I Captivate the Player
Page 609
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"Fog and Tears" slowly read the contents of the letter.
"You can come to Graycastle, the people of Rose will wait for you here, and we will exchange the alchemy circle improvement technology you need with the eternal alchemy in your hands."
"Afterwards, we will conduct a dangerous test on you."
"If you can pass this test and prove that you are a true master of alchemy, we will accept your wish to join the Rosicrucian order as you wish."
"Let's pursue eternity together."
"Fog Tears" is a little confused, what is the Rosicrucian Society? A faction in Origins?It seems so.
After watching this episode, "Fog and Tears" finally discovered that there was an "exit" option on the task interface.
"Scared to death, thought it was possible to be trapped in it forever..."
However, "Fog and Tears" did not quit immediately, but wanted to continue playing.
She is quite interested in this mode of operation, because the sense of substitution is very strong, and the atmosphere is created very well, so "Fog Tears" really wants to know what will happen to this "Samael"?
"Samael" suddenly started talking to himself.
"Where is Graycastle...it seems to be the north, I need to use alchemy to locate it."
A prompt appeared on the task interface again.
"By consuming the crow's eyeballs, use alchemy to lock the direction of Graycastle."
"Fog and Tears" could only stretch out one hand in disgust, and grabbed the crow's eyes on the ground, and then, the other hand of this body moved by itself.
Snap your fingers.
The alchemy circle on the white gloves automatically lit up, and a ball of out-of-the-box flames wrapped the crow's eyeballs, and soon it turned into a white ball of light and flew into the air on its own.
The direction of the light ball is right in front of "Fog and Tears".
The white ball of light floated quietly, "Fog and Tears" froze for a moment, it was the first time she felt the effect of the spell up close.
so amazing.
"Yeah, the special effects are amazing, it's like I'm really releasing magic."
She began to try to move around the white light ball, but found that no matter how she moved, the white light ball in mid-air would point in the right direction.
It's like a magic compass.
"This unscientific!"
"Fog Tears" took a breath, and she found herself in the snow, but she didn't feel too cold... I don't know if it's because of this body, or because of the game settings?
"It should be related to the game settings, so I won't feel too cold, otherwise, few people can bear the real ice and snow, so why play?"
While explaining seriously, she began to follow the direction of the magic compass, and just like that, "Fog and Tears" walked for more than ten minutes without seeing anything.
She has become irritable.
"Father, why is this happening? Why is there nothing?"
In fact, this place was deliberately designed by Chen Ye. At that time, he walked for a long time and felt extremely depressed... He wanted players to experience his emotions at that time, so as to pave the way for the follow-up plot of the dungeon.
Of course, he can't let the player really walk as far as himself.
So he used the function of silver to put in a detection mechanism, which is to wait until the player becomes irritable and depressed before entering the next step of the plot.
That is, the more patient you are, the longer you can walk alone in the snow.
Just when "Fog and Tears" felt puzzled and confused, she suddenly felt her vision darken and her body began to shake. She didn't know what was going on...it seemed like she was about to fall down?
"Insufficient supply of magic power... Is there a problem with the alchemy circle..."
"I'm about to...be unable to hold on..."
"Samael" started talking to himself again, and "Fog and Tears" could feel "my" mouth moving by itself, which is really strange.
Sure enough, "Samael" fell down, and "Fog and Tears" found that his vision was gradually getting darker and darker... Finally, he couldn't see at all.
So what's going on here?
She glanced at the task interface, which indicated that "Samael" had fallen into a coma.
This state of being so dark and unable to move is quite uncomfortable, like being locked in a coffin, which makes people nervous and irritable quickly.
"Why is this dungeon so depressing?"
Fortunately, the coma didn't last long, and "Samael" woke up again.
"How long have I been unconscious..."
Although "Fog and Tears" didn't feel that the time had passed too long, "Samael" in the plot was in a coma for a long time.
"Body, the damage is serious."
Amnesia, coma, body damage, a series of events seem to make "Samael" very depressed.
"...don't want to die yet."
"Samael" fell into a somewhat depressed state, and he began to complain from time to time.
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