Reckless Through The New World

Chapter 349: southern islands

Farewell to the mermaid who came and went like the wind, there is basically nothing to talk about on the way.

Sailing is a very boring thing in the first place. Although sailors will find some way to pass the time, so that they will not be so boring, but the effect of these methods is not very good... If the effect is good, how can they still be bored?

Panda doesn't care about being bored. When he has nothing to do, he is practicing martial arts.

No matter how strong the deck of the Harp Mermaid was, it couldn't bear his heavy tread. So what he mainly practiced was not the kung fu of hard bridges and horses, but some dexterous kung fu in his hands - to put it bluntly, the kung fu of weapons such as short knives and daggers.

The lethality of this type of weapon is not strong, but if used well, the power is not bad. The bard has a special skill called "Juggling Attack", which is to use weapons such as knives and daggers as juggling, making opponents dazzled and hard to resist. This is probably the same style as the "Thirteen Swords of Ever-changing Thousand Fantastic Clouds and Mist" in martial arts novels. It is always beneficial to attack the weak with the strong, and it may also have unexpected effects when the weak enemy is strong.

Panda has never practiced this type of weapon before, whether it is before or after crossing. But as the saying goes, too many skills do not overwhelm you, no matter whether you need them in the future or not, there is no harm in practicing them now.

So the sailors saw that the majestic paladin was wielding a pair of short knives every day. He was a little clumsy at first and could not play well, but soon became proficient. After half a month, when the Harp Mermaid finally arrived in the Southern Islands, he was already able to play with a pair of short knives like butterflies flying up and down. If he changed into a clown costume, he would probably be able to make a fortune by performing juggling on the street. less money.

The change in the middle really made the sailors feel a lot of emotion - the paladin, the talent is extraordinary, and the practice is so hard, no wonder it is so powerful!

Influenced by pandas, these sailors also used their spare time to practice martial arts. Originally, when they were free, they either slept or fished, but now they practice martial arts, and they suddenly realized that they were not as busy as they thought. In addition to work and rest every day, the time when they could really free up their energy to practice martial arts was actually just that. Two or three hours.

Practicing two or three hours a day is not a high-intensity training, but such training is useful after all. When the Harp Mermaid finally arrived in the Southern Islands, the strength of the sailors on board was improved. Among them, a few who used two-handed broadswords had the most obvious improvement—because the panda gave them some pointers while exercising.

"Education" is also one of the skills that traversers can master. Panda has this skill, and it has also been upgraded a lot. With his teaching, some sailors who used broadswords got rid of some bad habits in the past, some learned some new skills, and some honed their original swordsmanship more proficiently.

Although in Panda's view, their improvement is not large, at least the template has not been upgraded, but if they are now against them, even if they play twenty or thirty times, they are unlikely to win even once.

Because of the panda's teaching, these sailors have not only greatly increased their strength, but also their confidence has been greatly improved. When the clipper finally berthed into the port, a few of them shouted and disembarked to find someone to compete.

There is no unified country in the southern archipelago. Various aquatic and semi-aquatic intelligent creatures form city-states, and there are frequent wars with each other. Even in the same castle, various tribes and tribes often fight for profit or face.

Every city here has a competition field. Many young people's ideals for the future often take the first step to "make a name for themselves in the competition field".

But in fact, there are not many young people who can make a name for themselves in the competition arena.

Young means inexperience, even if it is relatively safe bare-handed combat, young people generally can't beat the old rivers and lakes, let alone dangerous weapons confrontation. Even in the kind of competition-type arena that clearly emphasizes "clicking until it's gone", people are often killed, and injuries and disabilities are commonplace.

But even so, there are still many people participating in the competition. In one competition, the prize money is indeed high, and in the other, winning the competition is indeed very face-saving.

These sailors, who feel that their strength has greatly improved, also think so.

A total of six sailors left, and when they returned the next morning, there were only five.

Among the five people, three were injured and slightly lethargic, and only two were unscathed and full of energy.

As for the last one...he was never coming back.

The pandas didn't criticize them. They had no luck or misfortune. They had no choice but to call on them. They felt that they had the ability to go out and take risks. This is their freedom, and no one has the right to criticize them.

It's just that he won't teach these people swordsmanship anymore.

These people haven't practiced their skills well, so they hurriedly want to fight for benefits and joke about their lives indiscriminately. They have neither patience nor control over their desires, and he has no interest in teaching such disciples.

However, these people are not without gain. The templates of the five survivors have all changed, from the original white board to green, which is a qualitative change.

Sadly, just a green template is nothing. When Locke took the villagers to kill the lord and rebelled, the villagers who participated in the rebellion were all upgraded to green templates, which were dozens of people.

Now that we are there, the panda is ready to disembark. He said goodbye to Captain Jack, carried his luggage, left the Harp Mermaid, and came to the port city in the northern part of the Southern Islands, Flying Fish Harbor.

This is the northernmost point of the entire southern archipelago, and it is also a relatively peaceful place in the archipelago. A large number of merchants come here to do business, and a large number of goods are distributed here, bringing a lot of business opportunities and wealth.

Of course the panda didn't come to do business, he came to find a mission.

When he was playing the game, he had been in the archipelago area for a long time, and he was very familiar with this place. Now he wants to look around here to see if he can find one or two high-reward missions that he has done in the past - he doesn't care about money, but through such missions, he may be able to get precious materials, or is excellent equipment.

These things are very helpful to him!

He found a hotel in Flying Fish Harbor, and rested for a day. At night, he came to the largest bar in the city, Flying Fish Bar.

The founder of this bar was a former governor of Flying Fish City. Although the current owner is no longer the governor, he has always been a powerful person in the city. Compared with those small bars, the customers who come and go here are richer, more powerful, and stronger.

If you're looking for some high-reward quests, or to buy some detailed information on the current state of the city, this is the place to go.

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