But even though the survivors have the gene bank of their creator (don't think too much about it. This thing is preserved to be used as a gene-targeted weapon against the human race), they don't have the slightest idea of ​​​​recovering their creator.According to what the Four Horsemen said: "Let's not say whether the recovered things are our creators, our current situation is quite good, there is no need to resurrect a group of war madmen to destroy our current rhythm and life with the Ministry of Consolidation "

[Appendix: Partial arms settings of the survivors (scattered old settings)]

Remnant energy weapons are ion weapons, the same goes for pulses.

infantry:

Hound type

Features:

Anti-Infantry Pulse Tail Cannon

Proximity Laser Cutter

Adsorption Climbing Claws

High Performance Balancer

Some models have optical camouflage

Quadruped survivor AI unit, commonly known as "dog".The size is about the same as that of a medium-sized dog. The weapon is a close-range laser cutter on the head and a small pulse assault gun on the tail. The adsorption climbing claws on the feet allow the hound to move freely on cliffs or walls and other similar terrain.Mainly responsible for cannon fodder work such as reconnaissance and thundering

Zealot

Features:

Dual Wield Anti-Infantry Assault Blade Gun

Overload Shield Generator

lightweight frame

Scatter shell that can produce a large number of fragments after self-explosion

Unstable Energy Core

AI unit of humanoid survivors, commonly known as self-destructive people.With a low-level AI, the appearance is slender and light, fast and flexible, the shield is extremely strong but can only be opened for a short time.The weapon is an energy assault gun with a vibrating bayonet mounted on both arms. When it is severely damaged, if there are enemies nearby, it will explode violently to destroy the surrounding enemy troops.

Archer

Features:

Dual purpose pulse assault rifle

Efficient Target Seeking Tracker

Anti-Infantry Ion Grenade

Humanoid Remnant AI unit, with low AI, is the basic infantry of Remnants.This unit carries a Pulse Auto Rifle by default, an accurate, rapid-fire energy weapon that's great for killing light targets, or can be charged briefly to attack protected targets, as well as a Heavy Machine Gun or Rocket Launcher Variations of weapons

Hammer type

Features:

heavy shield

heavy armor unit

large shield

Anti-light unit plasma jet cannon

Anti-Armor Ion Projectile Cannon

The humanoid remnant AI unit has a medium AI and is relatively large in size. In addition to the shield, it is also equipped with a giant solid shield and a large-caliber ion spray cannon that can destroy a piece of low-protection targets at close range. It will additionally be equipped with anti-armor ion projectors on the shoulders to bombard heavy targets.

knight type

Features:

cool shape

high performance shield

Thrusters for charging and jumping

"Prayer" Armored Sword

"Asylum" Armored Shield

Improved Battlefield Analysis Algorithm

Advanced Humanoid Remnant AI Unit, with higher AI, somewhat similar to Plate Knights.A bulletproof cloak is worn behind the back, and the thrusters are installed under the cloak.The mecha holds a shield with an ion cannon, a solid sword with a pulse cannon, and is equipped with an all-angle energy shield.It is suitable for both near and far. It is an extremely balanced and excellent high-ranking unit in terms of speed, firepower and protection. It often serves as the commanding role on the battlefield.

hunter type

Features:

Optical camouflage cape

But in fact, you can hide yourself

Long-range target search and analysis device

Enhanced Ballistic Calculation Device

"Vortex" sniper anti-armor light rail gun

Advanced humanoid remnant AI unit, with high AI, a sniper wrapped in an optical camouflage cloak, equipped with a variety of long-range sensors and a light electromagnetic gun for sniping that has been carefully adjusted.

The Vortex is actually better than the Fleet Marine EM Sniper Rifle, and can be used by non-Remnant units.But because it is too heavy and consumes a lot of energy, there are relatively few people using this weapon in the fleet

Assassin

Features:

Built-in Weapon Components

variable shell

variable frame

hibernation device

social reinforcement algorithm

Advanced Humanoid Remnant AI unit has a high AI, a shell that can be reorganized and changed color, a skeleton that can deform within a certain range, and a built-in weapon system that can disguise itself as a humanoid or various inconspicuous structures.Typically used to disguise infiltration or assault.

CONCOD doesn't know how many Assassins are active right now.But the mastermind had told the fleet executives in private that more than 80% of the assassins are currently working for the Ansador family.

armored unit

Moonlight

A walking combat machine absorbed from the fleet.Unlike other brothers, the high-mobility assault special survivor moonlight is equipped with energy-hungry items that are almost impossible to see on standard moonlight--dual pulse automatic guns and a full-body shield system, so its combat effectiveness is far away. Above average for moonlight.But due to the use of the low-level AI of the remnants, this kind of moonlight is far inferior to ordinary moonlight in terms of "flexibility"...or in other words, it is stupider than ordinary moonlight without command

Sidewinder

The unmanned model of the Sidewinder tank obtained from the Renault Rangers has not made many other improvements except for improving the power system, increasing the power of the rail gun and suspension system, and installing a shield.Due to its small size, excellent maneuverability, and good firepower, the Sidewinder tank has a wider range of use than the Smasher heavy tank in this era. It is especially popular in marines and space installations that cannot use the Smasher heavy tank. .

Due to the considerable number of production and service, there are already commanders who have been promoted from the Uroboros.

Hurricane

Under a teaching agreement, some Sidewinder commanders were hired by the Tyranid Empire to teach recruits to drive tanks at the Military Academy.When they came back, they brought back three technology transfer agreements: Hurricane, Widow Ray, and Liberator.

Coming to the Remnant family, the Hurricane immediately returned to their original design - automated robots controlled by artificial intelligence.

The hurricane equipped by the remnants is far more terrifying than the hurricane equipped by the Tyranid Empire. The ancestral electromagnetic acceleration launcher driven by the remnant cold fusion reactor combined with the large-capacity Planck container endows the hurricane with a range far exceeding the original speed of fire. and bomb load; the precise fire control system allows it to lock and bombard multiple targets in the same direction with a large number of purgatory missiles while driving at full speed.

However, due to the limitation of the body, the hurricane type of the survivors is not equipped with a shield, which makes them relatively vulnerable.

widow mine

Although this thing should be placed in the infantry, it should be written here.

One of the three things the Remnants brought in from the Tyranids.The Remnants made a series of improvements to the Widow Mine, such as greatly improving the movement ability and detection and tracking capabilities, and improving the engine and warhead of the Sentinel missile.However, Widow Ray's poor ability to identify friend and foe has not been improved, which made the Tyrann Empire encounter "some" resistance when promoting the use of this improved model.

The usage of widow mines by survivors is not the same as that of Tyrann. In addition to being used for defense or ambushes, widow mines are often deployed in large numbers on the battlefield together with hounds as reconnaissance units.These widow mines deployed with the hounds will hide themselves in various strange places, and while sending back information as fixed sensors, they will form a minefield with other widow mines to deal with possible situations.

Another: Although it is very strange, but the commander of the widow mine exists

Tracker

Features:

Dual high-level dual-purpose automatic pulse gun

4-bar multi-purpose missile launcher

Air Composite Fire Control Radar

lightweight suspension body

A fast light suspension unit, equipped with a vehicle-level high-elevation automatic pulse turret and an anti-air missile launcher, it can quickly destroy small and medium-sized ground targets or intercept air targets.Zeng Jin was the main air defense unit of the remnants. Now that most of the jobs have been taken away by the hurricane, many trackers have switched to infantry combat with anti-tank missiles.

Crusher

"Lava" anti-armor heavy electromagnetic gun

Dual-purpose automatic pulse turret for self-defense

High output deflection shield

Heavy Charged Armor

Target Structure Analyzer

Heavy hover armor unit with multiple automatic pulse turrets and a heavy multipurpose heavy railgun for destroying large targets.The vehicle has a target structure analyzer to analyze structural weaknesses to improve weapon effectiveness.The main ground armor unit of the Remnants

transporter type

Features:

self defense weapon station

Large airtight passenger compartment (three defenses)

Crew Compartment Reinforced Armor

The remnant suspended personnel carrier can quickly transport a large number of remnant infantry to join the battle. Although the remnant does not need it too much, a three-defense system was added to transport the soldiers of the Creator before.Self-defense weapons are just a few weapon stations equipped with pulse machine guns and smoke generators

Destroyer

Features:

"Catapult" 800mm heavy long-range electromagnetic gun

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