Manuke FPS
34
"You said it was a fountain of purity on the first basement floor?! Is that true? Is that true?
It was Mr. Keith who worked in paperwork who welcomed us back to the camp's Green Ghost Labyrinth Exploration Headquarters. I hear Mr. Barold is having dinner in a tent for the dining room, and the news has already come that we're back, so he'll be here soon.
"Definitely. It's where we broke into the labyrinth and went about five hours in time."
"Five hours? If we go that far, the other labyrinths will be able to break through two layers..."
"You know, I think the Green Ghost Labyrinth is a great labyrinth made up of only one layer."
"Mr. Schwartz, I wonder if you could draw a map to the Fountain of Purification as soon as possible, based on which I can plan a crusade for the Labyrinth. Meeche, Frau will make a full party, Schwartz, plus six of you."
"I won't be making maps any time soon, but to say they'll be incorporated into the full party means I'll be on the crusade, too?
"Yes, if it's a normal labyrinth, the end of the fountain of purification increases the character of warcraft and subraces. I need you to find out the way to the gatekeeper, but that means more danger on the road and even more confrontation with the gatekeeper... Scary?
"No, there's no problem"
Yeah, nothing wrong with that. The reason I fell into this other world...... sat out in that labyrinth fountain of tooth wolves, vaguely greedy meaning of living, goal, purpose, that's the crusade of the labyrinth. That's good, maybe this is a good opportunity. If my powers make sure here how far this VMB system and powers work for the Warcraft and subraces of the Labyrinth, it will surely help when I later relate to the Gatekeeper and Labyrinth Lord alone (Dungeon Master).
"Keith, we're coming to Varga tomorrow. I'll be back the day after tomorrow with the members of Camellia (Southern Ka)."
"Okay. Oh Frau, please contact the General Alliance at last, I'll make a report by the end of dinner, come and get it later."
"Okay. Meeche, let's go get dinner. Schwartz, tomorrow we'll take a break from exploration and reunite the day after tomorrow."
"Okay, I'll make a map, too, if you'll excuse me."
When I left the exploration headquarters, I moved to the tent that I had prepared for mapping, and drew the newly mapped portions into the new map paper today, and also created a reduced version that housed everything from the entrance to the Fountain of Cleanliness. After the work, when I got out of the tent, the sun completely fell and there were a number of bonfire lights lit all around me.
When I went to Exploration Headquarters, Mr. Keith and Mr. Barold were waiting to complete the map. I gave them a map, and I headed to a tent for the dining room to fill my hunger.
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The next morning, Mr. Frau and Mr. Meeche rode their horses to Barga. I was in a mapping tent to say what I was doing. This is not the only place to draw a map, but to block people's eyes for tomorrow's labyrinth attack, to inspect equipment and to think about configuration.
Even though the main and sub uniforms were based on the status quo, it was also necessary to choose a slightly more powerful firearm in case an enemy emerged with 5.7x28mm ammunition that would not work.
VMB firearms do not have a power setting per se, some say the initial velocity of the bullet at firing or RPM, the number of rounds that can be fired per minute, etc., are set at a number close to the real gun, and the so-called offensive ones are set by the size of the ammunition used by the firearm.
Its offensive power tends to be higher the larger the bullet diameter and the length of the pod. If this is a live bullet, there are more than one bullet type, overflowing with several distinctive bullet types, such as full metal jacket bullets and hollow point bullets, but the VMB is not set that far.
For example, the 5.7x28mm bullets in the P90 and Five-seveN used now have fine bullet settings, such as increased penetration, but most other bullets are set to full metal jacket bullets. Because of the game around here, we can say that we simplified the elements that dictate the attack power, but why the 5.7x28mm bullet has a separate setting, because this bullet is a bullet dedicated to the P90 and Five-seveN, and that's why it exists.
What I want is a bullet stronger than a 5.7x28mm bullet. I think it would be reasonable to use a 7.62x39mm bullet from the AK-47 or a 7.62x51mm NATO bullet on it......
From the TSS inventory, open the tab where the firearms are collected and select the firearm. I summoned a dozen assault rifles that I liked to use out of several choices: firearms collected over 3 years of playing VMB, and new purchases with SHOP.
Removed from the summoned replenishment BOX is the "FN SCAR-H Black Model" of ARF (Assault Rifle) developed by the same FN company as the P90, Five-seveN, used previously. This ARF was developed for the U.S. Special Operations Army, with the H at the end representing Heavy and the bullet using 7.62x51mm NATO ammunition.
Although the magazine has as few as 20 rounds loaded, the 7.62x51mm NATO ammo is very aggressive and I decided to use this one if the 5.7x28mm ammo doesn't work.
Some L-shapes are relative to this H, but this one was dropped off because the bullet used is a 5.56x45mm NATO bullet. And this SCAR-H was one of my favorite firearms in black color models that I could only earn within the VMB game.
If even SCAR-H doesn't work... I'll just have to bring out the laser rifle system or RPG of the goldeater bug or something.
VMB's battlefield is not the only arena for past wars. There were also shootouts with alien monsters on the battlefield and PvE where the near future was on stage.
For this reason, laser rifles of scientific weapons that do not exist in reality could also be used for various kinds of equipment.
But fundamentally speaking of FPS players tends to love real guns. I was one of them, I used actual guns more often than near-future guns, and the energy pack, which is a magazine for laser rifles, consumed so much CP (Crystal Point) because of its high power, that it wasn't something I could use for every fight.
Anti-tank rockets such as rocket launchers, led by RPG-7, are similarly intense in CP consumption and are too inconvenient to carry around, so they are unlikely to be used cheaply. But I also think everything around here actually needs to be used and seen, but now would not be the time.
Remove the selected magazine for SCAR-H simultaneously from the replenishment BOX and insert it into the magazine belt. P90 was placed in the empty replenishment BOX, and if the lid was closed, the replenishment BOX became a particle of light and disappeared.
Ready, I left the tent for mapping and headed outside the camp. SCAR-H is a firearm with a strong recoil when fired. If you use it in the labyrinth all of a sudden, you will be confused by the difference between the recoil and the P90. You need to practice to control the recoil.
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About 15 minutes walking away from the camp and in a direction different from the one in which the labyrinth of green ghosts was located, I could see the undulating wilderness with a good open view. I couldn't misfire at adventurers and guild officials who were in and out of the camp, so I looked for a point where I could fire at the slopes of the flourishing hills.
While I wish I had brought something that would have been something, I found a slope that looked good, painted a human shape about the back length of a goblin with the stone I picked up there, and even framed and simplified the shape of a goblin fighter or mage.
"Now, what does SCAR-H look like in the other world?
Start by standing on your knees and semi-automating the safety device, pulling the trigger to the position where only one shot is fired. Match the crosshairs displayed on the downsighted head goggles with the SCAR-H iron sights. The telephoto function is not activated because the target location is slope, but the trigger was pulled in conjunction with the head of the framed goblin.
A shooting sound no different from that heard in the VMB game and a tall metal sound playing empty drugpods that are ejected at the same time. I feel exhilarated by the sound I hear scattered on VMB and pull the trigger continuously toward the targeted slope.
Again, the recoil is huge, but if this can't be controlled, I don't deserve to use SCAR-H. I've redecorated the magazine and now I'm firing full auto, gunfire rings all around me. Even the full auto will approach the slope where it was fired, checking for bullet fragmentation and hit rate - not bad. The magazine's 20 loads are unforgivable when it comes to group warfare, but I intend to take both P90 and SCAR-H to the labyrinth.
There was only one main soldier outfit in the VMB game, but in the reality of the other world, there seems to be no constraint on that, and I can confirm that I can carry two clocks at the same time.
I may have to carry more magazines or the firearms of those who aren't gripping when I take a high mobility move may break out, but there will be a belt to endure or hang on my shoulders, shorten the sling, etc to handle it.
That's how he spent about two hours practicing shooting and returning to camp while changing his attachment and changing his posture at firing.
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