Nozomanu Fushi no Boukensha
Lesson 2: Discussions on Bone Man's Strength
- Aim to evolve in existence from a boner (skeleton) to a corpse-eating ghost (ghoul).
As a matter of policy for now, I'm glad I made that decision, but the question is, how much combat capability do I have right now?
Originally, as the one who puts himself on the last seat of the Adventurers' Union (Guild), he was a bronze lower adventurer, so he really had some strength, some better than a rookie, an iron adventurer.
Speaking of how specific, if you're a boner (skeleton) or a whole or two goblins, you can fight with enough safety margins to win.
That's how powerful it is.
It gets tougher honestly when it comes to more than three, but there's also nothing you can't win.
More than four flee.
If there are more than five of them, I'll pack them.
That would be the place.
- Weak.
Don't say that, okay?
I don't know what else to do.
I've still been an adventurer for ten years, and no, I've been training hard for about twenty years before I became an adventurer.
I still want someone to pity me for just being this much.
Speaking of how I could only be this much when I was seriously training, that's a very simple story, because I never had the magic, the strength, the sanctity.
Besides, if the power of control of that lesser power was not even so great, I can even say that this was rather a survival to have been an adventurer already.
Rather, I want it to be praised.
By the way, when it comes to magic, energy, and holy spirits, first of all, magic is a source of strange power that not so many humans are born with, which is necessary to use magic and magic.
If you put it plainly, if you have magic, you can make fire and wind, and you can produce water and move soil.
Being a powerful magician can do a lot more complications.
Very convenient force.
This is an ability that roughly every fifty people have a chance of being born. Not much.
However, they say that when it comes to being magical enough to reach a level where you can be a true magician, it is roughly to the extent that you have one in a thousand or not.
With a certain amount of magic, you can use low-ranking magic that said little firebombs (Fotia bolivas) or dirt arrows (Gi Velos), but it takes one talent in a thousand to wear anything more.
By the way, in my case, for once, I had magic, but it was only on such a level that I had to lean my neck when asked if I could make it as a mage.
Attack witchcraft could not be used at all in low-level witchcraft.
You'll see the lack of talent.
However, still, I managed to do enough to get a little water out and make a spark for drinks, etc., so, well, I don't think he was blessed.
But unfortunately, it wasn't enough to be used in combat.
Next, qi, but there are many other ways to say this, saying qi, chakra, plana, generally the force that originates in the life force of the creature.
Because the life force of the creature is the source, this, unlike magic, is also the power that anyone inherently possesses.
If you can leverage it, you can strengthen your physical abilities to gain strong strength and extraordinary stamina.
However, it is difficult for normal people to be aware of this power in the first place because they use this unconsciously to sustain life.
And even if you can feel it, you need a lot of training to take advantage of it, and they say you need a lot of talent to do that.
I could not reach the point of realizing this power, but I was unable to use it adequately due to lack of talent in the use of it.
Still, as a trump card, I could do enough to multiply the attack power of a single blow by about 1.5 times a day, so it was a great force, but still, I'm pretty sure it was a good place to play from the original user's point of view in the end.
The last one, holy temper, but this can already be said, first and foremost, to ordinary people, of their ability to be without edge.
It is recognised as a rather rare special ability gained through the protection of God and the Spirit, and it is said that most of those with it are priests.
As a way of using it, it would be famous mainly as a healing and purifying ability.
Essential abilities include being able to say that people's wounds and illnesses can be healed or immortal demons can be undone, and those with mighty power can even purify vast tracts of land.
Some also gain the ability to communicate with God and the Spirit because it is the power gained by the protection, thereby being celebrated.
If you live normally, first of all, it's a power you never get.
But the truth is, I have only a few of these powers, too.
Even so, it goes without saying that it is still only something that is largely unusable.
History suggests that in the past, I somehow felt comfortable repairing a small abandoned temple in my hometown village, but in doing so the spirits that were being fed at the temple gave me a small protection.
Since then, I've only been able to use a little holy temper, but I couldn't do anything at all to erase the wounds in an instant or purify the entire land, at best, but enough to clean them so that I could drink no matter how dirty the water.
Still, it was quite useful, and I want to thank the Spirit sincerely for giving me protection at that time, because it is a force that has served me well enough over the past decade.
It's just tough to do an adventurer with this one, it was like that.
And by that, I mean that I have no magic, no energy, no sacred temper.
I mean, to say I don't have a body or a lid, I wasn't meant for adventurers in the first place.
Well, there seems to be very few people with all these three abilities, and I've never met anyone other than me.
However, it's not the numbers that matter, it's the quality.
And in terms of quality, I was totally underprivileged.
In that evidence, it was not a bad idea to say that the majority of people with such qualities were adventurers, and none of them were half-way and small, like me, for any of this.
People who say that usually end their lives in a profession that they never fight in a village or town, needless to say I should have done the same.
But the trouble is, I had a big dream.
I really wanted to be a divine silver (Mithrill) class adventurer.
Ever since I admired the little place, I kept following that dream.
I couldn't give up.
I can't say much about the result being a boner (skeleton), but, well, it wouldn't be bad if you thought you'd martyred in your dreams.
Besides, he's not completely dead, and even if it's a mystery whether he's alive or not, he's still got a body that can move, so he'd rather not be so unlucky.
Human beings, if you're alive, you can handle it.
I can do something.
That's what I've been living with.
Even though I've become a boner (skeleton), what's wrong with thinking so?
Well, as a fundamental issue, I have no idea exactly if I'm alive now, but I can still move, and I'm sure there's something I can possibly do.
It's not a bad thing to try hard for that.
Occasionally, I experimented with whether I could use the power, magic, qi, and sanctity I had in my lifetime, and they all worked fine.
This is all I feel like I can handle enough.
At least, a normal (...) demonic boner (skeleton) can't do that.
I thought I could fight.
By the way, I don't feel a little punished for asking about the goal of aiming for a corpse-eating ghost (ghoul), but I don't do that because I want to eat people's rotten meat, I just want to look a little closer to people and go for it.
Plus I say corpse-eating ghosts (ghouls), but even when they do, they won't necessarily have to eat people's meat.
Maybe when it does, instinct or something orders people to eat, but when it does, it does.
I want to do something about it as much as possible.
Well, the confirmation of my abilities and my determination were generally determined.
All you have to do for now is work hard for a corpse-eating ghost (ghoul).
All you need to do to do that will be to defeat the demons of the labyrinth.
I explained why I should do that, because demons can bring existence to the top by gaining years and experience.
It is fundamental that what is typical of being superior through the years is such a demon with considerable potential in the first place as a dragon and so on, which becomes adult from a young body and eventually becomes known as the Thousand Years Dragon (Enchanted Dragon).
In this regard, the bone man (skeleton) is no more than the bone man (skeleton) no matter how many years have passed.
They say it's just an immortal demon, and if it just exists, it can stay that way for thousands of years, but it just gets stronger over the years.
Anyway, it's a bone. There is no growth.
So, what do you do?
Gain experience.
Gaining experience means fighting anyway.
Demons are said to be able to absorb into themselves the power of their opponents' demons if they defeat other demons.
This is not necessarily just demons, people are the same.
So, while warriors and adventurers who have fought for years often wield powerful powers, what is fundamentally different about people and demons is that no matter how much demon power they absorb, they basically remain people.
Unlike that, demons can evolve into superior beings with certain experience.
I'm going for this.
Of course, there's the question of whether I'm a demon in the first place, but that's something I can actually confirm if I try, so I want to work hard on the assumption that I can evolve to exist.
So the first thing I'm going to have to do is take down a nearby demon.
And speaking of a level of demon that can be defeated even by a boner (skeleton)... this labyrinth would mean slime, goblin, or a fellow boner (skeleton).
I am now in the untouched section of the Low Level Labyrinth, The Labyrinth of the Water Moon, but I have seen and remember knocking down any demons on my way here.
The Labyrinth Demon has several theories about its detailed reasoning, but it has been confirmed that it will be resurrected after a certain amount of time as a matter of fact.
The phenomenon, which is said to be re-emergence (lipop) or restoration, is said to take thirty minutes, or days to years if it is longer, but it has been confirmed that it will be resurrected in less than an hour for the much less powerful demons of this labyrinth.
I don't know how much time the hell has passed since I was killed by a dragon, but the time needed to re-emerge (lipop) will already have passed.
If so, it will be the quickest way back down the road, the way you can encounter the demons I want to meet.
With that in mind, I decided to move my skeleton body back one step at a time.
Actually when I move, my body is terribly heavy and I still don't feel like I can fight like before, but still seems to move quite a bit, reassuring for once.
As for the weapon, I've worn the one-handed sword and armor I've always used in my lifetime, so I don't have a problem with it.
Other things will have to be confirmed in action.
And when I started walking down the road, five minutes later.
I met the first demon.
The opponent was - my people, no weapons, no protective gear, no bone man (Skeleton).
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