I Captivate the Player
Page 689
The third point of divergence is the event.
Players will trigger strange events at various special marks, and there will also be various effects. For example, the "Moon Night" event will turn the player into a werewolf, and the "Blood Devouring" event will temporarily turn the player into a werewolf. Become a vampire.
After each event occurs, the player will enter a small plot.
Events have a huge impact in the dungeon. If you want to trigger some special endings, you must be exposed to each event during a certain game.
The fourth kind of divergence point is good and evil. Players meet the first skinny old man again and again at the divergence point of good and evil, and answer questions about good and evil. Every time the player answers the answer in the direction of evil, the player will be rewarded. Answer kind answers and nothing will happen.
However, if the player answers the evil answer three times, the old man will be blackened and become a hidden BOSS—he will become exactly the same identity and level as the player, and then fight with the player, with the purpose of taking the player's body and leaving this dream.
Of course, this is the game plot woven by Chen Ye. Even if the old man really wins the player, it is impossible for him to really leave.
After the opening of Chen Ye's public beta, he gradually designed many dungeons that were not so realistic, but more playful.
He has long realized that the things players need are not absolutely real, but, before there was no key of dreams, he couldn't make a copy of the game manually.
There are various ways to play the new dungeon, and after every five divergence points, players will encounter a small boss, and after defeating the small boss every time, players will get a new cursed treasure.
Players may encounter Ashmore and Basil at any time,
These two fallen souls roam the Infinite City, their positions are completely random.
At this moment, Chen Ye switched perspectives and observed Ashmore and Basil.
They are standing on top of the player's wreckage.
Recently, they encountered many players who broke in, but they were easily resolved by the two.
Nothing terrible at all.
Basil laughed again, and he shook his head with a smile: "Samael...does he really think this method will work? Think we will be shaken by it?"
"It's just that these poor weaklings come here every day, become our prey, and then be hunted down and crushed by us."
"There is no way for us to 'repent' for such a thing."
Ashmore didn't say a word, just snorted coldly.
Chen Ye could tell that they were actually... at least for the time being, Basil was quite happy.
At first, Basil thought that "Samael" was going to do something, such as using a few evil spells to mess with himself, but he didn't expect that what Samael was going to do was "just that".
Send some weaklings over... let yourself kill, who the hell are you torturing?
Is he torturing these self-proclaimed "players"?
Basil couldn't figure it out.
Bai Yin: "It seems that they are still doing well?"
Chen Ye nodded, but he didn't deny it, and said, "Well, that's the case for now."
He smiled and continued: "I checked the enthusiasm of the players, and the condition of these two guys is still very good, Baiyin, please update the announcement so that the dungeon time of 'Dream of Infinite City' becomes [-] hours , open all day."
"Good!"
So Silver changed the game mode, and after the announcement was made, the players immediately applauded.
"Grass, the dog planner knows how to change it, it's comfortable to be open all day."
"Great, long live the new copy!"
In recent days, most of the players of "Origin" have been in the newly released "Infinite City of Dreams".
Although the authenticity of this dungeon is not as good as other dungeons, but in terms of gameplay, it is by far the most effective of all dungeons.
Many big players began to analyze the various cursed treasures, occupations, and divergent points that appeared in the dungeon.
Raiders about the copy of "Infinite City of Dreams" spread all over the player forums in just a few days.
So far, no player has been able to complete the dungeon perfectly, and no one can beat Basil and Ashmore.
But the players are holding their breath, who are they?They are the fourth natural disaster... Be sure to kill them!
At this time, Basil and Ashmore still don't know their real end.
Chapter three hundred and eighty seventh
Andochell.
Today's Andocher is quite different from the past. It doesn't look like a medieval village at all, but more like a modern city with a strange style of painting.
Super weird.
The original muddy roads are now all paved with cement and bricks, and there are special people in charge of environmental sanitation. The cleanliness of the entire city even surpasses that of the imperial capital.
Many veteran players felt that Andocher's changes were too great, almost at the level of a civilization leap.
But some new players will still complain-"Didn't you say that "Origin" is a hardcore game? The ground is so clean, there is no medieval flavor at all."
No internal taste.
The old players of the first, second and third tests all know the situation at the beginning, and [-]% of the players turned off their sense of smell... The "medieval taste" is not something modern people can bear.
Merits will be deducted for players who litter anywhere, and money will be deducted for littering aborigines. The governance of the entire city is strict.
Recently, Andochel City has absorbed a large number of various new people as always, and the number of aborigines is increasing rapidly every day.
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