Reincarnated As The Hero Ring
Chapter 7 - The Talents
I took a few minutes to read all of the talents that my system had given me.
-Sprint (Locked)-
>Allow users to gain a 70% movement speed for 20 minutes and remove any speed reduction effect on the user. After the talents have been activated, the user may use it again after 7 hours.
-Purify (Locked)-
>Allow users to gain immunity to any kind of spell for 6 minutes and removes any buff or debuff that been apply before using this talent. After the talents have been activated, the user may use it again after 14 hours.
-Heal (Locked)-
>Allow users and party members to instantly recover 15% of their health, gain a 3% movement speed for 20 seconds. After the talents have been activated, the user may use it again after 15 hours.
-Execute (Locked)-
>Allow users to kill enemies that have below 20% of health instantly. If the user uses this talent with an enemy that was not below 20% of health, it will just give 180 damage and 1.5 seconds of stun. After the talents have been activated, the user may use it again after 32 hours.
-Disrupt (Locked)-
>Allow users to disable any magic casting within a 10-meter radius from the user for 15 seconds. Increase user perception of any magic caster nearby by 30% for 8 minutes. After the talents have been activated, the user may use it again after 14 hours.
-Enrage (Locked)-
>Allow users to gain 60% of attack speed for 3 minutes and damage boost by 10% for 1 minute. After the talents have been activated, the user may use it again after 9 hours.
-Punish (Locked)-
>Allow users to deal 300 damage to an enemy instantly if the enemy manages to deal 5% of damage to the user, the affected enemy will also lose 26% of their attack damage for 3 minutes. After the talents have been activated, the user may use it again after 16 hours.
-Teleport (Locked)-
>Allow users to teleport to the last visited town or city instantly. One people will only use the teleportation; this talent can be used upon any party member. After the talents have been activated, the user may use it again after 24 hours.
-Magister (Locked)-
>Allow users to cast any spell without any cost of magic instantly. The users also gain 30% of armour increase when casting a more extended spell. After the talents have been activated, the user may use it again after 24 hours.
-Daze (Locked)-
>Allow users to stun all enemies within a 5-meter radius for 0.45 seconds. The user also will deal 40% more damage to the first two enemies. After the talents have been activated, the user may use it again after 18 hours.
[Notifications]
-The talents effect and cooldown will have an increase if the users and the wearer have levelled up to a specific point.-
All the talents were pretty good, and the effect and the cooldown will be increase if I and my wearer level up. It made me think for a while, and I decided that I will skip this talent menu as it may be a bad option to choose now.
The talent will be useless if my wearer classes are different from what I had chosen. "So I guess I better know my wearer class first then I will head back to this talent menu again."
Next is the skill menu!
-Sprint (Locked)-
>Allow users to gain a 70% movement speed for 20 minutes and remove any speed reduction effect on the user. After the talents have been activated, the user may use it again after 7 hours.
-Purify (Locked)-
>Allow users to gain immunity to any kind of spell for 6 minutes and removes any buff or debuff that been apply before using this talent. After the talents have been activated, the user may use it again after 14 hours.
-Heal (Locked)-
>Allow users and party members to instantly recover 15% of their health, gain a 3% movement speed for 20 seconds. After the talents have been activated, the user may use it again after 15 hours.
-Execute (Locked)-
>Allow users to kill enemies that have below 20% of health instantly. If the user uses this talent with an enemy that was not below 20% of health, it will just give 180 damage and 1.5 seconds of stun. After the talents have been activated, the user may use it again after 32 hours.
-Disrupt (Locked)-
>Allow users to disable any magic casting within a 10-meter radius from the user for 15 seconds. Increase user perception of any magic caster nearby by 30% for 8 minutes. After the talents have been activated, the user may use it again after 14 hours.
-Enrage (Locked)-
>Allow users to gain 60% of attack speed for 3 minutes and damage boost by 10% for 1 minute. After the talents have been activated, the user may use it again after 9 hours.
-Punish (Locked)-
>Allow users to deal 300 damage to an enemy instantly if the enemy manages to deal 5% of damage to the user, the affected enemy will also lose 26% of their attack damage for 3 minutes. After the talents have been activated, the user may use it again after 16 hours.
-Teleport (Locked)-
>Allow users to teleport to the last visited town or city instantly. One people will only use the teleportation; this talent can be used upon any party member. After the talents have been activated, the user may use it again after 24 hours.
-Magister (Locked)-
>Allow users to cast any spell without any cost of magic instantly. The users also gain 30% of armour increase when casting a more extended spell. After the talents have been activated, the user may use it again after 24 hours.
-Daze (Locked)-
>Allow users to stun all enemies within a 5-meter radius for 0.45 seconds. The user also will deal 40% more damage to the first two enemies. After the talents have been activated, the user may use it again after 18 hours.
[Notifications]
-The talents effect and cooldown will have an increase if the users and the wearer have levelled up to a specific point.-
All the talents were pretty good, and the effect and the cooldown will be increase if I and my wearer level up. It made me think for a while, and I decided that I will skip this talent menu as it may be a bad option to choose now.
The talent will be useless if my wearer classes are different from what I had chosen. "So I guess I better know my wearer class first then I will head back to this talent menu again."
Next is the skill menu!
You'll Also Like
-
In Honkai Star Rail: I'm invincible with cheats.
Chapter 176 5 hours ago -
Cultivators in Honkai: Star Rail, join the chat group.
Chapter 281 5 hours ago -
Broadcast of the original amazing plot of Honkai: Star Rail: Starting from Pino Cone
Chapter 290 5 hours ago -
Collapse: Rebirth of Kevin, Collapse II Kai God King
Chapter 106 5 hours ago -
Collapse: Watching my simulation, why are there small pearls falling?
Chapter 473 5 hours ago -
Collapse: A monster girl at the beginning, shocking the star god
Chapter 321 5 hours ago -
White Hedge Dream
Chapter 309 8 hours ago -
Entertainment: Start as an idol trainee
Chapter 1780 14 hours ago -
Comprehensive comic: Building a super-dimensional empire from scratch
Chapter 931 15 hours ago -
Honghuang: Rebirth of Caiyunxian, Steady Becoming a Saint
Chapter 349 20 hours ago