Redo! Last Chance for a Dying World!
Chapter 92: Health Potion
Geth climbed onto the top of the platform. He took his time drawing a large "Gather" Rune in the bottom of the barrel.
Before he could even get his head pulled out, Mana began pouring into the basin at an extreme rate. The Rune that he'd drawn was large and branched off into eight smaller spirals at each orifice.
The effects were amazing! A large mass of Mana hurled its way to the center and quickly siphoned off into the thin tubes.
Geth closed his eyes and felt the Mana running through his stone contraption. He could sense the Mana heating up as it forced its way into the pipes.
The high-temperature Mana swiftly made its way down into the chilled coils. As the heat dispersed, Geth could sense the Mana changing into a liquid state!
He jogged over to the closest barrel and waited. Very soon, a slow but steady stream of liquid Mana began to pour out into the barrels.
They would take days to fill up, but the operation had been a success. Harris bent down and studied the translucent blue liquid. It was glowing, causing a dull light to show around the mouth of the barrels.
"So... is this what Mana looks like?" The man asked.
"Keep upgrading your Sight Skill. You may be able to see this world as it really is in the future," Geth responded.
He grabbed all of the glassware near him. Handing what he couldn't carry to the others, the group hastily made their way back to the Potionology room.
He grabbed the small tome he'd found when first exploring the place. Geth placed his vials on the counter and gestured for the others to do the same.
"Place everything on the table there while I look through all of these formations." There were 12 small circle formations on the floor that led to a single one in the center.
"What is it with Mana and circles?" Geth muttered while he looked around at the display.
Now that he could understand some of the Runes, the more modest formations were like open books. Even though he couldn't read some, he recognized them from the Mass Blessing Rune in his mind.
"There's Agility... And this one over here is Strength, Intelligence..." He continued looking around the room. Geth noticed all of the Attribute Runes before finally finding the one he wanted.
"Restore." It was such a simple term. The Rune matched his current Skill with a slight variation.
In Geth's mind, the Rune looked like a cross but was broken apart in three sections along the longer end. He supposed the three strikes had something to do with the three-second intervals.
The Rune on the ground had the same shape without the three breaks. It was at the bottom of a formation.
A line ran between it and the center of the room, connecting with the larger circle. Geth looked around again, studying the area.
Once he was satisfied, he picked the small book back up. Opening the tome, he began to read.
:Potionology isn't for the light-hearted... or the weak-skinned.
If you want to learn Potionology, you need to be equipped with quick reactions and the gear to handle explosions. There are 4 things you'll find necessary before crafting a potion;
1: Have a sufficient amount of liquid Mana.
2: Have a basic understanding of Runes and Formations.
3: Have sufficient control of Mana as a whole.
4: Have the correct Mana Core for what you intend to craft. Every race's Core can provide different effects.
A list of creatures, along with their effects, is provided in the index of this book. If you can't see all of the monsters, your Potionology room is not a sufficient Level:
Geth turned to the back of the book and found a small list of 8 creatures. To their right was an effect and an amount of liquid Mana needed.
:Monster Index, from weakest to most dangerous;
Slime - Restore - 1 oz
Goblin - Stamina - 2 oz
Skeleton - Agility - 3 oz
Zombie - Strength - 4 oz
Kobold - Wisdom - 4 oz
Lizardman - Intelligence - 4 oz
Orc - Defense - 4 oz
Ghost - Stealth - 10 oz:
This list didn't seem to include the Direwolves or the Nagas that he'd seen in the Library. He continued on.
:To initiate potion creation, take the Monster Core to its Rune counterpart. Place the Core in the center of its formation.
Once that is complete, place an empty vial in the center of the blank formation. This formation is closest to the large one in the center. Make sure there is no stopper on the beaker or vial.
Next, you will sit inside of the center formation. Pour the liquid Mana into the carved-out section of the floor.
This liquid will sense the Core and move to dissolve it. Your job is to keep the formation active with your own Mana. If you can not do so, the liquid Mana will attempt to return to its original state.
Notes: The liquid Mana is already a potion on its own. You can drink it to restore a small amount of Mana. All Cores can enhance this effect.
The stronger the Core, the greater the effect of the crafted potion. Also, the stronger the Core, the more of your own Mana it will take to power the formation:
And that was the end. It was a small book, but it gave Geth all of the information he needed. Without wasting time, he placed a Level 5 Slime Core in the "Restore" formation. He then placed a vial in the blank circle.
"You guys might need to step out in case this goes awry." He said while looking towards Hulk and Harris.
The two left the room before Geth could blink. Once they were gone, he sat inside of the center formation and pulled out a small vial.
He poured the contents of the vial into a deep groove on the floor. As soon as it was emptied, he could feel the Mana in his mind pulling out of him.
He activated Inspection and observed. A dome had appeared in the room, blocking off the area from the Mana outside.
Geth noticed no Mana was inside the dome aside from his and the liquid he'd just poured out. His MP constantly drained into the formation. He watched as it supplied the barrier.
He didn't actually have to do anything, just make sure that his Mana didn't run out. The liquid Mana surrounded the Slime Core and burned through it like acid.
As it did so, the original liquid Mana turned into a bright red substance. That fluid fell into the grooves and made its way back towards the empty vial.
It seemed as if the liquid merged through the glass, completely filling it. Geth sat and watched as every drop ran into the tube.
When the process was done, the dome flashed a few times and faded away. His MP was still sitting around 2900.
He reached over and picked up the small vial. 2 oz of bright red liquid sloshed around inside. After using Inspection on it, he grinned.
He'd done it. Geth had made a health potion!
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