It didn't take long for Maomao to reach a dead end.

It was a deep valley about fifty meters wide. It's impossible to jump right over.

However, this is not a problem.

Maomao used her spiritual power to turn the arrow on the string into a teleportation arrow under the influence of enchantment, shining with a soft blue light.

Immediately afterwards, the arrow was shot out at such a high speed and silently, hitting the opposite bank fifty meters away. When the arrow was inserted into the ground, Mao Xiaoxia's body flashed and she was teleported to the location of the arrow body.

Teleportation arrow is a very convenient and practical magic.

Like most arrow loss enchantments, even if you don't have ready-made arrows on hand, you can still make ends meet by relying on the arrow loss created by spiritual power. But in that case, the power will be greatly reduced - reflected in the teleportation arrow, the range will be shortened.

Before shooting a teleportation arrow, be sure to know the risks of doing so.

Because within the limited teleportation distance, no matter what you shoot at, it will be teleported over. So if your archery skills are not good and you don't hit the ideal position to land, you will be in big trouble.

Therefore, the instant teleportation arrow that teleports when hitting an obstacle is fast, but full of risks.

This is not the case with delayed teleportation arrows. After this kind of arrow hits an obstacle, the teleportation will be delayed for a few seconds (no more than ten seconds) according to the caster's preset settings. At the same time, it can also be actively teleported in advance or cancel the teleportation.

Therefore, once the shooting position is really missed, the effect of the teleportation arrow can be canceled. In this way, although there is no consistency and speed, it is much safer.

This kind of teleportation arrow has always been one of the most popular magic among bow and crossbow spells (a general term for the two series of magic applicable to bow-type weapon spells and crossbow-type weapon spells.).

Its magic mark is reflected in the enchantment of the crossbow spell, which is already relatively long. So be sure to know moderation when using it.

...Of course, it should also be noted that there must be high shooting accuracy.

You don't want the arrow to land in a weird place.

For example, shooting into a lava pool, quagmire, etc... That would be a perfect example of death on the spot.

Once, Maomao fell off while playing and almost fell into the molten steel in the steel factory, turning into inedible Maomao that was directly evaporated and dissolved.

It was so dangerous that she always felt a little scared when she thought about her experience at that time.

And what is the magic mark reaction?

This is divided into two categories: active magic marks and passive magic marks.

The concept of active magic mark is very simple, that is, after you release a magic (spell), in order not to overdraw the magic power, you will not be able to release the same spell again for a period of time. The active magic mark time caused by each spell is different according to the type, the nature and proficiency of the caster.

Forcibly releasing it again will greatly reduce the magic power and physical strength, and even swallow the life force and become extremely weak.

The meaning of passive magic mark is that after a certain magic is released, the affected person will have an immunity period for a period of time. For example, after being released with healing spells and strength-enhancing enchantment spells, you will no longer be able to enjoy similar effects for a period of time.

The immunity period may be long or short, ranging from minutes to days, months, or even years.

As for why this happens, some people think it is caused by residual mana. The effect of the previous spell still remains on that person, so casting the same spell again will not take effect. But this conjecture has long been overturned: people can artificially eliminate the residual mana, but after that, the magic cannot take effect - unless a unique magic is used: the reset spell.

As the name suggests, the reset spell is used on passive magic marks. It is released on the target object and cancels the magic mark reaction of the target who cannot enjoy the same spell effect again after the magic was released last time. Used to cancel one's own active magic mark, it can clear the active magic mark reaction and release the spell again that would overdraw the magic power and physical strength when used repeatedly.

This reset technique depends on the person, and will also cause a special magic mark reaction for a period of time, which cannot be eliminated by any conventional means. So use it with caution. However, the reset technique is not omnipotent. Depending on the mage's ability to control this technique, his proficiency, magic qualifications, and mana intensity, there will be some magic mark reactions that cannot be reset by him. At the same time, there are also magic mark reactions that cannot be eliminated by any reset spell. These magics are often incredibly powerful and special. a\u003evas\u003ediv\u003eScan the QR code to download this site and join forces with Xiaoxiang to give newbies free access to a large number of books for a limited time div\u003ediv\u003ediv\u003e

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