The devil smiled, and the wandering mage suddenly closed the book of runes in his hand.

Only Ling Ran's killing intent remained in his eyes.

Chapter 141 You don't understand at all what is lost, the dynasty collapses, and it ends up in nothingness.

This is the end.

The battle between EDG and SKT on the banpick has been settled.

The blue square SKT. chooses.

Rambo, Xia, Luo, Spider, Ryze~. Red Fang EDG. Selected.

Prince, Big Chongzi-, Jie, Feng Nu, Han Bing.

Both teams have their pros and cons.

SKT's lineup is fragile as a whole, without any front row, but its pursuit ability is extremely strong, especially in every position, almost has life-saving skills.

Rambo can make a life-saving Xia in Central Asia with a big move to fly into the sky, immune control, damage Luo Jin can start a team with a big move, and guard E and Q to help protect.

Needless to say, Spider and Ryze, if Ryze hits W first, the spider control must hit.

This is the horror of SKT's botlane laning ability. It is almost impossible to solve the combo in the middle and field, and it is easy to explode in seconds. At the same time, with Rambo's powerful AOE and Ryze's group AOE, they can even achieve group instant kills.

End a wave of team battles in seconds!

Once SKT finds the strength of the lineup, it will be difficult for EDG to resist their lineup, and the late-stage fault tolerance rate is worrying.

But it is worth mentioning that in S7, Ryze has not been slashed, not only has a strong improvement in damage, but also the shield mechanism still exists. In the S7 period, as long as Ryze hits two basic skills, Then you can use the Q skill to trigger a layer of shield, which can offset any damage.

This shield mechanism was canceled until S9. The most important thing is that in the S7 period, Ryze's W skill can be directly imprisoned. It does not need the E skill to pave the way and flash W. It was the strongest of Ryze in that period. retention skills.

Of course, the starting W can only be imprisoned for one second, while EW can be imprisoned directly for two seconds.

But even this second is terrifying enough.

Just imagine if Peanut's spider squatted on the flanks, faker raised his hand and flashed W, and the spider made up the cocoon, Su Chen would almost die. Moreover, there was no triumph in the S7 period, only dangerous games.

Assassin's points are generally 9-21-0. Ferocity, deceit, and determination.

Name the decrees of Wanderer, Assassin, Merciless, Dangerous Game, Precision, Thunder Lord.

Dangerous game, kills restore 5% of the lost health, far less powerful than the current Triumph, triumphant kills restore 15% of the lost health, but dangerous games can only restore 5%! !

In other words, the S7 version of the assassin is not even stronger, more pure and violent than the S10.

just now.

On the other hand, EDG's lineup is Prince, Big Chongzi, Jie, Fengnv, and Hanbing.

This lineup is very comprehensive.

There are group start, control, tanks, double Cs, and normal lineups, and EDG's lineup has them all.

But it is such a well-regulated lineup that will appear extremely difficult when fighting against SKT.

Because EDG also has no fault tolerance rate.

Once the ice collapses, or Zed has not developed, EDG's lineup can basically declare GG. No matter what kind of result, EDG cannot accept it, but SKT is completely different.

SKT has too many cores, and even they only need one or two core C positions to stand up, and they can carry b games.

Rambo, Spider, Ryze, and Xayah are four cores in the early stage. Rambo and Spider are the core, and Ryze and Xayah can resist the banner in the middle and late stages.

On the surface, SKT's lineup does not have a front row, and it will suffer. But in fact, SKT's lineup can clear the field instantly with its powerful AOE ability. It is impossible to have the ability to turn the tables.

A lot of pressure. "

SKT is too daring, do all of them dare not to give up resources? "

Aang spoke up.

A quad-core lineup is not impossible. It can even be said that if a certain team can achieve quad-core, then this team must be the world's first-class team that is better than everyone!

Just like the 8G of the S1, the three-handed halberd.

Three-core is enough to win the championship, let alone quad-core.

But quad-core faces a severe test.

That's a resource issue.

Quad-core lineup, everyone needs to develop, but there are only so many map resources, you can't get kills, or even get up, grab resources?

nonexistent.

Everyone needs resources, how do you grab the resources of your teammates?

Unless you can keep plundering the opponent's resources, the final situation will be that the quad-cores are all thin and broken at the touch of a touch, and no one can carry.

and so.

If you dare to take out the quad-core, you must loot, kill, push the tower, and take the dragon. Once the rhythm is interrupted, it will be a devastating blow to the quad-core lineup. This is a very daring lineup.

Very daring, very hardworking, extremely adventurous, extremely confident.

This is why in many teams, there will be an unremarkable player, this person is not C, and sometimes even collapses, but he can still stay in the team.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like