Online Games Barbarism and Civilization

Vol 2 Chapter 1361: , strategic deployment

"Yes, it makes a lot of sense, Changge, by talking down, we'd better retreat to where to defend."

After listening to Murong Changge's detailed explanation, Ning Yuan nodded with great satisfaction, and then motioned for the other party to continue.

Seeing that Ning Yuan was very satisfied with his suggestion, Murong Changge suddenly became energetic. He cleared his throat and said confidently:

"Boss, if we want to shrink strategically, we must shrink it very thoroughly, and don't worry about the gains and losses of one city and one place.

On the Western Front, I think we'd better give up all the land west of Akmola, shrink all our troops to Akmola, and sit back and relax on the Sage Arka Plain, waiting for the European player coalition to arrive.

There is a straight-line distance of more than 1,500 kilometers from the westernmost part of West Kazakhstan Oblast to Akmola Oblast.

For such a long journey, the march alone is enough for the Europeans to walk for more than half a month.

If we fight them in West Kazakhstan and they can send 5 million troops, then in Akmola they may not even have a million troops, because the logistics is enough for such a long distance. cost their lives.

Moreover, for those Eastern European countries other than Russ, they have to cross a distance of more than 1,000 kilometers just from the country to West Kazakhstan.

This adds up to a distance of more than 2,500 kilometers, and they can immediately exclude those infantry troops in their country, unless the Roth players are willing to open the teleportation array to them.

As a result, there are only three categories of troops from Europe to support the Kazakh Khanate.

The first category is the native army of the Rus.

The second largest category is the cavalry coalition formed by the Eastern European countries.

The third category is to teleport to players from various European countries near West Kazakhstan through the teleportation array.

Even if the Roth players are willing to open the teleportation array to European countries and let them teleport through some elite legions, the more than 1,500 kilometers from West Kazakhstan to Akmola will allow them to take the initiative to streamline.

The distance of more than 1,500 kilometers is a huge test for the European player coalition, but it is a good opportunity for us to make an infinite fuss, because we have a huge advantage in cavalry.

After the addition of the Centaur Temple, the centaur warriors of our Condor Empire have had a huge improvement in durability and negative gravity.

This way, they can carry more food with them.

As long as the European player coalition enters the territory of the Kazakh Khanate, then we can send mixed cavalry troops to harass them constantly.

During the day, we can send a combination of centaurs and elven knights to harass the enemy.

Even if they don't find too many opportunities, it's enough to slow down the enemy's progress a lot.

At night, after the enemy had set up camp, we sent out a combination of centaurs and wolf cavalry.

Even if they couldn't find any fighter planes, they could only circle around the enemy's camp, and the howls from the pack of wolves were enough for the enemy to drink a pot.

In addition to harassment, when our cavalry army appears near the enemy, the enemy's cavalry army will definitely guard the flanks of the infantry regiment.

In this way, the enemy's cavalry army will always walk with the infantry army, which is equivalent to temporarily abolishing the enemy's cavalry army.

And when the enemy has advanced a certain distance, in order to prevent our cavalry army from stealing their buttocks, they will definitely build a large camp at regular intervals as a transit station to garrison troops and store food and grass supplies.

Every time a large camp is built, they will leave a certain number of troops in it for defense.

In this way, as they continue to advance, the number of their vanguard troops will be less and less.

In order to replenish their troops, they will certainly stop frequently for repairs.

And the west of the entire Kazakh Khanate can be described as a flat river, and there is no place that is easy to defend or attack.

So I boldly guess that if the enemy adopts this fortress advancing tactic, then every twenty or thirty kilometers, they will stop to build a large camp.

Because if the distance between the two camps is too long, they will leave a huge attack space for our cavalry army.

And if the distance between the two camps is too close, although the risk factor is reduced, their forward speed will be further slowed down.

So I have another bold guess. If the European player coalition really does what I say, then they must be prepared.

If the Kazakh Khanate is finally rescued, then they can ask Ali Khan for a lot of benefits with the land inside.

In order to take back the territory of the Kazakh Khanate from European players, I think Ali Khan can only choose to bleed.

If the Kazakh Khanate is finally wiped out by us, then the European player coalition, which has been steadily fighting all the way, is likely to choose to take the occupied Kazakh Khanate territory as its own, and then rely on the camps built along the way to continue to fight with us.

Based on the camps along the way alone, the enemy will definitely not be able to stop us from counterattacking on a large scale.

So if they are really ready for this, then when the game restarts, I guess Roth players will immediately go to West Kazakhstan to build castles and other fortifications, and then use castle clusters to continuously annex land eastward. .

Building a castle defense cluster is a big project that takes a lot of time.

As long as we can break through the city of Nur-Sultan and destroy the Kazakh Khanate as soon as possible, the enemy's castle defense cluster will not be built.

So when we took the initiative to retreat to Akmola, the European player coalition did not pose much of a threat to us, at least in a short period of time, they would not be able to cause us much trouble.

In the southern region of the Kazakh Khanate I think we should build a line of defense around Lake Bar KS.

In Almaty Prefecture, we can use the terrain from the Ili River to the Kunge Mountains to arrange defense lines, build passes in some dangerous terrain, and then deploy a large number of infantry at the passes to defend Almaty Prefecture.

In the area west of Baal KS Lake, we still adopt the tactics of exchanging space for the lengthening of the enemy's front.

All our troops retreated to the northernmost part of Karaganda state, and gave all the land of the Kazakh Khanate to the enemy in the south.

In this way, the multinational coalition forces such as Iran from the south will also face the problems encountered by the coalition forces of European players in the west.

At that time, whether they are building a fortress cluster like the European player coalition to move steadily, or directly marching north, they will slow down their marching speed due to the long logistical supply line.

If they find that we are actively retreating and want to flank us with the European player coalition in the west at the same time, then they have to stop and wait for the European player coalition that is more than twice their distance.

Anyway, no matter how the enemies in these two directions choose, our active retreat will win us more time to deploy and attack the city of Nur-Sultan.

Gu, if you want to play a bigger one, then we can completely defeat the enemy after entering the Kazakh Khanate’s hinterland, and then attack the enemy’s hinterland when the enemy’s rear defense is empty.

If you want to fight steadily, boss, then we can transfer some Tenglong Army infantry corps to fight a war of attrition with the enemy in the hinterland of the Kazakh Khanate.

Our Condor Empire has a more efficient logistics and transportation corps, and we also have faster rail carriages in our country.

As long as we keep this war for a year and a half, then the surrounding countries will definitely be abolished by us. "

After listening to the more specific advice given by Murong Changge, Ning Yuan stared at the world map hanging on the wall for a long time.

He carefully looked at every piece of land in the Kazakh Khanate while silently thinking about the advice given by Murong Changge.

After rehearsing the possible situations many times in his mind, Ning Yuan said slowly, "Murong Changge's plan is very feasible, because fighting is a logistics supply.

When we take the initiative to retreat in the direction, the enemy's logistical pressure will become greater than ours.

In this way, we have a first-mover advantage in terms of competition consumption.

And we have a bigger advantage of taking the initiative to move the defense line back, that is, the enemy can't use the sea tactics to consume us.

Even if they are willing to open the domestic teleportation array for players who want to participate in the war, it is difficult for ordinary players to persevere in the face of such a long-distance march, because no country will generously prepare this for them. Logistics on the road.

No one prepares logistical supplies for them, and players who want to come to the war can only choose to carry all the consumables along the way.

This is destined to be a war of attrition that will last at least a few months. It is impossible for those free players to carry food for several months and travel such a long distance to participate in the war.

So this time we are likely to face the elite player legion or the elite aboriginal legion of various countries.

Because this war is a labor expedition for the enemy, it needs to consume a lot of food and grass materials.

With their national strength, it is difficult for them to bear the huge consumption again.

So there is only one chance for them, and they will definitely do everything possible to ensure the success rate of this expedition.

Originally, they hid in hard tortoise shells, and we didn't have much to do with them, because tortoise shells were their home ground after all, where they occupied the right time, place and people.

But when they take the initiative to get out of the turtle shell, the initiative is in our hands.

Just like what Murong Changge said, I also think this opportunity is very rare, so I plan to kill them before they escape back to the tortoise shell, so that we will have to spend time and effort breaking their tortoise shell later.

Well, Ximen Wuhui and Murong Changge will each lead 200,000 Tenglong Army orcs to the Kazakh Khanate theater after the game restarts.

Simon has no regrets, you take your people to the northern defense area of ​​Karaganda, where you are ready to block the multinational coalition led by Iran.

Murong Changge, you take your people to the western defense area of ​​Almaty State, and cooperate with the Condor Army there to defend Almaty State with all your strength. "

"Understood, boss."

The two answered in unison.

After arranging the tasks for Ximen Wugui and Murong Changge, Ning Yuan looked at Yan Qing again, and after thinking for a while, Ning Yuan said, "Yan Qing, I guess the people from Ali Khan must be discussing to launch an early attack on our condor. Imperial siege plan.

However, considering that the situation in the Dongyindu theater is still unclear, I estimate that Ali Khan has a high probability of saying that Laos and Myanmar, the Southeast Asian countries, will launch an attack on us.

Now the Dongyindu battlefield is a barometer of the situation in the entire Indochina Peninsula.

If we lose the battle in the end, after regaining the East Yindu area, the Yindu players will definitely join forces with Laos, Myanmar and other countries to launch an attack on our southwestern border.

If the situation in the Dongyindu war zone continues to be anxious, then with the courage of Laos, Myanmar and other countries, they will definitely not dare to make this early bird.

However, although players from these countries do not dare to blatantly attack our Condor Empire, they will most likely go to the East Yindu battlefield to support the player armies of Yindu, Bangladesh and Myanmar.

As long as Bangladesh is willing to open the teleportation array to them, they can immediately throw themselves into the East Yindu battlefield.

Therefore, after the game restarts, we will face greater challenges in the East Bank Theater.

In order to avoid changes in the situation in the Dongyindu theater, we must also increase our investment in the Dongyindu theater.

Well, Yan Qing, after the game restarts, you will personally direct the operations in the East Yindu Theater.

In addition to the Tenglong Army currently in the East Yindu Theater, I will allocate one million Tenglong Army and one million Tenglong Air Force to you.

It is up to you to decide when these armies will enter the East Yindu Theater.

Um...

In order to prevent unpredictable accidents, I will also arrange a 100,000-strong Silver Pegasus Knights in Parry Town, 30 kilometers northeast of YD County.

If there is any dangerous situation~www.readwn.com~ you don't need to tell the enemy any morals, just send someone to call the Silver Pegasus Knights to come to fight.

In short, no matter what means you use, I must ensure that the East India region is always in the hands of our Chinese players. "

"Don't worry, boss, there are so many elite troops, not to mention guarding the East Yindu area. Even if you ask me to counterattack Bangladesh, I have enough confidence to capture it."

After hearing the number of troops that Ning Yuan handed over to him, Yan Qing immediately patted his chest and assured.

"Don't be too careless, after all, Yindu has a large population, and it is their home ground.

You have reminded me that your mission is to defend, not to attack, so no matter how good a fighter you see, you must stabilize me. "

Seeing that Yan Qing was floating a little, Ning Yuan immediately spoke out to remind him.

"Understood, boss."

......

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