Rebirth of the Evil Life
Vol 2 Chapter 1998: Pros and cons of merit system
Chapter 1998: Pros and Cons of the Merit System
"Bonus System", facing the brand new system launched by Jianxia Qingyuan Online for the upcoming copy of Shushan, all players are excited. For players, the introduction of this "benefits system" not only protects newcomers, but also greatly enriches the gameplay.
Think about it, after entering the world of Shushan, the player starts to practice, then there will be a catastrophe. Heavenly Tribulation, what kind of Heavenly Tribulation will it be? This in itself is a selling point, a selling point that makes players crazy enough. Think about it, after playing the game for so long, who has ever met the catastrophe? Even the weather like storms in the game just adds to the load of the graphics card, without any practical significance. Of course, the weather system in the world war is enough to change the environment.
However, that is not a catastrophe. What is the calamity of the sky, La Niuniu explained clearly, that is, the monk has changed his fate against the sky and is incompatible with the sky, so the sky descends the calamity and kills the monk. If you succeed, the monk will go one step further and enter a more mysterious world. How does the catastrophe evolve in the game? The thunderclouds all over the sky, the thick arm of the lightning smashed down, this is so exciting.
The introduction of this "benefits system" means that the tribulations are also divided into levels. If you do good, the tribulation is small, and you do evil, the tribulation is high, which invisibly balances the grievances that players who don’t like pk usually suffer in the game. . There has always been a pk phenomenon in any online game. This is one of the charms of online games, but not all players like pk. Some like to do tasks and simple games with friends, but they are everywhere. pk, disrupted the fun of their games.
In Shushan, the introduction of the "Bonus System" will probably curb this kind of random pk phenomenon to a certain extent. Even if this phenomenon cannot be curbed, at least "good people" will be better off during the catastrophe, so that as a peaceful person, the mentality can be a little more peaceful. At least I will be maliciously pk in the future, and I can also leave a ruthless word-sooner or later, the thunder will kill you.
Think about it after being killed innocently in the future, to be able to leave such a cruel sentence-cool! And this is by no means a table talk, but it is completely achievable.
As for the "warriors", the "benefits system" seems to hinder their pk, but many people also see a hint of mystery from it. According to the official introduction of the "Second World", righteous people, accumulating merits, are weak in power, but slow to upgrade. Evil people have no accumulation of merits, and the calamity is powerful, but they escalate quickly. Does this mean that by killing the opponent through pk, you can get the opponent's exercises and the like? As described in ^La Niuniu^, you can turn the enemy's exercises into your own use.
If this is the case, then it is the gospel of pk people like them. In this way, they can enjoy pk. In previous games, pk has the most explosive equipment, but equipment is not that easy to explode. And now, not only can you explode equipment, but you can even absorb other people's techniques. This is not a pk, I am sorry for the conscience of heaven and earth.
Of course, what exactly is going to be known after the launch of Shushan. But anyway, for now, it's good to accumulate a little more merit. After all, no one knows whether this "benefits" only affects the "catastrophe", no one knows. What if this "good virtue" also affects the player's "Qi Luck" in the game? In terms of luck, it is the most illusory in the game, and I am afraid that no one can figure it out except for the settings of the system itself.
However, all players are extremely addicted to "Qi Luck", and even persistent. Will do a lot of ridiculous things to verify "Qi Luck". Therefore, under the background of "Qiyun", the "Bonus System" was immediately promoted, and the newcomer immediately became the hottest sweet potato in the swordsman love online. In the past, newcomers entered the game, who cares about you? If you don’t understand, ask people, the masters just say-Baidu.
If you were killed, go to Shimen, who are you! If you were robbed of equipment, the other party left a sentence of high level to find Lao Tzu, and you were so angry that you would die. These are common things in various games. But now, it's different. After the introduction of this "benefits system", novices in Jianxia Qingyuan online have almost become uncles.
"Excuse me, where is xxx, I haven't found it after looking for it for a long time!" A newcomer grumbled and grumbled in the chat channel, and his private chat information almost killed him. After opening it, they all told him how to move the location. There is even a certain great power who directly threatened to take him personally. This makes newcomers who have just entered the game feel happy.
Not only asking for directions, the newcomer just came out, and he didn't have much money or equipment. In the past, you were crying for daddy and grandma in games to see if anyone would give you a little charity. But now it's different. When the newcomer called, someone immediately offered it with both hands. Of course, the money is not much, and the equipment is not very good. They are the most common ones. For these masters, it is a little better than sending bidders. But for newcomers, the things that these masters dispatched are enough for them to pass the novice period.
auzw.com Suddenly, the number of online users of Jianxia Qingyuan increased sharply, especially many players who had been in the game but were given out by pk and returned to the game again. As for many old players who have left the game and entered other games, they have returned to the world of Jianxia Qingyuan online, breaking the situation of being one of the best in the world war in mainland China, and there is a faint tendency to fight against the world war in the domestic market.
(World of Warcraft was supposed to be a popular game, but because of the emergence of the World War, the number of online users has dropped sharply. However, it is an online game second only to World War in the world. But now the swordsman love online relies on the "merit system" "The launch squeezed out World of Warcraft and became the second-ranked online game in mainland China)
"Boss, what do you think of the ‘Bonus System’, it’s great!" Wu Zhaopu said in admiration.
This "benefits system" is undoubtedly a pioneer in the development of online games, a brand new system. This is enough to make the online game upside down. At least, for now, Jianxia Qingyuan online has been turned upside down. Although pk is still everywhere, at least not as recklessly as before, there are also many chivalrous men in the game. This is more in line with the definition of martial arts in Jianxia Qingyuan online.
Just like before, this is like a martial arts game, it's just like a gangster game.
"Mr. Wu, it's not as mysterious as you said. This ‘Bonus System’ is currently only suitable for Shushan, and other systems are not available. After all, it is impossible for other games to produce ‘Heaven’s Tribulation’.” Lin Feng is not too complacent. This "Bonit System" was also a sudden idea after Lin Feng was rescued by "Yue Fei" yesterday. In fact, the use is extremely limited, after all, its role is specifically for the cultivation of online games.
"Of course, it's not that it can't be used in other games. For example, the'merit system' and the'Qi Luck' are linked together. If you do more, "Qi Luck" is good, and there will be adventures in the game. But this must also It limits pk to a certain extent. After all, who wants to have poor luck in the game! Of course, this will not be a problem in Shushan. After all, evil people can directly swallow the other party's exercises, which makes up for it.' Insufficient merit." Lin Feng said in a deep voice.
Wu Zhaopu shook his head helplessly. It seems that it will not be possible to extend it to other games for the time being until the drawbacks of the "Bonit System" in other games are perfectly solved.
"Boss, this'benefits system' is good, but it is also in trouble at the moment. Now many people open new accounts to cheat money. It's okay to say that some players even register a newbie account by themselves, give their own account money, and then transfer Then return the money to your own'large' to make merits. If this problem is not solved, I am afraid that our'merit system' will become a tasteless one!" Qiu Xin said with a headache.
The phenomenon he said has already appeared in the game. Although it is not common at present, it is just a little attempt by individual players, but if it is not stopped, it will cause great trouble if it spreads.
Lin Feng smiled slightly.
"Minister Qiu, I expected this for a long time. Regarding merit, although we provide a viewing function, we do not directly display the number, but use adjectives such as'infinite merit' and'little merit' to describe it. Make it impossible for players to see the exact number. At the same time, limit the merits that each old player can obtain from a new player. For example, each old player can only get one merit from one new player per day, and the merits obtained by old players , Will be directly deducted from the player who received the gift. In other words, if the player who received the gift does not do good and accumulates virtue, the merit will always be negative. Once the negative number reaches a certain level, the catastrophe will come." Lin Feng explained.
Regarding the many loopholes in this "benefits system", Lin Feng has already thought out a series of countermeasures. But as a philosopher said, there is no perfect defense in this world. Any defense has loopholes. Lin Feng's set of rules naturally has loopholes. But for now, this is the best rule Lin Feng can think of. If the loophole is found by the player in the future, it will be updated again. What's more, only one account can be established for an ID card in the "Second World", which in itself limits the number of players' large and small numbers. As for players transferring items by themselves in the game, there are similar npcs in the game. Players hand over the items to be transferred to npc, then set the question and password, change the account and enter the account and password to extract it. Therefore, the shortcomings of the "benefits system" are inherently narrowed down indefinitely.
Besides, everything is fine as long as the overall benefits outweigh the disadvantages.
(There are still 2 chapters today! The next one will be updated around 5 o'clock!)
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