Magus Of Possibilities
Chapter -22 - Definition of terms that might be implemented in my version of the Nasuverse
Origin -the starting point for one's existence or in other words the one even though there are people in Nasuverse that has multiple origin or even just one it just makes it more specialized or versatile to apply your element thus it is where the concept you utilize like but in my opinion using Shirou as the example Sword it just generalized the point of his magecraft which is to create weapons even though it will be easier with swords
Element- the path which you walk towards the origin or in other words how you give shape or apply your origin even though there is the five great elements and something else as you all know like origin someone and what commonly decides what magecraft you use in conjunction with your origin may have one or many like in Shirou and Rin representing my point but in my opinion it is more on applications or practicality for your magecraft rather than concept which falls under origin which is more focused on the theoretical aspect so when you are an incarnation its effect is amplified because it is a straight line rather than having to adjust to accommodate the origin which may is exceptionally well shown in Archer and Shirou as it caused them to have a reality marble easier than normal (because there are cases it is not the case as not all who have a reality marble is an incarnation) break through the normal limits of structural analysis, projection, reinforcement and alternation but being more rigid on what magecraft they can use as opposed to Rin who have a more versatile element so she can use other magecrafts like finn shot, Gandr, and jewel craft
Incarnation- those with the same origin and element or in other words a perfect example of duality like how another concept give rise to one another as it pertains to the state which the origin which is the concept or theoretical aspect of your magecraft and the element which is the application or the practical aspect of your magecraft perfectly match resulting in a perfect foundation to develop a reality marble such as Archer and Shirou but not necessarily the requirement to have one as it is like a puzzle matching with two pieces which is the origin and element
Reality Marble(RM)- A manifestation of one's inner world or in other words a magecraft that allows one to break the boundaries between your origin and element thus enhancing one's capacity to do magecraft or turn things on one's favor as you are essentially using your soul as the medium to project your mind scape following the world egg theory or basically turning all black marbles into white when there is only 1 white marble in a jar filled with 100 marbles or basically using brute force to make it happen this is more common with beings that has physical body whicht cost a lot of prana to maintain as your not aligning your origin and element with the world like Marble Phantasm(MP) but like many things it is more versatile as it can be something not limited to what nature can do especially with Archer and Shirou it is also a reflection of one's existence which is shown in its Aria having a general rule that RM and MP don't mix but like all rules there's always an exception like some RP can manifest as MP and vice versa
Marble Phantasm(MP)- Unlike RM which is mostly dependent on the user, origin and element this is more like resonating with the world with origin and element like Reality Marble it gives advantage to its user but with a lower cost of prana it is usually common to spiritual beings always bound by what nature can do like making it like winter but can't do something not related to natural phenomenon like creating weapons like Archer and Shirou's Reality Marble having a general rule that MP and RM don't mix but there is always a exception
Magecraft- A mystery which is theoretically possible an extreme example of this is the borderline of magecraft Reality Marble which combines human nature (philosophy, ideas, ideal and personality)and the creation of a world (big bang and world egg theory) but it can also be defined as the medium which origin and element interact with each other or combine like projection, formulacraft, alchemy, runecraft, reinforcement , alternation and etc. Note that this will follow certain Thaumaturgical Systems and Thaumaturgical Foundation some that are not yet discovered
True Magic/Sorcery: A mystery that can't be defined as magecraft such as Heaven's Feel,Blue, Denial of Nothingness and Kaleidoscope
.This can be described as the complex system of arts, disciplines, and traditions that are firmly grounded in laws and knowledge that are wholly unknown and beyond the grasp of human sciences, which sought to manipulate and distort certain aspects of reality which can only be described as a miracle. So it is possible to have more than 5 magics
Mystery: This refer to a special combination of psions and pushions. Mystery can anything that you can use thoughts and emotions such as a concept, legend and etc.
Psions:Non-physical particles that come under the dimension of supernatural phenomenon, an information element that records the result of cognizance and thought. They are similar to Pushions in that Pushions are the particle manifestations of emotions from intention and thought, while Psions are the particle manifestations of intention and thought.
Pushions:Substance-less particles that come under the dimension of psychic phenomena. Their existence has been validated, however their true form or function has yet to be clarified. They are similar to Psions, in that Psions are particle manifestations of intention and thought, while Pushions are particle manifestations of the emotions from the intention and thought.
Counter Force: This is known as Ring of Deterrence is used to refer to either the Earth, Gaia, or the collective unconsciousness of mankind, Alayashiki. A result of the long term culmination process of the countless psions and pushions throughout history the embodiment of thoughts and emotions of living beings that combined because of a unified purpose giving birth to Gaia and Alaya otherwise known as The World
Magus: someone you use magecraft such as Rin, Luvia and Shirou
Magician: A Magus capable of doing a True Magic/Sorcery such as the Wizard Marshall and Blue
Consecration: It is the process of identification of a person's Elemental Affinity through the use of sage, tarot cards and personality tests.
Noble Colors System: It is a special classification system of the Mage's Association used to grade special abilities such as Sorcery Traits. The term "Noble Colors" is used to refer to special and innate things where the workings of the magic circuit are close to the movements of a celestial body (normally they're closer to the movements of the crust), and is innate and special.In practice, however, it relates mostly with Mystic Eyes.
Breathing and Walking: It is a key concept in Magecraft and Martial Arts. Though mainly affecting one's physical fitness, it also plays a role in the strength of nature interference. The absorption of outer energy (breath of life) to connect your inner world to the outer world. The acts of inspiring, expiring and everything in between are part of a process that allows one to take in or release the gods. The Magi use incantation spells to cause a specific phenomenon to occur, but those whose breathing, movement, body and very existence can cause nature interference are beyond that.However, this particular skill is something that takes a lifetime to learn if you don't have talent or proper instructions.
Spellcasting : It is not a method used to speak to the World, but to oneself. Different magi will utilize different incantations even for the same spell due to their distinct natures. Spells that speak to the World, classified as Grand Spells or Grand Rituals, and not to the individual are impossible for an individual to use under normal circumstances.
Grimoire: A book containing knowledge about magecraft or magic.They are considered to be powerful tools with esoteric knowledge and powerful spells written in them.original grimoires are harmful as reading its contents would drive a human into insanity, and are even harmful to those that are trained to handle them.what is written inside of a grimoire is of a different world, and contradicts common sense, a knowledge that is far too alien to be safely comprehensible to any normal human. The knowledge that a grimoire possesses is "poisonous" in the sense that it is too "pure" for the human mind to handle and must be "watered down" - i.e. written in such a way that many of its meanings are obscured—in order for people to be able to read it without their minds being destroyed.
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