Restart the Gaming Era
Chapter 279: This game is so big!
In the following period, Lin Xiaoguang found himself inexplicably opening the game more and more frequently.
On the third day after the game started testing, the [Rebel Crusade] activity officially started. Every day at 2 and 9 pm, a new activity was added, which followed the army to select a map and challenge the rebel forces.
As an army with an overall rank of around fifth in the uniform, Lin Xiaoguang's army can choose a small range, because the entire world has 8 small maps. The higher the level, the better the rebels refresh.
But it seems that there is a doorway in which place to choose.
If the map's rank is regarded as map No. 1 and map No. 2 in order from high to low ... then it is most appropriate to play map No. 5 with the strength of their army, which is equivalent to treating 1 ~ Map 4 gave way to other legions, so that the stronger legions would not come to grab rewards with them, they only need to deal with the weaker legions.
But this is just the most basic strategy. This activity will really find out that it is not the same thing at all.
The rule of the rebels is that the winner takes all. There are a lot of mobs and a small elite. The monsters drop the props randomly. The items they pick up belong directly to the army. After the event, the army will uniformly auction them. Trial of the Legion] Similarly, local tyrants contribute money, others share it.
But this also means that the strategies that players can take are very diverse.
Lin Xiaoguang found that the officers of their legion were really busy.
In addition to continuously reminding members to participate in the event every day, they also need to develop strategies and methods for related activities, such as the [Rebel Crusade] event:
The first is to find players who are very stable online and already have the role of "zero" to act as scouts. Because the rare character "Zero" has a special stealth ability, he can conceal himself, detect enemy situations, and grasp the dynamics of other large legions.
The scouts were scattered on various maps to search for rebel refreshed positions, and to determine the movements of other large legions, reporting to officials at any time.
Among them, the movements of the four legions stronger than their own legions were focused on, and in principle, they would not be robbed of them because the gains outweighed the gains.
After determining the movement of other legions, the large troops began to dispatch, quickly clearing the highest level of rebels that their legions could defeat. At the same time, they also dedicated a group of players, all of which used characters with range skills. Live at some key intersections on the map, or randomly scan the map to see if there are other legions of players who control the character "Zero" in stealth nearby to steal chicken.
There are also some situations, they will use a special play: first quickly defeat the lower-level rebels on the seventh or eighth picture, because these rebels are low-level, they want to fight some weaker The army will be relatively fast. After finishing the game, quickly turn the previous pictures to find the weakest midfielder to kill. The goal is to grab the elite monsters.
Every time this time, the battle will be very exciting. The two legions of people will face each other on the map. The attacking players will change into roles suitable for team battles in advance, especially those rich tyrants. The strong characters rushed and killed in the crowd, and the whole scene was extremely chaotic.
The entire army was screaming with excitement, and this sense of looting was indeed exciting.
Struggling, hatred appeared.
However, in this kind of game, hatred is generally temporary. Today, A and B armies are united, but tomorrow they may shake hands and fight together to fight the C army.
After the hatred is established, the previous strategy will not work anymore. Often, the rebels who fight with us will fight against the rebels, then we will fight which one. If you do n’t have the reward, you will be defeated!
Immediately after that, there were [Outburst of Intelligence] and [Legion War]. These two activities were played differently, but they were also all GVG activities. The players who were gradually ignited became very active, and more and more During the GVG event, they started to get more and more serious.
Moreover, these gameplays have a very clear guide to players and legions.
The four big events, the better the reward, the better, but the number of rewards is getting smaller and smaller.
[Legion Trial] is unlimited and all legions can participate.
[Rebel Crusade] There are 8 maps for each map, with different levels and rewards.
[Intelligent Outbreak] is to refresh only 4 ~ 5 bosses in the full service.
[Legion War], there is only one super-large energy mine.
In other words, GVG activities are continuously reducing the focus of players, from more to less, and gradually make players more and more fierce.
In the process, the various legions also began to merge continuously, but they were not merged indefinitely.
Each legion decides the maximum number of people that can be recruited according to the level. Therefore, the initial situation must be the situation of small legions. Slowly they fought around. The small legions did not get resources and began to be chased by the large legions. But the large legions can't absorb players indefinitely, so the number of legions will change from a few hundred at the beginning to a few dozen to a few over time.
In this process, hatred has been established, so in the end, the possibility of everyone forming a large legion is almost 0. Hatred drives different waves of people to fight each other, but there is also the possibility of cooperation. As long as no legion is allowed to stand alone The ecology of this game can be maintained for a long time without crashing.
In this case, most of the backbone players need to play more severely, and the officials of the Legion need to participate in the event very seriously.
Is severity a good thing? Look at it in two ways.
Many people are very repulsive to heavy games, the reason is very simple and tired. Take "Dawn of Era", from the beginning of design, it is an out-of-the-box heavy game, because if an ordinary player wants to participate in all the activities in the game, he needs to go online about 7 times a day: 2 times Trials of the Legion, 2 rebel crusades, and 2 outbreaks of intelligence equipment, at 12 noon, 2 pm, 3 pm, 6 pm, 9 pm, and 10 pm. One day at 7 pm, a team battle, and the daily basic game time (swipe copies, draw cards, strengthen, etc.), also takes at least an hour.
According to this calculation, the player's game time is at least about 3 hours per day, and it is spread over different time periods, which is undoubtedly very serious.
Of course, for casual players, if you don't participate, it will not have much impact, that is, less rewards and dividends. However, there are many dividends in this game. For a regular event, even if there is no special drop, you can get dozens of star diamonds. If there are special drops, you can get about 200. In other words, if all activities are attended, the basic income for a whole day is also about 400 star diamonds. If you are lucky, more than one thousand star diamonds.
Converted into real currency, that is, about 40 yuan to 100 yuan per day.
It is conceivable that if you do not participate in these activities all the time, it will inevitably open up with other players.
This is one of the bad aspects of heavy games. It is also the reason why many bracelet games dare not make the game too heavy, because they are afraid of players being tired.
However, the good aspects of heavy games are more.
First, hilarious.
A relatively easy and casual mobile game is often a deserted mobile game. Maybe there are tens of thousands or tens of thousands of people in the same service, but they are done randomly every day, brushing the single copy, and they do n’t talk on the World Channel, and they do n’t interact with other players. It ’s easy to give People create a feeling that "this game is not played" and "cool".
Conversely, games like "Dawn of Era" feel very good when a new player comes in. Officials of the Legion were enthusiastic, and a large number of players went crazy in the wild. In addition to recruiting people on the World Channel, there were also scolders and chatters. Just ask a question, and a large number of people will help you answer ...
The meaning of online games is instantly and vividly expressed, and the first feeling to players is different, "our game is very hot", which probably means that.
Secondly, it helps to cultivate player habits.
The player is actually a relatively lazy creature. If you haven't thought of playing a game for three days, then there is a high probability that it will lie on your phone for a long time and be uninstalled someday in the future. This laziness is common in the player community, and it belongs to a black and white state.
In other words, for many players, there are only two games in the world. One is a game that insults you crazy, and the other is a game that you can play but do n’t play. You forget it when you are busy. There is no middle option. .
In this case, if the two games are grabbing the player's attention, then the heavy game will squeeze the living space of the other game infinitely and tie the player firmly to themselves.
Finally, it is more conducive to retaining core players.
Just like Zhong Ming was planning before, players are classified according to the degree of liver damage, and in the game "Dawn of Ages", whether it is liver or liver damage, they can get the most benefits. The only ones that are not so friendly are casual players who are light-hearted, but they can neither play the role of an active game atmosphere, nor provide a large amount of income, and can only blame them for sacrificing some.
However, even for these players, even if they do n’t participate in the event, they do n’t charge enough money. In fact, they can continue to play. As long as they do n’t blindly compare with other players, they will use “Dawn Age” as a card game. There is no problem at all in playing stand-alone.
And for those players who are so stingy, "The Dawn of Era" brings them happiness, which is by no means comparable to ordinary gold mobile games.
Lin Xiaoguang played for a week and unknowingly found that he had charged more than 2,000 yuan in this game.
At the beginning, on the third day, he bought a 98 + 30 double gift package and got the first charge reward. This is the most cost-effective method for each paying player. With a monthly card plus a lifetime card, plus the only limited role of the first charge, rich people like Lin Xiaoguang, this one hundred yuan is drizzle.
Then on the fifth day, he really felt tickled as the second rare follower of the Legion, spending 800 yuan, which was 8000 star diamonds to photograph it. Compared with the first one, it is 200 yuan cheaper, and this thing can actually be used until the late period, which makes Lin Xiaoguang feel very valuable, and the people in the Legion have worshiped the boss to make him feel good. After the consumption, the importance of the Legion officials increased significantly, which also made him feel the presence of the Legion for the first time.
The third time is on the eve of the start of the legion war. The legion urgently needs a large number of players with "Natalie". This is a rare character, which can only be obtained by drawing cards. Her unique skill is to summon powerful electromagnetic fields, causing double strikes of electromagnetic fields + lightning storms to the enemies in the range. It can be said that it is one of the strongest AOE characters in the game. , Is also the only strongest AOE character that early players can quickly get.
Although this role played little role in copying, but in a large-scale team battle, as long as there are a large number of other players to protect her, give her sufficient time to read a note, summon electromagnetic fields, then her lethality can be described by terror .
In order for the legion to benefit from legion warfare, under the puppet of the legion official, Lin Xiaoguang took out a Natasha without hesitation, spending more than four hundred yuan, and then spending several hundred yuan to smash her. To the highest combat power that can currently be promoted.
In that legion battle, although Lin Xiaoguang's legion was lost, Lin Xiaoguang won the first place in the killing list by virtue of Natalie. In the battlefield of thousands of people, Lin Xiaoguang's character ID kept swiping the screen to give the entire The server was deeply impressed. After the legion war, the top three big legions sent Lin Xiaoguang an invitation to dig corners, which made Lin Xiaoguang satisfied.
It wasn't until Lin Xiaoguang played one night after playing for a week that he suddenly repented: finished, got into Zhong Ming's trap!
Unknowingly ~ www.readwn.com ~ He has spent four or five hours a day on the "Dawn of Era" game, and has accumulated more than two thousand dollars in total, but he has no idea.
Even more frightening is that he now seems to have formed a habit, like having to take a sip of water before going to bed every night, or going to the toilet before turning off the lights, which has become a subconscious behavior.
Every day from 1 to 12 o'clock, I subconsciously opened the bracelet to go to the army trial.
Whenever there is something okay, I like to go to the game to see it, which completely fills all his free time.
Even Lin Xiaoguang also joined the game group and met a lot of people, from Tiannanhai Beibei. As soon as the legion warfare, the group will send messages to rule everyone to go online to fight activities. Sometimes some local tyrants don't have time to go online themselves, and they will give their account to trusted officials and ask them to help. Not for rewards, just for the legion not to lose!
"Mr. Zhong is really awesome. He controls the player's psychology so well. I am afraid this game is really explosive ..."
Lin Xiaoguang murmured to himself, using his actual actions and Baihuahua's silver to prove, how big a pit this game is!
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