Play Game of Life
Chapter 142 Start Speedrunning Planning (Part 2)
At this moment, the painting style of Ye Luo's live broadcast room is completely different from other live broadcast rooms.
He ran the fixed route of "Walk with Darkness" expert mode.
The reason why he did not choose a random route is because he has a clear understanding of the difficulty and knows that choosing a random route before he has fully mastered the fixed route will lead to waste of speed; on the other hand, because the fixed route also has a speed pass track .
According to Ye Luo's plan, he had to run the fixed route first, plan the speedrun route again, try to set a world record that is close to the theoretical time and lead by a lot, and then consider studying the random route.
Speedrunning is also divided into different tracks, and the gap between tracks may be as large as the gap between games.
At this time, Ye Luo was almost the person who advanced the game progress the fastest in the expert mode of "Walking with Darkness" on the entire network.
"Sure enough, the fixed routes in expert mode and the routes in regular mode are basically the same. Although there is no yellow paint prompt, most of the routes recorded before can still be used.
"Well, I feel that there is an optimal solution here, I will run it a little bit more and try it out.
"For this puzzle, the optimal solution should be 'up, up, left, down, right, down'? Hmm...it seems that 'up, left, left, down, and right' is also possible. Okay, let's do this for now. Look back at your video and put all these points together. record.
"There is also the battery of the camera, plan the power, don't take what you can't take, just take what is convenient, and ensure that there is electricity in the place where the night vision device must be turned on during the process."
Ye Luo didn't rush to advance the game progress, after all, what he cared about was not "the first person to break the expert mode in the whole network", but the speedrunning record creator.
Now he's getting ready for the speedrun.
For example, the optimal parkour route in the fixed route, the optimal puzzle-solving method, which places zombies can run directly to, which places zombies and hunters have to go around, which supplies can be taken or not...
Of course, you should also pay attention to whether there are any evil ways in the game.
In mind-connected VR games, due to the advancement of production technology, all kinds of evil ways have become less and less, but it may not be completely gone.
The so-called evil way comes from the foreign name "glitch". It is often some special gameplay in the game mechanism that is different from the normal process. It may be a bug or a hidden mechanism of the game.
Among speedrunners, evil ways are a very popular thing.
The speedrun itself is divided into different tracks.
For example, the game "Walk with Darkness" can actually be divided into several different tracks: regular difficulty track, expert difficulty fixed route track, expert difficulty random route track, etc.
And whether to use the evil way or not, you can double the number of these tracks: the normal difficulty track with the evil way and the normal difficulty track without the evil way are completely different to play.
According to the situation of other games, whether it is speedrunning players or audiences, they often prefer speedrunning routes with evil ways.
After all, evil ways can greatly shorten the game time, and the ability to reproduce evil ways is also one of the important abilities of speedrunners.
Compressing the process of a standard game of several hours or more than ten hours into less than two hours, this is what speedrunners never tire of.
Judging from the current progress, the first speedrun video of "Walk with Darkness" should appear soon.
...
...
Monday, January 29.
Studio 404 is bathing in a sea of joy.
After the ferment of heat this weekend, the popularity of "Walk with Darkness" has reached the highest peak since its release.
Open any live broadcast platform, you can see that this game is almost slaughtered, not only the host division is playing, even other competitive game divisions, there are also anchors playing!
On the video website, the first-time video, guide video, etc. of "Walk with Darkness" have also received a high number of views, and they are often popular.
This popularity is even more terrifying than that of "Ordinary Life".
Almost everyone is staring at the background sales data of the game, and can't help refreshing it every few minutes. Watching the growth of the numbers, there is a kind of heartfelt happiness.
"It's been less than a week since the game was released, and the sales volume is almost breaking 100,000! This is almost double the data of "Ordinary Life" at the beginning, isn't it?"
"Based on this rate, it's not a dream for this game to sell over one million copies within a year!"
"This is a horror game, the sales... can be called a miracle!"
"It doesn't have to be only a million, maybe it can be even higher!"
Everyone was immersed in the dreamlike happiness, and they were a little at a loss.
"Ordinary Life" has been on sale for more than two months now, and the sales volume has reached more than 400,000 copies, which is quite remarkable.
And judging from the first week's sales alone, "Walking with Darkness" can actually double that of "Ordinary Life"!
The data about the sales volume and total sales volume in the first week are actually more difficult to calculate.
For domestic independent games with small productions, the sales in the first week of release may account for more than 80% of the total sales. It can be said that one week determines the fate. If the evaluation is not good, there will be almost no sales in the future.
Those super masterpieces against the sky, such as super masterpieces that were invincible in the previous work and full-score in the follow-up, may also sell a third or a quarter of all sales in the first week.
However, the games of 404 Studio are obviously different from those games, because there is no special publicity plan in the early stage, and it cannot be said to attract much attention, so the stamina of the game itself is very strong.
According to the estimated data of "Ordinary Life" at the time, if the sales volume of "Walk with Darkness" can double, it means that it will sell more than 800,000 copies within two months of its release.
Even taking into account factors such as platform share and tax deduction, it is enough to bring in more than 70 million yuan in income!
What is the special significance of this number?
In addition to the generous bonus for the employees of 404 Studio, it is a special baseline for the previous investment plan.
Li Rushan's investment contract for 404 Studio is to invest 10 million yuan, and he will pay all the losses. If he makes a profit, he will get 20% of the profit, with a maximum limit of 14 million yuan.
In this way, 404 studios need to earn about 70 million to trigger this capped reward.
And after triggering this cap reward, it will trigger the additional terms under the agreement: both parties must unconditionally extend this agreement to the next project, and neither party can breach the contract.
This was specifically requested by Li Shi to be added, otherwise he would not agree with Li Rushan's reward capping rules.
Originally, Li Rushan never imagined that he would trigger this capped reward rule.
Because this means that the projects he invests in will earn 70 million yuan! Seventy million!
10 million earning 70 million, what kind of peerless genius project is this!
What's more, when he carefully selected the "Crouching Dragon and Phoenix Young", how could there be such an exception?
But now, this exception really happened.
Li Rushan was depressed for several days as if he had been hit ten thousand times.
White is busy! All wasted work!
10 million went out and 14 million came back. After such a long period of hard work, not only did I not lose money, but I also earned 4 million back, which was carried over to the next project.
What is it called? Are there endless children and grandchildren?
All I can say is, outrageous!
Yao Wenyang was obviously very excited at this time: "President Li, I misunderstood you before, I was wrong, don't take it to heart!
"Now it seems that you let the game be released in advance, which is simply far-sighted, one link after another, which directly maximizes the initial popularity of our game and takes off on the spot!
"I'm a blind man, I didn't see your overall plan, it's my fault!
"But having said that, you are really the best investor I have ever seen, and it is not an exaggeration to say that you are an angel investor!
"Not only are there no messy extra clauses for the investment, but the money is also very small. The most important thing is that you care so much about our working environment and quality of life, and you personally determined the game release date and formulated a promotional plan for us...
"You are a veritable angel investor! Just like a real angel!"
Yao Wenyang was completely convinced at this time.
Strictly speaking, he is the same as Liu Bo, Lu Yixiao, and Zhao Haoyan at this time, and he can be regarded as the management of the 404 studio at the initial stage, but compared with the previous three, he is obviously still a little bit worse, after all, he got on the bus halfway .
So Yao Wenyang paid more attention to the project and worked harder.
Seeing the success of the game at this time, I feel even more honored.
Liu Bo, Lu Yixiao, Zhao Haoyan and others also gathered around: "Yes, Mr. Li, thank you so much! You and Brother Lu are simply the pinnacles of our 404 studio!"
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