In the Old Charlie Tavern.
Hodder listened to the system prompts that kept coming from his mind, and his heart suddenly lifted.
His expression became a little anxious. If he hadn't heard the news of the robber's death, he might have been unable to help but bring people to support.
You know, when Kuhn and Jeff were fighting for territory before, the system prompts were "The robber killed a gangster."
However, now, the system prompt sound has become "The robber killed a thug", which surprised Hodder very much, because the nature of gangsters and thugs is completely different.
In the game, the combat effectiveness of town gangsters is relatively weak, only slightly stronger than ordinary civilians.
However, thugs are completely different. They are warlike and bloodthirsty, and their combat effectiveness can even be comparable to that of robbers.
These thugs are often the real gangsters in the town. They hold various weapons, such as small sticks and small axes, and often appear as gang thugs.
Their methods of bullying good people are extremely cruel, which poses a lot of threats to players.
Although they are lightly dressed and have low defense, players must be extra careful when fighting them in ordinary clothes in the city.
These thugs are numerous and like to travel in groups. If you don't wear leather armor and chain mail with stronger defense, they can easily be surrounded by them, knocked unconscious with a stick, and then robbed the player's gold coins.
Hod has suffered losses from these town thugs many times and lost a lot of property.
Especially the high-level troops among these thugs - the thug leaders, pure gangster leaders, and the squire's right-hand men, have even stronger combat power.
Ordinary thugs only wear simple vests and cloth clothes in the town, which looks very simple.
However, these thug leaders are different. They wear thick cloth clothes like forest clothes, as if showing their status and majesty to the players.
Not only that, these thug leaders also hold pointed barbed sticks with a damage of up to 48 points. After a stick, novice players may not be able to withstand it.
Although these thug leaders may not perform well in the wild when fighting with other soldiers, they are extremely brave in seizing street turf and engaging in private fights.
They are good at taking advantage of terrain and environment to put players in trouble, and finally smash them with clubs, making players unable to resist.
If ordinary high-level soldiers clash with these thug leaders in the town, they may not be able to defeat them easily.
Thinking of this, Hood couldn't help but feel a little worried. He knew that once they encountered this group of thugs, the situation of Nott and others would become extremely dangerous. Although they are now in the real world instead of the game, these thugs have been given different titles, which means that their combat effectiveness in the slums must be stronger.
Faced with such a situation, Hood was a little restless until the system prompt sounded again, "Someone in your team can upgrade", and he was relieved.
As long as this sound sounded, it meant that the battle was completely over. He immediately opened the team panel, and the number of soldiers on it was still 80/80.
This means that there was no loss of any robbers.
Reassured, Hood exhaled deeply, picked up the wine on the table, poured a glass, drank it in big gulps, and then waited for Nott and others to return.
After an unknown amount of time, footsteps were heard outside the tavern, and the sound was getting closer and closer, as if a group of evil spirits were slowly approaching.
The next second, the double doors were pushed open with a dull sound, and the blood-stained robbers filed in one after another, exuding a strong bloody smell, which was suffocating.
"Boss, it's done!"
Nott grinned, revealing his yellow teeth, and said ferociously, his voice full of pride and cruelty. He had just experienced a thrilling killing, and he seemed to be in an extremely happy mood.
Hood nodded with satisfaction, and a bright light flashed in his eyes.
He glanced at the crowd, then clapped his hands, indicating that the celebration began.
Soon, Bertha and Emma came over with the drinks and food that had been prepared long ago.
"Lord Nott."
Betha looked at Nott, whose body was soaked in blood, without showing any fear on her face. Instead, she smiled sweetly and called softly, as if she didn't care about the bloody scene in front of her.
"Oh, it's little Betha." Nott took the wine, his mouth slightly raised, revealing an inexplicable smile.
He drank the wine in the glass in one gulp, enjoying the joy of victory.
The other robbers also drank the wine handed over by Betha and Emma, wiped their mouths, and looked at Hood expectantly.
Their faces showed obvious excitement, eager for what would happen next. .
Hood smiledSmiled, and directly opened the team panel.
[Upgradeable troops: Robbers x 6]
[Spend 1 silver deer per person, can be upgraded to: Senior Robbers]
[Upgradeable troops: Senior Robbers x 14]
[Spend 2 silver deer per person, can be upgraded to: Elite Robbers]
[Upgradeable troops: Elite Robber x 1]
[Spend 5 silver deer per person, can be upgraded to: Robber leader]
"Oh?"
"New troops?"
Hod looked at the system prompt information, and a hint of surprise and curiosity flashed in his eyes.
It goes without saying that the robber leader who can be upgraded to the fourth-level troops can only be Nott.
After upgrading a group of robbers with expectations, Hod ordered them to go to the backyard to boil some hot water and wash off the blood on their bodies.
After the second- and third-level robbers left, Hod's eyes fell on Nott.
Although Nott's face was covered in blood, it still couldn't hide his smug expression.
Hod couldn't help laughing and shook his head gently, feeling both amused and helpless about Nott's performance. Then, he began to upgrade Nott.
As a familiar data link appeared, in Hod's sight, Nott's body began to emit a faint light, and his muscles gradually became tighter and full of strength.
His equipment has also undergone tremendous changes. The original weapons and armor are now brand new and flashing with mysterious light.
After completing the upgrade, Hod looked at Nott with satisfaction, with a flash of excitement in his eyes.
The original iron-studded leather armor has now been converted into a more defensive scale armor. This scale armor is composed of countless small pieces of metal pieces, which are closely connected and can effectively resist the enemy's attack.
The bowl helmet on the head is replaced by an eye socket helmet, which can better protect the head and face and improve safety.
The hand guards and boots were also replaced with iron gloves and iron leggings, making Nott's limbs more flexible and enhancing his protective ability.
The two-handed spear was changed into a long-handled double-edged spear with a stabbing damage of 86 points. This weapon not only has a strong attack power, but can also easily pierce the enemy's armor.
The hybrid warrior axe was replaced by an imperial steel heavy sword. This heavy sword looks extremely sharp, and the sword flashes with cold light all over, which makes people shudder.
The leather-covered large round shield has not changed much, but there is an additional layer of iron around it, which increases its firmness a little, but still maintains its lightness.
The javelin behind him was also replaced by a more penetrating, armor-piercing javelin with a stabbing damage of up to 75 points. These javelins are extremely sharp and can easily penetrate the enemy's armor defense.
At the same time, the number has increased from the original 5 to 8, giving Nott more choices in battle.
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