Reincarnation Of Audemars

Chapter 92 - 92. Ranger-Assassin-Wizard Triple Class Cadets.

After dinner, the children changed back to their everyday wear and stowed away their crossbows. The 12 adventurers too had finished their dinner and were queueing up to take their numbers as they prefer to go at it alone.

The children didn't actually inform the others how big ass these rats were and they thought it might only be as big as a wild boar they had seen in the Northern Forest. Little did they knew they should have gone in pairs instead of being a lone wolf and entering the treacherous dungeon alone. It was regret for some and out of the 12, 4 had dropped out halfway through the dungeons. What a pity.

Earlier while having dinner, I had taken out my notepad and scribbled somethings that I had discovered from our children since they were of Ranger-Assassin Class. For each of the attributes, which were Strength, Wisdom, Dexterity and Constitution, I saw that there were other traits that fall under each category.

Acrobatics (Dex)

Stealth (Dex)

Lock picking (Dex)

Athletics (Str)

Endurance (Con)

Perception (Wis)

Dungeoneering (Wis)

Insight (Wis)

It seems that they would need to allocate the +42 points for each of the attributes into individual traits and I showed them when we were having a chat at the benches in front of the store later that evening. I also had found them to have increased progress since their visit to the dungeon. It was small and marginal but the added 100 points given to them proved to be most beneficial.

"Daddy, would you mind explaining to us what these traits are for?" Adam asked as he was holding on to the bandage in his head and was feeling the throbbing pain as the painkiller effect had worn off.

"Acrobatics allows you to move swiftly and without any problems thus being able to have you move and shoot at the same time. It would also allow you to perform somersaults to dodge incoming attacks I suppose."

"Stealth as you know it, makes you almost hidden from the line of sight of enemies and able to approach them close to zero detection. However, this move allows you to move without weapons drawn and once it is drawn, you are unable to perform Stealth except for throwing knives and daggers."

"Lock picking... As well, gaining entry to people's home undetected as you assassinate them. Other than that is it being used to open locked cabinets and chests to get to the treasure. It is also used to gain entry to those unsuspecting places like dungeons and cellars."

"Athletics allows you to run faster and jump higher and longer. As a Ranger-Assassin Class, you may need to climb vertical walls, trees or other high places in order to view and assess the situation well before you strike. It also makes you impervious to high falls if you have allocated a high enough points in your attributes."

"Endurance is part of your health as well as your hit points. It is good that it has a single trait so far under Constitution and you could build on that. Health and hit points would make a difference in the battle against your favour especially in other ranged or close combat."

"Perception... This is a good trait to have. It is to check to notice clues, detect secret doors, spot imminent dangers, find traps, follow tracks, listen for sounds behind a closed door, or locate hidden objects. I would love to have this trait too."

"Dungeoneering is part of determining cardinal directions while underground, recognizing a dangerous underground plant, or spotting new construction or noticing a change in depth while exploring an area. It can be used to gather knowledge about an underground environment or to recognize an underground hazard or clue."

"Last but not least, Insight. You can discern intent and decipher body language during social interactions. You make an Insight check to comprehend motives, to read between the lines, to get a sense of moods and attitudes, and to determine how truthful someone is being. You use Insight as the social counterpart to the Perception skill."

The children were taking down notes based on the traits that were mentioned and find that they could allocate the necessary points accordingly.

Soon, these children took off running around the marketplace and were testing whether one can outrun the other or not and they were performing broad jumps to see who can jump the farthest and running and jumping at the same time.

The passersby were astonished to see the children were full of energy and remarked how fortunate for these orphans to finally have parents especially coming from the House of Keating.

"Alright, children... You may show off your skills later at the Northern Plains, but right after you had read some tomes to improve yourself. Looking at the four of you had managed to emerge alive if not for me being behind you."

"Daddy... What are tomes? Are they scrolls of some sort?" Adam asked as he was exerted and his head was throbbing from all the running and jumping around. "Daddy... I could run faster and jump linger than usual after I allocate the necessary points," said Ingles. "Yes, Daddy... Same goes for me too... Phew... When is the ice cream man coming? These Rats are here already and begging their paws at me now." Kayla pointed out and I remembered that these are the rats from the level 5 dungeon.

"Answering your question, Adam... These tomes are skill book. It could be a shout to intimidate your enemies and bring them to their knees, freeze them with fear or simply lose the heart to do battle with you. There are 4 shouts that I would let you all learn together."

"But it won't work on an ally and the only way is to test them out against Auntie Becky's hoodlums. Another one is a spell, a passive one that could make your bolt that you shoot to be an Arching Shot, unblockable but at a slower speed reduction of 10-20%."

"Another one is Go For Their Eyes. These passive spells would go hand in hand. No matter what direction you shoot, it would arched back and penetrate the eyes of the enemies."

"2 more spells I wanted of you to learn is Double Shot and Triple Shot. You can use this active spell and stack with your Arching Shot and Go For Their Eyes Shot."

"You would be able to use this active spell for 10 to 15 seconds and the cooling time is I think 45-60 seconds if I am not wrong. There are 8 tomes or spell books that you would be learning one day at a time."

Well, I guess giving them these tomes or spell books to learn is better and would be above par than the rest of the adventurers. "Daddy, if we learn spells, won't we be Wizards as well?" asked Kayla when she heard about spells and shouts...

"No... You won't be Wizards, not at all... But you would be the first Ranger-Assassin-Wizard Triple Class Threat. "RAW" for short... Hehehehe. In this case, make it 10 tomes or spellbooks. I want you to learn to Heal Me and Make Haste shout. These shouts are an active shout and have an effective time of 15-20 seconds and a cooling time between 45-60 seconds."

"Wow...Mummy, Daddy has quite a number of spells for us to learn. Mummy, when would you be a wizard and carry the big walking stick with you?" asked Jane as she forgot the term for staff and called it a stick.

I looked at Patricia and she was surprised that I had spellbooks for the children to learn. Furthermore learning spells not meant for the wizard is totally unheard of. "Dear, how many spellbooks do you have in your knowledge?" Patricia finally asked and someone spotted the ice cream vendor and all the children scrambled over to get a big chunk of ice cream served on bread.

"Frankly speaking darling, I've forgotten how much I have but if I'm not mistaken I have over a 100 shouts, chants, spells and hexes for all class available, no matter if they are a Warrior, Berserker, Ranger, Assassin, Necromancer, Wizard, Monk or a Paragon."

"Oh. My. God... Do you know that with the spell books House of Keating could be the number one undisputed ranking in the whole of Ingmery...? I have not heard of a Monk and Paragon before and we rarely even see a Necromancer too."

"With each of the spellbook, adventurers would be bound by the House and all equipment would be borne by us. Your spare Unallocated points could also be given to them as a binding contract. Wow... House of Keating surely has struck gold...!!"

Striking gold is one thing, but we do not have a training ground except to go to Northern Plains to practise there in wild boars alone?

Adventurers are definitely looking for more adventures and until they are still stuck at Level 1, they are not allowed to go elsewhere except within the cities to gain quests as well as quests within the Northern Plains.

"I need Captains and our children still needs exposure, and I can't leave them alone. Kayla is just a 10-year-old girl. I don't want others to look down on her due to her age and not judging her with her experience."

"Even though children will still remain as children, they are sometimes mischievous but at the same time downright serious," I explained as I spread my hands and then an ice cream sandwich landed there. It was from Kayla and she said a big Thank you" to me.

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