Therefore, most of the human habitats in the Ashe continent can only exist in the form of smaller city-state alliances and principalities, and form loose alliances of order or business alliances with races such as dwarves and elves.
These areas often may not even be able to come up with a single legend, and even if they face a single orc tribe like Dekao, there is a possibility of being wiped out by the group.
Throw any province of Silver Moon into these areas, and the princes of these provinces can even unify a kingdom very quickly.
The Silver Moon Alliance, the predecessor of the Silver Moon Empire, was such a loose alliance until the first emperor of the empire swept away all the foreign races in the current Silver Moon Empire and captured Middenland, a province that had been ruled by dragons for generations. Only then did the current territory of the Silver Moon Empire truly become established.
Therefore, even in the vast and unspeakable continent of Ashe, this powerful empire, which is like a sharp knife inserted into the wild land in the northernmost part of Ashe, is extremely prestigious.
Although the people of Silver Moon say every day that Silver Moon is dead, music is hopeless, and something big is coming, for the residents of those distant city-states or principalities, it is already like paradise.
At least in this world full of foreign races and professionals, the Silver Moon Empire's ability to easily resist foreign invasions and standardize the code of conduct of high-level professionals within it is no longer comparable to that of most regions.
For the weak, Silver Moon is always a country where they can live and work in peace and contentment.
So when the adventurers learned that these space passages lead to the beautiful underground of the Silver Moon Empire, they flocked in with the intention of going to the city to see the world and hunt for treasures.
Among them are the diplomats of the city lords of various city-states on the Ashe continent, as well as many priests of weak gods, who conduct friendly exchanges between churches.
Of course there are many pilgrims.
After all, the Silver Moon Empire owns both the Church of Dawn and the First Sanctuary of the Church of the Moon, where the Pope is seated.
The two gods, Lathander and Selun, are famous for their power and kindness, and are quite respected and followed throughout the Ashe continent.
That's why Richard discovered that the underground of Warm Winter City was almost filled with adventurers from all directions.
Fortunately, these space passages are under the supervision of the Mystery Lock, the Underground City, and the Warm Winter City, and are also protected by the laws of the Ashe Continent. Almost no one can enter the Midden Territory from the deep underground without permission.
Because the dungeon is too deep!
What's more, the endurance capacity of these space channels is very limited. Let alone the legendary powerhouses, any adventure team with more than seven or eight people will directly cause the space channels to flicker.
So in general, these adventurers will not cause any harm to the dungeon, and their strength is too weak.
There are also legal formations around the underground city that prohibit space passages. Except for Richard's permission, no one can directly open space passages near the underground city, not even outside the outer city walls.
The exits of these passages are very unified, which is the underground cavity area nearly ten kilometers away from the underground city and 300 meters above.
The place has been transformed into a temporary supply center by active adventurers, providing a variety of holy water and equipment.
In the recent development of the underground city, it has also learned a lot from the experience of other underground cities and gradually established defensive measures for the outer city.
The roughly nine-story standard dungeon-style semicircular defense system was completed with the efforts of Momo and the Miners Alliance.
Monsters and gatekeepers of different difficulties are arranged on these nine layers of defense. They even randomly drop a lot of treasure boxes and defective products to reward passing adventurers - although they are defective products, the characteristics of the Star Dungeon are Defective products are rare treasures for ordinary people.
Only by breaking through the nine layers of defense can adventurers truly touch the towering and unshakable walls of the dungeon - of course, almost no one can do this.
The positive reward mechanism and progressive challenge difficulty are favorites among adventurers.
However, after doing so much, the behavior of the old man who seemed to be training the adventurers was never the original intention of the dungeon masters.
But if you don't do this, then adventurers like cockroaches and brave men of various weak gods will take the trouble to yell and curse under the city wall, destroying the safety and production of some refugees on the outer wall, and even affecting the goods in the underground city. transportation.
Although this group of low-level adventurers is easy to deal with, it is very annoying to pinch [-] ants one by one!
Therefore, the nine-layer defense line is a system that can effectively prevent harassment and has been gradually formed through the exploration of successive city lords. While dispatching cockroaches, it can also secretly identify some adventurers with good qualifications for their own use.
Moreover, some dungeons will cooperate with humans and adopt the business of entering the dungeon with tickets. They can even open annual membership, super membership, super super membership and other services, making a lot of money.
In short, each dungeon has its own style of management, but the consensus is that these adventurers are really annoying!
The current defense line of the star dungeon is relatively conventional. The first layer of defense is filled with a lot of Momo's children and skeletons that Lilinu doesn't want.The second layer contains a small amount of high-level skeletons and more slimes, mixed with a little bit of kobolds.
By analogy, slimes and skeletons are permanent guests, and Mimics are hidden in every corner.
The deeper you go, the stronger the monsters are, and the more terrifying the gatekeepers are.
Moreover, in order to slow down the adventurers, each layer of the defense line was designed like a maze and equipped with various terrains such as frozen soil, magma, etc., which currently seems to have a good effect.
As for the last line of defense on the ninth floor, where the challenge level reached level [-], the final gatekeeper was handed over to White Dragon Vania.
Of course a dungeon wouldn’t work without dragons!
Although Vanya is weak, this weakness is compared to the demons and monsters of Richard's family and the excessive level of force in the entire Silver Moon Land!
When the so-called elite adventure team from the Ashe continent faced Vania, in the final analysis, they were nothing more than giant southern cockroaches that were slightly harder to chew.
However, this group of adventurers was noisy, which was a bit annoying after all.
In this case, let's make it more difficult.
Richard snapped his fingers, and instantly the entire nine-level maze was ignited with dark blue astral flames.
Chapter 228: Sustainability and fishing
Amidst the roar of the adventurers, Richard left the nine-story maze and came to the foot of the outer city wall.
There are many high-level slimes entrenched here. They are all high-level descendants of Momo. Although their attack power is not strong, they are strong enough to be sticky and durable.
Facing such a large number of high-level slimes, even the giant dragon would have to be delayed for a long time, not to mention some external conspirators with evil intentions.
The outside of the city wall and the nine-story maze have become a paradise for Momo's crazy reproduction.
Under the influence of the sufficient and pure magic power of the magic network, most of Momo's subtypes are even born with the ability to use some low-level magic, and because of the influence of the dungeon, they become more and more blue and more astral. breath.
Obviously, some changes have occurred in Momo's body, and she is gradually moving in a different evolutionary direction from other ordinary slimes.
And thanks to more and more adventurers coming to explore, Momo also has many good seedbeds.
The ubiquitous tentacle hatching pools in the maze are Momo's masterpiece.
In order to ensure sustainability, Momo did not kill any adventurers who fell into the tentacle hatching pool. Instead, she raised them in a good manner and made them gain three pounds a day.
These adventurers will be used as catalysts for slime hatching, assisting in the accelerated birth of slime fonts.
When the adventurers are gradually being destroyed, Momo will throw them back to the entrance of the maze and give them corresponding rewards based on the offspring they hatch.
There was even an elf with noble blood who catalyzed the creation of a rare high-level astral slime, and also received an additional high-level full-body armor made by a master dwarf blacksmith, with an estimated value of nearly two hundred gold coins.
Moreover, this elf has established a long-term cooperative relationship with Momo and regularly comes to help hatch little slimes.
This behavior, which is similar to equivalent returns and has no side effects, has aroused the enthusiasm of many desperate or greedy money adventurers.
Some people with strange sexual preferences, especially some female warriors, female knights, and female priests, began to look for the slime hatching pool deep in the maze in groups, and threw themselves into it without hesitation.
For these wacky perverts, the Slime Hatchery is paradise!
Not only can you have fun in the sticky slime, but you can also get a lot of money in return, which is a huge amount of money!
Although sometimes it’s too much fun.
In short, the harmless rumors of the "Pleasure Hell" have gradually become a widely circulated legend among adventurers, and are pursued by adventurers who unexpectedly lick their blood.
After all, the lives of most adventurers are already thrilling, and a harmless health care will only make them feel refreshed and want to stop.
Momo expresses confusion about this and increases her intensity.
Although she reproduces very quickly, the entire underground cavity area and underground passages around the dungeon are also unfathomable. Most areas are still in uncontrollable areas and need more slimes to fill them.
Moreover, when explosion operations are carried out deep in the mines, a large amount of slime is often used as a buffer to prevent collapse.
Many productions in the dungeon, such as weapon enchanting and mechanical cooling, also require a large amount of slime as consumables.
Therefore, under the ardent expectations of the residents of the underground city, Momo can only multiply desperately, but this is in line with her nature.
Of course, the outside of the city is not only filled with colorful slimes, Lilinu's skeleton soldiers are also everywhere.
These skeletons that were scrapped by the cemetery were reawakened as waste, and the many undead banshees, headless knights, black knights, gargoyles and other mid-to-high-level undead that existed in the cemetery itself also formed a defense team day after day. patrolled outside the city and killed some arrogant groups who tried to seize the dungeon.
The faint will-o'-the-wisps in their eyes tell any outsider a terrifying fact - there is a terrifying legendary mage here.
The cooperation of these slimes and undead creatures, the murals of various demons and gods on the city walls, and the phoenix sculpture on the top of the gate all show the terrifying power of this underground city.
The Star Boundary Dungeon has gradually gained quite a reputation in the underground world, not to mention the even more powerful Winter City above it.
No one can be sure whether the two cities are working closely together or even forming an alliance.
After a short stay, Richard blended in with the crowd and entered the outer city.
As the production area and low-level biological habitat of the underground city, the farmland and infrastructure here have been gradually constructed with the injection of large amounts of funds.
It is not as orderly as the inner city, with corresponding blocks for each race. Instead, it shows a state of mixed living due to the unconscious behavior of the local residents.
Some fleeing humans, lonely dwarves, a small number of half-elves and half-orcs, as well as migrating lizards and kobolds.
Since this group of various exiles choose to live in the underground city, it means that their racial conflicts are not so violent and irreconcilable.
Even under the deliberate guidance of the dungeon officials, half-elves can drink with half-orcs in the tavern. Humans arbitrarily accuse dwarves of being short people, and dwarves can equally rudely accuse humans of being a subrace of elves.
A cold-blooded race like the lizardmen can barely accept the group of low-intelligence kobolds digging pits one after another in front of their homes.
These exiles have experienced days of oppression, enslavement, invasion, being wanted, and being discriminated against.
Therefore, those who were lucky enough to enter the underground city understood peace and the preciousness of life very well, and slowly let go of the prejudices and segregation between races.
They gradually became the most loyal residents in the underground city, and were eagerly looking forward to the war and gaining enough military exploits to gain the qualifications to enter the inner city and become legal citizens of the underground city in the true sense.
Richard felt with great headache that almost the entire race inside and outside the dungeon was in absolute war fever.
And the underground city does need a foreign war of sufficient scale to obtain sufficient deterrence and be completely based on the underground world.
Richard thought that perhaps the problem of the lack of Nunalia's legion had been solved.
Chapter 229 Dian Jie Le Xiao Ying
Letting the residents of the underground city enter the surface world to fight for Winter City seems like a good idea, but there are some key joints that need to be opened.
The biggest problem is that most of the Richard family's combat power comes from creatures from the evil camp.
Although the recently migrated wood elves belong to the good camp, that is only in a broad sense!
You can't expect this group of political prisoners expelled from the forest to have too high a moral quality.
If they are really kind, how could they become political prisoners?
Therefore, the group of wood elves who are keen on political conspiracy may actually fly smoothly and smoothly from the chaotic good camp to the embrace of the chaotic evil camp at any time according to the current situation, and they cannot be pulled back!
And the situation of the Miners Alliance, which is the kind camp next to this group of wood elves, may not be really that good. This group of dwarves and humans who are about to be led astray by the brave seem to have happily abandoned the guards they once belonged to. Order the good camp.
Because these human mage apprentices were endlessly oppressed by their mentors, they had long been completely disappointed with the rotten and dirty academy, and were full of desire for revenge.
Every mage apprentice wants to tear off their former mentor's head and throw it into the cesspool, so they tend to be evil without any grudge.
The group of dwarves were even more innocent. They became more and more enthusiastic about the gambling industry simply because of the blind box. They ignored the old rules that dwarves were not allowed to indulge in gambling, and were directly kicked out of the family tree by the patriarch of the dwarf fortress. .
But this group of miner dwarves didn't seem to care at all. They simply joined forces with the mage apprentices to create a dice god. They carved statues of the god and standardized scriptures and dogmas, and worshiped day and night.
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