Move a Monster To Another World
: Force me to open a chapter to explain
First, the effect of the Ring of the Adjudicator is very long-term, but as explained, the basic skill improvement is not as good as the higher-level skills. Even if the flame impact is enhanced, can it be comparable to fireball? When you encounter a strong enemy, you must rub the fireball directly!
Second, the three mysteries are random, only three in a month. This stuff can be obtained directly, and it is not difficult. If in the later stage, there will be more followers and more power, this stuff will definitely have as many as possible. It makes no sense.
Third, the invisibility cloak is currently the most effective, and at least it was the best to use until the legend. And which legendary mage still uses flame shock? Which legendary priest still uses minor healers? The protagonist of the legendary level is definitely not low in each class level, and there is no need for the mysteries of 1 mana, 2 mana and 3 mana.
Fourth, play Hearthstone adventure mode. I never choose the invisible cloak. Basically I don’t choose the ring of the arbiter and the mysterious classics. I choose the summoning scepter, crystallized gem, and mage robe. If the situation is special, the battle totem, the dead Totems are also good.
The problem is, this is not a game...
Fifth, as mentioned earlier, the bosses in level 2 and level 3 are the same. Choose 3 bosses in level 2, and 4 bosses in level 3. You can choose the easy or difficult ones first. For the protagonist, it is obvious that Master Frost Qiu is more difficult for spellcasters, and it is normal to deal with them, so at least level 3 can be dealt with.
Sixth, why is it difficult for Master Shuangqiu? Although the protagonist has high attributes, it is actually supported by equipment. He is only the Frost Mage, and the opponent is the Frost Archmage, but it is not equipped and weakened. It is completely defeated, and it is still difficult to deal with.
Seventh, the protagonist has equipment that should be crushed, but as I said, the protagonist has basically never fought on his own right now, which is a weakness. Why open the adventure mode? It's to hone one's fighting ability, so at the beginning, he definitely couldn't beat someone at the same level as himself, so he needed to hone. Later, he would definitely ravage the same level and all kinds of leapfrog killing.
Eighth, the protagonist is not a thief now, of course it is impossible to play an assassination. He is now mainly a thin-skinned mage. This profession is not suitable for fighting alone. Mage usually hides behind his entourage and rubs fireballs. What he needs most at this time is a safe environment where he can rub fireballs safely. Put on the cloak, rub a fireball to another place and continue rubbing, how nice...
Going a little now is for me to be careful in the future!
Finally, thank you all for your enthusiastic speeches. This is a good thing. Welcome.
You see, I'm really looking at your chapters and comments in this chapter, anyway, it's just a little bit, just flip through it and it's over...
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Eight hundred words, can it be considered a half chapter?
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The single chapters are open, can you ask for a ticket?
By the way, ask for a subscription?
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