Necromancy God of Heroes of Might and Magic
Chapter 679
2020-10-31
Chapter 679 Returns aCompleted the conversion ceremony this time, and ended the conversation with Rowlin After that, Rhodes did not wait any longer. After briefly explaining the situation in the territory to Rowlin, he boarded the ghost dragon and prepared to return to the territory of Dia.
Before leaving, Rhodes told the centaur leader who was also in Verning of Rowlin's existence through spiritual imprint, and after emphasizing her importance, he no longer paid attention to matters in the territory.
Rhodes knew that the ice element that had previously been associated with him, and it was related to collecting information about the handed down Divine Item, might only have the opportunity to continue until he returned from Dia. .
The more important task facing Rhodes at this time is to find a way to solve the erosion of death energy on the body from the territory of Dia.
Inside the territory, the space calibration that Rowlin obtained from the Ice Blue Spell Academy has also been placed, although there is no teleportation monument with special material fixed around it as it was originally, to guide the space. The formation of the gate of time and space, but it can also be used.
If Rhodes can improve his special skill level, he may be able to pass through the gate of time and space directly and return to the interior of the territory at a great distance.
This is also what Rhodes got from the battle in the ice blue spell Academy.
At this time, Rhodes is on the fast-flying ghost dragon body, and only waiting for the ghost dragon to return to the territory of Dia will be able to start the next step.
Although I have just left the territory, there is still a long distance from Dia. It may take many days for the ghost dragon to fly before arriving at Dia's location. Said, his thoughts had already crossed this distance and came to the territory of Dia.
Rhodes did not forget that in the previous game, it was the undead mage in Dia that drove the entire second expansion.
In the second expansion, the undead mage inside Dia put aside all internal conflicts, and under the leadership of a peerless undead mage, launched an attack on all surrounding areas, triggering a The battle spread across the entire continent, the entire battle, also known as the "Shadow of Death".
Although it's still in the middle and late stages of the first expansion, Rhodes believes that the signs of the Shadow of Death campaign have already appeared in Dia.
The progress of an expansion campaign, especially this kind of campaign that affects the entire surface world of the main plane, before it arrives, the preparations that need to be made, relying on the time of an expansion piece alone, are forever. unattainable.
Before a war begins, the preparations required often take longer to do so.
Even though there is still a long time before the arrival of the second expansion, Rhodes believes that he can still find many problems from the reaction of the undead mage inside Dia if he pays close attention.
In Rhodes' view, that peerless undead mage may have now returned to Dia.
After all, after the official start of the second expansion, the undead mage was unified and moved towards the surrounding forces to attack wildly, and did not give the surrounding forces any time to prepare.
For the undead mage who had been extremely chaotic in the past, even in the midst of war, they had to keep tabs on each other, they could join forces to fight and cooperate with each other. All other forces did not expect.
In the eyes of other surrounding forces, due to the particularity of undead creatures, once an undead mage successfully kills another undead mage, it can take over all his remaining undead creatures through spiritual imprint, until Its own spirit attribute is not enough to support the spirit imprint. In this case, it is difficult for the undead mage to really join forces.
Even if it is a powerful undead lord, most of them will only fight for themselves, and will not care about the life and death of other undead mage who belong to the Dia force.
However, what happened in the second expansion was undoubtedly beyond the expectations of all creatures. These undead mage seemed to have a common will and were integrated into the same force, no longer Take action against the undead mage inside, but cooperate to fight.
If you just face these undead mage who have joined together, according to the experience of the surrounding forces and Dia, this battle may be extremely tragic, but no matter what, these undead mage cannot threaten these forces. the foundation of existence.
However, the situation is obviously not so simple. With the aggression of these undead mage, under the shroud of death energy, all the creatures that died in their hands were transformed into fifth-order and above without exception. Corpse witches, as death continues to spread, these corpse witches will be promoted to the sixth rank at an extremely fast speed.
However, because there is no will of their own, even if they enter the sixth rank creatures, these corpse witches still cannot be counted as real Lich, or even the corpse witch king, only counted as High-level corpse witch.
According to Rhodes' recollection, in the second expansion, even if it just ended a small-scale battle, it can bring great benefits to the undead mage in Dia.
Under the blessing of Divine Item, after a small-scale battle, the enemy who fought with the undead mage may only lose some low-level creatures. During the entire battle, sacrifice has long been the norm, and not many lords would care about the loss of such low-level creatures.
But, in the eyes of Dia's undead mage, that's clearly not the case. With the blessing of the Divine Item, after just a simple battle, one can get hundreds of corpse witches, and it won't take long for these corpse witches to be promoted again and become true high-level corpse witches.
Perhaps in the eyes of Legendary creatures, the cloud of death released by a single corpse is difficult to have any effect on it. These Legendary creatures can even ignore the existence of death energy.
Even the death cloud released by the high-level necromancer may only erode it slightly for Legendary creatures, and it is also not worth caring about.
When creatures come to the seventh rank and become real Legendary creatures, the changes in their bodies have made them significantly different from creatures below the seventh rank.
This is also the reason why seventh rank creatures can easily deal with many sixth rank creatures, even in the basic attribute, the gap between them is not too big.
However, when hundreds or thousands of corpse witches display their death energy together, the qualitative change caused is enough to make any Legendary creature fear it.
(end of this chapter)
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