you want to see it?"

Hu Xianbin shook his head: "I can't take it, you look at it. Anyway ..."

He looked at Li Yada at a glance: "As long as Li Sister and Bao Ge have not made opinions, there should be no big problem."

: "Well, I have already sent the program in the group, they didn't talk."

Hu Xianbin: "That's no problem."

Yan Jing is also a lot, and returned to his own station.

The computer screen is a program: GOG creative community.

The official website of GOG has originally official forum, mainly to make players, feedback, and part of the TPDB website.

This time, Yan Jing is intended to open a new piece called "Creative Community" on the forum, specializing in collecting players' ideas for new heroes.

Of course, when designing this section, Yan Jing is always in remembering the general teachings.

"Most people's ideas may be treasure, or may be a cage."

Under the premise of full respect for the players, you must also be alert to the "cage" effect that may be generated, avoiding the game to strange or four.

As a numerical designer, Yan Jing is a numerical designer, Zhang Nan is the artistic style of this game.

But even so, this huge creative quantity, the light is screening, review, and a trouble.

Therefore, the designer's job is to predict these troubles in advance and solve it on the mechanism.

Yan Jing is divided into a few simple sections for the creative community, and has designed a similar player's first screening mechanism, and do their best to reduce the workload of designers in some low-level work.

In the conception of Yan Jing, the hero of GOG can be roughly divided into three categories:

The first is the hero who bought IP. It can be used directly according to the original image, and the skill will also design according to the story background of the original role;

The second is hero designed by internal employees or related personnel with special contributions, such as Motuth;

The third is the hero of player independently designed.

The player has independently designed heroes, and is divided into two categories, one is a heavy mechanism and play, and the other is heavy appearance.

The operation is special, most players are difficult to take into account hero background, appearance, specific skill mechanism, and numerical balance is more unreasonable.

Therefore, these must be separated.

Creative community is divided into four sections: IP hero collection area, special contribution to the region, original mechanism collection area, original appearance collection area.

In the IP hero collection area, the official will issue a top post, and the latest IP characters are publicized, and the players can be skilled according to the existing image and story background.

Special contributions will write some outstanding employees, partners, or outstanding players, while the players are designed for the characteristics of these characters.

Original mechanism collection area, players are only responsible for thinking about hero design contributing to the game mechanism. For example, the current hero lacks a global auxiliary, then the player only needs to make a good hero mechanism, and the original painting and story background of this hero by others or official.

Original appearance collection area is just the contrary, players only need to put them out of the hero original painted or written, and design skills from others or official.

All of these sectors have rich screening and sorting features.

For example, players can use different data such as heat, posting time, praise, etc., to sort the current suggestive post, to satisfactorily design, strongly recommended, very happy, stepwise.

In this way, the player can perform preliminary screening, and the design of the player's voice can be prioritized.

Anyway, it has been bundwed, let the players are responsible for the design, then just smashing more, let them be responsible for the task of screening creativity.

Of course, Tengda has such a warning company, definitely not the idea of ​​players.

Yan Jing is in order to better stimulate the enthusiasm of players, and design very rich incentives.

For all players:

After the new hero of the player participates in the design, the first skin is folded, the second skin is 50% off, the third skin is 20% off, all players can enjoy, limited time (from the date of sale of the skin).

Active players for the forum (comprehensive judgment based on login, praise, comment, etc.):

After the player is in the new hero to the design, the forum active players can ignore the time limit and enjoy the discount.

Even if it is not an active player, just log in to the forum to participate in interactive recovery active player identity, you can also enjoy these benefits again.

For excellent content output, providing a large number of repercussive ideas, whether it is adopted):

Regardless of whether creative is adopted, you can enjoy the right to buy all skin rights (two discounts, minimum discount);

If creative is adopted, you can get 5% of the hero's skin profit as a reward, and will be permanently marked on the initial creative source of the initial creative source on the details page of the hero. Players can choose the title after entering the game, similar to [Mo Shister's designer].

Of course, players need to agree to some agreements before they upload their creative, prevent possible copyright dispute problems.

Otherwise, Tengda has adopted a design, it is very embarrassing.

Overall, this feedback can be said to be very big.

Especially if you have adopted it, you can get 5% of all skin profits, the more popular, the more you sell, the more money.

Ideally, the player can design a hero who can be able to design a 50% of the hero who can design a 5% of the game.

Of course, this is just ideal.

Even if it is a few years later, there will only be dozens of people in this lucky player.

However, this generous reward will attract those players to participate in hero design.

Use 5% to change the hero role that is popular with players, and also replaced the players' enthusiasm, this wave is not lost.

Now : "Come on, you have iron, but the player's wisdom is endless!"

After the program is once again confirmed, Yan Jing is sent to the horse.

At the current terminal, there are official websites, forums, etc., are all responsible, anyway, it is the best, and unified production is the best in the TPDB website.

After the forum is ready to complete, after the revision, this news will definitely set off an uproar in the player group!

What should I always be gratified to us think about such a good way?

......

at the same time.

Yu Qian is worried in the office.

For the special task called "learning without end" this cycle, he has no shortprint.

Up to 8% of 200 million, that is, 1.6 million investment yourself, learn some knowledge, if the settlement is determined, "learning", it allows or increases 12.8 million system funds.

But the premise is to spend 1.6 million.

There are few flowers, and the last cut is small.

The reason why Yu Qian was tangled for three weeks, mainly to entangle two points.

What is the tuition fee of less than a few months?

If there is such a course, then you can get enough improvements, is it "learning to be"?

If it is determined that "learning is nothing", it is only equivalent to the assault of 1.6 million, and the effect of cutting system funds is not exactly.

Yu Qian thinks a lot, such as learning, learning economy, learning foreign language, learning to painting ...

But I want to think, I still feel unstable.

First of all, you are so busy now, there is time to class, but don't necessarily have time to learn these knowledge.

Second, even if there is time, the brain is not necessarily followed.

Finally, there is time, can learn the lesson, it is difficult to spend 1.6 million; can spend 1.6 million methods, and it is not necessarily useful to learn enough.

The system is very sweet, and Yan Qian wants to engage the "spend 16 million to buy a lesson" this kind of tone, play the text game, will only exchange the white eyes of the system.

This is really hard.

The eyes have passed a day, and Yan Qian felt no longer dragged, and then dragged, the less learning time was enough.

I can't think of a way, then I can only help others.

Who is helpful?

I thought I thought, I feel that I can ask Xiao Tang.

In all Dihua employees, Xiao Tang's Dihua level should be the most, and her mouth is also very strict. It is a good candidate.

Thinking of this, Yu Qian gave Tang Yi sent a message, let her come to the office.

Soon, knock on the door outside.

After entering the office, Tang also opened the first: "Director, Pei Richeng also, has not yet to look ..."

: "said that he didn't worry before Saturday. This time, there is something else to ask you, you give me an idea."

"You think, if I want to learn something, what do you need?"

Tang also looked at it, and his eyes were confused, then said: "No, don't know."

Yu Qian is very sad.

He has a little disappointment for this answer.

Is it a perfect person in everyone's eyes? Even if you have the space of learning and progress?

Hey, the misunderstanding between people and people is really terrible!

Tang also thought I thought, said: "Director, what do you need to learn, I don't know, I only know what you don't need to learn ..."

: "Oh? What do I don't need to learn?"

Tang Yiwei: "Game, game design."

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