In a traditional moba game, the map is opposed to the upper and lower directions, the birthplace is on the lower left and the upper right respectively, and the map is divided into three routes, which are roughly mirror images.

However, there are still some map resources that are unique, so there is no way to mirror them. For example, if there is only one dragon, the terrain will be different, and it will be easier for one side to snatch the resources in this area.For example, even if it is a confrontation, because there are five people, the split road will cause the support of teammates in a certain wild area to be different.

For example, there are two guards on one side road, and only one person on the other road.

Then, when you enter the enemy's wild area, you may encounter fewer enemies.This also makes a difference.

In fact, the biggest impact is the difference caused by banning heroes first and second.

And for Accelerated World, the biggest impact is the home field.

Through the influence of different maps on the characters, let each team have the same feeling of home. For example, the teams in northern Europe who are accustomed to using frost to slow down, let them have the same feeling of home in ice and snow maps. Of course, there will only be A little bit of advantage doesn't mean it's invincible.

Let players get used to a certain map or a few maps, so that the strength of the teams is more balanced, so as not to be restrained by pure characters, so that the team will always have only one way to win or lose.

Afterwards, Hei Xueji is still preparing the talent tree. Afterwards, the character will have a talent tree, allowing players to use a single character to play more routes, but at the same time, the team can also ban the talent during the game. , to block a certain talent of the opponent, so that oneself can gain a greater advantage.

Soon, the game began.

All the roads appear normally, and several people are separated on the map normally.

In traditional moba games, there is also a first-level group design when going out. For low-level players, the so-called first-level group is five people together and then looking for each other.

This kind of first-level regiment emphasizes the strength of the character's skills at the first level, and the party with control skills is more likely to kill people.

For high-segment players, five people together is a mistake, and the vision that the characters can obtain is limited. Therefore, if each player is separated, the field of view can be obtained the most. For high-segment players , intelligence is the most important.

In the accelerated world, after the map is more realistic, the character will look for high points to make the field of vision wider.

Both sides are very normal five people to seize the high ground vision to start the defense.

Then, the normal alignment started.

From the very beginning, Mage Yue acted fiercely, as if she gained confidence after seeing Heixueji's child.

Of course, there was nothing wrong with his choice. The role of Hei Xue Ji belongs to the ability of development, because it needs to collect souls, so when it comes out, its combat power is very weak. I can't stand the pressure.

But for Kuroyukihime, this kind of pressure is not a problem at all.

after awhile.Haruyuki Arita had already started to help Dai Takumu.

At this time, Hei Xueji had also grown up and had the ability to counterattack, so she seemed to have an advantage and began to counterpress the opponent.

The Moon Mage began to flinch.

It seemed normal, but it was his plan.

First use his early advantage to suppress Hei Xueji, it is impossible to use this advantage to directly crush Hei Xueji, he just wants to be fierce and fierce, the purpose is to stimulate the general.

When you are at a disadvantage and are suppressed, when you are strong, you will definitely want to get back the scene.

This is how he designed Kuroyukihime.

Next, when the night comes, it will be his strong period.

At that time, Kuroyukihime would shrink back a little.

This is a normal laning, but at that time, he will deliberately lose more in the front.

This is what changes.

Character-to-character alignment, under normal circumstances, there is generally no situation of constant suppression. If there is, it must be the extreme restraint of the character.

Normally, in a certain period, you will be stronger, and in a certain period, I will be stronger.

This is the strong period and weak period of the hero.

When players are playing, they must seize the opportunity during their strong period, and obtain greater benefits by killing the opponent and so on.

And in the strong period of the opponent, we must find a way to survive.

For masters, they must understand the timing of pure strength and weakness, and as a result, a situation will arise. When you are stronger, I will definitely not fight you.

Low-level players can't tell the difference between strong and weak. When they are weak, they have to go to the opponent to fight. The result is that they die or lose too much status, so that when they are strong, they still cannot beat the opponent.

And high-level players will have many choices, such as controlling the line of soldiers, and when you are strong, develop together to waste your time, or ask teammates to help, bully you in two-on-one, or even change lanes to let you When you are strong, there is no way to become strong.

But now, Master Yue's approach is to deliberately sell a flaw.

Let yourself lose more status when she is in a weak period, and let Hei Xueji have the illusion that she can face his strong period head-on.

Chapter 404

When low-segment players look at high-segment players, they always feel that high-segment players will do more damage than themselves.

In fact, apart from the accuracy of skills and attacks, the biggest difference is time.

Even if the same equipment is taken out at different time periods, the effect is completely different.

For high-segment players, suppressing the opponent is actually the time to suppress the opponent.

For example, for the same character, ordinary players may have normal equipment after [-] minutes, ushering in a strong period, but professional players may be formed in [-] minutes because of better details.

If additional resources are obtained through killing, or more resources are occupied, this time may be advanced.

It will appear that one's own strong period will be advanced ahead of time. At that time, the outcome of the opponent's original strong period will not be certain.

Similarly, if the opponent has lost too much before, the outcome is uncertain.

In the lineup between Hei Xueji and Moon Mage, under normal circumstances, Moon Mage must have a small advantage first, but at this time the level is too low, the damage is too low, and it is impossible to kill Hei Xueji. When Hei Xueji grows up, start Find the place to counter-pressure, wait until night comes, Master Yue will find the place again.

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