"When you say something like this, wipe away your tears first." The goblin holding the longbow gently patted his shoulder, but he just looked at the blood on the ground before his eyes and said nothing.

·

"Be careful, there are monsters approaching." Aya hung up the rumors and reminded the adventurers around her.

"What?" Obviously, the adventurers of the Moon Shadow Squad did not find out in time, especially Darina, who was also a ranger and was in charge of the investigation, showing an unbelievable expression.

"They haven't found us yet. Are they going to detour? Or go head-to-head."

Monsters have a huge advantage when facing adventurers, that is, many kinds of monsters have an unusually sensitive sense of smell or other senses, while in the forest, the vision that humans mainly rely on will be weakened by obscuring objects.

Therefore, in general, monsters can always find each other earlier than adventurers. Except for the tough battle of raiding the nest, or the battle of trapping, the adventurer is often the passive side in the encounter.

But now, what the boy in front of him meant was that his detection radius was even larger than that of monsters.

"What kind of monster is it?" However, now was not the time to be surprised, Monica hurriedly asked.

"Weak, very weak," Aya said. "It's ten ogres."

Ogres are one of the few monsters with poor sense of smell and brains. Such monsters are easier to be noticed by adventurers than they are.

If you find an ogre, it's normal and understandable.

"I found it too, right in front." Darina said, everyone raised their attention.

"The other party also found us." Peter said, but he did not rush to lift the shield, but picked up the sword.

Ogres are monsters that silver-level adventurers need to deal with seriously, but for Mithril-level adventurers, ogres that only melee combat can easily be executed by the firepower of magicians and archers at a distance. Nor is it the opponent of Mithril-level warriors.

And as long as the first one is killed in this way, the others will run away immediately. The intelligence of the ogres only allows them to judge the strength according to the number of people, so the ten ogres will attack the seven of them, and if they are caught Instant kill, find the gap in strength, and immediately run away.

"Fight after getting close to prevent them from escaping." With that said, with Peter at the head, the formation of the adventurer team began to move forward.

The ogres don't have any formations at all, and when they see people, they start rushing over here.

"Do you want melee combat?" Thinking so, Aya put away her plan to use magic, and took out the longbow wrapped in bandages, then stepped forward and rushed out.

"What?" Her actions were obviously not within the expectations of her teammates. Except for Camilia, everyone else showed obvious panic.

From the point of view of weapons, Aya is an archer, and from the use of magic, she can also be regarded as a magician, but no matter which one is, it is a profession that exerts its strength from a distance.

Aya's speed was very fast, and in the blink of an eye, she was already in close contact with the ogre.

Then, she picked up the longbow in her hand and smashed it at the ogre!

Chapter 43 Redefine

The reason Aya chose Ranger as her adventurer class was because the first character she ever used in the game "YGGDRASIL" was Ranger.

The reason for the pseudonym Ling is also because the nickname of the ranger character is "Ling".

It was a famous character among players in the era of game pioneering, enjoying titles such as "Violent Elf Ranger" and "God of Ranger".

Of course, although the race is an elf with an average value of A in a certain data, it is still forced by the master into the role of a royal sister who is bulging forward and backward.

It was in the era when Aya was just getting into the game, and the ranger was a very weak profession, even to put it bluntly, a sewer role.

At the very beginning, the player's definition of a ranger was an auxiliary character who used a bow and arrow for remote output. However, in that era, the skills of the "must hit" attribute in the game were very rare.

This leads to the fact that if the player does not have proficient skills, in order to improve the remote hit, a large amount of equipment and weapon attributes must be concentrated on the accuracy. With the limited amount of data, the attack power of bows and arrows in that era is far away lower than other weapons.

Moreover, because of the inherent concept of the role, most of the initial rangers have cultivated too much agility attributes, resulting in insufficient strength. In addition, the ability of bow and arrow damage to weaken with distance has lowered the output ability of this profession.

In such a situation, there was a change in the hands of a certain character.

First, the dagger of the secondary weapon was changed to a one-handed sword, and then a powerful bow that focused on attack power was created, and then the character's strength value was maximized.

It's a pity that this game is the first fantasy work that a girl has come into contact with. She never knew the setting of high agility and low strength of the archers in the online game.

Her understanding comes from the archers in reality-the archers who draw longbows in ancient times in reality are actually the most powerful elites in the army.

The heaviest strong bow needs 80 kilograms of force to be fully drawn. How can the archers do without strength?

Out of this impression, she cultivated the character with strength as the most basic benchmark.

hit?It really can't be done, can't it be enough to get close to the bow?

Standing on the boss's face, draw the bow and open the arrow, one hit is full of enchanted arrows and hits the residual blood, and the backhand changes to the one-handed sword to start melee combat. The magician controls the opponent and then backhands another arrow. Such a new type of ranger with super high output Thus was born.

Redefining the violent royal sister of the ranger, this is the evaluation of the elf ranger "Ling" by the players at that time.

Such violent rangers once became a trend and lasted for four major versions. "Must hit" began to become the standard attribute of advanced bows and arrows, and rangers slowly returned to their original appearance.

But at that time, Aya had already changed roles, and the version of her changing role was the most powerful version of the violent ranger, which can be said to be a violent retreat.

In that era, the reason for the strength of the ranger who took into account the melee combat was the birth of new weapons.

That is the weapon Aya is currently using.

"Break in two", this is the effect of her blow. From the perspective of everyone, time seems to pause for a second, and then, the ogre's body starts from the left shoulder to the right side of the waist, from the front to the back. A bloodstain clearly appeared.

Then, blood spurted wildly from the back of the ogre, and then the huge body of the ogre was divided into two halves with the bloodstain as the dividing line.

The upper part just fell directly to the ground, and the incision of the bone can be seen as smooth as a mirror.

The bandage wrapped around Aya's bow drifted away, and the dazzling light bloomed, making Moon Shadow and his party all take a breath.

The general bow body is made of wood with good toughness, but this set of bow bodies is made of pure black metal. It is not so much a bow body as it is a combination of two machetes, facing the sun, with the outer edge of the blade. Clearly exudes a chilling chill.

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