Manuke FPS
48
I have attacked the labyrinth of the tooth wolf and the current location is the fountain of purification on the third basement floor. From here it will be an alert offensive to stop traveling in a continuous streak. I was worried about making the mapping 100% or even going down, but decided to go down first.
While mapping it, it took too long, so I decided that I couldn't possibly get to the basement eighteenth floor, which is my goal.
Crossing the fountain of cleansing in the labyrinth raises the character of the appearing warcraft/subrace or gives rise to the superior species. From the range examined in advance in the General Alliance library, there should be more top species of goblins ahead.
While eating the lunch box they made at the White Flower Pavilion in the Labyrinth, operate the TSS (Tactical Support System) and prepare a special grenade refill to refill the ammunition, along with SCAR-H.
He finished his lunch break and started the offensive again.
The next fountain of purification is on the eighth basement floor, it would take five hours to run a layer in about an hour. Continue in the direction where the staircase on the fourth basement floor is located, checking the map of the third basement floor that you have captured in the library and checking the differences with the map that is mapped and expands the display range.
Earpads captured multiple footsteps from the direction of travel. It's a goblin-based footstep I heard scattered in the Green Ghost's Labyrinth, three in number. The labyrinth of the tooth wolf has a large number of white light grasses sown on the straight path, with much brighter visibility. If you continue like this, you will be in combat at a distance, but the effective range of the FN P90 extends to 200m.
I kneel on the spot, pointing my crosshair and illumination stars a few meters ahead of the straight passage.
The magical range of this world is only about 100 meters long. Although this is not the case with the type that magically creates matter and flies it.
Assuming you've curved a bow or crossbow, you'll get a range like hundreds of meters, but if you release a bow or crossbow that doesn't even have a scope, assuming it hits, that range is less than 100 meters.
The advantages of ranged warfare by firearms are immeasurable. In the underground corridor in the labyrinth, the size of hundreds of meters is unlikely, but as long as you're ambushing on the corridor where you know you're coming out, the moment you see your face...
I pointed to the trigger on the P90 and drilled a hole in the head of the goblin I saw at the end of the aisle. And then it was Goblin Magee who came out? The third one is Magee too, pulling the trigger without getting lost.
Make sure and pick up that you left only the Sinking Demon Stone in the labyrinth, moving forward without breaking your guard.
From there onwards, variations have increased in the way enemies come out, such as the combination of the top + warcraft of goblins, but are disabled by P90 and M84 flashbans. The effect of the M84 flashvan in particular was high, and it was also firmly decided on the Red Bear, a large warcraft, and was beginning to be just a task of shooting through the head.
Even though I can't throw it every time I battle, even when I think about spending CP (Crystal Point), it was already starting to be a cost-effective, essential weapon for my labyrinth exploration.
It also leaves the large room on the third basement floor and goes down to the fourth basement floor.
The fourth basement floor has a very high percentage of red bears and switches the main soldier outfit from P90 to SCAR-H. The shooting was loud and I can't abandon the possibility of attracting the surrounding Warcraft/Subraces, but when it felt like I used it in the labyrinth of the Green Ghost, I felt I didn't have to get so nervous.
However, if an animal tribe like Mr. Meeche is originally acting at a party rather than solo, it is necessary to pay attention to this firing sound. After this attack, the Marida Chamber of Commerce's merchant escort request turns into SCAR-H, and we're going to have a silencer ready to use.
But now it's SCAR-H. Hobgoblin blasted his head for how destructive this guy's 7.62 x 51 mm NATO bullet can be against a large warcraft. Now, Red Bear, what happens to you?
Blasted.
If I aimed at my head, I blew it in one shot, and if I aimed at my heart, I got a big hole. That should be called a 7.62 x 51 mm NATO bullet, or if this achievement is achieved with the offensive power of this bullet, the main soldier outfit would be able to handle it for the time being in two types: P90 and SCAR-H.
Changing the SCAR-H to the main increased the annihilation speed dramatically, and while the untapped hierarchy, the speed of progression quickly reached the basement level five. However, I still didn't condone only 20 shots entering the magazine, and decided to summon the replenishment BOX and hold a large magazine.
The fifth basement floor was also a hierarchy of underground atmosphere similar to that of the previous hierarchy. From what I've checked in the library, they say the atmosphere of the hierarchy changes from under here. And this hierarchy should have the top species of horn rabbits, longhorn rabbits.
Proceeding vigilantly down the fifth basement floor, I heard footsteps I had never heard before. And even two heavy footsteps that seem to be red bears.
"Damn..."
The guy you see over the iron sight is about twice the length of a normal horn rabbit, about 1m? The fur is the same brown, but the corners that extend from the head are helical like drills, and the length is not comparable to that of a normal.
I accidentally strayed to that size, but they've already noticed me over there. You should have raised the roar of a fool's memory and intimidated him, but you should have kept your distance before you did that.
Start by crosshairing the two surrounding red bears and shooting them near the irresistible chest. In several fights, I was occasionally reacted to when I was targeting my head and it didn't hit me clean.
He had changed his aim from one overhead aim that could be avoided with less movement, with enough attack power, to one near his chest that could kill him instantly if hit.
He shoots into the red bear one shot at a time with a semi-auto as he slips his crosshair, responds to the shooting and tries to dodge it, but there's no way he can avoid a dot attack with a big body. It sinks with a big hole in his chest.
He was shot in the red bear, and Longhorn Rabbit burned his red eyes up even more, spewing flame bullets out of his mouth, along with a roaring oddity.
But that method of attack I already saw when I fought the top species of Glasswolf, Dyer Glasswolf, naturally I remember and I was on guard.
"Sweet wow!
I slide the flamebullet forward to the left, dodging it while I lay my body sideways, accelerating with a further left jump, passing next to the longhorn rabbit. Longhorn Rabbit has been swinging through the long corners of his head to follow my movements as well.
But my speed of movement hasn't kept pace with my head swirling. I change the SCAR-H selector from semi-automatic to full-automatic, from the head of the longhorn rabbit to the back leg, slipping the crosshair with the flowing body and pulling the trigger out.
The ringing firing noise and the metal noise of the pod flow continuously down the tunnel. Longhorn Rabbit, who ate 7.62 x 51 mm NATO bullets all over his body, exploded without a trace.
Landing from the jump, stay in a kneeling position and overlap the site to what was a longhorn rabbit. Have we done too much? I don't have to think so, but I can't help but feel overkill for the first sight of Warcraft. Because mistakes lead to death...
From there, whenever I found the Longhorn Rabbit, while exploring the number of bullets and steeple position I needed to kill him, I concluded that it was effective to blow the chest aim torso and near the base of the corner.
"The fifth basement is full of big..."
The basement was overflowing with red bears, and there was always a longhorn rabbit in the small and large rooms.
But so far, there have been no major problems.
◆◆◇◆◆◇◆◆
It was found that the atmosphere of the labyrinth changed slightly as we stepped on the fifth basement and descended to the sixth basement. First of all, the smell, the rotten stench of the organism, is spreading. And would the ceiling be high and close to 10 m high to say it's a basement......
The underground labyrinth is not really built by digging tunnels underground. This is a kind of interdimensional space, digging the ground of the labyrinth shouldn't be in the lower hierarchy, and it seems possible to go to the adjacent passage when the walls are destroyed, but the walls destroyed by the magic in the labyrinth are repaired naturally, he said.
According to information I've been researching in advance, from the sixth basement to the tenth basement is the undead zone. Zombies, skeletons, and a bat-based warcraft named Labyrinth Bat fly in.
In the meantime, move on with the main back to P90 and be vigilant. A little further, you hear something dragging on the earpad, and a groan.
"Is this... a zombie?
Stop moving on and wait on your knees. Waiting for it to show up, overlapping crosshair and illuminating stars. Eventually, a zombie appeared in my sight with half my face crumbling like a hedron and clouding my skin color black. What you're wearing is a worn out shirt and trousers, both badly dirty.
Zombies walk very slowly. I'll put the crosshairs on my head and punch one in first. Even the 5.7 x 28mm bullet on the P90 blew the zombie's head off with one blow...... but he can't stop walking.
"What? You can't shoot me with a headshot!
Even with the FPS title I know, there were many games where the enemy was a zombie. And if many of them blew their heads off, they could be powerless. But the zombies in this world seem to be moving for different reasons.
In the meantime, shoot through both knees to stop the zombie legs.The 5.7 x 28mm bullet not only penetrated the zombie's knee, but also detonated the knee and lowered the zombie to the ground.
"What do we do...?
I lose my head, and even if I lose my bottom from both knees, I still crawl over. Next, I shot him in the shoulders and tried to blow his arm out of his body.
But this still moans without sinking into the labyrinth. No way. Immortality? No, he's already dead, so isn't he immortal or something, or there's got to be a nucleus that moves the body... demon stone?
I don't know where the zombie demon stone is, but I'll just shoot him in the heart. The bullet marks become a big hole, creating a cavity near the heart, but the zombies are still moving.
So you're hungry? He kept shooting until the zombie sank into the labyrinth, and it was the waist part that eventually had the demonic stone.
"Is your hips the fixed position of the demon stone...?
This zombie demon stone was on his hip, but that didn't seem to be the overall characteristic of the zombie. I was a little worried about what to do, but I remembered the demonic drawings I've captured in the General Guild library, and I looked for information about zombies from the files that store the captured images of TSS.
Ultimately, it turns out that Andette can be killed if he separates or destroys the demonic stone somewhere in his body. The unspecified position of the demon stone and the destruction of the demon stone become fundamental in the firearm. Normal adventurers seem to knock down demon stones by trying to blow them off their bodies with strike-based weapons.
You want me to do that, too? But I felt like there was only about a baton system for a blowing weapon... burn it.
Speaking of zombie exorcisms, I'll head shots or burn to death, this is it!
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