Restart the Gaming Era

Chapter 377: Holographic Auto Chess

Because it is still in the deo stage, "Ziqi" has not yet done functions such as the mall, lobby, matching interface, etc. Those will be available later.

This deo just made the most basic content of the game. After clicking the "start game" button, it will automatically assign 7 ai and start the game.

The game mechanics and various pieces are all done, but the art resources of these pieces are not complete, and some are replaced with art resources in other games. For example, Juggernaut did not have art resources, so he took the reed name directly from "The Wolf" and used it.

The accuracy of art resources is okay, but the style of painting is a bit different, but as a deo, this is already a high value.

There is a translation package in the game. There are already simultaneous interpretation headsets in this world, and the translation in the game is naturally no problem. After translating it with a translation package, the language of the entire "Destroying Chess" deo was changed to English.

Of course, there may be very few translation errors that need to be corrected, but they are not a big deal.

After entering the game, Ge Wei felt that this interface was very kind at first glance.

Because the default battle scene of the "self-playing chess" game is a chess board. Although this board is not divided into black and white colors, the layout is exactly the same.

In addition, most of the UI and materials in the game also lean on the chess as much as possible. For example, in the refresh interface of the chess pieces, all the chess pieces (models) appear on the chess-like base. of.

As a holographic projection game, the moving impact of the moving villains on the board is very strong.

"So, how should this game be played?" Looking at the more complicated UI on the interface, Ge Wei felt a bit unable to start.

Because it is just a deo, "Zhou Qi" has not yet made a novice tutorial. Jia Jia can only explain to Ge Wei how to play this game.

After all, the difficulty of getting started with "Auto Chess" is relatively high. It is not surprising that it has been abused by ai without any guidance.

"In the game" Ziqi ", we divided the eight players who participated in the game on eight different chessboards. By grabbing the pieces in the chess pool each round, we selected and matched different combinations of the pieces, and Players fight, get coins, buy pawns, and constantly strengthen their combinations to win. "

Jia Jia began to introduce Ge Wei to the gameplay, starting with the interface UI and basic rules.

After "Self Checker" was changed to holographic projection mode, although the entire UI layout still follows the original design idea, there is a big difference in the form of expression.

The game in holographic projection mode focuses on integrating the ui content into the game screen as much as possible. For example, when making "City Guard", the login interface is a castle, and different buildings in the castle correspond to different function entrances.

After all, the holographic projection mode is a three-dimensional expression, and adding a flat UI to it will look very strange.

The theme of "Self-Playing Chess" presented on a holographic projection is a chessboard with a side length of about 20 (the default length can also be enlarged, but it will increase power consumption and is not a problem for alpha bracelets). All chess pieces And game elements will be displayed on the board in a three-dimensional form, and players can observe from different angles.

On the side of the board facing the player's own side, there is a long operating area where unused pieces can be dragged to this place.

A bar on the outer side displays some basic information about the game, such as the number of rounds, the number of chess pieces, and money.

There are two more special three-dimensional buttons in the lower right corner, one is a chess piece, and the other is a book. These two represent the functions of [recruiting chess pieces] and [researching chess records], and there are current levels and requirements for upgrading on the chess records.

After clicking [Recruit Chess Pieces], a new platform will appear above the board to display the refreshed pieces. Click or drag to buy the pieces.

On the left side of the board, there is a wider bar-shaped area divided into three parts. The top part is the names of eight players and their remaining health. With about a third of the position, click to switch to the corresponding player's board; the middle part is the player's activated **** effect; the bottom part is the output histogram of the different pieces of the player in the previous battle.

Although these three parts are all in the left-most area, the increase of their information volume will only increase their respective heights, and there will be a certain gap between each other, and they will not block each other.

As for the operation of chess pieces, they are basically done in accordance with mobile games, with clicks and drags as the main method. Although the alpha bracelet supports visual capture technology, it is not suitable for games with complex operations and high accuracy, such as "Ziqi Chess", so there is no visual capture operation scheme.

On the whole, "Ziqi" is not much different from the original version of Zhong Ming's previous life in the layout of the UI, but it has changed from a flat UI to a three-dimensional UI. It's more distinct and looks more concise.

Next, Jia Jia began to introduce to Ge Wei "how to select a lineup".

For the game of "Ziqi", "choose lineup" is the core gameplay of the game. Whether it's making money (straight wins, losing streak, eating interest), or spending money to improve chess records, refresh chess pieces, all are to get a better lineup and beat other players. But this is exactly the difficulty of getting started with Auto Chess, because the lineup of this game is too complicated.

However, its principle is actually very simple. There are only three factors that need to be considered, namely the strength of the pieces, the fetters between the pieces (race, professional combination effect), and the difficulty of obtaining.

Among them, the difficulty of obtaining chess pieces depends not only on the refresh probability of the pieces themselves, but also on the lineup of others. Because the total number of pieces in "Self-Go Chess" is fixed, if other people have already got this piece, it means that the probability of you getting this piece is reduced. At this time, you must consider changing the lineup, otherwise how to spend It is also difficult to refresh the money to get the pieces you want.

Of course, these advanced skills need to be paid attention to by the veterans. For novice players, it is not necessary to consider so much for the time being. It is enough to match the lineup according to their own game understanding.

Listening to Jia Jia's explanation, Ge Wei felt a little dizzy.

There are too many things to remember for a single chess piece. There are chess pieces' skills, races, and professions. Different races and professions can also have different fetters ... Just for these complex contents, I don't know how to remember them.

Relatively speaking, the content of "City Guard" is much simpler. Different arms can be intuitively distinguished by their qualities. After fighting, they can be thrown down at the right time, without difficulty.

But for "Ziqi", this game is not without brains, you must consider what kind of lineup you want to play.

Fortunately, Jia Jia's guidance made Ge Wei's game experience not so bad.

"At the beginning, you can take the pieces relatively freely. Generally speaking, the first few rounds have less money. Do n’t refresh the pieces. What do you get? In this way, after accumulating a certain amount of gold coins, you can get interest. When the lineup reaches its peak, try to upgrade the pieces as much as possible or try to draw some key pieces ... "

According to Jia Jia's guidance, Ge Wei formed a relatively ordinary mixed lineup in the early days of the game.

Among these pieces, there are orc warriors, goblin assassins, and a few of the fetter effects are displayed in the left area of ​​the bracelet image. Clicking on this area will pop up an extra explanation box, which will show that there is on the field. All fetters are highlighted, active text is highlighted, and inactive is grayed out.

At the same time, you can change the settings in the game so that all the pieces are marked with the star, race and profession by default, which is a good guide for novices, so as not to look at the full screen of the pieces and get blind.

From the style of painting, the style of "Zouqi" is very pleasing. It is not q-style, it is more realistic, but it is not absolute. Compared with "City Guard", it feels more serious, but because the painting style is softer and there are more female characters, it can also take care of the feelings of some female players to the greatest extent, so as not to make it too much. Hardcore, too straight game.

When the pieces are purchased, entered, sold, etc., this piece will say some lines. Because the lines were found by a dedicated dubbing team, they will be completed earlier than the game. Most characters in the game have been provided with lines.

For example, when the orc axe is on the stage, it will say: "War, no need to say a word; kill, never show mercy!"

When it is sold, it will say, "Stupid, there is no hope!"

After each battle, if his team wins, all his chess pieces will cheer and make a celebration. If his team fails, there will be a line of death when the last chess player plays the death action.

Although Chessmen's lines are in Chinese, Ge Wei can only understand part of it, but the tone of the voice-over can basically be inferred, which has created a good atmosphere for fighting.

These details left Ge Wei very impressed, and she couldn't help but sigh: "After all, it is a game made by Tianji Studio, and it is really fine!"

At the beginning, Ge Wei was playing very hard. The only feeling was that the game's graphics and battles were cool, and the strategy seemed to be much stronger than "Guard of the City".

After each round of combat begins, the pieces will move on the board with certain rules and attack an enemy target. Attacking the enemy or being beaten can increase the blue bar. After the blue bar is full, you can release the skills.

Some chess pieces have very ordinary skills, while some chess pieces have very abnormal skills, and even a key skill can be used to turn things around.

With the progress of the game, Ge Wei gradually realized the fun of this game, which is a game richer than the strategy of "Guard of the City"!

This fun is similar to the fun of many chess and cards. It feels a bit like playing cards when searching for chess pieces and group lineups. When you get a key piece to make a key lineup, or when you successfully upgrade a piece to the star, this pleasure Is very strong.

In the battle phase, its fun is a bit like a chess game. Each chess piece moves and attacks on the board in accordance with certain rules. So how to line up in the initial stage is very important for players. test.

The biggest charm of board games is the combination of randomness and strategy.

Strictly speaking, all chess and card games are luck games, from Chinese landlords and mahjong, which are popular in China, to the most popular Depu in the West, or trading card games, which have a relatively short period of time. All have strong luck factors.

The luck factor does bring some unfairness to the game. No matter how good a person's technology is, he can't hold the enemy's hands to draw or start the sky. But this does not affect the fun that board games and card games bring to the players, or in other words, this luck factor is one of the eternal charms of board games.

When the player fails to win this round, he will say that he is unlucky and reduces the frustration of failure; at the same time, in the game, the player will always look forward to the next card, and never get Is the best, this is a powerful driving force; and when the player gets the card he wants, every time he gets it, it is a small refreshing stimulus.

The "self-playing chess" successfully integrated a variety of chess and card gameplay, combined with various attributes, skills and other elements, making this game multiplied by the toxicity.

In fact, the so-called "toxicity" is nothing more than two. One is to reduce the frustration of the player as much as possible, and the other is to enhance the player's sense of expectation in the game. If you do these two things, the player will be obsessed with it for a long time, can't help ending one game, and immediately start the next game.

...

Soon, the game was over.

Ge Wei finally failed to eat chicken ~ www.readwn.com ~ only won the second place. The strength of these ai is actually not very strong. Jia Jia also deliberately lowered the level of ai for testing, but after all, Ge Wei is a pure novice player, and it is already very good luck to play this.

In fact, Jia Peng can guide, but this kind of game is still more fun to explore by itself.

"It's a pity, in the end, it can't be beaten. But this game is really interesting. I have never seen such a fun bracelet game!" Ge Wei was still immersed in an emotion that was never meant to be.

In fact, the reason why she wanted to talk to Jia Jia was mainly because she was a player of "City Guard". When I heard that the new game has deo, she didn't have much hope, and it was already done. This game is relatively bland preparation.

After all, "City Guard" is already a game that has spread all over the world. Although the stamina is not enough, it still exists in the top mobile game circles in the world. How easy is it to make a new game beyond City Wars?

What I didn't expect to let Ge Wei play is that although this "Go Chess" is just deo, it is really more fun than "City Guards"!

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